mirror of https://github.com/encounter/SDL.git
Fixed a few public APIs that we accidentally neglected to mark as SDLCALL.
Fixes Bugzilla #2262.
This commit is contained in:
parent
5aa702fe74
commit
e9af6dcd93
|
@ -115,7 +115,7 @@ extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick * joys
|
|||
* Return a string representation for this guid. pszGUID must point to at least 33 bytes
|
||||
* (32 for the string plus a NULL terminator).
|
||||
*/
|
||||
extern DECLSPEC void SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID);
|
||||
extern DECLSPEC void SDLCALL SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID);
|
||||
|
||||
/**
|
||||
* convert a string into a joystick formatted guid
|
||||
|
|
|
@ -101,7 +101,7 @@ extern "C" {
|
|||
* Calling this yourself without knowing what you're doing can cause
|
||||
* crashes and hard to diagnose problems with your application.
|
||||
*/
|
||||
extern DECLSPEC void SDL_SetMainReady(void);
|
||||
extern DECLSPEC void SDLCALL SDL_SetMainReady(void);
|
||||
|
||||
#ifdef __WIN32__
|
||||
|
||||
|
|
|
@ -596,7 +596,7 @@ extern DECLSPEC void SDLCALL SDL_RenderGetScale(SDL_Renderer * renderer,
|
|||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDL_SetRenderDrawColor(SDL_Renderer * renderer,
|
||||
extern DECLSPEC int SDLCALL SDL_SetRenderDrawColor(SDL_Renderer * renderer,
|
||||
Uint8 r, Uint8 g, Uint8 b,
|
||||
Uint8 a);
|
||||
|
||||
|
@ -612,7 +612,7 @@ extern DECLSPEC int SDL_SetRenderDrawColor(SDL_Renderer * renderer,
|
|||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDL_GetRenderDrawColor(SDL_Renderer * renderer,
|
||||
extern DECLSPEC int SDLCALL SDL_GetRenderDrawColor(SDL_Renderer * renderer,
|
||||
Uint8 * r, Uint8 * g, Uint8 * b,
|
||||
Uint8 * a);
|
||||
|
||||
|
|
Loading…
Reference in New Issue