mirror of https://github.com/encounter/SDL.git
Removed the need for libSDL2main.a on Android, and separated JNI initialization out for other integrations
This commit is contained in:
parent
9341589925
commit
dbb0a2aa74
|
@ -136,10 +136,11 @@ public class SDLActivity extends Activity {
|
|||
protected void onCreate(Bundle savedInstanceState) {
|
||||
Log.v(TAG, "Device: " + android.os.Build.DEVICE);
|
||||
Log.v(TAG, "Model: " + android.os.Build.MODEL);
|
||||
Log.v(TAG, "onCreate(): " + mSingleton);
|
||||
Log.v(TAG, "onCreate()");
|
||||
super.onCreate(savedInstanceState);
|
||||
|
||||
SDLActivity.initialize();
|
||||
|
||||
// So we can call stuff from static callbacks
|
||||
mSingleton = this;
|
||||
|
||||
|
@ -179,18 +180,16 @@ public class SDLActivity extends Activity {
|
|||
return;
|
||||
}
|
||||
|
||||
// Set up the surface
|
||||
mSurface = new SDLSurface(getApplication());
|
||||
// Set up JNI
|
||||
SDLActivity.nativeSetupJNI();
|
||||
|
||||
|
||||
if(Build.VERSION.SDK_INT >= 16) {
|
||||
if (Build.VERSION.SDK_INT >= 16) {
|
||||
mJoystickHandler = new SDLJoystickHandler_API16();
|
||||
} else if(Build.VERSION.SDK_INT >= 12) {
|
||||
} else if (Build.VERSION.SDK_INT >= 12) {
|
||||
mJoystickHandler = new SDLJoystickHandler_API12();
|
||||
} else {
|
||||
mJoystickHandler = new SDLJoystickHandler();
|
||||
}
|
||||
|
||||
mHapticHandler = new SDLHapticHandler();
|
||||
|
||||
if (Build.VERSION.SDK_INT >= 11) {
|
||||
|
@ -200,6 +199,9 @@ public class SDLActivity extends Activity {
|
|||
mClipboardHandler = new SDLClipboardHandler_Old();
|
||||
}
|
||||
|
||||
// Set up the surface
|
||||
mSurface = new SDLSurface(getApplication());
|
||||
|
||||
mLayout = new RelativeLayout(this);
|
||||
mLayout.addView(mSurface);
|
||||
|
||||
|
@ -207,7 +209,6 @@ public class SDLActivity extends Activity {
|
|||
|
||||
// Get filename from "Open with" of another application
|
||||
Intent intent = getIntent();
|
||||
|
||||
if (intent != null && intent.getData() != null) {
|
||||
String filename = intent.getData().getPath();
|
||||
if (filename != null) {
|
||||
|
@ -309,6 +310,7 @@ public class SDLActivity extends Activity {
|
|||
}
|
||||
|
||||
super.onDestroy();
|
||||
|
||||
// Reset everything in case the user re opens the app
|
||||
SDLActivity.initialize();
|
||||
}
|
||||
|
@ -358,37 +360,36 @@ public class SDLActivity extends Activity {
|
|||
|
||||
// Try a transition to resumed state
|
||||
if (mNextNativeState == NativeState.RESUMED) {
|
||||
|
||||
if (mIsSurfaceReady && mHasFocus && mIsResumedCalled) {
|
||||
|
||||
if (mSDLThread == null) {
|
||||
// This is the entry point to the C app.
|
||||
// Start up the C app thread and enable sensor input for the first time
|
||||
// FIXME: Why aren't we enabling sensor input at start?
