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Android: prevent concurrency in Android_SetScreenResolution() when exiting
by checking Android_Window validity
- SDLThread: user application is exiting:
SDL_VideoQuit() and clearing SDL_GetVideoDevice()
- ActivityThread is changing orientation/size
surfaceChanged() > Android_SetScreenResolution() > SDL_GetVideoDevice()
- Separate function into Android_SetScreenResolution() and Android_SendResize(),
formating, and mark Android_DeviceWidth/Heigh as static
This commit is contained in:
@@ -59,15 +59,15 @@ int Android_GetDisplayDPI(_THIS, SDL_VideoDisplay *display, float *ddpi, float *
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/* These are filled in with real values in Android_SetScreenResolution on init (before SDL_main()) */
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int Android_SurfaceWidth = 0;
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int Android_SurfaceHeight = 0;
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int Android_DeviceWidth = 0;
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int Android_DeviceHeight = 0;
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int Android_SurfaceWidth = 0;
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int Android_SurfaceHeight = 0;
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static int Android_DeviceWidth = 0;
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static int Android_DeviceHeight = 0;
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static Uint32 Android_ScreenFormat = SDL_PIXELFORMAT_UNKNOWN;
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static int Android_ScreenRate = 0;
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SDL_sem *Android_PauseSem = NULL, *Android_ResumeSem = NULL;
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SDL_mutex *Android_ActivityMutex = NULL;
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static int Android_ScreenRate = 0;
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SDL_sem *Android_PauseSem = NULL;
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SDL_sem *Android_ResumeSem = NULL;
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SDL_mutex *Android_ActivityMutex = NULL;
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static int
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Android_Available(void)
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@@ -178,11 +178,12 @@ Android_VideoInit(_THIS)
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videodata->isPaused = SDL_FALSE;
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videodata->isPausing = SDL_FALSE;
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mode.format = Android_ScreenFormat;
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mode.w = Android_DeviceWidth;
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mode.h = Android_DeviceHeight;
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mode.refresh_rate = Android_ScreenRate;
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mode.driverdata = NULL;
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mode.format = Android_ScreenFormat;
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mode.w = Android_DeviceWidth;
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mode.h = Android_DeviceHeight;
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mode.refresh_rate = Android_ScreenRate;
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mode.driverdata = NULL;
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if (SDL_AddBasicVideoDisplay(&mode) < 0) {
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return -1;
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}
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@@ -213,45 +214,45 @@ Android_GetDisplayDPI(_THIS, SDL_VideoDisplay *display, float *ddpi, float *hdpi
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}
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void
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Android_SetScreenResolution(SDL_Window *window, int surfaceWidth, int surfaceHeight, int deviceWidth, int deviceHeight, Uint32 format, float rate)
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Android_SetScreenResolution(int surfaceWidth, int surfaceHeight, int deviceWidth, int deviceHeight, Uint32 format, float rate)
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{
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SDL_VideoDevice *device;
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SDL_VideoDisplay *display;
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Android_SurfaceWidth = surfaceWidth;
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Android_SurfaceWidth = surfaceWidth;
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Android_SurfaceHeight = surfaceHeight;
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Android_DeviceWidth = deviceWidth;
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Android_DeviceHeight = deviceHeight;
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Android_ScreenFormat = format;
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Android_ScreenRate = (int)rate;
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Android_DeviceWidth = deviceWidth;
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Android_DeviceHeight = deviceHeight;
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Android_ScreenFormat = format;
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Android_ScreenRate = (int)rate;
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}
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void Android_SendResize(SDL_Window *window)
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{
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/*
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Update the resolution of the desktop mode, so that the window
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can be properly resized. The screen resolution change can for
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example happen when the Activity enters or exits immersive mode,
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which can happen after VideoInit().
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*/
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device = SDL_GetVideoDevice();
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SDL_VideoDevice *device = SDL_GetVideoDevice();
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if (device && device->num_displays > 0)
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{
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display = &device->displays[0];
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display->desktop_mode.format = Android_ScreenFormat;
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display->desktop_mode.w = Android_DeviceWidth;
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display->desktop_mode.h = Android_DeviceHeight;
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display->desktop_mode.refresh_rate = Android_ScreenRate;
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SDL_VideoDisplay *display = &device->displays[0];
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display->desktop_mode.format = Android_ScreenFormat;
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display->desktop_mode.w = Android_DeviceWidth;
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display->desktop_mode.h = Android_DeviceHeight;
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display->desktop_mode.refresh_rate = Android_ScreenRate;
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}
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if (window) {
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/* Force the current mode to match the resize otherwise the SDL_WINDOWEVENT_RESTORED event
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* will fall back to the old mode */
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display = SDL_GetDisplayForWindow(window);
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SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
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display->display_modes[0].format = Android_ScreenFormat;
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display->display_modes[0].w = Android_DeviceWidth;
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display->display_modes[0].h = Android_DeviceHeight;
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display->display_modes[0].refresh_rate = Android_ScreenRate;
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display->current_mode = display->display_modes[0];
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display->display_modes[0].format = format;
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display->display_modes[0].w = Android_DeviceWidth;
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display->display_modes[0].h = Android_DeviceHeight;
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display->display_modes[0].refresh_rate = (int)rate;
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display->current_mode = display->display_modes[0];
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SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, surfaceWidth, surfaceHeight);
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SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, Android_SurfaceWidth, Android_SurfaceHeight);
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}
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}
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@@ -28,7 +28,8 @@
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#include "../SDL_sysvideo.h"
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/* Called by the JNI layer when the screen changes size or format */
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extern void Android_SetScreenResolution(SDL_Window *window, int surfaceWidth, int surfaceHeight, int deviceWidth, int deviceHeight, Uint32 format, float rate);
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extern void Android_SetScreenResolution(int surfaceWidth, int surfaceHeight, int deviceWidth, int deviceHeight, Uint32 format, float rate);
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extern void Android_SendResize(SDL_Window *window);
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/* Private display data */
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@@ -41,8 +42,6 @@ typedef struct SDL_VideoData
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extern int Android_SurfaceWidth;
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extern int Android_SurfaceHeight;
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extern int Android_DeviceWidth;
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extern int Android_DeviceHeight;
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extern SDL_sem *Android_PauseSem, *Android_ResumeSem;
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extern SDL_mutex *Android_ActivityMutex;
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