Merged default into iOS-improvements

This commit is contained in:
Alex Szpakowski 2015-01-15 01:15:24 -04:00
commit ea5d1a8a3f
110 changed files with 4698 additions and 1105 deletions

View File

@ -2,7 +2,7 @@ if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
message(FATAL_ERROR "Prevented in-tree built. Please create a build directory outside of the SDL source code and call cmake from there")
endif()
cmake_minimum_required(VERSION 2.6)
cmake_minimum_required(VERSION 2.8)
project(SDL2 C)
include(CheckFunctionExists)
include(CheckLibraryExists)
@ -117,6 +117,12 @@ else()
set(UNIX_OR_MAC_SYS OFF)
endif()
if (UNIX_OR_MAC_SYS AND NOT EMSCRIPTEN) # JavaScript does not yet have threading support, so disable pthreads when building for Emscripten.
set(PTHREADS_ENABLED_BY_DEFAULT ON)
else()
set(PTHREADS_ENABLED_BY_DEFAULT OFF)
endif()
# Default option knobs
if(APPLE OR ARCH_64)
set(OPT_DEF_SSEMATH ON)
@ -144,7 +150,7 @@ if("$ENV{CFLAGS}" STREQUAL "")
if(USE_GCC OR USE_CLANG)
set(CMAKE_C_FLAGS "-g -O3")
endif()
else("$ENV{CFLAGS}" STREQUAL "")
else()
set(CMAKE_C_FLAGS "$ENV{CFLAGS}")
list(APPEND EXTRA_CFLAGS "$ENV{CFLAGS}")
endif()
@ -161,7 +167,7 @@ if(MSVC)
if(${flag_var} MATCHES "/MD")
string(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
endif()
endforeach(flag_var)
endforeach()
endif()
endif()
@ -170,13 +176,19 @@ endif()
set(SDL_LIBS "-lSDL2")
set(SDL_CFLAGS "")
# Emscripten toolchain has a nonempty default value for this, and the checks
# in this file need to change that, so remember the original value, and
# restore back to that afterwards. For check_function_exists() to work in
# Emscripten, this value must be at its default value.
set(ORIG_CMAKE_REQUIRED_FLAGS ${CMAKE_REQUIRED_FLAGS})
if(CYGWIN)
# We build SDL on cygwin without the UNIX emulation layer
include_directories("-I/usr/include/mingw")
set(CMAKE_REQUIRED_FLAGS "-mno-cygwin")
check_c_source_compiles("int main(int argc, char **argv) {}"
HAVE_GCC_NO_CYGWIN)
set(CMAKE_REQUIRED_FLAGS)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
if(HAVE_GCC_NO_CYGWIN)
list(APPEND EXTRA_LDFLAGS "-mno-cygwin")
list(APPEND SDL_LIBS "-mno-cygwin")
@ -188,12 +200,30 @@ add_definitions(-DUSING_GENERATED_CONFIG_H)
# General includes
include_directories(${SDL2_BINARY_DIR}/include ${SDL2_SOURCE_DIR}/include)
# All these ENABLED_BY_DEFAULT vars will default to ON if not specified, so
# you only need to have a platform override them if they are disabling.
if(EMSCRIPTEN)
# Set up default values for the currently supported set of subsystems:
# Emscripten/Javascript does not have assembly support, a dynamic library
# loading architecture, low-level CPU inspection or multithreading.
set(OPT_DEF_ASM FALSE)
set(SDL_SHARED_ENABLED_BY_DEFAULT OFF)
set(SDL_ATOMIC_ENABLED_BY_DEFAULT OFF)
set(SDL_THREADS_ENABLED_BY_DEFAULT OFF)
set(SDL_LOADSO_ENABLED_BY_DEFAULT OFF)
set(SDL_CPUINFO_ENABLED_BY_DEFAULT OFF)
set(DLOPEN_ENABLED_BY_DEFAULT OFF)
endif()
set(SDL_SUBSYSTEMS
Atomic Audio Video Render Events Joystick Haptic Power Threads Timers
File Loadso CPUinfo Filesystem)
foreach(_SUB ${SDL_SUBSYSTEMS})
string(TOUPPER ${_SUB} _OPT)
option(SDL_${_OPT} "Enable the ${_SUB} subsystem" ON)
if (NOT DEFINED SDL_${_OPT}_ENABLED_BY_DEFAULT)
set(SDL_${_OPT}_ENABLED_BY_DEFAULT ON)
endif()
option(SDL_${_OPT} "Enable the ${_SUB} subsystem" ${SDL_${_OPT}_ENABLED_BY_DEFAULT})
endforeach()
option_string(ASSERTIONS "Enable internal sanity checks (auto/disabled/release/enabled/paranoid)" "auto")
@ -216,9 +246,9 @@ dep_option(FUSIONSOUND_SHARED "Dynamically load fusionsound audio support" ON "
set_option(VIDEO_DUMMY "Use dummy video driver" ON)
set_option(VIDEO_OPENGL "Include OpenGL support" ON)
set_option(VIDEO_OPENGLES "Include OpenGL ES support" ON)
set_option(PTHREADS "Use POSIX threads for multi-threading" ${UNIX_OR_MAC_SYS})
set_option(PTHREADS "Use POSIX threads for multi-threading" ${PTHREADS_ENABLED_BY_DEFAULT})
dep_option(PTHREADS_SEM "Use pthread semaphores" ON "PTHREADS" OFF)
set_option(SDL_DLOPEN "Use dlopen for shared object loading" ON)
set_option(SDL_DLOPEN "Use dlopen for shared object loading" ${DLOPEN_ENABLED_BY_DEFAULT})
set_option(OSS "Support the OSS audio API" ${UNIX_SYS})
set_option(ALSA "Support the ALSA audio API" ${UNIX_SYS})
dep_option(ALSA_SHARED "Dynamically load ALSA audio support" ON "ALSA" OFF)
@ -251,7 +281,7 @@ set_option(VIDEO_VIVANTE "Use Vivante EGL video driver" ${UNIX_SYS})
# TODO: We should (should we?) respect cmake's ${BUILD_SHARED_LIBS} flag here
# The options below are for compatibility to configure's default behaviour.
set(SDL_SHARED ON CACHE BOOL "Build a shared version of the library")
set(SDL_SHARED ${SDL_SHARED_ENABLED_BY_DEFAULT} CACHE BOOL "Build a shared version of the library")
set(SDL_STATIC ON CACHE BOOL "Build a static version of the library")
# General source files
@ -317,7 +347,7 @@ if(USE_GCC OR USE_CLANG)
set(CMAKE_REQUIRED_FLAGS "-mpreferred-stack-boundary=2")
check_c_source_compiles("int x = 0; int main(int argc, char **argv) {}"
HAVE_GCC_PREFERRED_STACK_BOUNDARY)
set(CMAKE_REQUIRED_FLAGS)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
set(CMAKE_REQUIRED_FLAGS "-fvisibility=hidden -Werror")
check_c_source_compiles("
@ -328,7 +358,7 @@ if(USE_GCC OR USE_CLANG)
if(HAVE_GCC_FVISIBILITY)
list(APPEND EXTRA_CFLAGS "-fvisibility=hidden")
endif()
set(CMAKE_REQUIRED_FLAGS)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
check_c_compiler_flag(-Wall HAVE_GCC_WALL)
if(HAVE_GCC_WALL)
@ -376,7 +406,7 @@ if(ASSEMBLY)
if(HAVE_MMX)
list(APPEND EXTRA_CFLAGS "-mmmx")
endif()
set(CMAKE_REQUIRED_FLAGS)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
endif()
if(3DNOW)
@ -393,7 +423,7 @@ if(ASSEMBLY)
if(HAVE_3DNOW)
list(APPEND EXTRA_CFLAGS "-m3dnow")
endif()
set(CMAKE_REQUIRED_FLAGS)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
endif()
if(SSE)
@ -416,7 +446,7 @@ if(ASSEMBLY)
if(HAVE_SSE)
list(APPEND EXTRA_CFLAGS "-msse")
endif()
set(CMAKE_REQUIRED_FLAGS)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
endif()
if(SSE2)
@ -439,7 +469,7 @@ if(ASSEMBLY)
if(HAVE_SSE2)
list(APPEND EXTRA_CFLAGS "-msse2")
endif()
set(CMAKE_REQUIRED_FLAGS)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
endif()
if(SSEMATH)
@ -464,7 +494,7 @@ if(ASSEMBLY)
return vec_splat_u32(0);
}
int main(int argc, char **argv) { }" HAVE_ALTIVEC)
set(CMAKE_REQUIRED_FLAGS)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
if(HAVE_ALTIVEC OR HAVE_ALTIVEC_H_HDR)
set(HAVE_ALTIVEC TRUE) # if only HAVE_ALTIVEC_H_HDR is set
list(APPEND EXTRA_CFLAGS "-maltivec")
@ -486,7 +516,7 @@ if(ASSEMBLY)
set(SDL_ASSEMBLY_ROUTINES 1)
endif()
# TODO:
#else(ASSEMBLY)
#else()
# if(USE_GCC OR USE_CLANG)
# list(APPEND EXTRA_CFLAGS "-mno-sse" "-mno-sse2" "-mno-mmx")
# endif()
@ -518,7 +548,7 @@ if(LIBC)
set(HAVE_M_PI 1)
add_definitions(-D_USE_MATH_DEFINES) # needed for M_PI
set(STDC_HEADERS 1)
else(WINDOWS AND NOT MINGW)
else()
set(HAVE_LIBC TRUE)
check_include_file(sys/types.h HAVE_SYS_TYPES_H)
foreach(_HEADER
@ -571,7 +601,7 @@ if(LIBC)
check_struct_has_member("struct sigaction" "sa_sigaction" "signal.h" HAVE_SA_SIGACTION)
endif()
else(LIBC)
else()
if(WINDOWS)
set(HAVE_STDARG_H 1)
set(HAVE_STDDEF_H 1)
@ -642,7 +672,49 @@ if(SDL_VIDEO)
endif()
# Platform-specific options and settings
if(UNIX AND NOT APPLE)
if(EMSCRIPTEN)
# Hide noisy warnings that intend to aid mostly during initial stages of porting a new
# project. Uncomment at will for verbose cross-compiling -I/../ path info.
add_definitions(-Wno-warn-absolute-paths)
if(SDL_AUDIO)
set(SDL_AUDIO_DRIVER_EMSCRIPTEN 1)
file(GLOB EM_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/emscripten/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${EM_AUDIO_SOURCES})
set(HAVE_SDL_AUDIO TRUE)
endif()
if(SDL_FILESYSTEM)
set(SDL_FILESYSTEM_EMSCRIPTEN 1)
file(GLOB EM_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/emscripten/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${EM_FILESYSTEM_SOURCES})
set(HAVE_SDL_FILESYSTEM TRUE)
endif()
if(SDL_JOYSTICK)
set(SDL_JOYSTICK_EMSCRIPTEN 1)
file(GLOB EM_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/emscripten/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${EM_JOYSTICK_SOURCES})
set(HAVE_SDL_JOYSTICK TRUE)
endif()
if(SDL_POWER)
set(SDL_POWER_EMSCRIPTEN 1)
file(GLOB EM_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/emscripten/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${EM_POWER_SOURCES})
set(HAVE_SDL_POWER TRUE)
endif()
if(SDL_VIDEO)
set(SDL_VIDEO_DRIVER_EMSCRIPTEN 1)
file(GLOB EM_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/emscripten/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${EM_VIDEO_SOURCES})
set(HAVE_SDL_VIDEO TRUE)
#enable gles
if(VIDEO_OPENGLES)
set(SDL_VIDEO_OPENGL_EGL 1)
set(HAVE_VIDEO_OPENGLES TRUE)
set(SDL_VIDEO_OPENGL_ES2 1)
set(SDL_VIDEO_RENDER_OGL_ES2 1)
endif()
endif()
elseif(UNIX AND NOT APPLE)
if(SDL_AUDIO)
if(SYSV5 OR SOLARIS OR HPUX)
set(SDL_AUDIO_DRIVER_SUNAUDIO 1)
@ -752,7 +824,7 @@ if(UNIX AND NOT APPLE)
if(FOUND_CLOCK_GETTIME)
list(APPEND EXTRA_LIBS rt)
set(HAVE_CLOCK_GETTIME 1)
else(FOUND_CLOCK_GETTIME)
else()
check_library_exists(c clock_gettime "" FOUND_CLOCK_GETTIME)
if(FOUND_CLOCK_GETTIME)
set(HAVE_CLOCK_GETTIME 1)
@ -829,7 +901,7 @@ elseif(WINDOWS)
link_directories($ENV{DXSDK_DIR}\\lib\\${PROCESSOR_ARCH})
include_directories($ENV{DXSDK_DIR}\\Include)
endif()
set(CMAKE_REQUIRED_FLAGS)
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
endif()
if(SDL_AUDIO)
@ -1193,14 +1265,14 @@ if(NOT WINDOWS OR CYGWIN)
if(SDL_STATIC)
set(ENABLE_STATIC_TRUE "")
set(ENABLE_STATIC_FALSE "#")
else(SDL_STATIC)
else()
set(ENABLE_STATIC_TRUE "#")
set(ENABLE_STATIC_FALSE "")
endif()
if(SDL_SHARED)
set(ENABLE_SHARED_TRUE "")
set(ENABLE_SHARED_FALSE "#")
else(SDL_SHARED)
else()
set(ENABLE_SHARED_TRUE "#")
set(ENABLE_SHARED_FALSE "")
endif()
@ -1281,7 +1353,7 @@ if(SDL_SHARED)
VERSION ${LT_VERSION}
SOVERSION ${LT_REVISION}
OUTPUT_NAME "SDL2-${LT_RELEASE}")
else(UNIX)
else()
set_target_properties(SDL2 PROPERTIES
VERSION ${SDL_VERSION}
SOVERSION ${LT_REVISION}
@ -1330,7 +1402,7 @@ if(NOT WINDOWS OR CYGWIN)
if(FREEBSD)
# FreeBSD uses ${PREFIX}/libdata/pkgconfig
install(FILES ${SDL2_BINARY_DIR}/sdl2.pc DESTINATION "libdata/pkgconfig")
else(FREEBSD)
else()
install(FILES ${SDL2_BINARY_DIR}/sdl2.pc
DESTINATION "lib${LIB_SUFFIX}/pkgconfig")
endif()

View File

@ -1534,6 +1534,8 @@ case $os in
-pnacl*)
os=-pnacl
;;
-emscripten*)
;;
-none)
;;
*)

View File

@ -0,0 +1,72 @@
#!/bin/bash
SDKDIR="/emsdk_portable"
ENVSCRIPT="$SDKDIR/emsdk_env.sh"
if [ ! -f "$ENVSCRIPT" ]; then
echo "ERROR: This script expects the Emscripten SDK to be in '$SDKDIR'." 1>&2
exit 1
fi
TARBALL="$1"
if [ -z $1 ]; then
TARBALL=sdl-emscripten.tar.xz
fi
cd `dirname "$0"`
cd ..
SDLBASE=`pwd`
if [ -z "$MAKE" ]; then
OSTYPE=`uname -s`
if [ "$OSTYPE" == "Linux" ]; then
NCPU=`cat /proc/cpuinfo |grep vendor_id |wc -l`
let NCPU=$NCPU+1
elif [ "$OSTYPE" = "Darwin" ]; then
NCPU=`sysctl -n hw.ncpu`
elif [ "$OSTYPE" = "SunOS" ]; then
NCPU=`/usr/sbin/psrinfo |wc -l |sed -e 's/^ *//g;s/ *$//g'`
else
NCPU=1
fi
if [ -z "$NCPU" ]; then
NCPU=1
elif [ "$NCPU" = "0" ]; then
NCPU=1
fi
MAKE="make -j$NCPU"
fi
echo "\$MAKE is '$MAKE'"
echo "Setting up Emscripten SDK environment..."
source "$ENVSCRIPT"
echo "Setting up..."
set -x
cd "$SDLBASE"
rm -rf buildbot
mkdir buildbot
pushd buildbot
echo "Configuring..."
emconfigure ../configure --host=asmjs-unknown-emscripten --disable-assembly --disable-threads --enable-cpuinfo=false CFLAGS="-O2 -Wno-warn-absolute-paths -Wdeclaration-after-statement -Werror=declaration-after-statement" --prefix="$PWD/emscripten-sdl2-installed"
echo "Building..."
emmake $MAKE
echo "Moving things around..."
emmake $MAKE install
# Fix up a few things to a real install path
perl -w -pi -e "s#$PWD/emscripten-sdl2-installed#/usr/local#g;" ./emscripten-sdl2-installed/lib/libSDL2.la ./emscripten-sdl2-installed/lib/pkgconfig/sdl2.pc ./emscripten-sdl2-installed/bin/sdl2-config
mkdir -p ./usr
mv ./emscripten-sdl2-installed ./usr/local
popd
tar -cJvvf $TARBALL -C buildbot usr
rm -rf buildbot
exit 0
# end of emscripten-buildbot.sh ...

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@ -0,0 +1,31 @@
@echo off
rem just a helper batch file for collecting up files and zipping them.
rem usage: windows-buildbot-zipper.bat <zipfilename>
rem must be run from root of SDL source tree.
IF EXIST VisualC\Win32\Release GOTO okaydir
echo Please run from root of source tree after doing a Release build.
GOTO done
:okaydir
erase /q /f /s zipper
IF EXIST zipper GOTO zippermade
mkdir zipper
:zippermade
cd zipper
mkdir SDL
cd SDL
mkdir include
mkdir lib
mkdir lib\win32
copy ..\..\include\*.h include\
copy ..\..\VisualC\Win32\Release\SDL2.dll lib\win32\
copy ..\..\VisualC\Win32\Release\SDL2.lib lib\win32\
copy ..\..\VisualC\Win32\Release\SDL2main.lib lib\win32\
cd ..
zip -9r ..\%1 SDL
cd ..
erase /q /f /s zipper
:done

