mirror of https://github.com/encounter/SDL.git
cocoa: Another attempt at mouse vs touch support.
This time, we make anything we think is a MacBook trackpad report its touches as SDL_MOUSE_TOUCHID, even though they're not _actually_ synthesized events, and let all mouse input--even if the OS synthesized it from a multitouch trackpad on our behalf--look like physical input. This is backwards from reality, but produces the results most apps will expect. Note that if you have a real touch device that doesn't appear to be the trackpad, it'll produce real touch events with unique device ids, so it's not a total loss here, but also note that the way we decide if it was the trackpad is an imperfect heuristic; it happens to work out right now, but it's not impossible that a real touchscreen could come to the Mac at some point and (incorrectly?) call it a "mouse" input, etc. But for now, good enough. Fixes Bugzilla #4690.
This commit is contained in:
parent
680e7937e0
commit
e841b066fd
|
@ -383,13 +383,11 @@ SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relativ
|
|||
mouse->has_position = SDL_TRUE;
|
||||
}
|
||||
|
||||
#ifndef __MACOSX__ /* all your trackpad input would lack relative motion when not dragging in this case. */
|
||||
/* Ignore relative motion positioning the first touch */
|
||||
if (mouseID == SDL_TOUCH_MOUSEID && !mouse->buttonstate) {
|
||||
xrel = 0;
|
||||
yrel = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Update internal mouse coordinates */
|
||||
if (!mouse->relative_mode) {
|
||||
|
|
|
@ -33,11 +33,7 @@ static SDL_Touch **SDL_touchDevices = NULL;
|
|||
|
||||
/* for mapping touch events to mice */
|
||||
|
||||
#ifndef __MACOSX__ /* don't generate mouse events from touch on macOS, the OS handles that. */
|
||||
#define SYNTHESIZE_TOUCH_TO_MOUSE 1
|
||||
#else
|
||||
#define SYNTHESIZE_TOUCH_TO_MOUSE 0
|
||||
#endif
|
||||
|
||||
#if SYNTHESIZE_TOUCH_TO_MOUSE
|
||||
static SDL_bool finger_touching = SDL_FALSE;
|
||||
|
|
|
@ -38,8 +38,6 @@
|
|||
#define DLog(...) do { } while (0)
|
||||
#endif
|
||||
|
||||
#define TRACKPAD_REPORTS_TOUCH_MOUSEID 0
|
||||
|
||||
@implementation NSCursor (InvisibleCursor)
|
||||
+ (NSCursor *)invisibleCursor
|
||||
{
|
||||
|
@ -381,16 +379,6 @@ Cocoa_HandleMouseEvent(_THIS, NSEvent *event)
|
|||
}
|
||||
|
||||
SDL_MouseID mouseID = mouse ? mouse->mouseID : 0;
|
||||
#if TRACKPAD_REPORTS_TOUCH_MOUSEID
|
||||
if ([event subtype] == NSEventSubtypeTouch) { /* this is a synthetic from the OS */
|
||||
if (mouse->touch_mouse_events) {
|
||||
mouseID = SDL_TOUCH_MOUSEID; /* Hint is set */
|
||||
} else {
|
||||
return; /* no hint set, drop this one. */
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
const SDL_bool seenWarp = driverdata->seenWarp;
|
||||
driverdata->seenWarp = NO;
|
||||
|
||||
|
@ -436,16 +424,6 @@ Cocoa_HandleMouseWheel(SDL_Window *window, NSEvent *event)
|
|||
}
|
||||
|
||||
SDL_MouseID mouseID = mouse->mouseID;
|
||||
#if TRACKPAD_REPORTS_TOUCH_MOUSEID
|
||||
if ([event subtype] == NSEventSubtypeTouch) { /* this is a synthetic from the OS */
|
||||
if (mouse->touch_mouse_events) {
|
||||
mouseID = SDL_TOUCH_MOUSEID; /* Hint is set */
|
||||
} else {
|
||||
return; /* no hint set, drop this one. */
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
CGFloat x = -[event deltaX];
|
||||
CGFloat y = [event deltaY];
|
||||
SDL_MouseWheelDirection direction = SDL_MOUSEWHEEL_NORMAL;
|
||||
|
|
|
@ -918,20 +918,10 @@ SetWindowStyle(SDL_Window * window, NSUInteger style)
|
|||
return;
|
||||
}
|
||||
|
||||
SDL_MouseID mouseID = mouse->mouseID;
|
||||
const SDL_MouseID mouseID = mouse->mouseID;
|
||||
int button;
|
||||
int clicks;
|
||||
|
||||
#if TRACKPAD_REPORTS_TOUCH_MOUSEID
|
||||
if ([theEvent subtype] == NSEventSubtypeTouch) { /* this is a synthetic from the OS */
|
||||
if (mouse->touch_mouse_events) {
|
||||