|
||||
|
||||
final Thread sdlThread = new Thread(new SDLMain(), "SDLThread");
|
||||
mSurface.enableSensor(Sensor.TYPE_ACCELEROMETER, true);
|
||||
sdlThread.start();
|
||||
|
||||
// Set up a listener thread to catch when the native thread ends
|
||||
mSDLThread = new Thread(new Runnable(){
|
||||
mSDLThread = new Thread(new Runnable() {
|
||||
@Override
|
||||
public void run(){
|
||||
public void run() {
|
||||
try {
|
||||
sdlThread.join();
|
||||
}
|
||||
catch(Exception e){}
|
||||
finally{
|
||||
} catch (Exception e) {
|
||||
// Ignore any exception
|
||||
} finally {
|
||||
// Native thread has finished
|
||||
if (! mExitCalledFromJava) {
|
||||
if (!mExitCalledFromJava) {
|
||||
handleNativeExit();
|
||||
}
|
||||
}
|
||||
}
|
||||
}, "SDLThreadListener");
|
||||
|
||||
mSDLThread.start();
|
||||
}
|
||||
|
||||
|
||||
nativeResume();
|
||||
mSurface.handleResume();
|
||||
mCurrentNativeState = mNextNativeState;
|
||||
|
@ -460,6 +461,7 @@ public class SDLActivity extends Activity {
|
|||
break;
|
||||
case COMMAND_SET_KEEP_SCREEN_ON:
|
||||
{
|
||||
if (context instanceof Activity) {
|
||||
Window window = ((Activity) context).getWindow();
|
||||
if (window != null) {
|
||||
if ((msg.obj instanceof Integer) && (((Integer) msg.obj).intValue() != 0)) {
|
||||
|
@ -468,6 +470,7 @@ public class SDLActivity extends Activity {
|
|||
window.clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
|
@ -490,7 +493,8 @@ public class SDLActivity extends Activity {
|
|||
}
|
||||
|
||||
// C functions we call
|
||||
public static native int nativeInit(Object arguments);
|
||||
public static native int nativeSetupJNI();
|
||||
public static native int nativeRunMain(String library, String function, Object arguments);
|
||||
public static native void nativeLowMemory();
|
||||
public static native void nativeQuit();
|
||||
public static native void nativePause();
|
||||
|
@ -1208,15 +1212,25 @@ public class SDLActivity extends Activity {
|
|||
}
|
||||
|
||||
/**
|
||||
Simple nativeInit() runnable
|
||||
Simple runnable to start the SDL application
|
||||
*/
|
||||
class SDLMain implements Runnable {
|
||||
@Override
|
||||
public void run() {
|
||||
// Runs SDL_main()
|
||||
SDLActivity.nativeInit(SDLActivity.mSingleton.getArguments());
|
||||
String library;
|
||||
String[] libraries = SDLActivity.mSingleton.getLibraries();
|
||||
if (libraries.length > 0) {
|
||||
library = "lib" + libraries[libraries.length - 1] + ".so";
|
||||
} else {
|
||||
library = "libmain.so";
|
||||
}
|
||||
String function = "SDL_main";
|
||||
|
||||
//Log.v("SDL", "SDL thread terminated");
|
||||
Log.v("SDL", "Running main function " + function + " from library " + library);
|
||||
SDLActivity.nativeRunMain(library, function, SDLActivity.mSingleton.getArguments());
|
||||
|
||||
Log.v("SDL", "Finished main function");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1251,7 +1265,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
|||
mDisplay = ((WindowManager)context.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
|
||||
mSensorManager = (SensorManager)context.getSystemService(Context.SENSOR_SERVICE);
|
||||
|
||||
if(Build.VERSION.SDK_INT >= 12) {
|
||||
if (Build.VERSION.SDK_INT >= 12) {
|
||||
setOnGenericMotionListener(new SDLGenericMotionListener_API12());
|
||||
}
|
||||
|
||||
|
@ -1964,8 +1978,8 @@ class SDLHapticHandler {
|
|||
SDLHaptic haptic = getHaptic(deviceIds[i]);
|
||||
if (haptic == null) {
|
||||
InputDevice device = InputDevice.getDevice(deviceIds[i]);
|
||||
Vibrator vib = device.getVibrator ();
|
||||
if(vib.hasVibrator ()) {
|
||||
Vibrator vib = device.getVibrator();
|
||||
if (vib.hasVibrator()) {
|
||||
haptic = new SDLHaptic();
|
||||
haptic.device_id = deviceIds[i];
|
||||
