switch: add filesystem support

This commit is contained in:
cpasjuste 2021-06-22 14:26:31 +02:00
parent 8f4049c6f8
commit e3a6834904
2 changed files with 88 additions and 2 deletions

View File

@ -1996,14 +1996,12 @@ elseif(NINTENDO_SWITCH)
set(SOURCE_FILES ${SOURCE_FILES} ${SWITCH_AUDIO_SOURCES}) set(SOURCE_FILES ${SOURCE_FILES} ${SWITCH_AUDIO_SOURCES})
set(HAVE_SDL_AUDIO TRUE) set(HAVE_SDL_AUDIO TRUE)
endif() endif()
#[[
if(SDL_FILESYSTEM) if(SDL_FILESYSTEM)
set(SDL_FILESYSTEM_SWITCH 1) set(SDL_FILESYSTEM_SWITCH 1)
file(GLOB SWITCH_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/switch/*.c) file(GLOB SWITCH_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/switch/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${SWITCH_FILESYSTEM_SOURCES}) set(SOURCE_FILES ${SOURCE_FILES} ${SWITCH_FILESYSTEM_SOURCES})
set(HAVE_SDL_FILESYSTEM TRUE) set(HAVE_SDL_FILESYSTEM TRUE)
endif() endif()
]]
if(SDL_JOYSTICK) if(SDL_JOYSTICK)
set(SDL_JOYSTICK_SWITCH 1) set(SDL_JOYSTICK_SWITCH 1)
file(GLOB SWITCH_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/switch/*.c) file(GLOB SWITCH_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/switch/*.c)

View File

@ -0,0 +1,88 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef SDL_FILESYSTEM_SWITCH
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/* System dependent filesystem routines */
#include <limits.h>
#include <fcntl.h>
#include "SDL_error.h"
#include "SDL_stdinc.h"
#include "SDL_filesystem.h"
char *
SDL_GetBasePath(void)
{
const char *basepath = "romfs:/";
char *retval = SDL_strdup(basepath);
return retval;
}
char *
SDL_GetPrefPath(const char *org, const char *app)
{
const char *envr = "sdmc:/switch/";
char *retval = NULL;
char *ptr = NULL;
size_t len = 0;
if (!app) {
SDL_InvalidParamError("app");
return NULL;
}
if (!org) {
org = "";
}
len = SDL_strlen(envr);
len += SDL_strlen(org) + SDL_strlen(app) + 3;
retval = (char *) SDL_malloc(len);
if (!retval) {
SDL_OutOfMemory();
return NULL;
}
if (*org) {
SDL_snprintf(retval, len, "%s%s/%s/", envr, org, app);
} else {
SDL_snprintf(retval, len, "%s%s/", envr, app);
}
for (ptr = retval+1; *ptr; ptr++) {
if (*ptr == '/') {
*ptr = '\0';
mkdir(retval, 0777);
*ptr = '/';
}
}
mkdir(retval, 0777);
return retval;
}
#endif /* SDL_FILESYSTEM_SWITCH */
/* vi: set ts=4 sw=4 expandtab: */