mirror of https://github.com/encounter/SDL.git
pulseaudio: Only use PA_STREAM_ADJUST_LATENCY if buffer isn't super small.
Fixes #6121.
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@ -630,7 +630,13 @@ PULSEAUDIO_OpenDevice(_THIS, const char *devname)
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paattr.prebuf = -1;
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paattr.maxlength = -1;
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paattr.minreq = -1;
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flags |= PA_STREAM_ADJUST_LATENCY;
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/* don't let this change the global device's latency if the number is
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extremely small, as it will affect other applications. Without this
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flag, it only affects this specific stream. */
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if (this->spec.samples >= 512) {
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flags |= PA_STREAM_ADJUST_LATENCY;
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}
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if (ConnectToPulseServer(&h->mainloop, &h->context) < 0) {
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return SDL_SetError("Could not connect to PulseAudio server");
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