mirror of https://github.com/encounter/SDL.git
Android: move static variable isPaused/isPausing to SDL_VideoData structure
- remove unneed check to Android_Window->driverdata - add window check into context_backup/restore
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@ -800,7 +800,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeSurfaceCreated)(JNIEnv *env, j
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{
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SDL_LockMutex(Android_ActivityMutex);
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if (Android_Window && Android_Window->driverdata)
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if (Android_Window)
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{
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SDL_WindowData *data = (SDL_WindowData *) Android_Window->driverdata;
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@ -818,7 +818,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeSurfaceChanged)(JNIEnv *env, j
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{
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SDL_LockMutex(Android_ActivityMutex);
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if (Android_Window && Android_Window->driverdata)
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if (Android_Window)
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{
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SDL_VideoDevice *_this = SDL_GetVideoDevice();
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SDL_WindowData *data = (SDL_WindowData *) Android_Window->driverdata;
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@ -839,7 +839,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeSurfaceDestroyed)(JNIEnv *env,
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{
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SDL_LockMutex(Android_ActivityMutex);
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if (Android_Window && Android_Window->driverdata)
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if (Android_Window)
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{
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SDL_VideoDevice *_this = SDL_GetVideoDevice();
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SDL_WindowData *data = (SDL_WindowData *) Android_Window->driverdata;
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@ -59,6 +59,7 @@ SDL_NumberOfEvents(Uint32 type)
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static void
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android_egl_context_restore(SDL_Window *window)
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{
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if (window) {
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SDL_Event event;
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SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
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if (SDL_GL_MakeCurrent(window, (SDL_GLContext) data->egl_context) < 0) {
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@ -69,16 +70,19 @@ android_egl_context_restore(SDL_Window *window)
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SDL_PushEvent(&event);
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}
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}
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}
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static void
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android_egl_context_backup(SDL_Window *window)
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{
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if (window) {
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/* Keep a copy of the EGL Context so we can try to restore it when we resume */
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SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
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data->egl_context = SDL_GL_GetCurrentContext();
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/* We need to do this so the EGLSurface can be freed */
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SDL_GL_MakeCurrent(window, NULL);
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}
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}
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/*
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@ -93,10 +97,9 @@ android_egl_context_backup(SDL_Window *window)
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void
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Android_PumpEvents(_THIS)
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{
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static int isPaused = 0;
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static int isPausing = 0;
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SDL_VideoData *videodata = (SDL_VideoData *)_this->driverdata;
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if (isPaused) {
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if (videodata->isPaused) {
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/* Make sure this is the last thing we do before pausing */
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SDL_LockMutex(Android_ActivityMutex);
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@ -108,7 +111,7 @@ Android_PumpEvents(_THIS)
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if (SDL_SemWait(Android_ResumeSem) == 0) {
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isPaused = 0;
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videodata->isPaused = 0;
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ANDROIDAUDIO_ResumeDevices();
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openslES_ResumeDevices();
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@ -126,16 +129,16 @@ Android_PumpEvents(_THIS)
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}
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}
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} else {
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if (isPausing || SDL_SemTryWait(Android_PauseSem) == 0) {
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if (videodata->isPausing || SDL_SemTryWait(Android_PauseSem) == 0) {
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/* We've been signaled to pause (potentially several times), but before we block ourselves,
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* we need to make sure that the very last event (of the first pause sequence, if several)
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* has reached the app */
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if (SDL_NumberOfEvents(SDL_APP_DIDENTERBACKGROUND) > SDL_SemValue(Android_PauseSem)) {
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isPausing = 1;
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videodata->isPausing = 1;
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}
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else {
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isPausing = 0;
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isPaused = 1;
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videodata->isPausing = 0;
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videodata->isPaused = 1;
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}
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}
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}
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@ -146,12 +149,12 @@ Android_PumpEvents(_THIS)
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void
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Android_PumpEvents(_THIS)
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{
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static int isPaused = 0;
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SDL_VideoData *videodata = (SDL_VideoData *)_this->driverdata;
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if (isPaused) {
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if (videodata->isPaused) {
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if (SDL_SemTryWait(Android_ResumeSem) == 0) {
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isPaused = 0;
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videodata->isPaused = 0;
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ANDROIDAUDIO_ResumeDevices();
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openslES_ResumeDevices();
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@ -178,7 +181,7 @@ Android_PumpEvents(_THIS)
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ANDROIDAUDIO_PauseDevices();
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openslES_PauseDevices();
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isPaused = 1;
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videodata->isPaused = 1;
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}
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}
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}
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@ -172,8 +172,12 @@ VideoBootStrap Android_bootstrap = {
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int
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Android_VideoInit(_THIS)
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{
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SDL_VideoData *videodata = (SDL_VideoData *)_this->driverdata;
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SDL_DisplayMode mode;
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videodata->isPaused = SDL_FALSE;
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videodata->isPausing = SDL_FALSE;
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mode.format = Android_ScreenFormat;
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mode.w = Android_DeviceWidth;
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mode.h = Android_DeviceHeight;
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@ -35,6 +35,8 @@ extern void Android_SetScreenResolution(SDL_Window *window, int surfaceWidth, in
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typedef struct SDL_VideoData
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{
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SDL_Rect textRect;
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int isPaused;
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int isPausing;
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} SDL_VideoData;
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extern int Android_SurfaceWidth;
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