Added a few FIXMEs.

This commit is contained in:
Ryan C. Gordon 2015-04-21 09:46:48 -04:00
parent 1373e8909a
commit e0e04542d0
3 changed files with 3 additions and 0 deletions

View File

@ -95,6 +95,7 @@ typedef struct SDL_Window SDL_Window;
*/ */
typedef enum typedef enum
{ {
/* !!! FIXME: change this to name = (1<<x). */
SDL_WINDOW_FULLSCREEN = 0x00000001, /**< fullscreen window */ SDL_WINDOW_FULLSCREEN = 0x00000001, /**< fullscreen window */
SDL_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */ SDL_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */
SDL_WINDOW_SHOWN = 0x00000004, /**< window is visible */ SDL_WINDOW_SHOWN = 0x00000004, /**< window is visible */

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@ -196,6 +196,7 @@ ScheduleContextUpdates(SDL_WindowData *data)
} }
} }
/* !!! FIXME: this should use a hint callback. */
static int static int
GetHintCtrlClickEmulateRightClick() GetHintCtrlClickEmulateRightClick()
{ {

View File

@ -130,6 +130,7 @@ X11_SetNetWMState(_THIS, Window xwindow, Uint32 flags)
{ {
SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata; SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
Display *display = videodata->display; Display *display = videodata->display;
/* !!! FIXME: just dereference videodata below instead of copying to locals. */
Atom _NET_WM_STATE = videodata->_NET_WM_STATE; Atom _NET_WM_STATE = videodata->_NET_WM_STATE;
/* Atom _NET_WM_STATE_HIDDEN = videodata->_NET_WM_STATE_HIDDEN; */ /* Atom _NET_WM_STATE_HIDDEN = videodata->_NET_WM_STATE_HIDDEN; */
Atom _NET_WM_STATE_FOCUSED = videodata->_NET_WM_STATE_FOCUSED; Atom _NET_WM_STATE_FOCUSED = videodata->_NET_WM_STATE_FOCUSED;