View File

@ -39,7 +39,7 @@ macro(CheckDLOPEN)
set(_DLLIB ${_LIBNAME})
set(HAVE_DLOPEN TRUE)
break()
endif(DLOPEN_LIB)
endif()
endforeach()
endif()
@ -63,7 +63,7 @@ macro(CheckDLOPEN)
set(SOURCE_FILES ${SOURCE_FILES} ${DLOPEN_SOURCES})
set(HAVE_SDL_LOADSO TRUE)
endif()
endmacro(CheckDLOPEN)
endmacro()
# Requires:
# - n/a
@ -78,23 +78,23 @@ macro(CheckOSS)
check_c_source_compiles("
#include <soundcard.h>
int main() { int arg = SNDCTL_DSP_SETFRAGMENT; }" OSS_FOUND)
endif(NOT OSS_FOUND)
endif()
if(OSS_FOUND)
set(HAVE_OSS TRUE)
file(GLOB OSS_SOURCES ${SDL2_SOURCE_DIR}/src/audio/dsp/*.c)
if(OSS_HEADER_FILE STREQUAL "soundcard.h")
set(SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H 1)
endif(OSS_HEADER_FILE STREQUAL "soundcard.h")
endif()
set(SDL_AUDIO_DRIVER_OSS 1)
set(SOURCE_FILES ${SOURCE_FILES} ${OSS_SOURCES})
if(NETBSD OR OPENBSD)
list(APPEND EXTRA_LIBS ossaudio)
endif(NETBSD OR OPENBSD)
endif()
set(HAVE_SDL_AUDIO TRUE)
endif(OSS_FOUND)
endif(OSS)
endmacro(CheckOSS)
endif()
endif()
endmacro()
# Requires:
# - n/a
@ -117,14 +117,14 @@ macro(CheckALSA)
FindLibraryAndSONAME("asound")
set(SDL_AUDIO_DRIVER_ALSA_DYNAMIC "\"${ASOUND_LIB_SONAME}\"")
set(HAVE_ALSA_SHARED TRUE)
endif(NOT HAVE_DLOPEN)
else(ALSA_SHARED)
endif()
else()
list(APPEND EXTRA_LIBS asound)
endif(ALSA_SHARED)
endif()
set(HAVE_SDL_AUDIO TRUE)
endif(HAVE_ASOUNDLIB_H)
endif(ALSA)
endmacro(CheckALSA)
endif()
endif()
endmacro()
# Requires:
# - PkgCheckModules
@ -147,14 +147,14 @@ macro(CheckPulseAudio)
FindLibraryAndSONAME("pulse-simple")
set(SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC "\"${PULSE_SIMPLE_LIB_SONAME}\"")
set(HAVE_PULSEAUDIO_SHARED TRUE)
endif(NOT HAVE_DLOPEN)
else(PULSEAUDIO_SHARED)
endif()
else()
list(APPEND EXTRA_LDFLAGS ${PKG_PULSEAUDIO_LDFLAGS})
endif(PULSEAUDIO_SHARED)
endif()
set(HAVE_SDL_AUDIO TRUE)
endif(PKG_PULSEAUDIO_FOUND)
endif(PULSEAUDIO)
endmacro(CheckPulseAudio)
endif()
endif()
endmacro()
# Requires:
# - PkgCheckModules
@ -177,14 +177,14 @@ macro(CheckESD)
FindLibraryAndSONAME(esd)
set(SDL_AUDIO_DRIVER_ESD_DYNAMIC "\"${ESD_LIB_SONAME}\"")
set(HAVE_ESD_SHARED TRUE)
endif(NOT HAVE_DLOPEN)
else(ESD_SHARED)
endif()
else()
list(APPEND EXTRA_LDFLAGS ${PKG_ESD_LDFLAGS})
endif(ESD_SHARED)
endif()
set(HAVE_SDL_AUDIO TRUE)
endif(PKG_ESD_FOUND)
endif(ESD)
endmacro(CheckESD)
endif()
endif()
endmacro()
# Requires:
# - n/a
@ -212,14 +212,14 @@ macro(CheckARTS)
FindLibraryAndSONAME(artsc)
set(SDL_AUDIO_DRIVER_ARTS_DYNAMIC "\"${ARTSC_LIB_SONAME}\"")
set(HAVE_ARTS_SHARED TRUE)
endif(NOT HAVE_DLOPEN)
else(ARTS_SHARED)
endif()
else()
list(APPEND EXTRA_LDFLAGS ${ARTS_LIBS})
endif(ARTS_SHARED)
endif()
set(HAVE_SDL_AUDIO TRUE)
endif(ARTS_CONFIG)
endif(ARTS)
endmacro(CheckARTS)
endif()
endif()
endmacro()
# Requires:
# - n/a
@ -243,14 +243,14 @@ macro(CheckNAS)
FindLibraryAndSONAME("audio")
set(SDL_AUDIO_DRIVER_NAS_DYNAMIC "\"${AUDIO_LIB_SONAME}\"")
set(HAVE_NAS_SHARED TRUE)
endif(NOT HAVE_DLOPEN)
else(NAS_SHARED)
endif()
else()
list(APPEND EXTRA_LIBS ${D_NAS_LIB})
endif(NAS_SHARED)
endif()
set(HAVE_SDL_AUDIO TRUE)
endif(HAVE_NAS_H AND D_NAS_LIB)
endif(NAS)
endmacro(CheckNAS)
endif()
endif()
endmacro()
# Requires:
# - n/a
@ -274,14 +274,14 @@ macro(CheckSNDIO)
FindLibraryAndSONAME("sndio")
set(SDL_AUDIO_DRIVER_SNDIO_DYNAMIC "\"${SNDIO_LIB_SONAME}\"")
set(HAVE_SNDIO_SHARED TRUE)
endif(NOT HAVE_DLOPEN)
else(SNDIO_SHARED)
endif()
else()
list(APPEND EXTRA_LIBS ${D_SNDIO_LIB})
endif(SNDIO_SHARED)
endif()
set(HAVE_SDL_AUDIO TRUE)
endif(HAVE_SNDIO_H AND D_SNDIO_LIB)
endif(SNDIO)
endmacro(CheckSNDIO)
endif()
endif()
endmacro()
# Requires:
# - PkgCheckModules
@ -304,14 +304,14 @@ macro(CheckFusionSound)
FindLibraryAndSONAME("fusionsound")
set(SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC "\"${FUSIONSOUND_LIB_SONAME}\"")
set(HAVE_FUSIONSOUND_SHARED TRUE)
endif(NOT HAVE_DLOPEN)
else(FUSIONSOUND_SHARED)
endif()
else()
list(APPEND EXTRA_LDFLAGS ${PKG_FUSIONSOUND_LDFLAGS})
endif(FUSIONSOUND_SHARED)
endif()
set(HAVE_SDL_AUDIO TRUE)
endif(PKG_FUSIONSOUND_FOUND)
endif(FUSIONSOUND)
endmacro(CheckFusionSound)
endif()
endif()
endmacro()
# Requires:
# - n/a
@ -353,34 +353,34 @@ macro(CheckX11)
if(APPLE)
set(X11_SHARED OFF)
endif(APPLE)
endif()
check_function_exists("shmat" HAVE_SHMAT)
if(NOT HAVE_SHMAT)
check_library_exists(ipc shmat "" HAVE_SHMAT)
if(HAVE_SHMAT)
list(APPEND EXTRA_LIBS ipc)
endif(HAVE_SHMAT)
endif()
if(NOT HAVE_SHMAT)
add_definitions(-DNO_SHARED_MEMORY)
set(X_CFLAGS "${X_CFLAGS} -DNO_SHARED_MEMORY")
endif(NOT HAVE_SHMAT)
endif(NOT HAVE_SHMAT)
endif()
endif()
if(X11_SHARED)
if(NOT HAVE_DLOPEN)
message_warn("You must have SDL_LoadObject() support for dynamic X11 loading")
set(HAVE_X11_SHARED FALSE)
else(NOT HAVE_DLOPEN)
else()
set(HAVE_X11_SHARED TRUE)
endif()
if(HAVE_X11_SHARED)
set(SDL_VIDEO_DRIVER_X11_DYNAMIC "\"${X11_LIB_SONAME}\"")
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "\"${XEXT_LIB_SONAME}\"")
else(HAVE_X11_SHARED)
else()
list(APPEND EXTRA_LIBS ${X11_LIB} ${XEXT_LIB})
endif(HAVE_X11_SHARED)
endif(X11_SHARED)
endif()
endif()
set(SDL_CFLAGS "${SDL_CFLAGS} ${X_CFLAGS}")
@ -394,7 +394,7 @@ macro(CheckX11)
int main(int argc, char **argv) {}" HAVE_CONST_XEXT_ADDDISPLAY)
if(HAVE_CONST_XEXT_ADDDISPLAY)
set(SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY 1)
endif(HAVE_CONST_XEXT_ADDDISPLAY)
endif()
check_c_source_compiles("
#include <X11/Xlib.h>
@ -407,7 +407,7 @@ macro(CheckX11)
XFreeEventData(display, cookie); }" HAVE_XGENERICEVENT)
if(HAVE_XGENERICEVENT)
set(SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1)
endif(HAVE_XGENERICEVENT)
endif()
check_c_source_compiles("
#include <X11/Xlibint.h>
@ -415,7 +415,7 @@ macro(CheckX11)
int main(int argc, char **argv) {}" HAVE_CONST_XDATA32)
if(HAVE_CONST_XDATA32)
set(SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 1)
endif(HAVE_CONST_XDATA32)
endif()
check_function_exists(XkbKeycodeToKeysym SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM)
@ -423,29 +423,29 @@ macro(CheckX11)
set(HAVE_VIDEO_X11_XCURSOR TRUE)
if(HAVE_X11_SHARED AND XCURSOR_LIB)
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR "\"${XCURSOR_LIB_SONAME}\"")
else(HAVE_X11_SHARED AND XCURSOR_LIB)
else()
list(APPEND EXTRA_LIBS ${XCURSOR_LIB})
endif(HAVE_X11_SHARED AND XCURSOR_LIB)
endif()
set(SDL_VIDEO_DRIVER_X11_XCURSOR 1)
endif(VIDEO_X11_XCURSOR AND HAVE_XCURSOR_H)
endif()
if(VIDEO_X11_XINERAMA AND HAVE_XINERAMA_H)
set(HAVE_VIDEO_X11_XINERAMA TRUE)
if(HAVE_X11_SHARED AND XINERAMA_LIB)
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "\"${XINERAMA_LIB_SONAME}\"")
else(HAVE_X11_SHARED AND XINERAMA_LIB)
else()
list(APPEND EXTRA_LIBS ${XINERAMA_LIB})
endif(HAVE_X11_SHARED AND XINERAMA_LIB)
endif()
set(SDL_VIDEO_DRIVER_X11_XINERAMA 1)
endif(VIDEO_X11_XINERAMA AND HAVE_XINERAMA_H)
endif()
if(VIDEO_X11_XINPUT AND HAVE_XINPUT_H)
set(HAVE_VIDEO_X11_XINPUT TRUE)
if(HAVE_X11_SHARED AND XI_LIB)
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "\"${XI_LIB_SONAME}\"")
else(HAVE_X11_SHARED AND XI_LIB)
else()
list(APPEND EXTRA_LIBS ${XI_LIB})
endif(HAVE_X11_SHARED AND XI_LIB)
endif()
set(SDL_VIDEO_DRIVER_X11_XINPUT2 1)
# Check for multitouch
@ -462,48 +462,48 @@ macro(CheckX11)
int main(int argc, char **argv) {}" HAVE_XINPUT2_MULTITOUCH)
if(HAVE_XINPUT2_MULTITOUCH)
set(SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH 1)
endif(HAVE_XINPUT2_MULTITOUCH)
endif(VIDEO_X11_XINPUT AND HAVE_XINPUT_H)
endif()
endif()
if(VIDEO_X11_XRANDR AND HAVE_XRANDR_H)
if(HAVE_X11_SHARED AND XRANDR_LIB)
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "\"${XRANDR_LIB_SONAME}\"")
else(HAVE_X11_SHARED AND XRANDR_LIB)
else()
list(APPEND EXTRA_LIBS ${XRANDR_LIB})
endif(HAVE_X11_SHARED AND XRANDR_LIB)
endif()
set(SDL_VIDEO_DRIVER_X11_XRANDR 1)
set(HAVE_VIDEO_X11_XRANDR TRUE)
endif(VIDEO_X11_XRANDR AND HAVE_XRANDR_H)
endif()
if(VIDEO_X11_XSCRNSAVER AND HAVE_XSS_H)
if(HAVE_X11_SHARED AND XSS_LIB)
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "\"${XSS_LIB_SONAME}\"")
else(HAVE_X11_SHARED AND XSS_LIB)
else()
list(APPEND EXTRA_LIBS ${XSS_LIB})
endif(HAVE_X11_SHARED AND XSS_LIB)
endif()
set(SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1)
set(HAVE_VIDEO_X11_XSCRNSAVER TRUE)
endif(VIDEO_X11_XSCRNSAVER AND HAVE_XSS_H)
endif()
if(VIDEO_X11_XSHAPE AND HAVE_XSHAPE_H)
set(SDL_VIDEO_DRIVER_X11_XSHAPE 1)
set(HAVE_VIDEO_X11_XSHAPE TRUE)
endif(VIDEO_X11_XSHAPE AND HAVE_XSHAPE_H)
endif()
if(VIDEO_X11_XVM AND HAVE_XF86VM_H)
if(HAVE_X11_SHARED AND XXF86VM_LIB)
set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "\"${XXF86VM_LIB_SONAME}\"")
else(HAVE_X11_SHARED AND XXF86VM_LIB)
else()
list(APPEND EXTRA_LIBS ${XXF86VM_LIB})
endif(HAVE_X11_SHARED AND XXF86VM_LIB)
endif()
set(SDL_VIDEO_DRIVER_X11_XVIDMODE 1)
set(HAVE_VIDEO_X11_XVM TRUE)
endif(VIDEO_X11_XVM AND HAVE_XF86VM_H)
endif()
set(CMAKE_REQUIRED_LIBRARIES)
endif(X11_LIB)
endif(VIDEO_X11)
endmacro(CheckX11)
endif()
endif()
endmacro()
macro(CheckMir)
# !!! FIXME: hook up dynamic loading here.
@ -524,8 +524,8 @@ macro(CheckMir)
list(APPEND EXTRA_CFLAGS ${MIR_TOOLKIT_CFLAGS} ${EGL_CLFAGS} ${XKB_CLFLAGS})
list(APPEND EXTRA_LDFLAGS ${MIR_TOOLKIT_LDFLAGS} ${EGL_LDLAGS} ${XKB_LDLAGS})
endif (MIR_LIB AND MIR_TOOLKIT_FOUND AND EGL_FOUND AND XKB_FOUND)
endif(VIDEO_MIR)
endmacro(CheckMir)
endif()
endmacro()
# Requires:
# - EGL
@ -547,9 +547,9 @@ macro(CheckWayland)
file(GLOB WAYLAND_SOURCES ${SDL2_SOURCE_DIR}/src/video/wayland/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${WAYLAND_SOURCES})
set(SDL_VIDEO_DRIVER_WAYLAND 1)
endif(WAYLAND_FOUND)
endif(VIDEO_WAYLAND)
endmacro(CheckWayland)
endif()
endif()
endmacro()
# Requires:
# - n/a
@ -558,16 +558,16 @@ macro(CheckCOCOA)
if(VIDEO_COCOA)
if(APPLE) # Apple always has Cocoa.
set(HAVE_VIDEO_COCOA TRUE)
endif(APPLE)
endif()
if(HAVE_VIDEO_COCOA)
file(GLOB COCOA_SOURCES ${SDL2_SOURCE_DIR}/src/video/cocoa/*.m)
set_source_files_properties(${COCOA_SOURCES} PROPERTIES LANGUAGE C)
set(SOURCE_FILES ${SOURCE_FILES} ${COCOA_SOURCES})
set(SDL_VIDEO_DRIVER_COCOA 1)
set(HAVE_SDL_VIDEO TRUE)
endif(HAVE_VIDEO_COCOA)
endif(VIDEO_COCOA)
endmacro(CheckCOCOA)
endif()
endif()
endmacro()
# Requires:
# - PkgCheckModules
@ -591,14 +591,14 @@ macro(CheckDirectFB)
FindLibraryAndSONAME("directfb")
set(SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC "\"${DIRECTFB_LIB_SONAME}\"")
set(HAVE_DIRECTFB_SHARED TRUE)
endif(NOT HAVE_DLOPEN)
else(DIRECTFB_SHARED)
endif()
else()
list(APPEND EXTRA_LDFLAGS ${PKG_DIRECTFB_LDFLAGS})
endif(DIRECTFB_SHARED)
endif()
set(HAVE_SDL_VIDEO TRUE)
endif(PKG_DIRECTFB_FOUND)
endif(VIDEO_DIRECTFB)
endmacro(CheckDirectFB)
endif()
endif()
endmacro()
# Requires:
# - n/a
@ -645,9 +645,9 @@ macro(CheckOpenGLX11)
set(SDL_VIDEO_OPENGL_GLX 1)
set(SDL_VIDEO_RENDER_OGL 1)
list(APPEND EXTRA_LIBS GL)
endif(HAVE_VIDEO_OPENGL)
endif(VIDEO_OPENGL)
endmacro(CheckOpenGLX11)
endif()
endif()
endmacro()
# Requires:
# - nada
@ -659,7 +659,7 @@ macro(CheckOpenGLESX11)
int main (int argc, char** argv) {}" HAVE_VIDEO_OPENGL_EGL)
if(HAVE_VIDEO_OPENGL_EGL)
set(SDL_VIDEO_OPENGL_EGL 1)
endif(HAVE_VIDEO_OPENGL_EGL)
endif()
check_c_source_compiles("
#include <GLES/gl.h>
#include <GLES/glext.h>
@ -668,7 +668,7 @@ macro(CheckOpenGLESX11)
set(HAVE_VIDEO_OPENGLES TRUE)
set(SDL_VIDEO_OPENGL_ES 1)
set(SDL_VIDEO_RENDER_OGL_ES 1)
endif(HAVE_VIDEO_OPENGLES_V1)
endif()
check_c_source_compiles("
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
@ -677,10 +677,10 @@ macro(CheckOpenGLESX11)
set(HAVE_VIDEO_OPENGLES TRUE)
set(SDL_VIDEO_OPENGL_ES2 1)
set(SDL_VIDEO_RENDER_OGL_ES2 1)
endif(HAVE_VIDEO_OPENGLES_V2)
endif()
endif(VIDEO_OPENGLES)
endmacro(CheckOpenGLESX11)
endif()
endmacro()
# Rquires:
# - nada
@ -729,7 +729,7 @@ macro(CheckPTHREAD)
else()
set(PTHREAD_CFLAGS "-D_REENTRANT")
set(PTHREAD_LDFLAGS "-lpthread")
endif(LINUX)
endif()
# Run some tests
set(CMAKE_REQUIRED_FLAGS "${PTHREAD_CFLAGS} ${PTHREAD_LDFLAGS}")
@ -756,7 +756,7 @@ macro(CheckPTHREAD)
}" HAVE_RECURSIVE_MUTEXES)
if(HAVE_RECURSIVE_MUTEXES)
set(SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1)
else(HAVE_RECURSIVE_MUTEXES)
else()
check_c_source_compiles("
#include <pthread.h>
int main(int argc, char **argv) {
@ -766,8 +766,8 @@ macro(CheckPTHREAD)
}" HAVE_RECURSIVE_MUTEXES_NP)
if(HAVE_RECURSIVE_MUTEXES_NP)
set(SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1)
endif(HAVE_RECURSIVE_MUTEXES_NP)
endif(HAVE_RECURSIVE_MUTEXES)
endif()
endif()
if(PTHREADS_SEM)
check_c_source_compiles("#include <pthread.h>
@ -781,8 +781,8 @@ macro(CheckPTHREAD)
sem_timedwait(NULL, NULL);
return 0;
}" HAVE_SEM_TIMEDWAIT)
endif(HAVE_PTHREADS_SEM)
endif(PTHREADS_SEM)
endif()
endif()
check_c_source_compiles("
#include <pthread.h>
@ -801,14 +801,14 @@ macro(CheckPTHREAD)
if(HAVE_PTHREADS_SEM)
set(SOURCE_FILES ${SOURCE_FILES}
${SDL2_SOURCE_DIR}/src/thread/pthread/SDL_syssem.c)
else(HAVE_PTHREADS_SEM)
else()
set(SOURCE_FILES ${SOURCE_FILES}
${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syssem.c)
endif(HAVE_PTHREADS_SEM)
endif()
set(HAVE_SDL_THREADS TRUE)
endif(HAVE_PTHREADS)
endif(PTHREADS)
endmacro(CheckPTHREAD)
endif()
endif()
endmacro()
# Requires
# - nada
@ -822,27 +822,27 @@ macro(CheckUSBHID)
check_include_file(usbhid.h HAVE_USBHID_H)
if(HAVE_USBHID_H)
set(USB_CFLAGS "-DHAVE_USBHID_H")
endif(HAVE_USBHID_H)
endif()
check_include_file(libusbhid.h HAVE_LIBUSBHID_H)
if(HAVE_LIBUSBHID_H)
set(USB_CFLAGS "${USB_CFLAGS} -DHAVE_LIBUSBHID_H")
endif(HAVE_LIBUSBHID_H)
endif()
set(USB_LIBS ${USB_LIBS} usbhid)
else(LIBUSBHID)
else()
check_include_file(usb.h HAVE_USB_H)
if(HAVE_USB_H)
set(USB_CFLAGS "-DHAVE_USB_H")
endif(HAVE_USB_H)
endif()
check_include_file(libusb.h HAVE_LIBUSB_H)
if(HAVE_LIBUSB_H)
set(USB_CFLAGS "${USB_CFLAGS} -DHAVE_LIBUSB_H")
endif(HAVE_LIBUSB_H)
endif()
check_library_exists(usb hid_init "" LIBUSB)
if(LIBUSB)
set(USB_LIBS ${USB_LIBS} usb)
endif(LIBUSB)
endif(LIBUSBHID)
endif()
endif()
set(CMAKE_REQUIRED_FLAGS "${USB_CFLAGS}")
set(CMAKE_REQUIRED_LIBRARIES "${USB_LIBS}")
@ -898,7 +898,7 @@ macro(CheckUSBHID)
}" HAVE_USBHID_UCR_DATA)
if(HAVE_USBHID_UCR_DATA)
set(USB_CFLAGS "${USB_CFLAGS} -DUSBHID_UCR_DATA")
endif(HAVE_USBHID_UCR_DATA)
endif()
check_c_source_compiles("
#include <sys/types.h>
@ -926,7 +926,7 @@ macro(CheckUSBHID)
}" HAVE_USBHID_NEW)
if(HAVE_USBHID_NEW)
set(USB_CFLAGS "${USB_CFLAGS} -DUSBHID_NEW")
endif(HAVE_USBHID_NEW)
endif()
check_c_source_compiles("
#include <machine/joystick.h>
@ -936,7 +936,7 @@ macro(CheckUSBHID)
}" HAVE_MACHINE_JOYSTICK)
if(HAVE_MACHINE_JOYSTICK)
set(SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H 1)
endif(HAVE_MACHINE_JOYSTICK)
endif()
set(SDL_JOYSTICK_USBHID 1)
file(GLOB BSD_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/bsd/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${BSD_JOYSTICK_SOURCES})
@ -946,8 +946,8 @@ macro(CheckUSBHID)
set(CMAKE_REQUIRED_LIBRARIES)
set(CMAKE_REQUIRED_FLAGS)
endif(HAVE_USBHID)
endmacro(CheckUSBHID)
endif()
endmacro()
# Requires:
# - n/a

