WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0

This commit is contained in:
David Ludwig
2013-08-13 20:09:52 -04:00
parent f7049b93d5
commit d41fdc94d6
13 changed files with 110 additions and 31 deletions

View File

@@ -41,6 +41,7 @@ static LARGE_INTEGER hires_start_ticks;
static LARGE_INTEGER hires_ticks_per_second;
#endif
#ifndef __WINRT__
static void
timeSetPeriod(UINT uPeriod)
{
@@ -74,6 +75,7 @@ SDL_TimerResolutionChanged(void *userdata, const char *name, const char *oldValu
timeSetPeriod(uPeriod);
}
}
#endif /* ifndef __WINRT__ */
void
SDL_StartTicks(void)
@@ -90,13 +92,19 @@ SDL_StartTicks(void)
QueryPerformanceCounter(&hires_start_ticks);
} else {
hires_timer_available = FALSE;
#ifdef __WINRT__
start = 0; /* the timer failed to start! */
#else
timeSetPeriod(1); /* use 1 ms timer precision */
start = timeGetTime();
#endif /* ifdef __WINRT__ */
}
#endif
#ifndef __WINRT__
SDL_AddHintCallback(SDL_HINT_TIMER_RESOLUTION,
SDL_TimerResolutionChanged, NULL);
#endif
}
Uint32
@@ -119,7 +127,11 @@ SDL_GetTicks(void)
return (DWORD) hires_now.QuadPart;
} else {
#ifdef __WINRT__
now = 0;
#else
now = timeGetTime();
#endif // ifdef __WINRT__
}
#endif
@@ -148,6 +160,19 @@ SDL_GetPerformanceFrequency(void)
return frequency.QuadPart;
}
#ifdef __WINRT__
static void
Sleep(DWORD timeout)
{
static HANDLE mutex = 0;
if ( ! mutex )
{
mutex = CreateEventEx(0, 0, 0, EVENT_ALL_ACCESS);
}
WaitForSingleObjectEx(mutex, timeout, FALSE);
}
#endif
void
SDL_Delay(Uint32 ms)
{