mirror of https://github.com/encounter/SDL.git
Only set colorkey, if converted surface has no alpha channel (2979)
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@ -1116,9 +1116,13 @@ SDL_ConvertSurface(SDL_Surface * surface, const SDL_PixelFormat * format,
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/* The palette is identical, just set the same colorkey */
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SDL_SetColorKey(convert, 1, surface->map->info.colorkey);
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} else if (!format->palette) {
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set_colorkey_by_color = SDL_TRUE;
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/* Was done by 'palette_ck_transform' */
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convert_colorkey = SDL_FALSE;
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if (format->Amask) {
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/* No need to add the colorkey, transparency is in the alpha channel*/
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} else {
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/* Only set the colorkey information */
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set_colorkey_by_color = SDL_TRUE;
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convert_colorkey = SDL_FALSE;
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}
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} else {
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set_colorkey_by_color = SDL_TRUE;
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}
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