133
configure vendored
View File

@ -21385,6 +21385,78 @@ $as_echo "#define SDL_VIDEO_RENDER_OGL 1" >>confdefs.h
fi
}
CheckEmscriptenGLES()
{
if test x$enable_video = xyes -a x$enable_video_opengles = xyes; then
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for EGL support" >&5
$as_echo_n "checking for EGL support... " >&6; }
video_opengl_egl=no
cat confdefs.h - <<_ACEOF >conftest.$ac_ext
/* end confdefs.h. */
#include <EGL/egl.h>
int
main ()
{
;
return 0;
}
_ACEOF
if ac_fn_c_try_compile "$LINENO"; then :
video_opengl_egl=yes
fi
rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $video_opengl_egl" >&5
$as_echo "$video_opengl_egl" >&6; }
if test x$video_opengl_egl = xyes; then
$as_echo "#define SDL_VIDEO_OPENGL_EGL 1" >>confdefs.h
fi
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for OpenGL ES v2 headers" >&5
$as_echo_n "checking for OpenGL ES v2 headers... " >&6; }
video_opengles_v2=no
cat confdefs.h - <<_ACEOF >conftest.$ac_ext
/* end confdefs.h. */
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
int
main ()
{
;
return 0;
}
_ACEOF
if ac_fn_c_try_compile "$LINENO"; then :
video_opengles_v2=yes
fi
rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $video_opengles_v2" >&5
$as_echo "$video_opengles_v2" >&6; }
if test x$video_opengles_v2 = xyes; then
$as_echo "#define SDL_VIDEO_OPENGL_ES2 1" >>confdefs.h
$as_echo "#define SDL_VIDEO_RENDER_OGL_ES2 1" >>confdefs.h
SUMMARY_video="${SUMMARY_video} opengl_es2"
fi
fi
}
CheckInputEvents()
{
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for Linux 2.4 unified input interface" >&5
@ -23483,7 +23555,68 @@ $as_echo "#define SDL_FILESYSTEM_NACL 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/filesystem/nacl/*.c"
have_filesystem=yes
fi
;;
*-*-emscripten* )
if test x$enable_video = xyes; then
$as_echo "#define SDL_VIDEO_DRIVER_EMSCRIPTEN 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/video/emscripten/*.c"
have_video=yes
SUMMARY_video="${SUMMARY_video} emscripten"
fi
if test x$enable_audio = xyes; then
$as_echo "#define SDL_AUDIO_DRIVER_EMSCRIPTEN 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/audio/emscripten/*.c"
have_audio=yes
SUMMARY_audio="${SUMMARY_audio} emscripten"
fi
CheckVisibilityHidden
CheckDummyVideo
CheckDiskAudio
CheckDummyAudio
CheckDLOPEN
CheckClockGettime
CheckEmscriptenGLES
# Set up files for the power library
if test x$enable_power = xyes; then
$as_echo "#define SDL_POWER_EMSCRIPTEN 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/power/emscripten/*.c"
have_power=yes
fi
# Set up files for the power library
if test x$enable_joystick = xyes; then
$as_echo "#define SDL_JOYSTICK_EMSCRIPTEN 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/joystick/emscripten/*.c"
have_joystick=yes
fi
# Set up files for the filesystem library
if test x$enable_filesystem = xyes; then
$as_echo "#define SDL_FILESYSTEM_EMSCRIPTEN 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/filesystem/emscripten/*.c"
have_filesystem=yes
fi
# Set up files for the timer library
if test x$enable_timers = xyes; then
$as_echo "#define SDL_TIMER_UNIX 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
have_timers=yes
fi
;;
*)
as_fn_error $? "

View File

@ -2130,6 +2130,40 @@ CheckMacGL()
fi
}
CheckEmscriptenGLES()
{
if test x$enable_video = xyes -a x$enable_video_opengles = xyes; then
AC_MSG_CHECKING(for EGL support)
video_opengl_egl=no
AC_TRY_COMPILE([
#include <EGL/egl.h>
],[
],[
video_opengl_egl=yes
])
AC_MSG_RESULT($video_opengl_egl)
if test x$video_opengl_egl = xyes; then
AC_DEFINE(SDL_VIDEO_OPENGL_EGL, 1, [ ])
fi
AC_MSG_CHECKING(for OpenGL ES v2 headers)
video_opengles_v2=no
AC_TRY_COMPILE([
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
],[
],[
video_opengles_v2=yes
])
AC_MSG_RESULT($video_opengles_v2)
if test x$video_opengles_v2 = xyes; then
AC_DEFINE(SDL_VIDEO_OPENGL_ES2, 1, [ ])
AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES2, 1, [ ])
SUMMARY_video="${SUMMARY_video} opengl_es2"
fi
fi
}
dnl See if we can use the new unified event interface in Linux 2.4
CheckInputEvents()
{
@ -3302,7 +3336,56 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
SOURCES="$SOURCES $srcdir/src/filesystem/nacl/*.c"
have_filesystem=yes
fi
;;
*-*-emscripten* )
if test x$enable_video = xyes; then
AC_DEFINE(SDL_VIDEO_DRIVER_EMSCRIPTEN, 1, [ ])
SOURCES="$SOURCES $srcdir/src/video/emscripten/*.c"
have_video=yes
SUMMARY_video="${SUMMARY_video} emscripten"
fi
if test x$enable_audio = xyes; then
AC_DEFINE(SDL_AUDIO_DRIVER_EMSCRIPTEN, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/emscripten/*.c"
have_audio=yes
SUMMARY_audio="${SUMMARY_audio} emscripten"
fi
CheckVisibilityHidden
CheckDummyVideo
CheckDiskAudio
CheckDummyAudio
CheckDLOPEN
CheckClockGettime
CheckEmscriptenGLES
# Set up files for the power library
if test x$enable_power = xyes; then
AC_DEFINE(SDL_POWER_EMSCRIPTEN, 1, [ ])
SOURCES="$SOURCES $srcdir/src/power/emscripten/*.c"
have_power=yes
fi
# Set up files for the power library
if test x$enable_joystick = xyes; then
AC_DEFINE(SDL_JOYSTICK_EMSCRIPTEN, 1, [ ])
SOURCES="$SOURCES $srcdir/src/joystick/emscripten/*.c"
have_joystick=yes
fi
# Set up files for the filesystem library
if test x$enable_filesystem = xyes; then
AC_DEFINE(SDL_FILESYSTEM_EMSCRIPTEN, 1, [ ])
SOURCES="$SOURCES $srcdir/src/filesystem/emscripten/*.c"
have_filesystem=yes
fi
# Set up files for the timer library
if test x$enable_timers = xyes; then
AC_DEFINE(SDL_TIMER_UNIX, 1, [ ])
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
have_timers=yes
fi
;;
*)
AC_MSG_ERROR([

33
docs/README-emscripten.md Normal file
View File

@ -0,0 +1,33 @@
Emscripten
================================================================================
Build:
$ emconfigure ./configure --host=asmjs-unknown-emscripten --disable-assembly --disable-threads --enable-cpuinfo=false CFLAGS="-O2"
$ emmake make
Or with cmake:
$ emconfigure cmake ..
$ make
To build one of the tests:
$ cd test/
$ emcc -O2 --js-opts 0 -g4 testdraw2.c -I../include ../build/.libs/libSDL2.a ../build/libSDL2_test.a -o a.html
Uses GLES2 renderer or software
tests: https://dl.dropboxusercontent.com/u/17360362/SDL2-em/index.html
Some other SDL2 libraries can be easily built (assuming SDL2 is installed somewhere):
SDL_mixer (http://www.libsdl.org/projects/SDL_mixer/)
$ EMCONFIGURE_JS=1 emconfigure ../configure
build as usual...
SDL_gfx (http://cms.ferzkopp.net/index.php/software/13-sdl-gfx):
$ EMCONFIGURE_JS=1 emconfigure ../configure --disable-mmx
build as usual...

View File

@ -116,29 +116,28 @@ Here is a rough list of what works, and what doens't:
Caveats
-------
Upgrade Notes
-------------
#### SDL_GetPrefPath() usage when upgrading existing WinRT apps to SDL 2.0.4
#### SDL_GetPrefPath() usage when upgrading WinRT apps from SDL 2.0.3
SDL 2.0.4 fixes two bugs found in SDL_GetPrefPath() which can affect
an app's save data. These bugs only apply to WinRT apps (and not
Windows Desktop / Win32 apps, or to apps on any other SDL platform).
In particular, for older versions of SDL (anything before 2.0.4):
SDL 2.0.4 fixes two bugs found in the WinRT version of SDL_GetPrefPath().
The fixes may affect older, SDL 2.0.3-based apps' save data. Please note
that these changes only apply to SDL-based WinRT apps, and not to apps for
any other platform.
1. SDL_GetPrefPath() would return an invalid path, one in which attempts
to write files to would fail, in many cases. Some of the path elements
returned by SDL_GetPrefPath() would not get created (as done on other
SDL platforms). Files could be written to this path, however apps would
need to explicitly create the missing directories first.
2. SDL_GetPrefPath() would return a path inside a WinRT 'Roaming' folder,
the contents of which could get automatically synchronized across multiple
devices, by Windows. This process could occur while an app was running.
Apps which were not explicitly built to handle this scenario could
have their SDL_GetPrefPath-backed save data swapped out by Windows at
unexpected times, which raised potential for data-loss (if apps weren't
designed to support live file-synchronization.)
1. SDL_GetPrefPath() would return an invalid path, one in which the path's
directory had not been created. Attempts to create files there
(via fopen(), for example), would fail, unless that directory was
explicitly created beforehand.
2. SDL_GetPrefPath(), for non-WinPhone-based apps, would return a path inside
a WinRT 'Roaming' folder, the contents of which get automatically
synchronized across multiple devices. This process can occur while an
application runs, and can cause existing save-data to be overwritten
at unexpected times, with data from other devices. (Windows Phone apps
written with SDL 2.0.3 did not utilize a Roaming folder, due to API
restrictions in Windows Phone 8.0).
SDL_GetPrefPath(), starting with SDL 2.0.4, addresses these by:
@ -146,37 +145,14 @@ SDL_GetPrefPath(), starting with SDL 2.0.4, addresses these by:
1. making sure that SDL_GetPrefPath() returns a directory in which data
can be written to immediately, without first needing to create directories.
2. basing SDL_GetPrefPath() off of a non-Roaming / 'Local' folder, the
contents of which do not get automatically synchronized across devices,
and which may be safer in terms of data-integrity.
Apps can, at their discretion, choose to utilize WinRT's Roaming
functionality by calling the following before calling SDL_GetPrefPath():
SDL_SetHint(SDL_HINT_WINRT_PREF_PATH_ROOT, "roaming");
2. basing SDL_GetPrefPath() off of a different, non-Roaming folder, the
contents of which do not automatically get synchronized across devices
(and which require less work to use safely, in terms of data integrity).
Alternatively, to restore SDL_GetPrefPath()'s old behavior (found in
SDL 2.0.3, and in many pre-2.0.4 versions of SDL found on hg.libsdl.org),
whereby a Roaming path is returned for Windows Store apps, and a Local
folder is returned for Windows Phone apps, use the following code:
SDL_SetHint(SDL_HINT_WINRT_PREF_PATH_ROOT, "old");
Before using Roaming data in any capacity, it is highly recommended that
one read the following:
1. Microsoft's documentation on the Roaming data. Details on this can be
found on MSDN, at:
[Guidelines for roaming app data](http://msdn.microsoft.com/en-us/library/windows/apps/hh465094.aspx).
2. the SDL documentation for SDL_HINT_WINRT_PREF_PATH_ROOT, which is
listed inside SDL_hints.h.
Please note that Roaming support is not available on Windows Phone 8.0,
due to limitations in the OS itself. Attempts to use it will fail, with
SDL_GetPrefPath() returning NULL (if SDL_HINT_WINRT_PREF_PATH_ROOT is
set to "roaming" on that platform). Windows Phone 8.1 does not have this
limitation, and does support Roaming data.
Apps that wish to get their Roaming folder's path can do so either by using
SDL_WinRTGetFSPathUTF8(), SDL_WinRTGetFSPathUNICODE() (which returns a
UCS-2/wide-char string), or directly through the WinRT class,
Windows.Storage.ApplicationData.

View File

@ -33,6 +33,7 @@ More documentation and FAQs are available online at [the wiki](http://wiki.libsd
- [CMake](README-cmake.md)
- [DirectFB](README-directfb.md)
- [DynAPI](README-dynapi.md)
- [Emscripten](README-emscripten.md)
- [Gesture](README-gesture.md)
- [Mercurial](README-hg.md)
- [iOS](README-ios.md)

View File

@ -122,7 +122,7 @@ extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock);
void _ReadWriteBarrier(void);
#pragma intrinsic(_ReadWriteBarrier)
#define SDL_CompilerBarrier() _ReadWriteBarrier()
#elif defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120))
#elif (defined(__GNUC__) && !defined(__EMSCRIPTEN__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120))
/* This is correct for all CPUs when using GCC or Solaris Studio 12.1+. */
#define SDL_CompilerBarrier() __asm__ __volatile__ ("" : : : "memory")
#else

View File

@ -217,6 +217,7 @@
#cmakedefine SDL_AUDIO_DRIVER_WINMM @SDL_AUDIO_DRIVER_WINMM@
#cmakedefine SDL_AUDIO_DRIVER_FUSIONSOUND @SDL_AUDIO_DRIVER_FUSIONSOUND@
#cmakedefine SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC @SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC@
#cmakedefine SDL_AUDIO_DRIVER_EMSCRIPTEN @SDL_AUDIO_DRIVER_EMSCRIPTEN@
/* Enable various input drivers */
#cmakedefine SDL_INPUT_LINUXEV @SDL_INPUT_LINUXEV@
@ -230,6 +231,7 @@
#cmakedefine SDL_JOYSTICK_WINMM @SDL_JOYSTICK_WINMM@
#cmakedefine SDL_JOYSTICK_USBHID @SDL_JOYSTICK_USBHID@
#cmakedefine SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H @SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H@
#cmakedefine SDL_JOYSTICK_EMSCRIPTEN @SDL_JOYSTICK_EMSCRIPTEN@
#cmakedefine SDL_HAPTIC_DUMMY @SDL_HAPTIC_DUMMY@
#cmakedefine SDL_HAPTIC_LINUX @SDL_HAPTIC_LINUX@
#cmakedefine SDL_HAPTIC_IOKIT @SDL_HAPTIC_IOKIT@
@ -279,6 +281,7 @@
#cmakedefine SDL_VIDEO_DRIVER_MIR @SDL_VIDEO_DRIVER_MIR@
#cmakedefine SDL_VIDEO_DRIVER_MIR_DYNAMIC @SDL_VIDEO_DRIVER_MIR_DYNAMIC@
#cmakedefine SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON @SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON@
#cmakedefine SDL_VIDEO_DRIVER_EMSCRIPTEN @SDL_VIDEO_DRIVER_EMSCRIPTEN@
#cmakedefine SDL_VIDEO_DRIVER_X11 @SDL_VIDEO_DRIVER_X11@
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC @SDL_VIDEO_DRIVER_X11_DYNAMIC@
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT @SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT@
@ -325,6 +328,7 @@
#cmakedefine SDL_POWER_WINDOWS @SDL_POWER_WINDOWS@
#cmakedefine SDL_POWER_MACOSX @SDL_POWER_MACOSX@
#cmakedefine SDL_POWER_HAIKU @SDL_POWER_HAIKU@
#cmakedefine SDL_POWER_EMSCRIPTEN @SDL_POWER_EMSCRIPTEN@
#cmakedefine SDL_POWER_HARDWIRED @SDL_POWER_HARDWIRED@
/* Enable system filesystem support */
@ -333,6 +337,7 @@
#cmakedefine SDL_FILESYSTEM_DUMMY @SDL_FILESYSTEM_DUMMY@
#cmakedefine SDL_FILESYSTEM_UNIX @SDL_FILESYSTEM_UNIX@
#cmakedefine SDL_FILESYSTEM_WINDOWS @SDL_FILESYSTEM_WINDOWS@
#cmakedefine SDL_FILESYSTEM_EMSCRIPTEN @SDL_FILESYSTEM_EMSCRIPTEN@
/* Enable assembly routines */
#cmakedefine SDL_ASSEMBLY_ROUTINES @SDL_ASSEMBLY_ROUTINES@

View File

@ -228,6 +228,7 @@
#undef SDL_AUDIO_DRIVER_WINMM
#undef SDL_AUDIO_DRIVER_FUSIONSOUND
#undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC
#undef SDL_AUDIO_DRIVER_EMSCRIPTEN
/* Enable various input drivers */
#undef SDL_INPUT_LINUXEV
@ -243,6 +244,7 @@
#undef SDL_JOYSTICK_WINMM
#undef SDL_JOYSTICK_USBHID
#undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H
#undef SDL_JOYSTICK_EMSCRIPTEN
#undef SDL_HAPTIC_DUMMY
#undef SDL_HAPTIC_LINUX
#undef SDL_HAPTIC_IOKIT
@ -287,6 +289,7 @@
#undef SDL_VIDEO_DRIVER_X11
#undef SDL_VIDEO_DRIVER_RPI
#undef SDL_VIDEO_DRIVER_ANDROID
#undef SDL_VIDEO_DRIVER_EMSCRIPTEN
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR
@ -336,6 +339,7 @@
#undef SDL_POWER_MACOSX
#undef SDL_POWER_HAIKU
#undef SDL_POWER_ANDROID
#undef SDL_POWER_EMSCRIPTEN
#undef SDL_POWER_HARDWIRED
/* Enable system filesystem support */
@ -345,6 +349,7 @@
#undef SDL_FILESYSTEM_UNIX
#undef SDL_FILESYSTEM_WINDOWS
#undef SDL_FILESYSTEM_NACL
#undef SDL_FILESYSTEM_EMSCRIPTEN
/* Enable assembly routines */
#undef SDL_ASSEMBLY_ROUTINES

View File

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View File

@ -260,6 +260,7 @@ typedef struct SDL_MouseWheelEvent
Uint32 which; /**< The mouse instance id, or SDL_TOUCH_MOUSEID */
Sint32 x; /**< The amount scrolled horizontally, positive to the right and negative to the left */
Sint32 y; /**< The amount scrolled vertically, positive away from the user and negative toward the user */
Uint32 direction; /**< Set to one of the SDL_MOUSEWHEEL_* defines. When FLIPPED the values in X and Y will be opposite. Multiply by -1 to change them back */
} SDL_MouseWheelEvent;
/**

View File

@ -492,36 +492,6 @@ extern "C" {
*/
#define SDL_HINT_WINRT_HANDLE_BACK_BUTTON "SDL_WINRT_HANDLE_BACK_BUTTON"
/**
* \brief A variable that dictates what SDL_GetPrefPath() returns in WinRT apps.
*
* The variable can be set to the following values:
* * "local" - Use the app's 'local' folder to store data.
* * "roaming" - Use the app's 'roaming' folder to store data.
* On Windows Phone 8.0, this setting is not supported due to
* limitations in the OS itself. Attempts to use this (via
* SDL_GetPrefPath()) on Windows Phone 8.0 will fail, with
* SDL_GetPrefPath() returning NULL. (Windows Phone 8.1 does,
* however, support roaming folders.)
* * "old" - Use the app's 'local' folder on Windows Phone, and 'roaming'
* on non-Phone versions of WinRT. This mimics behavior found
* in SDL 2.0.3's implementation of SDL_GetPrefPath() for WinRT
* (and was changed for SDL 2.0.4, further details of which are
* in the "Caveats" section of SDL's
* [WinRT README file](README-winrt.md).
*
* The default is to use the app's "local" folder.
*
* Details on 'local' verses 'roaming' folders can be found on MSDN, in
* the documentation for WinRT's Windows.Storage.ApplicationData class,
* (available at http://msdn.microsoft.com/en-us/library/windows/apps/windows.storage.applicationdata ).
*
* The application's local and roaming paths may, alternatively, be retrieved
* via the SDL_WinRTGetFSPathUTF8() and SDL_WinRTGetFSPathUNICODE() functions,
* which are defined in SDL_system.h.
*/
#define SDL_HINT_WINRT_PREF_PATH_ROOT "SDL_WINRT_PREF_PATH_ROOT"
/**
* \brief A variable that dictates policy for fullscreen Spaces on Mac OS X.
*
@ -563,6 +533,20 @@ extern "C" {
*/
#define SDL_HINT_IME_INTERNAL_EDITING "SDL_IME_INTERNAL_EDITING"
/**
* \brief override the binding element for keyboard inputs for Emscripten builds
*
* This hint only applies to the emscripten platform
*
* The variable can be one of
* "#window" - The javascript window object (this is the default)
* "#document" - The javascript document object
* "#screen" - the javascript window.screen object
* "#canvas" - the WebGL canvas element
* any other string without a leading # sign applies to the element on the page with that ID.
*/
#define SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT "SDL_EMSCRIPTEN_KEYBOARD_ELEMENT"
/**
* \brief An enumeration of hint priorities
*/

View File

@ -142,14 +142,11 @@ extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
* \brief Initializes and launches an SDL/WinRT application.
*
* \param mainFunction The SDL app's C-style main().
* \param xamlBackgroundPanel An optional, XAML-based, background panel.
* For Non-XAML apps, this value must be set to NULL. For XAML apps,
* pass in a pointer to a SwapChainBackgroundPanel, casted to an
* IInspectable (via reinterpret_cast).
* \param reserved Reserved for future use; should be NULL
* \ret 0 on success, -1 on failure. On failure, use SDL_GetError to retrieve more
* information on the failure.
*/
extern DECLSPEC int SDLCALL SDL_WinRTRunApp(int (*mainFunction)(int, char **), void * xamlBackgroundPanel);
extern DECLSPEC int SDLCALL SDL_WinRTRunApp(int (*mainFunction)(int, char **), void * reserved);
#endif /* __WINRT__ */

