mirror of https://github.com/encounter/SDL.git
Fixed up some compile warnings and errors on x86-64 Haiku.
This commit is contained in:
parent
64c2957735
commit
d5215d9df9
|
@ -144,7 +144,6 @@ int32 BE_DrawThread(void *data) {
|
|||
/* Blit each clipping rectangle */
|
||||
bscreen.WaitForRetrace();
|
||||
for(i = 0; i < numClips; ++i) {
|
||||
clipping_rect rc = clips[i];
|
||||
/* Get addresses of the start of each clipping rectangle */
|
||||
int32 width = clips[i].right - clips[i].left + 1;
|
||||
int32 height = clips[i].bottom - clips[i].top + 1;
|
||||
|
@ -200,6 +199,7 @@ void BE_DestroyWindowFramebuffer(_THIS, SDL_Window * window) {
|
|||
* The specific issues have since become rare enough that they may have been
|
||||
* solved, but I doubt it- they were pretty sporadic before now.
|
||||
*/
|
||||
#ifndef DRAWTHREAD
|
||||
static int32 BE_UpdateOnce(SDL_Window *window) {
|
||||
SDL_BWin *bwin = _ToBeWin(window);
|
||||
BScreen bscreen;
|
||||
|
@ -225,7 +225,6 @@ static int32 BE_UpdateOnce(SDL_Window *window) {
|
|||
/* Blit each clipping rectangle */
|
||||
bscreen.WaitForRetrace();
|
||||
for(i = 0; i < numClips; ++i) {
|
||||
clipping_rect rc = clips[i];
|
||||
/* Get addresses of the start of each clipping rectangle */
|
||||
int32 width = clips[i].right - clips[i].left + 1;
|
||||
int32 height = clips[i].bottom - clips[i].top + 1;
|
||||
|
@ -247,6 +246,7 @@ static int32 BE_UpdateOnce(SDL_Window *window) {
|
|||
}
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
@ -43,7 +43,7 @@ extern "C" {
|
|||
#if WRAP_BMODE
|
||||
/* This wrapper is here so that the driverdata can be freed without freeing
|
||||
the display_mode structure */
|
||||
typedef struct SDL_DisplayModeData {
|
||||
struct SDL_DisplayModeData {
|
||||
display_mode *bmode;
|
||||
};
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue