Android: prevent concurrency in Android_SetScreenResolution() when exiting

by checking Android_Window validity

- SDLThread: user application is exiting:
    SDL_VideoQuit() and clearing SDL_GetVideoDevice()

- ActivityThread is changing orientation/size
    surfaceChanged() > Android_SetScreenResolution() > SDL_GetVideoDevice()

- Separate function into Android_SetScreenResolution() and Android_SendResize(),
    formating, and mark Android_DeviceWidth/Heigh as static
This commit is contained in:
Sylvain Becker
2019-01-17 11:05:05 +01:00
parent 6690a46941
commit e5f8801f55
4 changed files with 63 additions and 44 deletions

View File

@@ -59,15 +59,15 @@ int Android_GetDisplayDPI(_THIS, SDL_VideoDisplay *display, float *ddpi, float *
/* These are filled in with real values in Android_SetScreenResolution on init (before SDL_main()) */
int Android_SurfaceWidth = 0;
int Android_SurfaceHeight = 0;
int Android_DeviceWidth = 0;
int Android_DeviceHeight = 0;
int Android_SurfaceWidth = 0;
int Android_SurfaceHeight = 0;
static int Android_DeviceWidth = 0;
static int Android_DeviceHeight = 0;
static Uint32 Android_ScreenFormat = SDL_PIXELFORMAT_UNKNOWN;
static int Android_ScreenRate = 0;
SDL_sem *Android_PauseSem = NULL, *Android_ResumeSem = NULL;
SDL_mutex *Android_ActivityMutex = NULL;
static int Android_ScreenRate = 0;
SDL_sem *Android_PauseSem = NULL;
SDL_sem *Android_ResumeSem = NULL;
SDL_mutex *Android_ActivityMutex = NULL;
static int
Android_Available(void)
@@ -178,11 +178,12 @@ Android_VideoInit(_THIS)
videodata->isPaused = SDL_FALSE;
videodata->isPausing = SDL_FALSE;
mode.format = Android_ScreenFormat;
mode.w = Android_DeviceWidth;
mode.h = Android_DeviceHeight;
mode.refresh_rate = Android_ScreenRate;
mode.driverdata = NULL;
mode.format = Android_ScreenFormat;
mode.w = Android_DeviceWidth;
mode.h = Android_DeviceHeight;
mode.refresh_rate = Android_ScreenRate;
mode.driverdata = NULL;
if (SDL_AddBasicVideoDisplay(&mode) < 0) {
return -1;
}
@@ -213,45 +214,45 @@ Android_GetDisplayDPI(_THIS, SDL_VideoDisplay *display, float *ddpi, float *hdpi
}
void
Android_SetScreenResolution(SDL_Window *window, int surfaceWidth, int surfaceHeight, int deviceWidth, int deviceHeight, Uint32 format, float rate)
Android_SetScreenResolution(int surfaceWidth, int surfaceHeight, int deviceWidth, int deviceHeight, Uint32 format, float rate)
{
SDL_VideoDevice *device;
SDL_VideoDisplay *display;
Android_SurfaceWidth = surfaceWidth;
Android_SurfaceWidth = surfaceWidth;
Android_SurfaceHeight = surfaceHeight;
Android_DeviceWidth = deviceWidth;
Android_DeviceHeight = deviceHeight;
Android_ScreenFormat = format;
Android_ScreenRate = (int)rate;
Android_DeviceWidth = deviceWidth;
Android_DeviceHeight = deviceHeight;
Android_ScreenFormat = format;
Android_ScreenRate = (int)rate;
}
void Android_SendResize(SDL_Window *window)
{
/*
Update the resolution of the desktop mode, so that the window
can be properly resized. The screen resolution change can for
example happen when the Activity enters or exits immersive mode,
which can happen after VideoInit().
*/
device = SDL_GetVideoDevice();
SDL_VideoDevice *device = SDL_GetVideoDevice();
if (device && device->num_displays > 0)
{
display = &device->displays[0];
display->desktop_mode.format = Android_ScreenFormat;
display->desktop_mode.w = Android_DeviceWidth;
display->desktop_mode.h = Android_DeviceHeight;
display->desktop_mode.refresh_rate = Android_ScreenRate;
SDL_VideoDisplay *display = &device->displays[0];
display->desktop_mode.format = Android_ScreenFormat;
display->desktop_mode.w = Android_DeviceWidth;
display->desktop_mode.h = Android_DeviceHeight;
display->desktop_mode.refresh_rate = Android_ScreenRate;
}
if (window) {
/* Force the current mode to match the resize otherwise the SDL_WINDOWEVENT_RESTORED event
* will fall back to the old mode */
display = SDL_GetDisplayForWindow(window);
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
display->display_modes[0].format = Android_ScreenFormat;
display->display_modes[0].w = Android_DeviceWidth;
display->display_modes[0].h = Android_DeviceHeight;
display->display_modes[0].refresh_rate = Android_ScreenRate;
display->current_mode = display->display_modes[0];
display->display_modes[0].format = format;
display->display_modes[0].w = Android_DeviceWidth;
display->display_modes[0].h = Android_DeviceHeight;
display->display_modes[0].refresh_rate = (int)rate;
display->current_mode = display->display_modes[0];
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, surfaceWidth, surfaceHeight);
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, Android_SurfaceWidth, Android_SurfaceHeight);
}
}

View File

@@ -28,7 +28,8 @@
#include "../SDL_sysvideo.h"
/* Called by the JNI layer when the screen changes size or format */
extern void Android_SetScreenResolution(SDL_Window *window, int surfaceWidth, int surfaceHeight, int deviceWidth, int deviceHeight, Uint32 format, float rate);
extern void Android_SetScreenResolution(int surfaceWidth, int surfaceHeight, int deviceWidth, int deviceHeight, Uint32 format, float rate);
extern void Android_SendResize(SDL_Window *window);
/* Private display data */
@@ -41,8 +42,6 @@ typedef struct SDL_VideoData
extern int Android_SurfaceWidth;
extern int Android_SurfaceHeight;
extern int Android_DeviceWidth;
extern int Android_DeviceHeight;
extern SDL_sem *Android_PauseSem, *Android_ResumeSem;
extern SDL_mutex *Android_ActivityMutex;