View File

@ -60,6 +60,15 @@ typedef enum
SDL_NUM_SYSTEM_CURSORS
} SDL_SystemCursor;
/**
* \brief Scroll direction types for the Scroll event
*/
typedef enum
{
SDL_MOUSEWHEEL_NORMAL, /**< The scroll direction is normal */
SDL_MOUSEWHEEL_FLIPPED /**< The scroll direction is flipped / natural */
} SDL_MouseWheelDirection;
/* Function prototypes */
/**

View File

@ -172,7 +172,7 @@ typedef uint64_t Uint64;
#ifdef PRIs64
#define SDL_PRIs64 PRIs64
#elif defined(__WIN32__)
#define SDL_PRIs64 "I64"
#define SDL_PRIs64 "I64d"
#else
#define SDL_PRIs64 "lld"
#endif
@ -186,6 +186,24 @@ typedef uint64_t Uint64;
#define SDL_PRIu64 "llu"
#endif
#endif
#ifndef SDL_PRIx64
#ifdef PRIx64
#define SDL_PRIx64 PRIx64
#elif defined(__WIN32__)
#define SDL_PRIx64 "I64x"
#else
#define SDL_PRIx64 "llx"
#endif
#endif
#ifndef SDL_PRIX64
#ifdef PRIX64
#define SDL_PRIX64 PRIX64
#elif defined(__WIN32__)
#define SDL_PRIX64 "I64X"
#else
#define SDL_PRIX64 "llX"
#endif
#endif
/* Annotations to help code analysis tools */
#ifdef SDL_DISABLE_ANALYZE_MACROS
@ -361,11 +379,6 @@ SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords)
extern DECLSPEC void *SDLCALL SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len);
SDL_FORCE_INLINE void *SDL_memcpy4(SDL_OUT_BYTECAP(dwords*4) void *dst, SDL_IN_BYTECAP(dwords*4) const void *src, size_t dwords)
{
return SDL_memcpy(dst, src, dwords * 4);
}
extern DECLSPEC void *SDLCALL SDL_memmove(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len);
extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len);
@ -462,6 +475,39 @@ extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode,
#define SDL_iconv_utf8_ucs2(S) (Uint16 *)SDL_iconv_string("UCS-2-INTERNAL", "UTF-8", S, SDL_strlen(S)+1)
#define SDL_iconv_utf8_ucs4(S) (Uint32 *)SDL_iconv_string("UCS-4-INTERNAL", "UTF-8", S, SDL_strlen(S)+1)
/* force builds using Clang's static analysis tools to use literal C runtime
here, since there are possibly tests that are ineffective otherwise. */
#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
#define SDL_malloc malloc
#define SDL_calloc calloc
#define SDL_realloc realloc
#define SDL_free free
#define SDL_memset memset
#define SDL_memcpy memcpy
#define SDL_memmove memmove
#define SDL_memcmp memcmp
#define SDL_strlen strlen
#define SDL_strlcpy strlcpy
#define SDL_strlcat strlcat
#define SDL_strdup strdup
#define SDL_strchr strchr
#define SDL_strrchr strrchr
#define SDL_strstr strstr
#define SDL_strcmp strcmp
#define SDL_strncmp strncmp
#define SDL_strcasecmp strcasecmp
#define SDL_strncasecmp strncasecmp
#define SDL_sscanf sscanf
#define SDL_vsscanf vsscanf
#define SDL_snprintf snprintf
#define SDL_vsnprintf vsnprintf
#endif
SDL_FORCE_INLINE void *SDL_memcpy4(SDL_OUT_BYTECAP(dwords*4) void *dst, SDL_IN_BYTECAP(dwords*4) const void *src, size_t dwords)
{
return SDL_memcpy(dst, src, dwords * 4);
}
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}

View File

@ -43,19 +43,25 @@ extern "C" {
/* Platform specific functions for Windows */
#ifdef __WIN32__
/* Returns the D3D9 adapter index that matches the specified display index.
/**
\brief Returns the D3D9 adapter index that matches the specified display index.
This adapter index can be passed to IDirect3D9::CreateDevice and controls
on which monitor a full screen application will appear.
*/
extern DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex( int displayIndex );
/* Returns the D3D device associated with a renderer, or NULL if it's not a D3D renderer.
typedef struct IDirect3DDevice9 IDirect3DDevice9;
/**
\brief Returns the D3D device associated with a renderer, or NULL if it's not a D3D renderer.
Once you are done using the device, you should release it to avoid a resource leak.
*/
typedef struct IDirect3DDevice9 IDirect3DDevice9;
extern DECLSPEC IDirect3DDevice9* SDLCALL SDL_RenderGetD3D9Device(SDL_Renderer * renderer);
/* Returns the DXGI Adapter and Output indices for the specified display index.
/**
\brief Returns the DXGI Adapter and Output indices for the specified display index.
These can be passed to EnumAdapters and EnumOutputs respectively to get the objects
required to create a DX10 or DX11 device and swap chain.
*/
@ -70,12 +76,16 @@ extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *a
extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
/* Returns the OpenGL Renderbuffer Object associated with the window's main view.
/**
\brief Returns the OpenGL Renderbuffer Object associated with the window's main view.
The Renderbuffer must be bound when calling SDL_GL_SwapWindow.
*/
extern DECLSPEC Uint32 SDLCALL SDL_iPhoneGetViewRenderbuffer(SDL_Window * window);
/* Returns the OpenGL Framebuffer Object associated with the window's main view.
/**
\brief Returns the OpenGL Framebuffer Object associated with the window's main view.
The Framebuffer must be bound when rendering to the screen.
*/
extern DECLSPEC Uint32 SDLCALL SDL_iPhoneGetViewFramebuffer(SDL_Window * window);
@ -86,12 +96,16 @@ extern DECLSPEC Uint32 SDLCALL SDL_iPhoneGetViewFramebuffer(SDL_Window * window)
/* Platform specific functions for Android */
#if defined(__ANDROID__) && __ANDROID__
/* Get the JNI environment for the current thread
/**
\brief Get the JNI environment for the current thread
This returns JNIEnv*, but the prototype is void* so we don't need jni.h
*/
extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv();
/* Get the SDL Activity object for the application
/**
\brief Get the SDL Activity object for the application
This returns jobject, but the prototype is void* so we don't need jni.h
The jobject returned by SDL_AndroidGetActivity is a local reference.
It is the caller's responsibility to properly release it
@ -99,26 +113,33 @@ extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv();
*/
extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity();
/* See the official Android developer guide for more information:
/**
See the official Android developer guide for more information:
http://developer.android.com/guide/topics/data/data-storage.html
*/
#define SDL_ANDROID_EXTERNAL_STORAGE_READ 0x01
#define SDL_ANDROID_EXTERNAL_STORAGE_WRITE 0x02
/* Get the path used for internal storage for this application.
/**
\brief Get the path used for internal storage for this application.
This path is unique to your application and cannot be written to
by other applications.
*/
extern DECLSPEC const char * SDLCALL SDL_AndroidGetInternalStoragePath();
/* Get the current state of external storage, a bitmask of these values:
/**
\brief Get the current state of external storage, a bitmask of these values:
SDL_ANDROID_EXTERNAL_STORAGE_READ
SDL_ANDROID_EXTERNAL_STORAGE_WRITE
If external storage is currently unavailable, this will return 0.
*/
extern DECLSPEC int SDLCALL SDL_AndroidGetExternalStorageState();
/* Get the path used for external storage for this application.
/**
\brief Get the path used for external storage for this application.
This path is unique to your application, but is public and can be
written to by other applications.
*/
@ -161,7 +182,7 @@ typedef enum
* http://msdn.microsoft.com/en-us/library/windows/apps/hh464917.aspx
*
* \param pathType The type of path to retrieve.
* \ret A UCS-2 string (16-bit, wide-char) containing the path, or NULL
* \return A UCS-2 string (16-bit, wide-char) containing the path, or NULL
* if the path is not available for any reason. Not all paths are
* available on all versions of Windows. This is especially true on
* Windows Phone. Check the documentation for the given
@ -178,7 +199,7 @@ extern DECLSPEC const wchar_t * SDLCALL SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path
* http://msdn.microsoft.com/en-us/library/windows/apps/hh464917.aspx
*
* \param pathType The type of path to retrieve.
* \ret A UTF-8 string (8-bit, multi-byte) containing the path, or NULL
* \return A UTF-8 string (8-bit, multi-byte) containing the path, or NULL
* if the path is not available for any reason. Not all paths are
* available on all versions of Windows. This is especially true on
* Windows Phone. Check the documentation for the given

View File

@ -71,6 +71,7 @@ extern AudioBootStrap FUSIONSOUND_bootstrap;
extern AudioBootStrap ANDROIDAUD_bootstrap;
extern AudioBootStrap PSPAUD_bootstrap;
extern AudioBootStrap SNDIO_bootstrap;
extern AudioBootStrap EmscriptenAudio_bootstrap;
/* Available audio drivers */
@ -140,6 +141,9 @@ static const AudioBootStrap *const bootstrap[] = {
#endif
#if SDL_AUDIO_DRIVER_PSP
&PSPAUD_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_EMSCRIPTEN
&EmscriptenAudio_bootstrap,
#endif
NULL
};

View File

@ -0,0 +1,270 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_AUDIO_DRIVER_EMSCRIPTEN
#include "SDL_audio.h"
#include "SDL_log.h"
#include "../SDL_audio_c.h"
#include "SDL_emscriptenaudio.h"
#include <emscripten/emscripten.h>
static int
copyData(_THIS)
{
int byte_len;
if (this->hidden->write_off + this->convert.len_cvt > this->hidden->mixlen) {
if (this->hidden->write_off > this->hidden->read_off) {
SDL_memmove(this->hidden->mixbuf,
this->hidden->mixbuf + this->hidden->read_off,
this->hidden->mixlen - this->hidden->read_off);
this->hidden->write_off = this->hidden->write_off - this->hidden->read_off;
} else {
this->hidden->write_off = 0;
}
this->hidden->read_off = 0;
}
SDL_memcpy(this->hidden->mixbuf + this->hidden->write_off,
this->convert.buf,
this->convert.len_cvt);
this->hidden->write_off += this->convert.len_cvt;
byte_len = this->hidden->write_off - this->hidden->read_off;
return byte_len;
}
static void
HandleAudioProcess(_THIS)
{
Uint8 *buf = NULL;
int byte_len = 0;
int bytes = SDL_AUDIO_BITSIZE(this->spec.format) / 8;
int bytes_in = SDL_AUDIO_BITSIZE(this->convert.src_format) / 8;
/* Only do soemthing if audio is enabled */
if (!this->enabled)
return;
if (this->paused)
return;
if (this->convert.needed) {
if (this->hidden->conv_in_len != 0) {
this->convert.len = this->hidden->conv_in_len * bytes_in * this->spec.channels;
}
(*this->spec.callback) (this->spec.userdata,
this->convert.buf,
this->convert.len);
SDL_ConvertAudio(&this->convert);
buf = this->convert.buf;
byte_len = this->convert.len_cvt;
/* size mismatch*/
if (byte_len != this->spec.size) {
if (!this->hidden->mixbuf) {
this->hidden->mixlen = this->spec.size > byte_len ? this->spec.size * 2 : byte_len * 2;
this->hidden->mixbuf = SDL_malloc(this->hidden->mixlen);
}
/* copy existing data */
byte_len = copyData(this);
/* read more data*/
while (byte_len < this->spec.size) {
(*this->spec.callback) (this->spec.userdata,
this->convert.buf,
this->convert.len);
SDL_ConvertAudio(&this->convert);
byte_len = copyData(this);
}
byte_len = this->spec.size;
buf = this->hidden->mixbuf + this->hidden->read_off;
this->hidden->read_off += byte_len;
}
} else {
if (!this->hidden->mixbuf) {
this->hidden->mixlen = this->spec.size;
this->hidden->mixbuf = SDL_malloc(this->hidden->mixlen);
}
(*this->spec.callback) (this->spec.userdata,
this->hidden->mixbuf,
this->hidden->mixlen);
buf = this->hidden->mixbuf;
byte_len = this->hidden->mixlen;
}
if (buf) {
EM_ASM_ARGS({
var numChannels = SDL2.audio.currentOutputBuffer['numberOfChannels'];
for (var c = 0; c < numChannels; ++c) {
var channelData = SDL2.audio.currentOutputBuffer['getChannelData'](c);
if (channelData.length != $1) {
throw 'Web Audio output buffer length mismatch! Destination size: ' + channelData.length + ' samples vs expected ' + $1 + ' samples!';
}
for (var j = 0; j < $1; ++j) {
channelData[j] = getValue($0 + (j*numChannels + c)*4, 'float');
}
}
}, buf, byte_len / bytes / this->spec.channels);
}
}
static void
Emscripten_CloseDevice(_THIS)
{
if (this->hidden != NULL) {
if (this->hidden->mixbuf != NULL) {
/* Clean up the audio buffer */
SDL_free(this->hidden->mixbuf);
this->hidden->mixbuf = NULL;
}
SDL_free(this->hidden);
this->hidden = NULL;
}
}
static int
Emscripten_OpenDevice(_THIS, const char *devname, int iscapture)
{
SDL_bool valid_format = SDL_FALSE;
SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
int i;
float f;
while ((!valid_format) && (test_format)) {
switch (test_format) {
case AUDIO_F32: /* web audio only supports floats */
this->spec.format = test_format;
valid_format = SDL_TRUE;
break;
}
test_format = SDL_NextAudioFormat();
}
if (!valid_format) {
/* Didn't find a compatible format :( */
return SDL_SetError("No compatible audio format!");
}
/* Initialize all variables that we clean on shutdown */
this->hidden = (struct SDL_PrivateAudioData *)
SDL_malloc((sizeof *this->hidden));
if (this->hidden == NULL) {
return SDL_OutOfMemory();
}
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
/* based on parts of library_sdl.js */
/* create context (TODO: this puts stuff in the global namespace...)*/
EM_ASM({
if(typeof(SDL2) === 'undefined')
SDL2 = {};
if(typeof(SDL2.audio) === 'undefined')
SDL2.audio = {};
if (!SDL2.audioContext) {
if (typeof(AudioContext) !== 'undefined') {
SDL2.audioContext = new AudioContext();
} else if (typeof(webkitAudioContext) !== 'undefined') {
SDL2.audioContext = new webkitAudioContext();
} else {
throw 'Web Audio API is not available!';
}
}
});
/* limit to native freq */
int sampleRate = EM_ASM_INT_V({
return SDL2.audioContext['sampleRate'];
});
if(this->spec.freq != sampleRate) {
for (i = this->spec.samples; i > 0; i--) {
f = (float)i / (float)sampleRate * (float)this->spec.freq;
if (SDL_floor(f) == f) {
this->hidden->conv_in_len = SDL_floor(f);
break;
}
}
this->spec.freq = sampleRate;
}
SDL_CalculateAudioSpec(&this->spec);
/* setup a ScriptProcessorNode */
EM_ASM_ARGS({
SDL2.audio.scriptProcessorNode = SDL2.audioContext['createScriptProcessor']($1, 0, $0);
SDL2.audio.scriptProcessorNode['onaudioprocess'] = function (e) {
SDL2.audio.currentOutputBuffer = e['outputBuffer'];
Runtime.dynCall('vi', $2, [$3]);
};
SDL2.audio.scriptProcessorNode['connect'](SDL2.audioContext['destination']);
}, this->spec.channels, this->spec.samples, HandleAudioProcess, this);
return 0;
}
static int
Emscripten_Init(SDL_AudioDriverImpl * impl)
{
/* Set the function pointers */
impl->OpenDevice = Emscripten_OpenDevice;
impl->CloseDevice = Emscripten_CloseDevice;
/* only one output */
impl->OnlyHasDefaultOutputDevice = 1;
/* no threads here */
impl->SkipMixerLock = 1;
impl->ProvidesOwnCallbackThread = 1;
/* check availability */
int available = EM_ASM_INT_V({
if (typeof(AudioContext) !== 'undefined') {
return 1;
} else if (typeof(webkitAudioContext) !== 'undefined') {
return 1;
}
return 0;
});
return available;
}
AudioBootStrap EmscriptenAudio_bootstrap = {
"emscripten", "SDL emscripten audio driver", Emscripten_Init, 0
};
#endif /* SDL_AUDIO_DRIVER_EMSCRIPTEN */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -0,0 +1,42 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef _SDL_emscriptenaudio_h
#define _SDL_emscriptenaudio_h
#include "../SDL_sysaudio.h"
/* Hidden "this" pointer for the audio functions */
#define _THIS SDL_AudioDevice *this
struct SDL_PrivateAudioData
{
Uint8 *mixbuf;
Uint32 mixlen;
Uint32 conv_in_len;
Uint32 write_off, read_off;
};
#endif /* _SDL_emscriptenaudio_h */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -44,8 +44,8 @@
#define LOG_TAG "SDL_android"
/* #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) */
/* #define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__) */
#define LOGI(...) do {} while (false)
#define LOGE(...) do {} while (false)
#define LOGI(...) do {} while (0)
#define LOGE(...) do {} while (0)
/* Uncomment this to log messages entering and exiting methods in this file */
/* #define DEBUG_JNI */
@ -57,7 +57,6 @@ static void Android_JNI_ThreadDestroyed(void*);
*******************************************************************************/
#include <jni.h>
#include <android/log.h>
#include <stdbool.h>
/*******************************************************************************
@ -80,7 +79,7 @@ static jmethodID midPollInputDevices;
/* Accelerometer data storage */
static float fLastAccelerometer[3];
static bool bHasNewData;
static SDL_bool bHasNewData;
/*******************************************************************************
Functions called by JNI
@ -132,7 +131,7 @@ JNIEXPORT void JNICALL SDL_Android_Init(JNIEnv* mEnv, jclass cls)
midPollInputDevices = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
"pollInputDevices", "()V");
bHasNewData = false;
bHasNewData = SDL_FALSE;
if(!midGetNativeSurface || !midFlipBuffers || !midAudioInit ||
!midAudioWriteShortBuffer || !midAudioWriteByteBuffer || !midAudioQuit || !midPollInputDevices) {
@ -302,7 +301,7 @@ JNIEXPORT void JNICALL Java_org_libsdl_app_SDLActivity_onNativeAccel(
fLastAccelerometer[0] = x;
fLastAccelerometer[1] = y;
fLastAccelerometer[2] = z;
bHasNewData = true;
bHasNewData = SDL_TRUE;
}
/* Low memory */
@ -386,7 +385,7 @@ JNIEXPORT void JNICALL Java_org_libsdl_app_SDLInputConnection_nativeSetComposing
(*env)->ReleaseStringUTFChars(env, text, utftext);
}
jstring Java_org_libsdl_app_SDLActivity_nativeGetHint(JNIEnv* env, jclass cls, jstring name) {
JNIEXPORT jstring JNICALL Java_org_libsdl_app_SDLActivity_nativeGetHint(JNIEnv* env, jclass cls, jstring name) {
const char *utfname = (*env)->GetStringUTFChars(env, name, NULL);
const char *hint = SDL_GetHint(utfname);
@ -487,7 +486,7 @@ SDL_bool Android_JNI_GetAccelerometerValues(float values[3])
for (i = 0; i < 3; ++i) {
values[i] = fLastAccelerometer[i];
}
bHasNewData = false;
bHasNewData = SDL_FALSE;
retval = SDL_TRUE;
}
@ -647,7 +646,7 @@ void Android_JNI_CloseAudioDevice()
/* Test for an exception and call SDL_SetError with its detail if one occurs */
/* If the parameter silent is truthy then SDL_SetError() will not be called. */
static bool Android_JNI_ExceptionOccurred(bool silent)
static SDL_bool Android_JNI_ExceptionOccurred(SDL_bool silent)
{
SDL_assert(LocalReferenceHolder_IsActive());
JNIEnv *mEnv = Android_JNI_GetEnv();
@ -681,10 +680,10 @@ static bool Android_JNI_ExceptionOccurred(bool silent)
(*mEnv)->ReleaseStringUTFChars(mEnv, exceptionName, exceptionNameUTF8);
}
return true;
return SDL_TRUE;
}
return false;
return SDL_FALSE;
}
static int Internal_Android_JNI_FileOpen(SDL_RWops* ctx)
@ -728,19 +727,19 @@ static int Internal_Android_JNI_FileOpen(SDL_RWops* ctx)
*/
mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, assetManager), "openFd", "(Ljava/lang/String;)Landroid/content/res/AssetFileDescriptor;");
inputStream = (*mEnv)->CallObjectMethod(mEnv, assetManager, mid, fileNameJString);
if (Android_JNI_ExceptionOccurred(true)) {
if (Android_JNI_ExceptionOccurred(SDL_TRUE)) {
goto fallback;
}
mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, inputStream), "getStartOffset", "()J");
ctx->hidden.androidio.offset = (*mEnv)->CallLongMethod(mEnv, inputStream, mid);
if (Android_JNI_ExceptionOccurred(true)) {
if (Android_JNI_ExceptionOccurred(SDL_TRUE)) {
goto fallback;
}
mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, inputStream), "getDeclaredLength", "()J");
ctx->hidden.androidio.size = (*mEnv)->CallLongMethod(mEnv, inputStream, mid);
if (Android_JNI_ExceptionOccurred(true)) {
if (Android_JNI_ExceptionOccurred(SDL_TRUE)) {
goto fallback;
}
@ -754,7 +753,7 @@ static int Internal_Android_JNI_FileOpen(SDL_RWops* ctx)
/* Seek to the correct offset in the file. */
lseek(ctx->hidden.androidio.fd, (off_t)ctx->hidden.androidio.offset, SEEK_SET);
if (false) {
if (0) {
fallback:
/* Disabled log message because of spam on the Nexus 7 */
/* __android_log_print(ANDROID_LOG_DEBUG, "SDL", "Falling back to legacy InputStream method for opening file"); */
@ -766,13 +765,13 @@ fallback:
mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, assetManager),
"open", "(Ljava/lang/String;I)Ljava/io/InputStream;");
inputStream = (*mEnv)->CallObjectMethod(mEnv, assetManager, mid, fileNameJString, 1 /* ACCESS_RANDOM */);
if (Android_JNI_ExceptionOccurred(false)) {
if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
// Try fallback to APK Extension files
mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, context),
"openAPKExtensionInputStream", "(Ljava/lang/String;)Ljava/io/InputStream;");
inputStream = (*mEnv)->CallObjectMethod(mEnv, context, mid, fileNameJString);
if (Android_JNI_ExceptionOccurred(false)) {
if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
goto failure;
}
}
@ -790,7 +789,7 @@ fallback:
mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, inputStream),
"available", "()I");
ctx->hidden.androidio.size = (long)(*mEnv)->CallIntMethod(mEnv, inputStream, mid);
if (Android_JNI_ExceptionOccurred(false)) {
if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
goto failure;
}
@ -801,7 +800,7 @@ fallback:
"(Ljava/io/InputStream;)Ljava/nio/channels/ReadableByteChannel;");
readableByteChannel = (*mEnv)->CallStaticObjectMethod(
mEnv, channels, mid, inputStream);
if (Android_JNI_ExceptionOccurred(false)) {
if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
goto failure;
}
@ -814,7 +813,7 @@ fallback:
ctx->hidden.androidio.readMethod = mid;
}
if (false) {
if (0) {
failure:
result = -1;
@ -907,7 +906,7 @@ size_t Android_JNI_FileRead(SDL_RWops* ctx, void* buffer,
/* result = readableByteChannel.read(...); */
int result = (*mEnv)->CallIntMethod(mEnv, readableByteChannel, readMethod, byteBuffer);
if (Android_JNI_ExceptionOccurred(false)) {
if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
LocalReferenceHolder_Cleanup(&refs);
return 0;
}
@ -932,7 +931,7 @@ size_t Android_JNI_FileWrite(SDL_RWops* ctx, const void* buffer,
return 0;
}
static int Internal_Android_JNI_FileClose(SDL_RWops* ctx, bool release)
static int Internal_Android_JNI_FileClose(SDL_RWops* ctx, SDL_bool release)
{
struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__);
@ -955,7 +954,7 @@ static int Internal_Android_JNI_FileClose(SDL_RWops* ctx, bool release)
"close", "()V");
(*mEnv)->CallVoidMethod(mEnv, inputStream, mid);
(*mEnv)->DeleteGlobalRef(mEnv, (jobject)ctx->hidden.androidio.assetFileDescriptorRef);
if (Android_JNI_ExceptionOccurred(false)) {
if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
result = -1;
}
}
@ -968,7 +967,7 @@ static int Internal_Android_JNI_FileClose(SDL_RWops* ctx, bool release)
(*mEnv)->CallVoidMethod(mEnv, inputStream, mid);
(*mEnv)->DeleteGlobalRef(mEnv, (jobject)ctx->hidden.androidio.inputStreamRef);
(*mEnv)->DeleteGlobalRef(mEnv, (jobject)ctx->hidden.androidio.readableByteChannelRef);
if (Android_JNI_ExceptionOccurred(false)) {
if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
result = -1;
}
}
@ -1059,7 +1058,7 @@ Sint64 Android_JNI_FileSeek(SDL_RWops* ctx, Sint64 offset, int whence)
} else if (movement < 0) {
/* We can't seek backwards so we have to reopen the file and seek */
/* forwards which obviously isn't very efficient */
Internal_Android_JNI_FileClose(ctx, false);
Internal_Android_JNI_FileClose(ctx, SDL_FALSE);
Internal_Android_JNI_FileOpen(ctx);
Android_JNI_FileSeek(ctx, newPosition, RW_SEEK_SET);
}
@ -1071,7 +1070,7 @@ Sint64 Android_JNI_FileSeek(SDL_RWops* ctx, Sint64 offset, int whence)
int Android_JNI_FileClose(SDL_RWops* ctx)
{
return Internal_Android_JNI_FileClose(ctx, true);
return Internal_Android_JNI_FileClose(ctx, SDL_TRUE);
}
/* returns a new global reference which needs to be released later */