mouseID = SDL_TOUCH_MOUSEID; /* Hint is set */
|
||||
} else {
|
||||
return; /* no hint set, drop this one. */
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Ignore events that aren't inside the client area (i.e. title bar.) */
|
||||
if ([theEvent window]) {
|
||||
NSRect windowRect = [[[theEvent window] contentView] frame];
|
||||
|
@ -989,20 +979,10 @@ SetWindowStyle(SDL_Window * window, NSUInteger style)
|
|||
return;
|
||||
}
|
||||
|
||||
SDL_MouseID mouseID = mouse->mouseID;
|
||||
const SDL_MouseID mouseID = mouse->mouseID;
|
||||
int button;
|
||||
int clicks;
|
||||
|
||||
#if TRACKPAD_REPORTS_TOUCH_MOUSEID
|
||||
if ([theEvent subtype] == NSEventSubtypeTouch) { /* this is a synthetic from the OS */
|
||||
if (mouse->touch_mouse_events) {
|
||||
mouseID = SDL_TOUCH_MOUSEID; /* Hint is set */
|
||||
} else {
|
||||
return; /* no hint set, drop this one. */
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if ([self processHitTest:theEvent]) {
|
||||
SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_HIT_TEST, 0, 0);
|
||||
return; /* stopped dragging, drop event. */
|
||||
|
@ -1050,21 +1030,11 @@ SetWindowStyle(SDL_Window * window, NSUInteger style)
|
|||
return;
|
||||
}
|
||||
|
||||
SDL_MouseID mouseID = mouse->mouseID;
|
||||
const SDL_MouseID mouseID = mouse->mouseID;
|
||||
SDL_Window *window = _data->window;
|
||||
NSPoint point;
|
||||
int x, y;
|
||||
|
||||
#if TRACKPAD_REPORTS_TOUCH_MOUSEID
|
||||
if ([theEvent subtype] == NSEventSubtypeTouch) { /* this is a synthetic from the OS */
|
||||
if (mouse->touch_mouse_events) {
|
||||
mouseID = SDL_TOUCH_MOUSEID; /* Hint is set */
|
||||
} else {
|
||||
return; /* no hint set, drop this one. */
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if ([self processHitTest:theEvent]) {
|
||||
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_HIT_TEST, 0, 0);
|
||||
return; /* dragging, drop event. */
|
||||
|
@ -1134,7 +1104,12 @@ SetWindowStyle(SDL_Window * window, NSUInteger style)
|
|||
|
||||
- (void)touchesBeganWithEvent:(NSEvent *) theEvent
|
||||
{
|
||||
/* probably a MacBook trackpad; make this look like a synthesized event.
|
||||
This is backwards from reality, but better matches user expectations. */
|
||||
const BOOL istrackpad = ([theEvent subtype] == NSEventSubtypeMouseEvent);
|
||||
|
||||
NSSet *touches = [theEvent touchesMatchingPhase:NSTouchPhaseAny inView:nil];
|
||||
const SDL_TouchID touchID = istrackpad ? SDL_MOUSE_TOUCHID : (SDL_TouchID)(intptr_t)[[touches anyObject] device];
|
||||
int existingTouchCount = 0;
|
||||
|
||||
for (NSTouch* touch in touches) {
|
||||
|
@ -1143,7 +1118,6 @@ SetWindowStyle(SDL_Window * window, NSUInteger style)
|
|||
}
|
||||
}
|
||||
if (existingTouchCount == 0) {
|
||||
const SDL_TouchID touchID = (SDL_TouchID)(intptr_t)[[touches anyObject] device];
|
||||
int numFingers = SDL_GetNumTouchFingers(touchID);
|
||||
DLog("Reset Lost Fingers: %d", numFingers);
|
||||
for (--numFingers; numFingers >= 0; --numFingers) {
|
||||
|
@ -1175,8 +1149,12 @@ SetWindowStyle(SDL_Window * window, NSUInteger style)
|
|||
{
|
||||
NSSet *touches = [theEvent touchesMatchingPhase:phase inView:nil];
|
||||
|
||||
/* probably a MacBook trackpad; make this look like a synthesized event.
|
||||
This is backwards from reality, but better matches user expectations. */
|
||||
const BOOL istrackpad = ([theEvent subtype] == NSEventSubtypeMouseEvent);
|
||||
|
||||
for (NSTouch *touch in touches) {
|
||||
const SDL_TouchID touchId = (SDL_TouchID)(intptr_t)[touch device];
|
||||
const SDL_TouchID touchId = istrackpad ? SDL_MOUSE_TOUCHID : (SDL_TouchID)(intptr_t)[touch device];
|
||||
SDL_TouchDeviceType devtype = SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE;
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101202 /* Added in the 10.12.2 SDK. */
|
||||
|
|
Loading…
Reference in New Issue