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Fixes #2022, do not resume on Android when surfaceChanged
If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump.
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219
src/thread/windows/SDL_systhread.c
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219
src/thread/windows/SDL_systhread.c
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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#if SDL_THREAD_WINDOWS
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/* Win32 thread management routines for SDL */
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#include "SDL_thread.h"
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#include "../SDL_thread_c.h"
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#include "../SDL_systhread.h"
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#include "SDL_systhread_c.h"
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#ifndef SDL_PASSED_BEGINTHREAD_ENDTHREAD
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/* We'll use the C library from this DLL */
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#include <process.h>
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/* Cygwin gcc-3 ... MingW64 (even with a i386 host) does this like MSVC. */
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#if (defined(__MINGW32__) && (__GNUC__ < 4))
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typedef unsigned long (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
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unsigned (__stdcall *func)(void *), void *arg,
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unsigned, unsigned *threadID);
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typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
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#elif defined(__WATCOMC__)
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/* This is for Watcom targets except OS2 */
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#if __WATCOMC__ < 1240
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#define __watcall
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#endif
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typedef unsigned long (__watcall * pfnSDL_CurrentBeginThread) (void *,
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unsigned,
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unsigned
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(__stdcall *
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func) (void
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*),
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void *arg,
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unsigned,
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unsigned
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*threadID);
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typedef void (__watcall * pfnSDL_CurrentEndThread) (unsigned code);
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#else
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typedef uintptr_t(__cdecl * pfnSDL_CurrentBeginThread) (void *, unsigned,
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unsigned (__stdcall *
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func) (void
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*),
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void *arg, unsigned,
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unsigned *threadID);
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typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code);
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#endif
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#endif /* !SDL_PASSED_BEGINTHREAD_ENDTHREAD */
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typedef struct ThreadStartParms
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{
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void *args;
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pfnSDL_CurrentEndThread pfnCurrentEndThread;
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} tThreadStartParms, *pThreadStartParms;
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static DWORD
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RunThread(void *data)
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{
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pThreadStartParms pThreadParms = (pThreadStartParms) data;
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pfnSDL_CurrentEndThread pfnEndThread = pThreadParms->pfnCurrentEndThread;
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void *args = pThreadParms->args;
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SDL_free(pThreadParms);
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SDL_RunThread(args);
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if (pfnEndThread != NULL)
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pfnEndThread(0);
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return (0);
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}
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static DWORD WINAPI
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RunThreadViaCreateThread(LPVOID data)
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{
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return RunThread(data);
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}
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static unsigned __stdcall
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RunThreadViaBeginThreadEx(void *data)
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{
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return (unsigned) RunThread(data);
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}
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#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
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int
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SDL_SYS_CreateThread(SDL_Thread * thread, void *args,
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pfnSDL_CurrentBeginThread pfnBeginThread,
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pfnSDL_CurrentEndThread pfnEndThread)
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{
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#elif defined(__CYGWIN__)
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int
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SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
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{
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pfnSDL_CurrentBeginThread pfnBeginThread = NULL;
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pfnSDL_CurrentEndThread pfnEndThread = NULL;
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#else
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int
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SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
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{
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pfnSDL_CurrentBeginThread pfnBeginThread = _beginthreadex;
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pfnSDL_CurrentEndThread pfnEndThread = _endthreadex;
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#endif /* SDL_PASSED_BEGINTHREAD_ENDTHREAD */
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pThreadStartParms pThreadParms =
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(pThreadStartParms) SDL_malloc(sizeof(tThreadStartParms));
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if (!pThreadParms) {
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return SDL_OutOfMemory();
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}
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/* Save the function which we will have to call to clear the RTL of calling app! */
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pThreadParms->pfnCurrentEndThread = pfnEndThread;
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/* Also save the real parameters we have to pass to thread function */
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pThreadParms->args = args;
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if (pfnBeginThread) {
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unsigned threadid = 0;
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thread->handle = (SYS_ThreadHandle)
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((size_t) pfnBeginThread(NULL, 0, RunThreadViaBeginThreadEx,
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pThreadParms, 0, &threadid));
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} else {
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DWORD threadid = 0;
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thread->handle = CreateThread(NULL, 0, RunThreadViaCreateThread,
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pThreadParms, 0, &threadid);
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}
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if (thread->handle == NULL) {
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return SDL_SetError("Not enough resources to create thread");
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}
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return 0;
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}
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#ifdef _MSC_VER
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#pragma pack(push,8)
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typedef struct tagTHREADNAME_INFO
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{
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DWORD dwType; /* must be 0x1000 */
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LPCSTR szName; /* pointer to name (in user addr space) */
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DWORD dwThreadID; /* thread ID (-1=caller thread) */
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DWORD dwFlags; /* reserved for future use, must be zero */
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} THREADNAME_INFO;
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#pragma pack(pop)
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#endif
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void
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SDL_SYS_SetupThread(const char *name)
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{
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if (name != NULL) {
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#if 0 /* !!! FIXME: __except needs C runtime, which we don't link against. */
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#ifdef _MSC_VER /* !!! FIXME: can we do SEH on other compilers yet? */
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/* This magic tells the debugger to name a thread if it's listening. */
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THREADNAME_INFO inf;
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inf.dwType = 0x1000;
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inf.szName = name;
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inf.dwThreadID = (DWORD) -1;
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inf.dwFlags = 0;
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__try
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{
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RaiseException(0x406D1388, 0, sizeof(inf)/sizeof(DWORD), (DWORD*)&inf);
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}
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__except(EXCEPTION_CONTINUE_EXECUTION)
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{
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/* The program itself should ignore this bogus exception. */
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}
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#endif
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#endif
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}
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}
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SDL_threadID
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SDL_ThreadID(void)
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{
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return ((SDL_threadID) GetCurrentThreadId());
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}
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int
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SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
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{
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int value;
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if (priority == SDL_THREAD_PRIORITY_LOW) {
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value = THREAD_PRIORITY_LOWEST;
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} else if (priority == SDL_THREAD_PRIORITY_HIGH) {
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value = THREAD_PRIORITY_HIGHEST;
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} else {
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value = THREAD_PRIORITY_NORMAL;
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}
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if (!SetThreadPriority(GetCurrentThread(), value)) {
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return WIN_SetError("SetThreadPriority()");
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}
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return 0;
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}
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void
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SDL_SYS_WaitThread(SDL_Thread * thread)
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{
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WaitForSingleObject(thread->handle, INFINITE);
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CloseHandle(thread->handle);
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}
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#endif /* SDL_THREAD_WINDOWS */
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/* vi: set ts=4 sw=4 expandtab: */
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