View File

@ -681,10 +681,10 @@ SDL_EVDEV_Poll(void)
SDL_SendMouseMotion(mouse->focus, mouse->mouseID, SDL_TRUE, 0, events[i].value);
break;
case REL_WHEEL:
SDL_SendMouseWheel(mouse->focus, mouse->mouseID, 0, events[i].value);
SDL_SendMouseWheel(mouse->focus, mouse->mouseID, 0, events[i].value, SDL_MOUSEWHEEL_NORMAL);
break;
case REL_HWHEEL:
SDL_SendMouseWheel(mouse->focus, mouse->mouseID, events[i].value, 0);
SDL_SendMouseWheel(mouse->focus, mouse->mouseID, events[i].value, 0, SDL_MOUSEWHEEL_NORMAL);
break;
default:
break;

View File

@ -371,10 +371,10 @@ guess_device_class(struct udev_device *dev)
devclass |= SDL_UDEV_DEVICE_MOUSE; /* ID_INPUT_MOUSE */
}
/* the first 32 bits are ESC, numbers, and Q to D; if we have all of
* those, consider it a full keyboard; do not test KEY_RESERVED, though */
/* the first 32 bits are ESC, numbers, and Q to D; if we have any of
* those, consider it a keyboard device; do not test KEY_RESERVED, though */
keyboard_mask = 0xFFFFFFFE;
if ((bitmask_key[0] & keyboard_mask) == keyboard_mask)
if ((bitmask_key[0] & keyboard_mask) != 0)
devclass |= SDL_UDEV_DEVICE_KEYBOARD; /* ID_INPUT_KEYBOARD */
return devclass;

View File

@ -126,6 +126,16 @@ static void WINRT_SetDisplayOrientationsPreference(void *userdata, const char *n
{
SDL_assert(SDL_strcmp(name, SDL_HINT_ORIENTATIONS) == 0);
/* HACK: prevent SDL from altering an app's .appxmanifest-set orientation
* from being changed on startup, by detecting when SDL_HINT_ORIENTATIONS
* is getting registered.
*
* TODO, WinRT: consider reading in an app's .appxmanifest file, and apply its orientation when 'newValue == NULL'.
*/
if ((oldValue == NULL) && (newValue == NULL)) {
return;
}
// Start with no orientation flags, then add each in as they're parsed
// from newValue.
unsigned int orientationFlags = 0;

View File

@ -23,7 +23,7 @@
#ifndef _SDL_winrtapp_xaml_h
#define _SDL_winrtapp_xaml_h
#include "SDL_types.h"
#include "SDL_stdinc.h"
#ifdef __cplusplus
extern SDL_bool WINRT_XAMLWasEnabled;

View File

@ -79,6 +79,7 @@ CPU_haveCPUID(void)
{
int has_CPUID = 0;
/* *INDENT-OFF* */
#ifndef SDL_CPUINFO_DISABLED
#if defined(__GNUC__) && defined(i386)
__asm__ (
" pushfl # Get original EFLAGS \n"
@ -165,6 +166,7 @@ done:
"1: \n"
);
#endif
#endif
/* *INDENT-ON* */
return has_CPUID;
}
@ -272,6 +274,7 @@ static int
CPU_haveAltiVec(void)
{
volatile int altivec = 0;
#ifndef SDL_CPUINFO_DISABLED
#if (defined(__MACOSX__) && (defined(__ppc__) || defined(__ppc64__))) || (defined(__OpenBSD__) && defined(__powerpc__))
#ifdef __OpenBSD__
int selectors[2] = { CTL_MACHDEP, CPU_ALTIVEC };
@ -291,6 +294,7 @@ CPU_haveAltiVec(void)
altivec = 1;
}
signal(SIGILL, handler);
#endif
#endif
return altivec;
}
@ -418,6 +422,7 @@ int
SDL_GetCPUCount(void)
{
if (!SDL_CPUCount) {
#ifndef SDL_CPUINFO_DISABLED
#if defined(HAVE_SYSCONF) && defined(_SC_NPROCESSORS_ONLN)
if (SDL_CPUCount <= 0) {
SDL_CPUCount = (int)sysconf(_SC_NPROCESSORS_ONLN);
@ -435,6 +440,7 @@ SDL_GetCPUCount(void)
GetSystemInfo(&info);
SDL_CPUCount = info.dwNumberOfProcessors;
}
#endif
#endif
/* There has to be at least 1, right? :) */
if (SDL_CPUCount <= 0) {
@ -452,10 +458,11 @@ SDL_GetCPUType(void)
if (!SDL_CPUType[0]) {
int i = 0;
int a, b, c, d;
if (CPU_haveCPUID()) {
int a, b, c, d;
cpuid(0x00000000, a, b, c, d);
(void) a;
SDL_CPUType[i++] = (char)(b & 0xff); b >>= 8;
SDL_CPUType[i++] = (char)(b & 0xff); b >>= 8;
SDL_CPUType[i++] = (char)(b & 0xff); b >>= 8;
@ -557,15 +564,12 @@ int
SDL_GetCPUCacheLineSize(void)
{
const char *cpuType = SDL_GetCPUType();
int a, b, c, d;
(void) a; (void) b; (void) c; (void) d;
if (SDL_strcmp(cpuType, "GenuineIntel") == 0) {
int a, b, c, d;
cpuid(0x00000001, a, b, c, d);
return (((b >> 8) & 0xff) * 8);
} else if (SDL_strcmp(cpuType, "AuthenticAMD") == 0) {
int a, b, c, d;
cpuid(0x80000005, a, b, c, d);
return (c & 0xff);
} else {
@ -723,6 +727,7 @@ int
SDL_GetSystemRAM(void)
{
if (!SDL_SystemRAM) {
#ifndef SDL_CPUINFO_DISABLED
#if defined(HAVE_SYSCONF) && defined(_SC_PHYS_PAGES) && defined(_SC_PAGESIZE)
if (SDL_SystemRAM <= 0) {
SDL_SystemRAM = (int)((Sint64)sysconf(_SC_PHYS_PAGES) * sysconf(_SC_PAGESIZE) / (1024*1024));
@ -756,6 +761,7 @@ SDL_GetSystemRAM(void)
SDL_SystemRAM = (int)(stat.ullTotalPhys / (1024 * 1024));
}
}
#endif
#endif
}
return SDL_SystemRAM;

View File

@ -206,7 +206,14 @@ SDL_DYNAPI_entry(Uint32 apiver, void *table, Uint32 tablesize)
static SDL_INLINE void *get_sdlapi_entry(const char *fname, const char *sym)
{
HANDLE lib = LoadLibraryA(fname);
return lib ? GetProcAddress(lib, sym) : NULL;
void *retval = NULL;
if (lib) {
retval = GetProcAddress(lib, sym);
if (retval == NULL) {
FreeLibrary(lib);
}
}
return retval;
}
#elif defined(__HAIKU__)
@ -215,8 +222,11 @@ static SDL_INLINE void *get_sdlapi_entry(const char *fname, const char *sym)
{
image_id lib = load_add_on(fname);
void *retval = NULL;
if ((lib < 0) || (get_image_symbol(lib, sym, B_SYMBOL_TYPE_TEXT, &retval) != B_NO_ERROR)) {
retval = NULL;
if (lib >= 0) {
if (get_image_symbol(lib, sym, B_SYMBOL_TYPE_TEXT, &retval) != B_NO_ERROR) {
unload_add_on(lib);
retval = NULL;
}
}
return retval;
}
@ -225,7 +235,14 @@ static SDL_INLINE void *get_sdlapi_entry(const char *fname, const char *sym)
static SDL_INLINE void *get_sdlapi_entry(const char *fname, const char *sym)
{
void *lib = dlopen(fname, RTLD_NOW | RTLD_LOCAL);
return lib ? dlsym(lib, sym) : NULL;
void *retval = NULL;
if (lib != NULL) {
retval = dlsym(lib, sym);
if (retval == NULL) {
dlclose(lib);
}
}
return retval;
}
#else
#error Please define your platform.

View File

@ -43,7 +43,7 @@
#include "TargetConditionals.h"
#endif
#if TARGET_OS_IPHONE || __native_client__ /* probably not useful on iOS or NACL. */
#if TARGET_OS_IPHONE || __native_client__ || __EMSCRIPTEN__ /* probably not useful on iOS, NACL or Emscripten. */
#define SDL_DYNAMIC_API 0
#elif SDL_BUILDING_WINRT /* probaly not useful on WinRT, given current .dll loading restrictions */
#define SDL_DYNAMIC_API 0

View File

@ -397,7 +397,7 @@ SDL_SendMouseButton(SDL_Window * window, SDL_MouseID mouseID, Uint8 state, Uint8
}
int
SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, int x, int y)
SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, int x, int y, SDL_MouseWheelDirection direction)
{
SDL_Mouse *mouse = SDL_GetMouse();
int posted;
@ -419,6 +419,7 @@ SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, int x, int y)
event.wheel.which = mouseID;
event.wheel.x = x;
event.wheel.y = y;
event.wheel.direction = (Uint32)direction;
posted = (SDL_PushEvent(&event) > 0);
}
return posted;

View File

@ -120,7 +120,7 @@ extern int SDL_SendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int rel
extern int SDL_SendMouseButton(SDL_Window * window, SDL_MouseID mouseID, Uint8 state, Uint8 button);
/* Send a mouse wheel event */
extern int SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, int x, int y);
extern int SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, int x, int y, SDL_MouseWheelDirection direction);
/* Shutdown the mouse subsystem */
extern void SDL_MouseQuit(void);

View File

@ -0,0 +1,68 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef SDL_FILESYSTEM_EMSCRIPTEN
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/* System dependent filesystem routines */
#include <errno.h>
#include <sys/stat.h>
#include "SDL_error.h"
#include "SDL_filesystem.h"
#include <emscripten/emscripten.h>
char *
SDL_GetBasePath(void)
{
char *retval = "/";
return SDL_strdup(retval);
}
char *
SDL_GetPrefPath(const char *org, const char *app)
{
const char *append = "/libsdl/";
char *retval;
size_t len = 0;
len = SDL_strlen(append) + SDL_strlen(org) + SDL_strlen(app) + 3;
retval = (char *) SDL_malloc(len);
if (!retval) {
SDL_OutOfMemory();
return NULL;
}
SDL_snprintf(retval, len, "%s%s/%s/", append, org, app);
if (mkdir(retval, 0700) != 0 && errno != EEXIST) {
SDL_SetError("Couldn't create directory '%s': '%s'", retval, strerror(errno));
return NULL;
}
return retval;
}
#endif /* SDL_FILESYSTEM_EMSCRIPTEN */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -144,49 +144,6 @@ SDL_GetPrefPath(const char *org, const char *app)
* without violating Microsoft's app-store requirements.
*/
/* Default to using a Local/non-Roaming path. WinRT will often attempt
* to synchronize files in Roaming paths, and will do so while an app is
* running. Using a Local path prevents the possibility that an app's
* save-data files will get changed from underneath it, without it
* being ready.
*
* This behavior can be changed via use of the
* SDL_HINT_WINRT_PREF_PATH_ROOT hint.
*/
SDL_WinRT_Path pathType = SDL_WINRT_PATH_LOCAL_FOLDER;
const char * hint = SDL_GetHint(SDL_HINT_WINRT_PREF_PATH_ROOT);
if (hint) {
if (SDL_strcasecmp(hint, "local") == 0) {
pathType = SDL_WINRT_PATH_LOCAL_FOLDER;
} else if (SDL_strcasecmp(hint, "roaming") == 0) {
#if (WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP) || (NTDDI_VERSION > NTDDI_WIN8)
pathType = SDL_WINRT_PATH_ROAMING_FOLDER;
#else
/* Don't apply a 'Roaming' path on Windows Phone 8.0. Roaming
* data is not supported by that version of the operating system.
*/
SDL_SetError("A Roaming path was specified via SDL_HINT_WINRT_PREF_PATH_ROOT, but Roaming is not supported on Windows Phone 8.0");
return NULL;
#endif
} else if (SDL_strcasecmp(hint, "old") == 0) {
/* Older versions of SDL/WinRT, including 2.0.3, would return a
* pref-path that used a Roaming folder on non-Phone versions of
* Windows, such as Windows 8.0 and Windows 8.1. This has since
* been reverted to using a Local folder, in order to prevent
* problems arising from WinRT automatically synchronizing files
* during an app's lifetime. In case this functionality is
* desired, setting SDL_HINT_WINRT_PREF_PATH_ROOT to "old" will
* trigger the older behavior.
*/
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
pathType = SDL_WINRT_PATH_LOCAL_FOLDER;
#else
pathType = SDL_WINRT_PATH_ROAMING_FOLDER;
#endif
}
}
const WCHAR * srcPath = NULL;
WCHAR path[MAX_PATH];
char *retval = NULL;
@ -195,7 +152,7 @@ SDL_GetPrefPath(const char *org, const char *app)
size_t new_wpath_len = 0;
BOOL api_result = FALSE;
srcPath = SDL_WinRTGetFSPathUNICODE(pathType);
srcPath = SDL_WinRTGetFSPathUNICODE(SDL_WINRT_PATH_LOCAL_FOLDER);
if ( ! srcPath) {
SDL_SetError("Unable to find a source path");
return NULL;

View File

@ -27,12 +27,6 @@
#include "SDL_haptic.h"
/*
* Number of haptic devices on the system.
*/
extern Uint8 SDL_numhaptics;
struct haptic_effect
{
SDL_HapticEffect effect; /* The current event */

View File

@ -551,7 +551,7 @@ SDL_SYS_HapticOpenFromService(SDL_Haptic * haptic, io_service_t service)
FFReleaseDevice(haptic->hwdata->device);
creat_err:
if (haptic->hwdata != NULL) {
free(haptic->hwdata);
SDL_free(haptic->hwdata);
haptic->hwdata = NULL;
}
return -1;

View File

@ -441,7 +441,7 @@ SDL_SYS_HapticOpenFromFD(SDL_Haptic * haptic, int fd)
open_err:
close(fd);
if (haptic->hwdata != NULL) {
free(haptic->hwdata);
SDL_free(haptic->hwdata);
haptic->hwdata = NULL;
}
return -1;
@ -959,7 +959,7 @@ SDL_SYS_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
return 0;
new_effect_err:
free(effect->hweffect);
SDL_free(effect->hweffect);
effect->hweffect = NULL;
return -1;
}

View File

@ -89,6 +89,7 @@ typedef struct _ControllerMapping_t
static ControllerMapping_t *s_pSupportedControllers = NULL;
static ControllerMapping_t *s_pXInputMapping = NULL;
static ControllerMapping_t *s_pEmscriptenMapping = NULL;
/* The SDL game controller structure */
struct _SDL_GameController
@ -263,7 +264,13 @@ ControllerMapping_t *SDL_PrivateGetControllerMapping(int device_index)
return s_pXInputMapping;
}
else
#endif /* SDL_JOYSTICK_XINPUT */
#endif
#if defined(SDL_JOYSTICK_EMSCRIPTEN)
if (s_pEmscriptenMapping) {
return s_pEmscriptenMapping;
}
else
#endif
{
SDL_JoystickGUID jGUID = SDL_JoystickGetDeviceGUID(device_index);
return SDL_PrivateGetControllerMappingForGUID(&jGUID);
@ -668,6 +675,7 @@ SDL_GameControllerAddMapping(const char *mappingString)
SDL_JoystickGUID jGUID;
ControllerMapping_t *pControllerMapping;
SDL_bool is_xinput_mapping = SDL_FALSE;
SDL_bool is_emscripten_mapping = SDL_FALSE;
if (!mappingString) {
return SDL_InvalidParamError("mappingString");
@ -680,6 +688,9 @@ SDL_GameControllerAddMapping(const char *mappingString)
if (!SDL_strcasecmp(pchGUID, "xinput")) {
is_xinput_mapping = SDL_TRUE;
}
if (!SDL_strcasecmp(pchGUID, "emscripten")) {
is_emscripten_mapping = SDL_TRUE;
}
jGUID = SDL_JoystickGetGUIDFromString(pchGUID);
SDL_free(pchGUID);
@ -715,6 +726,9 @@ SDL_GameControllerAddMapping(const char *mappingString)
if (is_xinput_mapping) {
s_pXInputMapping = pControllerMapping;
}
if (is_emscripten_mapping) {
s_pEmscriptenMapping = pControllerMapping;
}
pControllerMapping->guid = jGUID;
pControllerMapping->name = pchName;
pControllerMapping->mapping = pchMapping;

