mirror of https://github.com/encounter/SDL.git
Added support for Android video textures
This commit is contained in:
parent
bed7fd8066
commit
e8bbbb37f1
|
@ -287,7 +287,9 @@ enum
|
|||
SDL_PIXELFORMAT_NV12 = /**< Planar mode: Y + U/V interleaved (2 planes) */
|
||||
SDL_DEFINE_PIXELFOURCC('N', 'V', '1', '2'),
|
||||
SDL_PIXELFORMAT_NV21 = /**< Planar mode: Y + V/U interleaved (2 planes) */
|
||||
SDL_DEFINE_PIXELFOURCC('N', 'V', '2', '1')
|
||||
SDL_DEFINE_PIXELFOURCC('N', 'V', '2', '1'),
|
||||
SDL_PIXELFORMAT_EXTERNAL_OES = /**< Android video texture format */
|
||||
SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ')
|
||||
};
|
||||
|
||||
typedef struct SDL_Color
|
||||
|
|
|
@ -166,7 +166,8 @@ typedef enum
|
|||
GLES2_IMAGESOURCE_TEXTURE_BGR,
|
||||
GLES2_IMAGESOURCE_TEXTURE_YUV,
|
||||
GLES2_IMAGESOURCE_TEXTURE_NV12,
|
||||
GLES2_IMAGESOURCE_TEXTURE_NV21
|
||||
GLES2_IMAGESOURCE_TEXTURE_NV21,
|
||||
GLES2_IMAGESOURCE_TEXTURE_EXTERNAL_OES
|
||||
} GLES2_ImageSource;
|
||||
|
||||
typedef struct GLES2_DriverContext
|
||||
|
@ -593,17 +594,32 @@ GLES2_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture)
|
|||
format = GL_LUMINANCE;
|
||||
type = GL_UNSIGNED_BYTE;
|
||||
break;
|
||||
#ifdef GL_TEXTURE_EXTERNAL_OES
|
||||
case SDL_PIXELFORMAT_EXTERNAL_OES:
|
||||
format = GL_NONE;
|
||||
type = GL_NONE;
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
return SDL_SetError("Texture format not supported");
|
||||
}
|
||||
|
||||
if (texture->format == SDL_PIXELFORMAT_EXTERNAL_OES &&
|
||||
texture->access != SDL_TEXTUREACCESS_STATIC) {
|
||||
return SDL_SetError("Unsupported texture access for SDL_PIXELFORMAT_EXTERNAL_OES");
|
||||
}
|
||||
|
||||
/* Allocate a texture struct */
|
||||
data = (GLES2_TextureData *)SDL_calloc(1, sizeof(GLES2_TextureData));
|
||||
if (!data) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
data->texture = 0;
|
||||
#ifdef GL_TEXTURE_EXTERNAL_OES
|
||||
data->texture_type = (texture->format == SDL_PIXELFORMAT_EXTERNAL_OES) ? GL_TEXTURE_EXTERNAL_OES : GL_TEXTURE_2D;
|
||||
#else
|
||||
data->texture_type = GL_TEXTURE_2D;
|
||||
#endif
|
||||
data->pixel_format = format;
|
||||
data->pixel_type = type;
|
||||
data->yuv = ((texture->format == SDL_PIXELFORMAT_IYUV) || (texture->format == SDL_PIXELFORMAT_YV12));
|
||||
|
@ -692,9 +708,11 @@ GLES2_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture)
|
|||
renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_MAG_FILTER, scaleMode);
|
||||
renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
renderdata->glTexParameteri(data->texture_type, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
renderdata->glTexImage2D(data->texture_type, 0, format, texture->w, texture->h, 0, format, type, NULL);
|
||||
if (GL_CheckError("glTexImage2D()", renderer) < 0) {
|
||||
return -1;
|
||||
if (texture->format != SDL_PIXELFORMAT_EXTERNAL_OES) {
|
||||
renderdata->glTexImage2D(data->texture_type, 0, format, texture->w, texture->h, 0, format, type, NULL);
|
||||
if (GL_CheckError("glTexImage2D()", renderer) < 0) {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
if (texture->access == SDL_TEXTUREACCESS_TARGET) {
|
||||
|
@ -1263,6 +1281,9 @@ GLES2_SelectProgram(SDL_Renderer *renderer, GLES2_ImageSource source, int w, int
|
|||
goto fault;
|
||||
}
|
||||
break;
|
||||
case GLES2_IMAGESOURCE_TEXTURE_EXTERNAL_OES:
|
||||
ftype = GLES2_SHADER_FRAGMENT_TEXTURE_EXTERNAL_OES_SRC;
|
||||
break;
|
||||
default:
|
||||
goto fault;
|
||||
}
|
||||
|
@ -1711,6 +1732,9 @@ GLES2_SetupCopy(SDL_Renderer *renderer, SDL_Texture *texture)
|
|||
case SDL_PIXELFORMAT_NV21:
|
||||
sourceType = GLES2_IMAGESOURCE_TEXTURE_NV21;
|
||||
break;
|
||||
case SDL_PIXELFORMAT_EXTERNAL_OES:
|