haptic.name = device.getName();
|
||||
|
|
|
@ -1616,7 +1616,7 @@ Optional Features:
|
|||
include OpenGL ES 1.1 support [[default=yes]]
|
||||
--enable-video-opengles2
|
||||
include OpenGL ES 2.0 support [[default=yes]]
|
||||
--enable-video-vulkan include Vulkan surface support [[default=yes]]
|
||||
--enable-video-vulkan include Vulkan support [[default=yes]]
|
||||
--enable-libudev enable libudev support [[default=yes]]
|
||||
--enable-dbus enable D-Bus support [[default=yes]]
|
||||
--enable-ime enable IME support [[default=yes]]
|
||||
|
@ -23641,7 +23641,6 @@ case "$host" in
|
|||
ANDROID_CFLAGS="-DGL_GLEXT_PROTOTYPES"
|
||||
CFLAGS="$CFLAGS $ANDROID_CFLAGS"
|
||||
SDL_CFLAGS="$SDL_CFLAGS $ANDROID_CFLAGS"
|
||||
SDL_LIBS="$SDL_LIBS -lSDL2main -Wl,-u,SDL_main_dummy"
|
||||
EXTRA_CFLAGS="$EXTRA_CFLAGS $ANDROID_CFLAGS"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -ldl -lGLESv1_CM -lGLESv2 -llog -landroid"
|
||||
SDLMAIN_SOURCES="$srcdir/src/main/android/*.c"
|
||||
|
|
|
@ -3201,7 +3201,6 @@ case "$host" in
|
|||
ANDROID_CFLAGS="-DGL_GLEXT_PROTOTYPES"
|
||||
CFLAGS="$CFLAGS $ANDROID_CFLAGS"
|
||||
SDL_CFLAGS="$SDL_CFLAGS $ANDROID_CFLAGS"
|
||||
SDL_LIBS="$SDL_LIBS -lSDL2main -Wl,-u,SDL_main_dummy"
|
||||
EXTRA_CFLAGS="$EXTRA_CFLAGS $ANDROID_CFLAGS"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -ldl -lGLESv1_CM -lGLESv2 -llog -landroid"
|
||||
SDLMAIN_SOURCES="$srcdir/src/main/android/*.c"
|
||||
|
|
|
@ -107,7 +107,7 @@
|
|||
/**
|
||||
* The prototype for the application's main() function
|
||||
*/
|
||||
extern C_LINKAGE int SDL_main(int argc, char *argv[]);
|
||||
extern C_LINKAGE DECLSPEC int SDL_main(int argc, char *argv[]);
|
||||
|
||||
|
||||
#include "begin_code.h"
|
||||
|
|
|
@ -43,6 +43,7 @@
|
|||
#include <pthread.h>
|
||||
#include <sys/types.h>
|
||||
#include <unistd.h>
|
||||
#include <dlfcn.h>
|
||||
/* #define LOG_TAG "SDL_android" */
|
||||
/* #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) */
|
||||
/* #define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__) */
|
||||
|
@ -58,6 +59,13 @@
|
|||
|
||||
|
||||
/* Java class SDLActivity */
|
||||
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSetupJNI)(
|
||||
JNIEnv* mEnv, jclass cls);
|
||||
|
||||
JNIEXPORT int JNICALL SDL_JAVA_INTERFACE(nativeRunMain)(
|
||||
JNIEnv* env, jclass cls,
|
||||
jstring library, jstring function, jobject array);
|
||||
|
||||
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeDropFile)(
|
||||
JNIEnv* env, jclass jcls,
|
||||
jstring filename);
|
||||
|
@ -237,9 +245,9 @@ JNIEXPORT jint JNICALL JNI_OnLoad(JavaVM* vm, void* reserved)
|
|||
}
|
||||
|
||||
/* Called before SDL_main() to initialize JNI bindings */
|
||||
JNIEXPORT void JNICALL SDL_Android_Init(JNIEnv* mEnv, jclass cls)
|
||||
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSetupJNI)(JNIEnv* mEnv, jclass cls)
|
||||
{
|
||||
__android_log_print(ANDROID_LOG_INFO, "SDL", "SDL_Android_Init()");
|
||||
__android_log_print(ANDROID_LOG_VERBOSE, "SDL", "nativeSetupJNI()");
|
||||
|
||||
Android_JNI_SetupThread();
|
||||
|
||||
|
@ -299,16 +307,95 @@ JNIEXPORT void JNICALL SDL_Android_Init(JNIEnv* mEnv, jclass cls)
|
|||
!midSetActivityTitle || !midSetOrientation || !midGetContext || !midInputGetInputDeviceIds ||
|
||||
!midSendMessage || !midShowTextInput || !midIsScreenKeyboardShown ||
|
||||
!midClipboardSetText || !midClipboardGetText || !midClipboardHasText) {
|
||||
__android_log_print(ANDROID_LOG_WARN, "SDL", "SDL: Couldn't locate Java callbacks, check that they're named and typed correctly");
|
||||
__android_log_print(ANDROID_LOG_WARN, "SDL", "Missing some Java callbacks, do you have the latest version of SDLActivity.java?");
|
||||
}
|
||||
|
||||
fidSeparateMouseAndTouch = (*mEnv)->GetStaticFieldID(mEnv, mActivityClass, "mSeparateMouseAndTouch", "Z");
