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build fixes for most WinRT-related files
Still TODO: getting the D3D11 renderer back up and running in VC 2012.
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@@ -26,6 +26,7 @@ using namespace Windows::Phone::UI::Input;
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/* SDL includes */
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extern "C" {
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#include "../../SDL_internal.h"
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#include "SDL_assert.h"
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#include "SDL_events.h"
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#include "SDL_hints.h"
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@@ -29,6 +29,7 @@
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/* SDL includes */
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#include "../../SDL_internal.h"
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#include "SDL.h"
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#include "../../video/winrt/SDL_winrtevents_c.h"
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#include "../../video/winrt/SDL_winrtvideo_cpp.h"
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