mirror of https://github.com/encounter/SDL.git
Deprecate SDL_COMPILEDVERSION and SDL_VERSIONNUM, to be removed in 3.x
The encoding used in SDL_VERSIONNUM (e.g. 2.0.22 -> 2022) cannot represent 2-digit minor versions without overflowing from the hundreds digit into the thousands digit, which produces confusing version numbers that will compare incorrectly when the major version is increased to 3. However, we can sidestep this problem by declaring that SDL_VERSIONNUM will no longer be present in SDL 3, which means it only needs to be able to represent SDL 2 version numbers losslessly. Signed-off-by: Simon McVittie <smcv@collabora.com>
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@ -83,6 +83,8 @@ typedef struct SDL_version
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(x)->patch = SDL_PATCHLEVEL; \
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}
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/* TODO: Remove this whole block in SDL 3 */
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#if SDL_MAJOR_VERSION < 3
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/**
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* This macro turns the version numbers into a numeric value:
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* \verbatim
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@ -90,15 +92,21 @@ typedef struct SDL_version
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\endverbatim
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*
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* This assumes that there will never be more than 100 patchlevels.
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* This macro will not be available in SDL 3.x.
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*/
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#define SDL_VERSIONNUM(X, Y, Z) \
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((X)*1000 + (Y)*100 + (Z))
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/**
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* This is the version number macro for the current SDL version.
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*
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* This macro will not be available in SDL 3.x.
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*
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* Deprecated, use SDL_VERSION_ATLEAST or SDL_VERSION instead.
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*/
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#define SDL_COMPILEDVERSION \
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SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
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#endif /* SDL_MAJOR_VERSION < 3 */
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/**
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* This macro will evaluate to true if compiled with SDL at least X.Y.Z.
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