mirror of https://github.com/encounter/SDL.git
WinRT: added a comment regarding the lack of SHGetFolderPath on WinRT
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@ -118,6 +118,12 @@ SDL_GetBasePath(void)
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extern "C" char *
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extern "C" char *
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SDL_GetPrefPath(const char *org, const char *app)
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SDL_GetPrefPath(const char *org, const char *app)
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{
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{
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/* WinRT note: The 'SHGetFolderPath' API that is used in Windows 7 and
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* earlier is not available on WinRT or Windows Phone. WinRT provides
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* a similar API, but SHGetFolderPath can't be called, at least not
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* without violating Microsoft's app-store requirements.
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*/
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#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
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#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
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/* A 'Roaming' folder is not available in Windows Phone 8, however a 'Local' folder is. */
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/* A 'Roaming' folder is not available in Windows Phone 8, however a 'Local' folder is. */
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const char * srcPath = SDL_WinRTGetFSPathUTF8(SDL_WINRT_PATH_LOCAL_FOLDER);
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const char * srcPath = SDL_WinRTGetFSPathUTF8(SDL_WINRT_PATH_LOCAL_FOLDER);
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