Android: move static variable isPaused/isPausing to SDL_VideoData structure

- remove unneed check to Android_Window->driverdata
- add window check into context_backup/restore
This commit is contained in:
Sylvain Becker 2019-01-16 10:31:51 +01:00
parent 291f6006a1
commit e994be5833
4 changed files with 39 additions and 30 deletions

View File

@ -800,7 +800,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeSurfaceCreated)(JNIEnv *env, j
{ {
SDL_LockMutex(Android_ActivityMutex); SDL_LockMutex(Android_ActivityMutex);
if (Android_Window && Android_Window->driverdata) if (Android_Window)
{ {
SDL_WindowData *data = (SDL_WindowData *) Android_Window->driverdata; SDL_WindowData *data = (SDL_WindowData *) Android_Window->driverdata;
@ -818,7 +818,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeSurfaceChanged)(JNIEnv *env, j
{ {
SDL_LockMutex(Android_ActivityMutex); SDL_LockMutex(Android_ActivityMutex);
if (Android_Window && Android_Window->driverdata) if (Android_Window)
{ {
SDL_VideoDevice *_this = SDL_GetVideoDevice(); SDL_VideoDevice *_this = SDL_GetVideoDevice();
SDL_WindowData *data = (SDL_WindowData *) Android_Window->driverdata; SDL_WindowData *data = (SDL_WindowData *) Android_Window->driverdata;
@ -839,7 +839,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeSurfaceDestroyed)(JNIEnv *env,
{ {
SDL_LockMutex(Android_ActivityMutex); SDL_LockMutex(Android_ActivityMutex);
if (Android_Window && Android_Window->driverdata) if (Android_Window)
{ {
SDL_VideoDevice *_this = SDL_GetVideoDevice(); SDL_VideoDevice *_this = SDL_GetVideoDevice();
SDL_WindowData *data = (SDL_WindowData *) Android_Window->driverdata; SDL_WindowData *data = (SDL_WindowData *) Android_Window->driverdata;