View File

@ -76,6 +76,9 @@ static const char *s_ControllerMappings [] =
#endif
#if defined(__ANDROID__)
"4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
#endif
#if defined(SDL_JOYSTICK_EMSCRIPTEN)
"emscripten,Standard Gamepad,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,lefttrigger:b6,righttrigger:b7,back:b8,start:b9,leftstick:b10,rightstick:b11,dpup:b12,dpdown:b13,dpleft:b14,dpright:b15,guide:b16,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
#endif
NULL
};

View File

@ -0,0 +1,426 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef SDL_JOYSTICK_EMSCRIPTEN
#include <stdio.h> /* For the definition of NULL */
#include "SDL_error.h"
#include "SDL_events.h"
#if !SDL_EVENTS_DISABLED
#include "../../events/SDL_events_c.h"
#endif
#include "SDL_joystick.h"
#include "SDL_hints.h"
#include "SDL_assert.h"
#include "SDL_timer.h"
#include "SDL_log.h"
#include "SDL_sysjoystick_c.h"
#include "../SDL_joystick_c.h"
static SDL_joylist_item * JoystickByIndex(int index);
static SDL_joylist_item *SDL_joylist = NULL;
static SDL_joylist_item *SDL_joylist_tail = NULL;
static int numjoysticks = 0;
static int instance_counter = 0;
int
Emscripten_JoyStickConnected(int eventType, const EmscriptenGamepadEvent *gamepadEvent, void *userData)
{
int i;
SDL_joylist_item *item;
if (JoystickByIndex(gamepadEvent->index) != NULL) {
return 1;
}
#if !SDL_EVENTS_DISABLED
SDL_Event event;
#endif
item = (SDL_joylist_item *) SDL_malloc(sizeof (SDL_joylist_item));
if (item == NULL) {
return 1;
}
SDL_zerop(item);
item->index = gamepadEvent->index;
item->name = SDL_strdup(gamepadEvent->id);
if ( item->name == NULL ) {
SDL_free(item);
return 1;
}
item->mapping = SDL_strdup(gamepadEvent->mapping);
if ( item->mapping == NULL ) {
SDL_free(item->name);
SDL_free(item);
return 1;
}
item->naxes = gamepadEvent->numAxes;
item->nbuttons = gamepadEvent->numButtons;
item->device_instance = instance_counter++;
item->timestamp = gamepadEvent->timestamp;
for( i = 0; i < item->naxes; i++) {
item->axis[i] = gamepadEvent->axis[i];
}
for( i = 0; i < item->nbuttons; i++) {
item->analogButton[i] = gamepadEvent->analogButton[i];
item->digitalButton[i] = gamepadEvent->digitalButton[i];
}
if (SDL_joylist_tail == NULL) {
SDL_joylist = SDL_joylist_tail = item;
} else {
SDL_joylist_tail->next = item;
SDL_joylist_tail = item;
}
++numjoysticks;
SDL_Log("%d",numjoysticks);
#if !SDL_EVENTS_DISABLED
event.type = SDL_JOYDEVICEADDED;
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
event.jdevice.which = item->device_instance - 1;
if ( (SDL_EventOK == NULL) ||
(*SDL_EventOK) (SDL_EventOKParam, &event) ) {
SDL_PushEvent(&event);
}
}
#endif /* !SDL_EVENTS_DISABLED */
SDL_Log("Added joystick with index %d", item->index);
return 1;
}
int
Emscripten_JoyStickDisconnected(int eventType, const EmscriptenGamepadEvent *gamepadEvent, void *userData)
{
SDL_joylist_item *item = SDL_joylist;
SDL_joylist_item *prev = NULL;
#if !SDL_EVENTS_DISABLED
SDL_Event event;
#endif
while (item != NULL) {
if (item->index == gamepadEvent->index) {
break;
}
prev = item;
item = item->next;
}
if (item == NULL) {
return 1;
}
const int retval = item->device_instance;
if (item->joystick) {
item->joystick->hwdata = NULL;
}
if (prev != NULL) {
prev->next = item->next;
} else {
SDL_assert(SDL_joylist == item);
SDL_joylist = item->next;
}
if (item == SDL_joylist_tail) {
SDL_joylist_tail = prev;
}
/* Need to decrement the joystick count before we post the event */
--numjoysticks;
#if !SDL_EVENTS_DISABLED
event.type = SDL_JOYDEVICEREMOVED;
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
event.jdevice.which = item->device_instance;
if ( (SDL_EventOK == NULL) ||
(*SDL_EventOK) (SDL_EventOKParam, &event) ) {
SDL_PushEvent(&event);
}
}
#endif /* !SDL_EVENTS_DISABLED */
SDL_Log("Removed joystick with index %d", retval);
SDL_free(item->name);
SDL_free(item->mapping);
SDL_free(item);
return 1;
}
/* Function to scan the system for joysticks.
* It should return 0, or -1 on an unrecoverable fatal error.
*/
int
SDL_SYS_JoystickInit(void)
{
int retval, i, numjs;
EmscriptenGamepadEvent gamepadState;
numjoysticks = 0;
numjs = emscripten_get_num_gamepads();
/* Check if gamepad is supported by browser */
if (numjs == EMSCRIPTEN_RESULT_NOT_SUPPORTED) {
return -1;
}
/* handle already connected gamepads */
if (numjs > 0) {
for(i = 0; i < numjs; i++) {
retval = emscripten_get_gamepad_status(i, &gamepadState);
if (retval == EMSCRIPTEN_RESULT_SUCCESS) {
Emscripten_JoyStickConnected(EMSCRIPTEN_EVENT_GAMEPADCONNECTED,
&gamepadState,
NULL);
}
}
}
retval = emscripten_set_gamepadconnected_callback(NULL,
0,
Emscripten_JoyStickConnected);
if(retval != EMSCRIPTEN_RESULT_SUCCESS) {
return -1;
}
retval = emscripten_set_gamepaddisconnected_callback(NULL,
0,
Emscripten_JoyStickDisconnected);
if(retval != EMSCRIPTEN_RESULT_SUCCESS) {
return -1;
}
return 0;
}
static SDL_joylist_item *
JoystickByIndex(int index)
{
SDL_joylist_item *item = SDL_joylist;
if (index < 0) {
return NULL;
}
while (item != NULL) {
if (item->index == index) {
break;
}
item = item->next;
}
return item;
}
int SDL_SYS_NumJoysticks()
{
return numjoysticks;
}
void SDL_SYS_JoystickDetect()
{
}
// we need to poll to see if the gamepad state has changed
SDL_bool SDL_SYS_JoystickNeedsPolling()
{
return SDL_TRUE;
}
/* Function to get the device-dependent name of a joystick */
const char *
SDL_SYS_JoystickNameForDeviceIndex(int index)
{
SDL_joylist_item *item = JoystickByIndex(index);
if (item == NULL) {
SDL_SetError("Joystick with index %d not found", index);
return NULL;
}
return item->name;
}
/* Function to perform the mapping from device index to the instance id for this index */
SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int index)
{
SDL_joylist_item *item = JoystickByIndex(index);
if (item == NULL) {
SDL_SetError("Joystick with index %d not found", index);
return 0;
}
return item->device_instance;
}
/* Function to open a joystick for use.
The joystick to open is specified by the index field of the joystick.
This should fill the nbuttons and naxes fields of the joystick structure.
It returns 0, or -1 if there is an error.
*/
int
SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int index)
{
SDL_joylist_item *item = JoystickByIndex(index);
if (item == NULL ) {
return SDL_SetError("No such device");
}
if (item->joystick != NULL) {
return SDL_SetError("Joystick already opened");
}
joystick->instance_id = item->device_instance;
joystick->hwdata = (struct joystick_hwdata *) item;
item->joystick = joystick;
/* HTML5 Gamepad API doesn't say anything about these */
joystick->nhats = 0;
joystick->nballs = 0;
joystick->nbuttons = item->nbuttons;
joystick->naxes = item->naxes;
return (0);
}
/* Function to determine is this joystick is attached to the system right now */
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
{
return !joystick->closed && (joystick->hwdata != NULL);
}
/* Function to update the state of a joystick - called as a device poll.
* This function shouldn't update the joystick structure directly,
* but instead should call SDL_PrivateJoystick*() to deliver events
* and update joystick device state.
*/
void
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
{
EmscriptenGamepadEvent gamepadState;
SDL_joylist_item *item = SDL_joylist;
int i, result, buttonState;
while (item != NULL) {
result = emscripten_get_gamepad_status(item->index, &gamepadState);
if( result == EMSCRIPTEN_RESULT_SUCCESS) {
if(gamepadState.timestamp == 0 || gamepadState.timestamp != item->timestamp) {
for(i = 0; i < item->nbuttons; i++) {
if(item->digitalButton[i] != gamepadState.digitalButton[i]) {
buttonState = gamepadState.digitalButton[i]? SDL_PRESSED: SDL_RELEASED;
SDL_PrivateJoystickButton(item->joystick, i, buttonState);
}
}
for(i = 0; i < item->naxes; i++) {
if(item->axis[i] != gamepadState.axis[i]) {
// do we need to do conversion?
SDL_PrivateJoystickAxis(item->joystick, i,
(Sint16) (32767.*gamepadState.axis[i]));
}
}
item->timestamp = gamepadState.timestamp;
for( i = 0; i < item->naxes; i++) {
item->axis[i] = gamepadState.axis[i];
}
for( i = 0; i < item->nbuttons; i++) {
item->analogButton[i] = gamepadState.analogButton[i];
item->digitalButton[i] = gamepadState.digitalButton[i];
}
}
}
item = item->next;
}
}
/* Function to close a joystick after use */
void
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
{
if (joystick->hwdata) {
((SDL_joylist_item*)joystick->hwdata)->joystick = NULL;
joystick->hwdata = NULL;
}
joystick->closed = 1;
}
/* Function to perform any system-specific joystick related cleanup */
void
SDL_SYS_JoystickQuit(void)
{
SDL_joylist_item *item = NULL;
SDL_joylist_item *next = NULL;
for (item = SDL_joylist; item; item = next) {
next = item->next;
SDL_free(item->mapping);
SDL_free(item->name);
SDL_free(item);
}
SDL_joylist = SDL_joylist_tail = NULL;
numjoysticks = 0;
instance_counter = 0;
}
SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID(int index)
{
SDL_JoystickGUID guid;
/* the GUID is just the first 16 chars of the name for now */
const char *name = SDL_SYS_JoystickNameForDeviceIndex(index);
SDL_zero(guid);
SDL_memcpy(&guid, name, SDL_min(sizeof(guid), SDL_strlen(name)));
return guid;
}
SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
{
SDL_JoystickGUID guid;
/* the GUID is just the first 16 chars of the name for now */
const char *name = joystick->name;
SDL_zero(guid);
SDL_memcpy(&guid, name, SDL_min(sizeof(guid), SDL_strlen(name)));
return guid;
}
#endif /* SDL_JOYSTICK_EMSCRIPTEN */

View File

@ -0,0 +1,52 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#ifdef SDL_JOYSTICK_EMSCRIPTEN
#include "../SDL_sysjoystick.h"
#include <emscripten/html5.h>
/* A linked list of available joysticks */
typedef struct SDL_joylist_item
{
int index;
char *name;
char *mapping;
SDL_JoystickID device_instance;
SDL_Joystick *joystick;
int nbuttons;
int naxes;
double timestamp;
double axis[64];
double analogButton[64];
EM_BOOL digitalButton[64];
struct SDL_joylist_item *next;
} SDL_joylist_item;
typedef SDL_joylist_item joystick_hwdata;
#endif /* SDL_JOYSTICK_EMSCRIPTEN */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -254,7 +254,7 @@ private:
return;
}
win = GetSDLWindow(winID);
SDL_SendMouseWheel(win, 0, xTicks, yTicks);
SDL_SendMouseWheel(win, 0, xTicks, yTicks, SDL_MOUSEWHEEL_NORMAL);
}
void _HandleKey(BMessage *msg) {

View File

@ -38,6 +38,7 @@ SDL_bool SDL_GetPowerInfo_UIKit(SDL_PowerState *, int *, int *);
SDL_bool SDL_GetPowerInfo_Android(SDL_PowerState *, int *, int *);
SDL_bool SDL_GetPowerInfo_PSP(SDL_PowerState *, int *, int *);
SDL_bool SDL_GetPowerInfo_WinRT(SDL_PowerState *, int *, int *);
SDL_bool SDL_GetPowerInfo_Emscripten(SDL_PowerState *, int *, int *);
#ifndef SDL_POWER_DISABLED
#ifdef SDL_POWER_HARDWIRED
@ -81,6 +82,9 @@ static SDL_GetPowerInfo_Impl implementations[] = {
#ifdef SDL_POWER_WINRT /* handles WinRT */
SDL_GetPowerInfo_WinRT,
#endif
#ifdef SDL_POWER_EMSCRIPTEN /* handles Emscripten */
SDL_GetPowerInfo_Emscripten,
#endif
#ifdef SDL_POWER_HARDWIRED
SDL_GetPowerInfo_Hardwired,

View File

@ -0,0 +1,62 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_POWER_DISABLED
#if SDL_POWER_EMSCRIPTEN
#include <emscripten/html5.h>
#include "SDL_power.h"
SDL_bool
SDL_GetPowerInfo_Emscripten(SDL_PowerState *state, int *seconds, int *percent)
{
EmscriptenBatteryEvent batteryState;
int haveBattery = 0;
if (emscripten_get_battery_status(&batteryState) == EMSCRIPTEN_RESULT_NOT_SUPPORTED)
return SDL_FALSE;
haveBattery = batteryState.level != 1.0 || !batteryState.charging || batteryState.chargingTime != 0.0;
if (!haveBattery) {
*state = SDL_POWERSTATE_NO_BATTERY;
*seconds = -1;
*percent = -1;
return SDL_TRUE;
}
if (batteryState.charging)
*state = batteryState.chargingTime == 0.0 ? SDL_POWERSTATE_CHARGED : SDL_POWERSTATE_CHARGING;
else
*state = SDL_POWERSTATE_ON_BATTERY;
*seconds = batteryState.dischargingTime;
*percent = batteryState.level * 100;
return SDL_TRUE;
}
#endif /* SDL_POWER_EMSCRIPTEN */
#endif /* SDL_POWER_DISABLED */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -69,3 +69,7 @@ SDL_PROC(GLenum, glCheckFramebufferStatus, (GLenum))
SDL_PROC(void, glDeleteFramebuffers, (GLsizei, const GLuint *))
SDL_PROC(GLint, glGetAttribLocation, (GLuint, const GLchar *))
SDL_PROC(void, glGetProgramInfoLog, (GLuint, GLsizei, GLsizei*, GLchar*))
SDL_PROC(void, glGenBuffers, (GLsizei, GLuint *))
SDL_PROC(void, glBindBuffer, (GLenum, GLuint))
SDL_PROC(void, glBufferData, (GLenum, GLsizeiptr, const GLvoid *, GLenum))
SDL_PROC(void, glBufferSubData, (GLenum, GLintptr, GLsizeiptr, const GLvoid *))

View File

@ -28,7 +28,20 @@
#include "../../video/SDL_blit.h"
#include "SDL_shaders_gles2.h"
/* To prevent unnecessary window recreation,
/* !!! FIXME: Emscripten makes these into WebGL calls, and WebGL doesn't offer
!!! FIXME: client-side arrays (without an Emscripten compatibility hack,
!!! FIXME: at least), but the current VBO code here is dramatically
!!! FIXME: slower on actual iOS devices, even though the iOS Simulator
!!! FIXME: is okay. Some time after 2.0.4 ships, we should revisit this,
!!! FIXME: fix the performance bottleneck, and make everything use VBOs.
*/
#ifdef __EMSCRIPTEN__
#define SDL_GLES2_USE_VBOS 1
#else
#define SDL_GLES2_USE_VBOS 0
#endif
/* To prevent unnecessary window recreation,
* these should match the defaults selected in SDL_GL_ResetAttributes
*/
#define RENDERER_CONTEXT_MAJOR 2
@ -180,6 +193,11 @@ typedef struct GLES2_DriverContext
GLES2_ProgramCache program_cache;
GLES2_ProgramCacheEntry *current_program;
Uint8 clear_r, clear_g, clear_b, clear_a;
#if SDL_GLES2_USE_VBOS
GLuint vertex_buffers[4];
GLsizeiptr vertex_buffer_size[4];
#endif
} GLES2_DriverContext;
#define GLES2_MAX_CACHED_PROGRAMS 8
@ -1392,6 +1410,33 @@ GLES2_SetDrawingState(SDL_Renderer * renderer)
return 0;
}
static int
GLES2_UpdateVertexBuffer(SDL_Renderer *renderer, GLES2_Attribute attr,
const void *vertexData, size_t dataSizeInBytes)
{
GLES2_DriverContext *data = (GLES2_DriverContext *)renderer->driverdata;
#if !SDL_GLES2_USE_VBOS
data->glVertexAttribPointer(attr, attr == GLES2_ATTRIBUTE_ANGLE ? 1 : 2, GL_FLOAT, GL_FALSE, 0, vertexData);
#else
if (!data->vertex_buffers[attr])
data->glGenBuffers(1, &data->vertex_buffers[attr]);
data->glBindBuffer(GL_ARRAY_BUFFER, data->vertex_buffers[attr]);
if (data->vertex_buffer_size[attr] < dataSizeInBytes) {
data->glBufferData(GL_ARRAY_BUFFER, dataSizeInBytes, vertexData, GL_STREAM_DRAW);
data->vertex_buffer_size[attr] = dataSizeInBytes;
} else {
data->glBufferSubData(GL_ARRAY_BUFFER, 0, dataSizeInBytes, vertexData);
}
data->glVertexAttribPointer(attr, attr == GLES2_ATTRIBUTE_ANGLE ? 1 : 2, GL_FLOAT, GL_FALSE, 0, 0);
#endif
return 0;
}
static int
GLES2_RenderDrawPoints(SDL_Renderer *renderer, const SDL_FPoint *points, int count)
{
@ -1412,7 +1457,8 @@ GLES2_RenderDrawPoints(SDL_Renderer *renderer, const SDL_FPoint *points, int cou
vertices[idx * 2] = x;
vertices[(idx * 2) + 1] = y;
}
data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);
/*data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);*/
GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_POSITION, vertices, count * 2 * sizeof(GLfloat));
data->glDrawArrays(GL_POINTS, 0, count);
SDL_stack_free(vertices);
return 0;
@ -1438,7 +1484,8 @@ GLES2_RenderDrawLines(SDL_Renderer *renderer, const SDL_FPoint *points, int coun
vertices[idx * 2] = x;
vertices[(idx * 2) + 1] = y;
}
data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);
/*data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);*/
GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_POSITION, vertices, count * 2 * sizeof(GLfloat));
data->glDrawArrays(GL_LINE_STRIP, 0, count);
/* We need to close the endpoint of the line */
@ -1479,7 +1526,8 @@ GLES2_RenderFillRects(SDL_Renderer *renderer, const SDL_FRect *rects, int count)
vertices[5] = yMax;
vertices[6] = xMax;
vertices[7] = yMax;
data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);
/*data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);*/
GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_POSITION, vertices, 8 * sizeof(GLfloat));
data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
}
return GL_CheckError("", renderer);
@ -1675,7 +1723,8 @@ GLES2_RenderCopy(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *s
vertices[5] = (dstrect->y + dstrect->h);
vertices[6] = (dstrect->x + dstrect->w);
vertices[7] = (dstrect->y + dstrect->h);
data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);
/*data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);*/
GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_POSITION, vertices, 8 * sizeof(GLfloat));
texCoords[0] = srcrect->x / (GLfloat)texture->w;
texCoords[1] = srcrect->y / (GLfloat)texture->h;
texCoords[2] = (srcrect->x + srcrect->w) / (GLfloat)texture->w;
@ -1684,7 +1733,8 @@ GLES2_RenderCopy(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *s
texCoords[5] = (srcrect->y + srcrect->h) / (GLfloat)texture->h;
texCoords[6] = (srcrect->x + srcrect->w) / (GLfloat)texture->w;
texCoords[7] = (srcrect->y + srcrect->h) / (GLfloat)texture->h;
data->glVertexAttribPointer(GLES2_ATTRIBUTE_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, texCoords);
/*data->glVertexAttribPointer(GLES2_ATTRIBUTE_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, texCoords);*/
GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_TEXCOORD, texCoords, 8 * sizeof(GLfloat));
data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
return GL_CheckError("", renderer);
@ -1734,9 +1784,13 @@ GLES2_RenderCopyEx(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect
vertices[5] = vertices[7] = tmp;
}
data->glVertexAttribPointer(GLES2_ATTRIBUTE_ANGLE, 1, GL_FLOAT, GL_FALSE, 0, &fAngle);
/*data->glVertexAttribPointer(GLES2_ATTRIBUTE_ANGLE, 1, GL_FLOAT, GL_FALSE, 0, &fAngle);
data->glVertexAttribPointer(GLES2_ATTRIBUTE_CENTER, 2, GL_FLOAT, GL_FALSE, 0, translate);
data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);
data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);*/
GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_ANGLE, fAngle, 4 * sizeof(GLfloat));
GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_CENTER, translate, 8 * sizeof(GLfloat));
GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_POSITION, vertices, 8 * sizeof(GLfloat));
texCoords[0] = srcrect->x / (GLfloat)texture->w;
texCoords[1] = srcrect->y / (GLfloat)texture->h;
@ -1746,7 +1800,8 @@ GLES2_RenderCopyEx(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect
texCoords[5] = (srcrect->y + srcrect->h) / (GLfloat)texture->h;
texCoords[6] = (srcrect->x + srcrect->w) / (GLfloat)texture->w;
texCoords[7] = (srcrect->y + srcrect->h) / (GLfloat)texture->h;
data->glVertexAttribPointer(GLES2_ATTRIBUTE_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, texCoords);
/*data->glVertexAttribPointer(GLES2_ATTRIBUTE_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, texCoords);*/
GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_TEXCOORD, texCoords, 8 * sizeof(GLfloat));
data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
data->glDisableVertexAttribArray(GLES2_ATTRIBUTE_CENTER);
data->glDisableVertexAttribArray(GLES2_ATTRIBUTE_ANGLE);