|
||||
|
||||
if (!fidSeparateMouseAndTouch) {
|
||||
__android_log_print(ANDROID_LOG_WARN, "SDL", "SDL: Couldn't locate Java static fields, check that they're named and typed correctly");
|
||||
__android_log_print(ANDROID_LOG_WARN, "SDL", "Missing some Java static fields, do you have the latest version of SDLActivity.java?");
|
||||
}
|
||||
|
||||
__android_log_print(ANDROID_LOG_INFO, "SDL", "SDL_Android_Init() finished!");
|
||||
SDL_SetMainReady();
|
||||
}
|
||||
|
||||
/* SDL main function prototype */
|
||||
typedef int (*SDL_main_func)(int argc, char *argv[]);
|
||||
|
||||
/* Start up the SDL app */
|
||||
JNIEXPORT int JNICALL SDL_JAVA_INTERFACE(nativeRunMain)(JNIEnv* env, jclass cls, jstring library, jstring function, jobject array)
|
||||
{
|
||||
int status = -1;
|
||||
const char *library_file;
|
||||
void *library_handle;
|
||||
|
||||
library_file = (*env)->GetStringUTFChars(env, library, NULL);
|
||||
library_handle = dlopen(library_file, RTLD_GLOBAL);
|
||||
if (library_handle) {
|
||||
const char *function_name;
|
||||
SDL_main_func SDL_main;
|
||||
|
||||
function_name = (*env)->GetStringUTFChars(env, function, NULL);
|
||||
SDL_main = (SDL_main_func)dlsym(library_handle, function_name);
|
||||
if (SDL_main) {
|
||||
int i;
|
||||
int argc;
|
||||
int len;
|
||||
char **argv;
|
||||
|
||||
/* Prepare the arguments. */
|
||||
len = (*env)->GetArrayLength(env, array);
|
||||
argv = SDL_stack_alloc(char*, 1 + len + 1);
|
||||
argc = 0;
|
||||
/* Use the name "app_process" so PHYSFS_platformCalcBaseDir() works.
|
||||
https://bitbucket.org/MartinFelis/love-android-sdl2/issue/23/release-build-crash-on-start
|
||||
*/
|
||||
argv[argc++] = SDL_strdup("app_process");
|
||||
for (i = 0; i < len; ++i) {
|
||||
const char* utf;
|
||||
char* arg = NULL;
|
||||
jstring string = (*env)->GetObjectArrayElement(env, array, i);
|
||||
if (string) {
|
||||
utf = (*env)->GetStringUTFChars(env, string, 0);
|
||||
if (utf) {
|
||||
arg = SDL_strdup(utf);
|
||||
(*env)->ReleaseStringUTFChars(env, string, utf);
|
||||
}
|
||||
(*env)->DeleteLocalRef(env, string);
|
||||
}
|
||||
if (!arg) {
|
||||
arg = SDL_strdup("");
|
||||
}
|
||||
argv[argc++] = arg;
|
||||
}
|
||||
argv[argc] = NULL;
|
||||
|
||||
|
||||
/* Run the application. */
|
||||
status = SDL_main(argc, argv);
|
||||
|
||||
/* Release the arguments. */
|
||||
for (i = 0; i < argc; ++i) {
|
||||
SDL_free(argv[i]);
|
||||
}
|
||||
SDL_stack_free(argv);
|
||||
|
||||
} else {
|
||||
__android_log_print(ANDROID_LOG_ERROR, "SDL", "nativeRunMain(): Couldn't find function %s in library %s", function_name, library_file);
|
||||
}
|
||||
(*env)->ReleaseStringUTFChars(env, function, function_name);
|
||||
|
||||
dlclose(library_handle);
|
||||
|
||||
} else {
|
||||
__android_log_print(ANDROID_LOG_ERROR, "SDL", "nativeRunMain(): Couldn't load library %s", library_file);
|
||||
}
|
||||
(*env)->ReleaseStringUTFChars(env, library, library_file);
|
||||
|
||||
/* Do not issue an exit or the whole application will terminate instead of just the SDL thread */
|
||||
/* exit(status); */
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
/* Drop file */
|
||||
|
@ -548,6 +635,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativePause)(
|
|||
JNIEnv* env, jclass cls)
|
||||
{
|
||||
__android_log_print(ANDROID_LOG_VERBOSE, "SDL", "nativePause()");
|
||||
|
||||
if (Android_Window) {
|
||||
SDL_SendWindowEvent(Android_Window, SDL_WINDOWEVENT_FOCUS_LOST, 0, 0);
|
||||
SDL_SendWindowEvent(Android_Window, SDL_WINDOWEVENT_MINIMIZED, 0, 0);
|
||||
|
|
|
@ -1,88 +1,7 @@
|
|||
/*
|
||||
SDL_android_main.c, placed in the public domain by Sam Lantinga 3/13/14
|
||||
|
||||
As of SDL 2.0.6 this file is no longer necessary.
