mirror of https://github.com/encounter/SDL.git
switch: add filesystem support
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@ -1996,14 +1996,12 @@ elseif(NINTENDO_SWITCH)
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set(SOURCE_FILES ${SOURCE_FILES} ${SWITCH_AUDIO_SOURCES})
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set(SOURCE_FILES ${SOURCE_FILES} ${SWITCH_AUDIO_SOURCES})
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set(HAVE_SDL_AUDIO TRUE)
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set(HAVE_SDL_AUDIO TRUE)
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endif()
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endif()
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#[[
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if(SDL_FILESYSTEM)
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if(SDL_FILESYSTEM)
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set(SDL_FILESYSTEM_SWITCH 1)
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set(SDL_FILESYSTEM_SWITCH 1)
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file(GLOB SWITCH_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/switch/*.c)
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file(GLOB SWITCH_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/switch/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${SWITCH_FILESYSTEM_SOURCES})
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set(SOURCE_FILES ${SOURCE_FILES} ${SWITCH_FILESYSTEM_SOURCES})
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set(HAVE_SDL_FILESYSTEM TRUE)
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set(HAVE_SDL_FILESYSTEM TRUE)
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endif()
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endif()
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]]
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if(SDL_JOYSTICK)
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if(SDL_JOYSTICK)
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set(SDL_JOYSTICK_SWITCH 1)
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set(SDL_JOYSTICK_SWITCH 1)
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file(GLOB SWITCH_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/switch/*.c)
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file(GLOB SWITCH_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/switch/*.c)
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@ -0,0 +1,88 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifdef SDL_FILESYSTEM_SWITCH
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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/* System dependent filesystem routines */
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#include <limits.h>
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#include <fcntl.h>
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#include "SDL_error.h"
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#include "SDL_stdinc.h"
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#include "SDL_filesystem.h"
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char *
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SDL_GetBasePath(void)
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{
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const char *basepath = "romfs:/";
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char *retval = SDL_strdup(basepath);
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return retval;
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}
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char *
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SDL_GetPrefPath(const char *org, const char *app)
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{
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const char *envr = "sdmc:/switch/";
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char *retval = NULL;
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char *ptr = NULL;
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size_t len = 0;
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if (!app) {
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SDL_InvalidParamError("app");
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return NULL;
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}
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if (!org) {
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org = "";
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}
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len = SDL_strlen(envr);
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len += SDL_strlen(org) + SDL_strlen(app) + 3;
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retval = (char *) SDL_malloc(len);
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if (!retval) {
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SDL_OutOfMemory();
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return NULL;
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}
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if (*org) {
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SDL_snprintf(retval, len, "%s%s/%s/", envr, org, app);
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} else {
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SDL_snprintf(retval, len, "%s%s/", envr, app);
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}
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for (ptr = retval+1; *ptr; ptr++) {
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if (*ptr == '/') {
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*ptr = '\0';
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mkdir(retval, 0777);
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*ptr = '/';
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}
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}
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mkdir(retval, 0777);
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return retval;
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}
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#endif /* SDL_FILESYSTEM_SWITCH */
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/* vi: set ts=4 sw=4 expandtab: */
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