SDL - add dynapi entry points for SDL_JoystickCurrentPowerLevel

This commit is contained in:
Sam Lantinga 2015-09-30 15:38:18 -07:00
parent ed23a3f887
commit e015140af3
2 changed files with 2 additions and 0 deletions

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@ -594,3 +594,4 @@
#define SDL_ClearQueuedAudio SDL_ClearQueuedAudio_REAL #define SDL_ClearQueuedAudio SDL_ClearQueuedAudio_REAL
#define SDL_GetGrabbedWindow SDL_GetGrabbedWindow_REAL #define SDL_GetGrabbedWindow SDL_GetGrabbedWindow_REAL
#define SDL_SetWindowsMessageHook SDL_SetWindowsMessageHook_REAL #define SDL_SetWindowsMessageHook SDL_SetWindowsMessageHook_REAL
#define SDL_JoystickCurrentPowerLevel SDL_JoystickCurrentPowerLevel_REAL

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@ -628,3 +628,4 @@ SDL_DYNAPI_PROC(SDL_Window*,SDL_GetGrabbedWindow,(void),(),return)
SDL_DYNAPI_PROC(void,SDL_SetWindowsMessageHook,(SDL_WindowsMessageHook a, void *b),(a,b),) SDL_DYNAPI_PROC(void,SDL_SetWindowsMessageHook,(SDL_WindowsMessageHook a, void *b),(a,b),)
#endif #endif
SDL_DYNAPI_PROC(int,SDL_GetDisplayDPI,(int a, float *b, float *c, float *d),(a,b,c,d),return) SDL_DYNAPI_PROC(int,SDL_GetDisplayDPI,(int a, float *b, float *c, float *d),(a,b,c,d),return)
SDL_DYNAPI_PROC(SDL_JoystickPowerLevel,SDL_JoystickCurrentPowerLevel,(SDL_Joystick *a),(a),return)