||||
sourceType = GLES2_IMAGESOURCE_TEXTURE_EXTERNAL_OES;
|
||||
break;
|
||||
default:
|
||||
return SDL_SetError("Unsupported texture format");
|
||||
}
|
||||
|
@ -1741,6 +1765,9 @@ GLES2_SetupCopy(SDL_Renderer *renderer, SDL_Texture *texture)
|
|||
case SDL_PIXELFORMAT_NV21:
|
||||
sourceType = GLES2_IMAGESOURCE_TEXTURE_NV21;
|
||||
break;
|
||||
case SDL_PIXELFORMAT_EXTERNAL_OES:
|
||||
sourceType = GLES2_IMAGESOURCE_TEXTURE_EXTERNAL_OES;
|
||||
break;
|
||||
default:
|
||||
return SDL_SetError("Unsupported texture format");
|
||||
}
|
||||
|
@ -2208,6 +2235,9 @@ GLES2_CreateRenderer(SDL_Window *window, Uint32 flags)
|
|||
renderer->info.texture_formats[renderer->info.num_texture_formats++] = SDL_PIXELFORMAT_IYUV;
|
||||
renderer->info.texture_formats[renderer->info.num_texture_formats++] = SDL_PIXELFORMAT_NV12;
|
||||
renderer->info.texture_formats[renderer->info.num_texture_formats++] = SDL_PIXELFORMAT_NV21;
|
||||
#ifdef GL_TEXTURE_EXTERNAL_OES
|
||||
renderer->info.texture_formats[renderer->info.num_texture_formats++] = SDL_PIXELFORMAT_EXTERNAL_OES;
|
||||
#endif
|
||||
|
||||
GLES2_ResetState(renderer);
|
||||
|
||||
|
|
|
@ -275,6 +275,21 @@ static const Uint8 GLES2_FragmentSrc_TextureNV21BT709Src_[] = \
|
|||
NV21_SHADER_BODY \
|
||||
;
|
||||
|
||||
/* Custom Android video format texture */
|
||||
static const Uint8 GLES2_FragmentSrc_TextureExternalOESSrc_[] = " \
|
||||
#extension GL_OES_EGL_image_external : require\n\
|
||||
precision mediump float; \
|
||||
uniform samplerExternalOES u_texture; \
|
||||
uniform vec4 u_modulation; \
|
||||
varying vec2 v_texCoord; \
|
||||
\
|
||||
void main() \
|
||||
{ \
|
||||
gl_FragColor = texture2D(u_texture, v_texCoord); \
|
||||
gl_FragColor *= u_modulation; \
|
||||
} \
|
||||
";
|
||||
|
||||
static const GLES2_ShaderInstance GLES2_VertexSrc_Default = {
|
||||
GL_VERTEX_SHADER,
|
||||
GLES2_SOURCE_SHADER,
|
||||
|
@ -380,6 +395,13 @@ static const GLES2_ShaderInstance GLES2_FragmentSrc_TextureNV12BT709Src = {
|
|||
GLES2_FragmentSrc_TextureNV12BT709Src_
|
||||
};
|
||||
|
||||
static const GLES2_ShaderInstance GLES2_FragmentSrc_TextureExternalOESSrc = {
|
||||
GL_FRAGMENT_SHADER,
|
||||
GLES2_SOURCE_SHADER,
|
||||
sizeof(GLES2_FragmentSrc_TextureExternalOESSrc_),
|
||||
GLES2_FragmentSrc_TextureExternalOESSrc_
|
||||
};
|
||||
|
||||
|
||||
/*************************************************************************************************
|
||||
* Vertex/fragment shader definitions *
|
||||
|
@ -490,6 +512,13 @@ static GLES2_Shader GLES2_FragmentShader_TextureNV21BT709Src = {
|
|||
}
|
||||
};
|
||||
|
||||
static GLES2_Shader GLES2_FragmentShader_TextureExternalOESSrc = {
|
||||
1,
|
||||
{
|
||||
&GLES2_FragmentSrc_TextureExternalOESSrc
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/*************************************************************************************************
|
||||
* Shader selector *
|
||||
|
@ -528,6 +557,8 @@ const GLES2_Shader *GLES2_GetShader(GLES2_ShaderType type)
|
|||
return &GLES2_FragmentShader_TextureNV21BT601Src;
|
||||
case GLES2_SHADER_FRAGMENT_TEXTURE_NV21_BT709_SRC:
|
||||
return &GLES2_FragmentShader_TextureNV21BT709Src;
|
||||
case GLES2_SHADER_FRAGMENT_TEXTURE_EXTERNAL_OES_SRC:
|
||||
return &GLES2_FragmentShader_TextureExternalOESSrc;
|
||||
default:
|
||||
return NULL;
|
||||
}
|
||||
|
|
|
@ -56,6 +56,7 @@ typedef enum
|
|||
GLES2_SHADER_FRAGMENT_TEXTURE_NV21_JPEG_SRC,
|
||||
GLES2_SHADER_FRAGMENT_TEXTURE_NV21_BT601_SRC,
|
||||
GLES2_SHADER_FRAGMENT_TEXTURE_NV21_BT709_SRC,
|
||||
GLES2_SHADER_FRAGMENT_TEXTURE_EXTERNAL_OES_SRC
|
||||
} GLES2_ShaderType;
|
||||
|
||||
#define GLES2_SOURCE_SHADER (GLenum)-1
|
||||
|
|
Loading…
Reference in New Issue