mirror of https://github.com/encounter/SDL.git
iOS: Replaced #import with #include in two demos.
This extension to C is not required here and made the demos less portable.
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* use however you want
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* use however you want
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*/
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*/
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#import "SDL.h"
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#include "SDL.h"
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#import "common.h"
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#include "common.h"
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#define GLYPH_SIZE_IMAGE 16 /* size of glyphs (characters) in the bitmap font file */
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#define GLYPH_SIZE_IMAGE 16 /* size of glyphs (characters) in the bitmap font file */
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#define GLYPH_SIZE_SCREEN 32 /* size of glyphs (characters) as shown on the screen */
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#define GLYPH_SIZE_SCREEN 32 /* size of glyphs (characters) as shown on the screen */
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@ -4,8 +4,8 @@
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* use however you want
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* use however you want
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*/
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*/
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#import "SDL.h"
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#include "SDL.h"
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#import "common.h"
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#include "common.h"
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#define NUM_CHANNELS 8 /* max number of sounds we can play at once */
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#define NUM_CHANNELS 8 /* max number of sounds we can play at once */
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#define NUM_DRUMS 4 /* number of drums in our set */
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#define NUM_DRUMS 4 /* number of drums in our set */
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