mirror of https://github.com/encounter/SDL.git
Add SDL_MEMALIGNED flag for SDL_Surface using aligned memory.
If an SDL_Surface has an aligned memory pointers, it should be freed using SDL_SIMDFree() (will be used by SDL_ttf).
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@ -53,6 +53,7 @@ extern "C" {
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#define SDL_PREALLOC 0x00000001 /**< Surface uses preallocated memory */
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#define SDL_RLEACCEL 0x00000002 /**< Surface is RLE encoded */
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#define SDL_DONTFREE 0x00000004 /**< Surface is referenced internally */
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#define SDL_MEMALIGNED 0x00000008 /**< Surface uses aligned memory */
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/* @} *//* Surface flags */
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/**
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@ -26,6 +26,7 @@
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#include "SDL_RLEaccel_c.h"
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#include "SDL_pixels_c.h"
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#include "SDL_yuv_c.h"
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#include "../../cpuinfo/SDL_simd.h"
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/* Check to make sure we can safely check multiplication of surface w and pitch and it won't overflow size_t */
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@ -289,7 +290,7 @@ SDL_HasColorKey(SDL_Surface * surface)
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return SDL_FALSE;
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}
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return SDL_TRUE;
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return SDL_TRUE;
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}
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int
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@ -1258,7 +1259,13 @@ SDL_FreeSurface(SDL_Surface * surface)
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SDL_FreeFormat(surface->format);
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surface->format = NULL;
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}
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if (!(surface->flags & SDL_PREALLOC)) {
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if (surface->flags & SDL_PREALLOC) {
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/* Don't free */
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} else if (surface->flags & SDL_MEMALIGNED) {
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/* Free aligned */
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SDL_SIMDFree(surface->pixels);
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} else {
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/* Normal */
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SDL_free(surface->pixels);
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}
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if (surface->map) {
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