View File

@ -18,6 +18,11 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
#define SDL_DISABLE_ANALYZE_MACROS 1
#endif
#include "../SDL_internal.h"
#if defined(__WIN32__)

View File

@ -18,6 +18,11 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
#define SDL_DISABLE_ANALYZE_MACROS 1
#endif
#include "../SDL_internal.h"
/* This file contains portable iconv functions for SDL */

View File

@ -18,6 +18,11 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
#define SDL_DISABLE_ANALYZE_MACROS 1
#endif
#include "../SDL_internal.h"
/* This file contains portable memory management functions for SDL */

View File

@ -41,6 +41,11 @@
*
* Gareth McCaughan Peterhouse Cambridge 1998
*/
#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
#define SDL_DISABLE_ANALYZE_MACROS 1
#endif
#include "../SDL_internal.h"
/*

View File

@ -18,6 +18,11 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
#define SDL_DISABLE_ANALYZE_MACROS 1
#endif
#include "../SDL_internal.h"
/* This file contains portable stdlib functions for SDL */

View File

@ -18,6 +18,11 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
#define SDL_DISABLE_ANALYZE_MACROS 1
#endif
#include "../SDL_internal.h"
/* This file contains portable string manipulation functions for SDL */

View File

@ -1105,8 +1105,8 @@ SDLTest_PrintEvent(SDL_Event * event)
event->button.windowID);
break;
case SDL_MOUSEWHEEL:
SDL_Log("SDL EVENT: Mouse: wheel scrolled %d in x and %d in y in window %d",
event->wheel.x, event->wheel.y, event->wheel.windowID);
SDL_Log("SDL EVENT: Mouse: wheel scrolled %d in x and %d in y (reversed: %d) in window %d",
event->wheel.x, event->wheel.y, event->wheel.direction, event->wheel.windowID);
break;
case SDL_JOYDEVICEADDED:
SDL_Log("SDL EVENT: Joystick index %d attached",
@ -1203,6 +1203,15 @@ SDLTest_PrintEvent(SDL_Event * event)
event->tfinger.x, event->tfinger.y,
event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure);
break;
case SDL_DOLLARGESTURE:
SDL_Log("SDL_EVENT: Dollar gesture detect: %"SDL_PRIs64, (long long) event->dgesture.gestureId);
break;
case SDL_DOLLARRECORD:
SDL_Log("SDL_EVENT: Dollar gesture record: %"SDL_PRIs64, (long long) event->dgesture.gestureId);
break;
case SDL_MULTIGESTURE:
SDL_Log("SDL_EVENT: Multi gesture fingers: %d", event->mgesture.numFingers);
break;
case SDL_RENDER_DEVICE_RESET:
SDL_Log("SDL EVENT: render device reset");
@ -1218,7 +1227,7 @@ SDLTest_PrintEvent(SDL_Event * event)
SDL_Log("SDL EVENT: User event %d", event->user.code);
break;
default:
SDL_Log("Unknown event %d", event->type);
SDL_Log("Unknown event %04x", event->type);
break;
}
}

View File

@ -741,15 +741,15 @@ SDL_UpperBlitScaled(SDL_Surface * src, const SDL_Rect * srcrect,
dst_y0 += dst->clip_rect.y;
dst_y1 += dst->clip_rect.y;
final_src.x = SDL_floor(src_x0 + 0.5);
final_src.y = SDL_floor(src_y0 + 0.5);
final_src.w = SDL_floor(src_x1 - src_x0 + 1.5);
final_src.h = SDL_floor(src_y1 - src_y0 + 1.5);
final_src.x = (int)SDL_floor(src_x0 + 0.5);
final_src.y = (int)SDL_floor(src_y0 + 0.5);
final_src.w = (int)SDL_floor(src_x1 - src_x0 + 1.5);
final_src.h = (int)SDL_floor(src_y1 - src_y0 + 1.5);
final_dst.x = SDL_floor(dst_x0 + 0.5);
final_dst.y = SDL_floor(dst_y0 + 0.5);
final_dst.w = SDL_floor(dst_x1 - dst_x0 + 1.5);
final_dst.h = SDL_floor(dst_y1 - dst_y0 + 1.5);
final_dst.x = (int)SDL_floor(dst_x0 + 0.5);
final_dst.y = (int)SDL_floor(dst_y0 + 0.5);
final_dst.w = (int)SDL_floor(dst_x1 - dst_x0 + 1.5);
final_dst.h = (int)SDL_floor(dst_y1 - dst_y0 + 1.5);
if (final_dst.w < 0)
final_dst.w = 0;

View File

@ -394,6 +394,9 @@ extern VideoBootStrap NACL_bootstrap;
#if SDL_VIDEO_DRIVER_VIVANTE
extern VideoBootStrap VIVANTE_bootstrap;
#endif
#if SDL_VIDEO_DRIVER_EMSCRIPTEN
extern VideoBootStrap Emscripten_bootstrap;
#endif
extern SDL_VideoDevice *SDL_GetVideoDevice(void);
extern int SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode);

View File

@ -98,6 +98,9 @@ static VideoBootStrap *bootstrap[] = {
#if SDL_VIDEO_DRIVER_NACL
&NACL_bootstrap,
#endif
#if SDL_VIDEO_DRIVER_EMSCRIPTEN
&Emscripten_bootstrap,
#endif
#if SDL_VIDEO_DRIVER_DUMMY
&DUMMY_bootstrap,
#endif

View File

@ -399,6 +399,13 @@ Cocoa_HandleMouseWheel(SDL_Window *window, NSEvent *event)
float x = -[event deltaX];
float y = [event deltaY];
SDL_MouseWheelDirection direction = SDL_MOUSEWHEEL_NORMAL;
if ([event respondsToSelector:@selector(isDirectionInvertedFromDevice)]) {
if ([event isDirectionInvertedFromDevice] == YES) {
direction = SDL_MOUSEWHEEL_FLIPPED;
}
}
if (x > 0) {
x += 0.9f;
@ -410,7 +417,7 @@ Cocoa_HandleMouseWheel(SDL_Window *window, NSEvent *event)
} else if (y < 0) {
y -= 0.9f;
}
SDL_SendMouseWheel(window, mouse->mouseID, (int)x, (int)y);
SDL_SendMouseWheel(window, mouse->mouseID, (int)x, (int)y, direction);
}
void

View File

@ -156,7 +156,7 @@ DirectFB_CreateDevice(int devindex)
return device;
error:
if (device)
free(device);
SDL_free(device);
return (0);
}