|
||||
*/
|
||||
|
||||
#include "SDL_config.h"
|
||||
#include "SDL.h"
|
||||
|
||||
#ifdef __ANDROID__
|
||||
|
||||
/* Include the SDL main definition header */
|
||||
#include "SDL_main.h"
|
||||
|
||||
/*******************************************************************************
|
||||
Functions called by JNI
|
||||
*******************************************************************************/
|
||||
#include <jni.h>
|
||||
|
||||
/* Dummy symbol so '-u SDL_main_dummy' forces ld to link in libSDL2main.a */
|
||||
JNIEXPORT int SDL_main_dummy;
|
||||
|
||||
/* Called before SDL_main() to initialize JNI bindings in SDL library */
|
||||
extern void SDL_Android_Init(JNIEnv* env, jclass cls);
|
||||
|
||||
/* This prototype is needed to prevent a warning about the missing prototype for global function below */
|
||||
JNIEXPORT int JNICALL Java_org_libsdl_app_SDLActivity_nativeInit(JNIEnv* env, jclass cls, jobject array);
|
||||
|
||||
/* Start up the SDL app */
|
||||
JNIEXPORT int JNICALL Java_org_libsdl_app_SDLActivity_nativeInit(JNIEnv* env, jclass cls, jobject array)
|
||||
{
|
||||
int i;
|
||||
int argc;
|
||||
int status;
|
||||
int len;
|
||||
char** argv;
|
||||
|
||||
/* This interface could expand with ABI negotiation, callbacks, etc. */
|
||||
SDL_Android_Init(env, cls);
|
||||
|
||||
SDL_SetMainReady();
|
||||
|
||||
/* Prepare the arguments. */
|
||||
|
||||
len = (*env)->GetArrayLength(env, array);
|
||||
argv = SDL_stack_alloc(char*, 1 + len + 1);
|
||||
argc = 0;
|
||||
/* Use the name "app_process" so PHYSFS_platformCalcBaseDir() works.
|
||||
https://bitbucket.org/MartinFelis/love-android-sdl2/issue/23/release-build-crash-on-start
|
||||
*/
|
||||
argv[argc++] = SDL_strdup("app_process");
|
||||
for (i = 0; i < len; ++i) {
|
||||
const char* utf;
|
||||
char* arg = NULL;
|
||||
jstring string = (*env)->GetObjectArrayElement(env, array, i);
|
||||
if (string) {
|
||||
utf = (*env)->GetStringUTFChars(env, string, 0);
|
||||
if (utf) {
|
||||
arg = SDL_strdup(utf);
|
||||
(*env)->ReleaseStringUTFChars(env, string, utf);
|
||||
}
|
||||
(*env)->DeleteLocalRef(env, string);
|
||||
}
|
||||
if (!arg) {
|
||||
arg = SDL_strdup("");
|
||||
}
|
||||
argv[argc++] = arg;
|
||||
}
|
||||
argv[argc] = NULL;
|
||||
|
||||
|
||||
/* Run the application. */
|
||||
|
||||
status = SDL_main(argc, argv);
|
||||
|
||||
/* Release the arguments. */
|
||||
|
||||
for (i = 0; i < argc; ++i) {
|
||||
SDL_free(argv[i]);
|
||||
}
|
||||
SDL_stack_free(argv);
|
||||
/* Do not issue an exit or the whole application will terminate instead of just the SDL thread */
|
||||
/* exit(status); */
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
#endif /* __ANDROID__ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
|
Loading…
Reference in New Issue