Moved documentation to docs, recreated a simple README.txt, fixed build

This commit is contained in:
Sam Lantinga 2014-07-29 08:04:15 -07:00
parent f982d08784
commit e76fecc4ed
24 changed files with 25 additions and 4 deletions

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@ -9,7 +9,7 @@ To compile and install SDL:
* Run './configure; make; make install' * Run './configure; make; make install'
Mac OS X with Xcode: Mac OS X with Xcode:
* Read README-macosx.txt * Read docs/README-macosx.md
Mac OS X from the command line: Mac OS X from the command line:
* Run './configure; make; make install' * Run './configure; make; make install'
@ -18,13 +18,13 @@ To compile and install SDL:
* Run './configure; make; make install' * Run './configure; make; make install'
Android: Android:
* Read README-android.txt * Read docs/README-android.md
iOS: iOS:
* Read README-ios.txt * Read docs/README-ios.md
Using Cmake: Using Cmake:
* Read README-cmake.txt * Read docs/README-cmake.md
2. Look at the example programs in ./test, and check out the online 2. Look at the example programs in ./test, and check out the online
documentation at http://wiki.libsdl.org/ documentation at http://wiki.libsdl.org/

21
README.txt Normal file
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@ -0,0 +1,21 @@
Simple DirectMedia Layer
(SDL)
Version 2.0
---
http://www.libsdl.org/
Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting
with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)