View File

@ -59,25 +59,29 @@ SDL_NumberOfEvents(Uint32 type)
static void static void
android_egl_context_restore(SDL_Window *window) android_egl_context_restore(SDL_Window *window)
{ {
SDL_Event event; if (window) {
SDL_WindowData *data = (SDL_WindowData *) window->driverdata; SDL_Event event;
if (SDL_GL_MakeCurrent(window, (SDL_GLContext) data->egl_context) < 0) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
/* The context is no longer valid, create a new one */ if (SDL_GL_MakeCurrent(window, (SDL_GLContext) data->egl_context) < 0) {
data->egl_context = (EGLContext) SDL_GL_CreateContext(window); /* The context is no longer valid, create a new one */
SDL_GL_MakeCurrent(window, (SDL_GLContext) data->egl_context); data->egl_context = (EGLContext) SDL_GL_CreateContext(window);
event.type = SDL_RENDER_DEVICE_RESET; SDL_GL_MakeCurrent(window, (SDL_GLContext) data->egl_context);
SDL_PushEvent(&event); event.type = SDL_RENDER_DEVICE_RESET;
SDL_PushEvent(&event);
}
} }
} }
static void static void
android_egl_context_backup(SDL_Window *window) android_egl_context_backup(SDL_Window *window)
{ {
/* Keep a copy of the EGL Context so we can try to restore it when we resume */ if (window) {
SDL_WindowData *data = (SDL_WindowData *) window->driverdata; /* Keep a copy of the EGL Context so we can try to restore it when we resume */
data->egl_context = SDL_GL_GetCurrentContext(); SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
/* We need to do this so the EGLSurface can be freed */ data->egl_context = SDL_GL_GetCurrentContext();
SDL_GL_MakeCurrent(window, NULL); /* We need to do this so the EGLSurface can be freed */
SDL_GL_MakeCurrent(window, NULL);
}
} }
@ -93,10 +97,9 @@ android_egl_context_backup(SDL_Window *window)
void void
Android_PumpEvents(_THIS) Android_PumpEvents(_THIS)
{ {
static int isPaused = 0; SDL_VideoData *videodata = (SDL_VideoData *)_this->driverdata;
static int isPausing = 0;
if (isPaused) { if (videodata->isPaused) {
/* Make sure this is the last thing we do before pausing */ /* Make sure this is the last thing we do before pausing */
SDL_LockMutex(Android_ActivityMutex); SDL_LockMutex(Android_ActivityMutex);
@ -108,7 +111,7 @@ Android_PumpEvents(_THIS)
if (SDL_SemWait(Android_ResumeSem) == 0) { if (SDL_SemWait(Android_ResumeSem) == 0) {
isPaused = 0; videodata->isPaused = 0;
ANDROIDAUDIO_ResumeDevices(); ANDROIDAUDIO_ResumeDevices();
openslES_ResumeDevices(); openslES_ResumeDevices();
@ -126,16 +129,16 @@ Android_PumpEvents(_THIS)
} }
} }
} else { } else {
if (isPausing || SDL_SemTryWait(Android_PauseSem) == 0) { if (videodata->isPausing || SDL_SemTryWait(Android_PauseSem) == 0) {
/* We've been signaled to pause (potentially several times), but before we block ourselves, /* We've been signaled to pause (potentially several times), but before we block ourselves,
* we need to make sure that the very last event (of the first pause sequence, if several) * we need to make sure that the very last event (of the first pause sequence, if several)
* has reached the app */ * has reached the app */
if (SDL_NumberOfEvents(SDL_APP_DIDENTERBACKGROUND) > SDL_SemValue(Android_PauseSem)) { if (SDL_NumberOfEvents(SDL_APP_DIDENTERBACKGROUND) > SDL_SemValue(Android_PauseSem)) {
isPausing = 1; videodata->isPausing = 1;
} }
else { else {
isPausing = 0; videodata->isPausing = 0;
isPaused = 1; videodata->isPaused = 1;
} }
} }
} }
@ -146,12 +149,12 @@ Android_PumpEvents(_THIS)
void void
Android_PumpEvents(_THIS) Android_PumpEvents(_THIS)
{ {
static int isPaused = 0; SDL_VideoData *videodata = (SDL_VideoData *)_this->driverdata;
if (isPaused) { if (videodata->isPaused) {
if (SDL_SemTryWait(Android_ResumeSem) == 0) { if (SDL_SemTryWait(Android_ResumeSem) == 0) {
isPaused = 0; videodata->isPaused = 0;
ANDROIDAUDIO_ResumeDevices(); ANDROIDAUDIO_ResumeDevices();
openslES_ResumeDevices(); openslES_ResumeDevices();
@ -178,7 +181,7 @@ Android_PumpEvents(_THIS)
ANDROIDAUDIO_PauseDevices(); ANDROIDAUDIO_PauseDevices();
openslES_PauseDevices(); openslES_PauseDevices();
isPaused = 1; videodata->isPaused = 1;
} }
} }
} }

View File

@ -172,7 +172,11 @@ VideoBootStrap Android_bootstrap = {
int int
Android_VideoInit(_THIS) Android_VideoInit(_THIS)
{ {
SDL_DisplayMode mode; SDL_VideoData *videodata = (SDL_VideoData *)_this->driverdata;
SDL_DisplayMode mode;
videodata->isPaused = SDL_FALSE;
videodata->isPausing = SDL_FALSE;
mode.format = Android_ScreenFormat; mode.format = Android_ScreenFormat;
mode.w = Android_DeviceWidth; mode.w = Android_DeviceWidth;

View File

@ -34,7 +34,9 @@ extern void Android_SetScreenResolution(SDL_Window *window, int surfaceWidth, in
typedef struct SDL_VideoData typedef struct SDL_VideoData
{ {
SDL_Rect textRect; SDL_Rect textRect;
int isPaused;
int isPausing;
} SDL_VideoData; } SDL_VideoData;
extern int Android_SurfaceWidth; extern int Android_SurfaceWidth;