mirror of https://github.com/encounter/SDL.git
Disable Win32 thread naming again. See Bugzilla #2089.
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0e699eb5bb
commit
dddb878761
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@ -145,6 +145,7 @@ SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
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return 0;
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}
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#if 0 /* !!! FIXME: revisit this later. See https://bugzilla.libsdl.org/show_bug.cgi?id=2089 */
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#ifdef _MSC_VER
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#pragma warning(disable : 4733)
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#pragma pack(push,8)
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@ -163,11 +164,13 @@ ignore_exception(void *a, void *b, void *c, void *d)
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return ExceptionContinueExecution;
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}
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#endif
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#endif
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void
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SDL_SYS_SetupThread(const char *name)
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{
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if (name != NULL) {
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#if 0 /* !!! FIXME: revisit this later. See https://bugzilla.libsdl.org/show_bug.cgi?id=2089 */
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#if (defined(_MSC_VER) && defined(_M_IX86))
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/* This magic tells the debugger to name a thread if it's listening.
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The inline asm sets up SEH (__try/__except) without C runtime
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@ -196,6 +199,7 @@ SDL_SYS_SetupThread(const char *name)
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add esp, 8
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}
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#endif
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#endif
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}
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}
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