View File

@ -0,0 +1,638 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_EMSCRIPTEN
#include <emscripten/html5.h>
#include "../../events/SDL_events_c.h"
#include "../../events/SDL_keyboard_c.h"
#include "../../events/SDL_touch_c.h"
#include "SDL_emscriptenevents.h"
#include "SDL_emscriptenvideo.h"
#include "SDL_hints.h"
#define FULLSCREEN_MASK ( SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN )
/*
.which to scancode
https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Constants
*/
static const SDL_Scancode emscripten_scancode_table[] = {
/* 0 */ SDL_SCANCODE_UNKNOWN,
/* 1 */ SDL_SCANCODE_UNKNOWN,
/* 2 */ SDL_SCANCODE_UNKNOWN,
/* 3 */ SDL_SCANCODE_CANCEL,
/* 4 */ SDL_SCANCODE_UNKNOWN,
/* 5 */ SDL_SCANCODE_UNKNOWN,
/* 6 */ SDL_SCANCODE_HELP,
/* 7 */ SDL_SCANCODE_UNKNOWN,
/* 8 */ SDL_SCANCODE_BACKSPACE,
/* 9 */ SDL_SCANCODE_TAB,
/* 10 */ SDL_SCANCODE_UNKNOWN,
/* 11 */ SDL_SCANCODE_UNKNOWN,
/* 12 */ SDL_SCANCODE_UNKNOWN,
/* 13 */ SDL_SCANCODE_RETURN,
/* 14 */ SDL_SCANCODE_UNKNOWN,
/* 15 */ SDL_SCANCODE_UNKNOWN,
/* 16 */ SDL_SCANCODE_LSHIFT,
/* 17 */ SDL_SCANCODE_LCTRL,
/* 18 */ SDL_SCANCODE_LALT,
/* 19 */ SDL_SCANCODE_PAUSE,
/* 20 */ SDL_SCANCODE_CAPSLOCK,
/* 21 */ SDL_SCANCODE_UNKNOWN,
/* 22 */ SDL_SCANCODE_UNKNOWN,
/* 23 */ SDL_SCANCODE_UNKNOWN,
/* 24 */ SDL_SCANCODE_UNKNOWN,
/* 25 */ SDL_SCANCODE_UNKNOWN,
/* 26 */ SDL_SCANCODE_UNKNOWN,
/* 27 */ SDL_SCANCODE_ESCAPE,
/* 28 */ SDL_SCANCODE_UNKNOWN,
/* 29 */ SDL_SCANCODE_UNKNOWN,
/* 30 */ SDL_SCANCODE_UNKNOWN,
/* 31 */ SDL_SCANCODE_UNKNOWN,
/* 32 */ SDL_SCANCODE_SPACE,
/* 33 */ SDL_SCANCODE_PAGEUP,
/* 34 */ SDL_SCANCODE_PAGEDOWN,
/* 35 */ SDL_SCANCODE_END,
/* 36 */ SDL_SCANCODE_HOME,
/* 37 */ SDL_SCANCODE_LEFT,
/* 38 */ SDL_SCANCODE_UP,
/* 39 */ SDL_SCANCODE_RIGHT,
/* 40 */ SDL_SCANCODE_DOWN,
/* 41 */ SDL_SCANCODE_UNKNOWN,
/* 42 */ SDL_SCANCODE_UNKNOWN,
/* 43 */ SDL_SCANCODE_UNKNOWN,
/* 44 */ SDL_SCANCODE_UNKNOWN,
/* 45 */ SDL_SCANCODE_INSERT,
/* 46 */ SDL_SCANCODE_DELETE,
/* 47 */ SDL_SCANCODE_UNKNOWN,
/* 48 */ SDL_SCANCODE_0,
/* 49 */ SDL_SCANCODE_1,
/* 50 */ SDL_SCANCODE_2,
/* 51 */ SDL_SCANCODE_3,
/* 52 */ SDL_SCANCODE_4,
/* 53 */ SDL_SCANCODE_5,
/* 54 */ SDL_SCANCODE_6,
/* 55 */ SDL_SCANCODE_7,
/* 56 */ SDL_SCANCODE_8,
/* 57 */ SDL_SCANCODE_9,
/* 58 */ SDL_SCANCODE_UNKNOWN,
/* 59 */ SDL_SCANCODE_SEMICOLON,
/* 60 */ SDL_SCANCODE_UNKNOWN,
/* 61 */ SDL_SCANCODE_EQUALS,
/* 62 */ SDL_SCANCODE_UNKNOWN,
/* 63 */ SDL_SCANCODE_UNKNOWN,
/* 64 */ SDL_SCANCODE_UNKNOWN,
/* 65 */ SDL_SCANCODE_A,
/* 66 */ SDL_SCANCODE_B,
/* 67 */ SDL_SCANCODE_C,
/* 68 */ SDL_SCANCODE_D,
/* 69 */ SDL_SCANCODE_E,
/* 70 */ SDL_SCANCODE_F,
/* 71 */ SDL_SCANCODE_G,
/* 72 */ SDL_SCANCODE_H,
/* 73 */ SDL_SCANCODE_I,
/* 74 */ SDL_SCANCODE_J,
/* 75 */ SDL_SCANCODE_K,
/* 76 */ SDL_SCANCODE_L,
/* 77 */ SDL_SCANCODE_M,
/* 78 */ SDL_SCANCODE_N,
/* 79 */ SDL_SCANCODE_O,
/* 80 */ SDL_SCANCODE_P,
/* 81 */ SDL_SCANCODE_Q,
/* 82 */ SDL_SCANCODE_R,
/* 83 */ SDL_SCANCODE_S,
/* 84 */ SDL_SCANCODE_T,
/* 85 */ SDL_SCANCODE_U,
/* 86 */ SDL_SCANCODE_V,
/* 87 */ SDL_SCANCODE_W,
/* 88 */ SDL_SCANCODE_X,
/* 89 */ SDL_SCANCODE_Y,
/* 90 */ SDL_SCANCODE_Z,
/* 91 */ SDL_SCANCODE_LGUI,
/* 92 */ SDL_SCANCODE_UNKNOWN,
/* 93 */ SDL_SCANCODE_APPLICATION,
/* 94 */ SDL_SCANCODE_UNKNOWN,
/* 95 */ SDL_SCANCODE_UNKNOWN,
/* 96 */ SDL_SCANCODE_KP_0,
/* 97 */ SDL_SCANCODE_KP_1,
/* 98 */ SDL_SCANCODE_KP_2,
/* 99 */ SDL_SCANCODE_KP_3,
/* 100 */ SDL_SCANCODE_KP_4,
/* 101 */ SDL_SCANCODE_KP_5,
/* 102 */ SDL_SCANCODE_KP_6,
/* 103 */ SDL_SCANCODE_KP_7,
/* 104 */ SDL_SCANCODE_KP_8,
/* 105 */ SDL_SCANCODE_KP_9,
/* 106 */ SDL_SCANCODE_KP_MULTIPLY,
/* 107 */ SDL_SCANCODE_KP_PLUS,
/* 108 */ SDL_SCANCODE_UNKNOWN,
/* 109 */ SDL_SCANCODE_KP_MINUS,
/* 110 */ SDL_SCANCODE_KP_PERIOD,
/* 111 */ SDL_SCANCODE_KP_DIVIDE,
/* 112 */ SDL_SCANCODE_F1,
/* 113 */ SDL_SCANCODE_F2,
/* 114 */ SDL_SCANCODE_F3,
/* 115 */ SDL_SCANCODE_F4,
/* 116 */ SDL_SCANCODE_F5,
/* 117 */ SDL_SCANCODE_F6,
/* 118 */ SDL_SCANCODE_F7,
/* 119 */ SDL_SCANCODE_F8,
/* 120 */ SDL_SCANCODE_F9,
/* 121 */ SDL_SCANCODE_F10,
/* 122 */ SDL_SCANCODE_F11,
/* 123 */ SDL_SCANCODE_F12,
/* 124 */ SDL_SCANCODE_F13,
/* 125 */ SDL_SCANCODE_F14,
/* 126 */ SDL_SCANCODE_F15,
/* 127 */ SDL_SCANCODE_F16,
/* 128 */ SDL_SCANCODE_F17,
/* 129 */ SDL_SCANCODE_F18,
/* 130 */ SDL_SCANCODE_F19,
/* 131 */ SDL_SCANCODE_F20,
/* 132 */ SDL_SCANCODE_F21,
/* 133 */ SDL_SCANCODE_F22,
/* 134 */ SDL_SCANCODE_F23,
/* 135 */ SDL_SCANCODE_F24,
/* 136 */ SDL_SCANCODE_UNKNOWN,
/* 137 */ SDL_SCANCODE_UNKNOWN,
/* 138 */ SDL_SCANCODE_UNKNOWN,
/* 139 */ SDL_SCANCODE_UNKNOWN,
/* 140 */ SDL_SCANCODE_UNKNOWN,
/* 141 */ SDL_SCANCODE_UNKNOWN,
/* 142 */ SDL_SCANCODE_UNKNOWN,
/* 143 */ SDL_SCANCODE_UNKNOWN,
/* 144 */ SDL_SCANCODE_NUMLOCKCLEAR,
/* 145 */ SDL_SCANCODE_SCROLLLOCK,
/* 146 */ SDL_SCANCODE_UNKNOWN,
/* 147 */ SDL_SCANCODE_UNKNOWN,
/* 148 */ SDL_SCANCODE_UNKNOWN,
/* 149 */ SDL_SCANCODE_UNKNOWN,
/* 150 */ SDL_SCANCODE_UNKNOWN,
/* 151 */ SDL_SCANCODE_UNKNOWN,
/* 152 */ SDL_SCANCODE_UNKNOWN,
/* 153 */ SDL_SCANCODE_UNKNOWN,
/* 154 */ SDL_SCANCODE_UNKNOWN,
/* 155 */ SDL_SCANCODE_UNKNOWN,
/* 156 */ SDL_SCANCODE_UNKNOWN,
/* 157 */ SDL_SCANCODE_UNKNOWN,
/* 158 */ SDL_SCANCODE_UNKNOWN,
/* 159 */ SDL_SCANCODE_UNKNOWN,
/* 160 */ SDL_SCANCODE_UNKNOWN,
/* 161 */ SDL_SCANCODE_UNKNOWN,
/* 162 */ SDL_SCANCODE_UNKNOWN,
/* 163 */ SDL_SCANCODE_UNKNOWN,
/* 164 */ SDL_SCANCODE_UNKNOWN,
/* 165 */ SDL_SCANCODE_UNKNOWN,
/* 166 */ SDL_SCANCODE_UNKNOWN,
/* 167 */ SDL_SCANCODE_UNKNOWN,
/* 168 */ SDL_SCANCODE_UNKNOWN,
/* 169 */ SDL_SCANCODE_UNKNOWN,
/* 170 */ SDL_SCANCODE_UNKNOWN,
/* 171 */ SDL_SCANCODE_UNKNOWN,
/* 172 */ SDL_SCANCODE_UNKNOWN,
/* 173 */ SDL_SCANCODE_MINUS, /*FX*/
/* 174 */ SDL_SCANCODE_UNKNOWN,
/* 175 */ SDL_SCANCODE_UNKNOWN,
/* 176 */ SDL_SCANCODE_UNKNOWN,
/* 177 */ SDL_SCANCODE_UNKNOWN,
/* 178 */ SDL_SCANCODE_UNKNOWN,
/* 179 */ SDL_SCANCODE_UNKNOWN,
/* 180 */ SDL_SCANCODE_UNKNOWN,
/* 181 */ SDL_SCANCODE_UNKNOWN,
/* 182 */ SDL_SCANCODE_UNKNOWN,
/* 183 */ SDL_SCANCODE_UNKNOWN,
/* 184 */ SDL_SCANCODE_UNKNOWN,
/* 185 */ SDL_SCANCODE_UNKNOWN,
/* 186 */ SDL_SCANCODE_SEMICOLON, /*IE, Chrome, D3E legacy*/
/* 187 */ SDL_SCANCODE_EQUALS, /*IE, Chrome, D3E legacy*/
/* 188 */ SDL_SCANCODE_COMMA,
/* 189 */ SDL_SCANCODE_MINUS, /*IE, Chrome, D3E legacy*/
/* 190 */ SDL_SCANCODE_PERIOD,
/* 191 */ SDL_SCANCODE_SLASH,
/* 192 */ SDL_SCANCODE_GRAVE, /*FX, D3E legacy (SDL_SCANCODE_APOSTROPHE in IE/Chrome)*/
/* 193 */ SDL_SCANCODE_UNKNOWN,
/* 194 */ SDL_SCANCODE_UNKNOWN,
/* 195 */ SDL_SCANCODE_UNKNOWN,
/* 196 */ SDL_SCANCODE_UNKNOWN,
/* 197 */ SDL_SCANCODE_UNKNOWN,
/* 198 */ SDL_SCANCODE_UNKNOWN,
/* 199 */ SDL_SCANCODE_UNKNOWN,
/* 200 */ SDL_SCANCODE_UNKNOWN,
/* 201 */ SDL_SCANCODE_UNKNOWN,
/* 202 */ SDL_SCANCODE_UNKNOWN,
/* 203 */ SDL_SCANCODE_UNKNOWN,
/* 204 */ SDL_SCANCODE_UNKNOWN,
/* 205 */ SDL_SCANCODE_UNKNOWN,
/* 206 */ SDL_SCANCODE_UNKNOWN,
/* 207 */ SDL_SCANCODE_UNKNOWN,
/* 208 */ SDL_SCANCODE_UNKNOWN,
/* 209 */ SDL_SCANCODE_UNKNOWN,
/* 210 */ SDL_SCANCODE_UNKNOWN,
/* 211 */ SDL_SCANCODE_UNKNOWN,
/* 212 */ SDL_SCANCODE_UNKNOWN,
/* 213 */ SDL_SCANCODE_UNKNOWN,
/* 214 */ SDL_SCANCODE_UNKNOWN,
/* 215 */ SDL_SCANCODE_UNKNOWN,
/* 216 */ SDL_SCANCODE_UNKNOWN,
/* 217 */ SDL_SCANCODE_UNKNOWN,
/* 218 */ SDL_SCANCODE_UNKNOWN,
/* 219 */ SDL_SCANCODE_LEFTBRACKET,
/* 220 */ SDL_SCANCODE_BACKSLASH,
/* 221 */ SDL_SCANCODE_RIGHTBRACKET,
/* 222 */ SDL_SCANCODE_APOSTROPHE, /*FX, D3E legacy*/
};
/* "borrowed" from SDL_windowsevents.c */
int
Emscripten_ConvertUTF32toUTF8(Uint32 codepoint, char * text)
{
if (codepoint <= 0x7F) {
text[0] = (char) codepoint;
text[1] = '\0';
} else if (codepoint <= 0x7FF) {
text[0] = 0xC0 | (char) ((codepoint >> 6) & 0x1F);
text[1] = 0x80 | (char) (codepoint & 0x3F);
text[2] = '\0';
} else if (codepoint <= 0xFFFF) {
text[0] = 0xE0 | (char) ((codepoint >> 12) & 0x0F);
text[1] = 0x80 | (char) ((codepoint >> 6) & 0x3F);
text[2] = 0x80 | (char) (codepoint & 0x3F);
text[3] = '\0';
} else if (codepoint <= 0x10FFFF) {
text[0] = 0xF0 | (char) ((codepoint >> 18) & 0x0F);
text[1] = 0x80 | (char) ((codepoint >> 12) & 0x3F);
text[2] = 0x80 | (char) ((codepoint >> 6) & 0x3F);
text[3] = 0x80 | (char) (codepoint & 0x3F);
text[4] = '\0';
} else {
return SDL_FALSE;
}
return SDL_TRUE;
}
int
Emscripten_HandleMouseMove(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)
{
SDL_WindowData *window_data = userData;
int mx = mouseEvent->canvasX, my = mouseEvent->canvasY;
EmscriptenPointerlockChangeEvent pointerlock_status;
/* check for pointer lock */
emscripten_get_pointerlock_status(&pointerlock_status);
if (pointerlock_status.isActive) {
mx = mouseEvent->movementX;
my = mouseEvent->movementY;
}
/* rescale (in case canvas is being scaled)*/
double client_w, client_h;
emscripten_get_element_css_size(NULL, &client_w, &client_h);
mx = mx * (window_data->window->w / (client_w * window_data->pixel_ratio));
my = my * (window_data->window->h / (client_h * window_data->pixel_ratio));
SDL_SendMouseMotion(window_data->window, 0, pointerlock_status.isActive, mx, my);
return 0;
}
int
Emscripten_HandleMouseButton(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)
{
SDL_WindowData *window_data = userData;
uint32_t sdl_button;
switch (mouseEvent->button) {
case 0:
sdl_button = SDL_BUTTON_LEFT;
break;
case 1:
sdl_button = SDL_BUTTON_MIDDLE;
break;
case 2:
sdl_button = SDL_BUTTON_RIGHT;
break;
default:
return 0;
}
SDL_SendMouseButton(window_data->window, 0, eventType == EMSCRIPTEN_EVENT_MOUSEDOWN ? SDL_PRESSED : SDL_RELEASED, sdl_button);
return 1;
}
int
Emscripten_HandleMouseFocus(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)
{
SDL_WindowData *window_data = userData;
SDL_SendWindowEvent(window_data->window, eventType == EMSCRIPTEN_EVENT_MOUSEENTER ? SDL_WINDOWEVENT_ENTER : SDL_WINDOWEVENT_LEAVE, 0, 0);
return 1;
}
int
Emscripten_HandleWheel(int eventType, const EmscriptenWheelEvent *wheelEvent, void *userData)
{
SDL_WindowData *window_data = userData;
SDL_SendMouseWheel(window_data->window, 0, wheelEvent->deltaX, -wheelEvent->deltaY, SDL_MOUSEWHEEL_NORMAL);
return 1;
}
int
Emscripten_HandleFocus(int eventType, const EmscriptenFocusEvent *wheelEvent, void *userData)
{
SDL_WindowData *window_data = userData;
SDL_SendWindowEvent(window_data->window, eventType == EMSCRIPTEN_EVENT_FOCUS ? SDL_WINDOWEVENT_FOCUS_GAINED : SDL_WINDOWEVENT_FOCUS_LOST, 0, 0);
return 1;
}
int
Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent *touchEvent, void *userData)
{
/*SDL_WindowData *window_data = userData;*/
int i;
SDL_TouchID deviceId = 0;
if (!SDL_GetTouch(deviceId)) {
if (SDL_AddTouch(deviceId, "") < 0) {
return 0;
}
}
for (i = 0; i < touchEvent->numTouches; i++) {
long x, y, id;
if (!touchEvent->touches[i].isChanged)
continue;
id = touchEvent->touches[i].identifier;
x = touchEvent->touches[i].canvasX;
y = touchEvent->touches[i].canvasY;
if (eventType == EMSCRIPTEN_EVENT_TOUCHMOVE) {
SDL_SendTouchMotion(deviceId, id, x, y, 1.0f);
} else if (eventType == EMSCRIPTEN_EVENT_TOUCHSTART) {
SDL_SendTouch(deviceId, id, SDL_TRUE, x, y, 1.0f);
} else {
SDL_SendTouch(deviceId, id, SDL_FALSE, x, y, 1.0f);
}
}
return 1;
}
int
Emscripten_HandleKey(int eventType, const EmscriptenKeyboardEvent *keyEvent, void *userData)
{
Uint32 scancode;
/* .keyCode is deprecated, but still the most reliable way to get keys */
if (keyEvent->keyCode < SDL_arraysize(emscripten_scancode_table)) {
scancode = emscripten_scancode_table[keyEvent->keyCode];
if (scancode != SDL_SCANCODE_UNKNOWN) {
if (keyEvent->location == DOM_KEY_LOCATION_RIGHT) {
switch (scancode) {
case SDL_SCANCODE_LSHIFT:
scancode = SDL_SCANCODE_RSHIFT;
break;
case SDL_SCANCODE_LCTRL:
scancode = SDL_SCANCODE_RCTRL;
break;
case SDL_SCANCODE_LALT:
scancode = SDL_SCANCODE_RALT;
break;
case SDL_SCANCODE_LGUI:
scancode = SDL_SCANCODE_RGUI;
break;
}
}
SDL_SendKeyboardKey(eventType == EMSCRIPTEN_EVENT_KEYDOWN ?
SDL_PRESSED : SDL_RELEASED, scancode);
}
}
/* if we prevent keydown, we won't get keypress
* also we need to ALWAYS prevent backspace and tab otherwise chrome takes action and does bad navigation UX
*/
return SDL_GetEventState(SDL_TEXTINPUT) != SDL_ENABLE || eventType != EMSCRIPTEN_EVENT_KEYDOWN
|| keyEvent->keyCode == 8 /* backspace */ || keyEvent->keyCode == 9 /* tab */;
}
int
Emscripten_HandleKeyPress(int eventType, const EmscriptenKeyboardEvent *keyEvent, void *userData)
{
char text[5];
Emscripten_ConvertUTF32toUTF8(keyEvent->charCode, text);
SDL_SendKeyboardText(text);
return 1;
}
int
Emscripten_HandleFullscreenChange(int eventType, const EmscriptenFullscreenChangeEvent *fullscreenChangeEvent, void *userData)
{
/*make sure this is actually our element going fullscreen*/
if(SDL_strcmp(fullscreenChangeEvent->id, "SDLFullscreenElement") != 0)
return 0;
SDL_WindowData *window_data = userData;
if(fullscreenChangeEvent->isFullscreen)
{
SDL_bool is_desktop_fullscreen;
window_data->window->flags |= window_data->requested_fullscreen_mode;
if(!window_data->requested_fullscreen_mode)
window_data->window->flags |= SDL_WINDOW_FULLSCREEN_DESKTOP; /*we didn't reqest fullscreen*/
window_data->requested_fullscreen_mode = 0;
is_desktop_fullscreen = (window_data->window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP;
/*update size*/
if(window_data->window->flags & SDL_WINDOW_RESIZABLE || is_desktop_fullscreen)
{
emscripten_set_canvas_size(fullscreenChangeEvent->screenWidth, fullscreenChangeEvent->screenHeight);
SDL_SendWindowEvent(window_data->window, SDL_WINDOWEVENT_RESIZED, fullscreenChangeEvent->screenWidth, fullscreenChangeEvent->screenHeight);
}
else
{
/*preserve ratio*/
double w = window_data->window->w;
double h = window_data->window->h;
double factor = SDL_min(fullscreenChangeEvent->screenWidth / w, fullscreenChangeEvent->screenHeight / h);
emscripten_set_element_css_size(NULL, w * factor, h * factor);
}
}
else
{
EM_ASM({
//un-reparent canvas (similar to Module.requestFullscreen)
var canvas = Module['canvas'];
if(canvas.parentNode.id == "SDLFullscreenElement") {
var canvasContainer = canvas.parentNode;
canvasContainer.parentNode.insertBefore(canvas, canvasContainer);
canvasContainer.parentNode.removeChild(canvasContainer);
}
});
double unscaled_w = window_data->windowed_width / window_data->pixel_ratio;
double unscaled_h = window_data->windowed_height / window_data->pixel_ratio;
emscripten_set_canvas_size(window_data->windowed_width, window_data->windowed_height);
if (!window_data->external_size && window_data->pixel_ratio != 1.0f) {
emscripten_set_element_css_size(NULL, unscaled_w, unscaled_h);
}
SDL_SendWindowEvent(window_data->window, SDL_WINDOWEVENT_RESIZED, unscaled_w, unscaled_h);
window_data->window->flags &= ~FULLSCREEN_MASK;
}
return 0;
}
int
Emscripten_HandleResize(int eventType, const EmscriptenUiEvent *uiEvent, void *userData)
{
SDL_WindowData *window_data = userData;
if(window_data->window->flags & FULLSCREEN_MASK)
{
SDL_bool is_desktop_fullscreen = (window_data->window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP;
if(window_data->window->flags & SDL_WINDOW_RESIZABLE || is_desktop_fullscreen)
{
emscripten_set_canvas_size(uiEvent->windowInnerWidth * window_data->pixel_ratio, uiEvent->windowInnerHeight * window_data->pixel_ratio);
SDL_SendWindowEvent(window_data->window, SDL_WINDOWEVENT_RESIZED, uiEvent->windowInnerWidth, uiEvent->windowInnerHeight);
}
}
else
{
/* this will only work if the canvas size is set through css */
if(window_data->window->flags & SDL_WINDOW_RESIZABLE)
{
double w = window_data->window->w;
double h = window_data->window->h;
if(window_data->external_size) {
emscripten_get_element_css_size(NULL, &w, &h);
}
emscripten_set_canvas_size(w * window_data->pixel_ratio, h * window_data->pixel_ratio);
/* set_canvas_size unsets this */
if (!window_data->external_size && window_data->pixel_ratio != 1.0f) {
emscripten_set_element_css_size(NULL, w, h);
}
SDL_SendWindowEvent(window_data->window, SDL_WINDOWEVENT_RESIZED, w, h);
}
}
return 0;
}
int
Emscripten_HandleVisibilityChange(int eventType, const EmscriptenVisibilityChangeEvent *visEvent, void *userData)
{
SDL_WindowData *window_data = userData;
SDL_SendWindowEvent(window_data->window, visEvent->hidden ? SDL_WINDOWEVENT_HIDDEN : SDL_WINDOWEVENT_SHOWN, 0, 0);
return 0;
}
void
Emscripten_RegisterEventHandlers(SDL_WindowData *data)
{
/* There is only one window and that window is the canvas */
emscripten_set_mousemove_callback("#canvas", data, 0, Emscripten_HandleMouseMove);
emscripten_set_mousedown_callback("#canvas", data, 0, Emscripten_HandleMouseButton);
emscripten_set_mouseup_callback("#canvas", data, 0, Emscripten_HandleMouseButton);
emscripten_set_mouseenter_callback("#canvas", data, 0, Emscripten_HandleMouseFocus);
emscripten_set_mouseleave_callback("#canvas", data, 0, Emscripten_HandleMouseFocus);
emscripten_set_wheel_callback("#canvas", data, 0, Emscripten_HandleWheel);
emscripten_set_focus_callback("#canvas", data, 0, Emscripten_HandleFocus);
emscripten_set_blur_callback("#canvas", data, 0, Emscripten_HandleFocus);
emscripten_set_touchstart_callback("#canvas", data, 0, Emscripten_HandleTouch);
emscripten_set_touchend_callback("#canvas", data, 0, Emscripten_HandleTouch);
emscripten_set_touchmove_callback("#canvas", data, 0, Emscripten_HandleTouch);
emscripten_set_touchcancel_callback("#canvas", data, 0, Emscripten_HandleTouch);
/* Keyboard events are awkward */
const char *keyElement = SDL_GetHint(SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT);
if (!keyElement) keyElement = "#window";
emscripten_set_keydown_callback(keyElement, data, 0, Emscripten_HandleKey);
emscripten_set_keyup_callback(keyElement, data, 0, Emscripten_HandleKey);
emscripten_set_keypress_callback(keyElement, data, 0, Emscripten_HandleKeyPress);
emscripten_set_fullscreenchange_callback("#document", data, 0, Emscripten_HandleFullscreenChange);
emscripten_set_resize_callback("#window", data, 0, Emscripten_HandleResize);
emscripten_set_visibilitychange_callback(data, 0, Emscripten_HandleVisibilityChange);
}
void
Emscripten_UnregisterEventHandlers(SDL_WindowData *data)
{
/* only works due to having one window */
emscripten_set_mousemove_callback("#canvas", NULL, 0, NULL);
emscripten_set_mousedown_callback("#canvas", NULL, 0, NULL);
emscripten_set_mouseup_callback("#canvas", NULL, 0, NULL);
emscripten_set_mouseenter_callback("#canvas", NULL, 0, NULL);
emscripten_set_mouseleave_callback("#canvas", NULL, 0, NULL);
emscripten_set_wheel_callback("#canvas", NULL, 0, NULL);
emscripten_set_focus_callback("#canvas", NULL, 0, NULL);
emscripten_set_blur_callback("#canvas", NULL, 0, NULL);
emscripten_set_touchstart_callback("#canvas", NULL, 0, NULL);
emscripten_set_touchend_callback("#canvas", NULL, 0, NULL);
emscripten_set_touchmove_callback("#canvas", NULL, 0, NULL);
emscripten_set_touchcancel_callback("#canvas", NULL, 0, NULL);
emscripten_set_keydown_callback("#window", NULL, 0, NULL);
emscripten_set_keyup_callback("#window", NULL, 0, NULL);
emscripten_set_keypress_callback("#window", NULL, 0, NULL);
emscripten_set_fullscreenchange_callback("#document", NULL, 0, NULL);
emscripten_set_resize_callback("#window", NULL, 0, NULL);
emscripten_set_visibilitychange_callback(NULL, 0, NULL);
}
#endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_emscriptenevents_h
#define _SDL_emscriptenevents_h
#include "SDL_emscriptenvideo.h"
extern void
Emscripten_RegisterEventHandlers(SDL_WindowData *data);
extern void
Emscripten_UnregisterEventHandlers(SDL_WindowData *data);
#endif /* _SDL_emscriptenevents_h */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_EMSCRIPTEN
#include "SDL_emscriptenvideo.h"
#include "SDL_emscriptenframebuffer.h"
int Emscripten_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
{
SDL_Surface *surface;
const Uint32 surface_format = SDL_PIXELFORMAT_BGR888;
int w, h;
int bpp;
Uint32 Rmask, Gmask, Bmask, Amask;
/* Free the old framebuffer surface */
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
surface = data->surface;
SDL_FreeSurface(surface);
/* Create a new one */
SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask);
SDL_GetWindowSize(window, &w, &h);
surface = SDL_CreateRGBSurface(0, w, h, bpp, Rmask, Gmask, Bmask, Amask);
if (!surface) {
return -1;
}
/* Save the info and return! */
data->surface = surface;
*format = surface_format;
*pixels = surface->pixels;
*pitch = surface->pitch;
return 0;
}
int Emscripten_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects)
{
SDL_Surface *surface;
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
surface = data->surface;
if (!surface) {
return SDL_SetError("Couldn't find dummy surface for window");
}
/* Send the data to the display */
EM_ASM_INT({
//TODO: don't create context every update
var ctx = Module['canvas'].getContext('2d');
//library_sdl.js SDL_UnlockSurface
var image = ctx.createImageData($0, $1);
var data = image.data;
var src = $2 >> 2;
var dst = 0;
var isScreen = true;
var num;
if (typeof CanvasPixelArray !== 'undefined' && data instanceof CanvasPixelArray) {
// IE10/IE11: ImageData objects are backed by the deprecated CanvasPixelArray,
// not UInt8ClampedArray. These don't have buffers, so we need to revert
// to copying a byte at a time. We do the undefined check because modern
// browsers do not define CanvasPixelArray anymore.
num = data.length;
while (dst < num) {
var val = HEAP32[src]; // This is optimized. Instead, we could do {{{ makeGetValue('buffer', 'dst', 'i32') }}};
data[dst ] = val & 0xff;
data[dst+1] = (val >> 8) & 0xff;
data[dst+2] = (val >> 16) & 0xff;
data[dst+3] = isScreen ? 0xff : ((val >> 24) & 0xff);
src++;
dst += 4;
}
} else {
var data32 = new Uint32Array(data.buffer);
num = data32.length;
if (isScreen) {
while (dst < num) {
// HEAP32[src++] is an optimization. Instead, we could do {{{ makeGetValue('buffer', 'dst', 'i32') }}};
data32[dst++] = HEAP32[src++] | 0xff000000;
}
} else {
while (dst < num) {
data32[dst++] = HEAP32[src++];
}
}
}
ctx.putImageData(image, 0, 0);
return 0;
}, surface->w, surface->h, surface->pixels);
/*if (SDL_getenv("SDL_VIDEO_Emscripten_SAVE_FRAMES")) {
static int frame_number = 0;
char file[128];
SDL_snprintf(file, sizeof(file), "SDL_window%d-%8.8d.bmp",
SDL_GetWindowID(window), ++frame_number);
SDL_SaveBMP(surface, file);
}*/
return 0;
}
void Emscripten_DestroyWindowFramebuffer(_THIS, SDL_Window * window)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
SDL_FreeSurface(data->surface);
data->surface = NULL;
}
#endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef _SDL_emscriptenframebuffer_h
#define _SDL_emscriptenframebuffer_h
extern int Emscripten_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch);
extern int Emscripten_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects);
extern void Emscripten_DestroyWindowFramebuffer(_THIS, SDL_Window * window);
#endif /* _SDL_emsctiptenframebuffer_h */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_EMSCRIPTEN
#include <emscripten/emscripten.h>
#include <emscripten/html5.h>
#include "SDL_emscriptenmouse.h"
#include "../../events/SDL_mouse_c.h"
#include "SDL_assert.h"
static SDL_Cursor*
Emscripten_CreateDefaultCursor()
{
SDL_Cursor* cursor;
Emscripten_CursorData *curdata;
cursor = SDL_calloc(1, sizeof(SDL_Cursor));
if (cursor) {
curdata = (Emscripten_CursorData *) SDL_calloc(1, sizeof(*curdata));
if (!curdata) {
SDL_OutOfMemory();
SDL_free(cursor);
return NULL;
}
curdata->system_cursor = "default";
cursor->driverdata = curdata;
}
else {
SDL_OutOfMemory();
}
return cursor;
}
static SDL_Cursor*
Emscripten_CreateCursor(SDL_Surface* sruface, int hot_x, int hot_y)
{
return Emscripten_CreateDefaultCursor();
}
static SDL_Cursor*
Emscripten_CreateSystemCursor(SDL_SystemCursor id)
{
SDL_Cursor *cursor;
Emscripten_CursorData *curdata;
const char *cursor_name = NULL;
switch(id) {
case SDL_SYSTEM_CURSOR_ARROW:
cursor_name = "default";
break;
case SDL_SYSTEM_CURSOR_IBEAM:
cursor_name = "text";
break;
case SDL_SYSTEM_CURSOR_WAIT:
cursor_name = "wait";
break;
case SDL_SYSTEM_CURSOR_CROSSHAIR:
cursor_name = "crosshair";
break;
case SDL_SYSTEM_CURSOR_WAITARROW:
cursor_name = "progress";
break;
case SDL_SYSTEM_CURSOR_SIZENWSE:
cursor_name = "nwse-resize";
break;
case SDL_SYSTEM_CURSOR_SIZENESW:
cursor_name = "nesw-resize";
break;
case SDL_SYSTEM_CURSOR_SIZEWE:
cursor_name = "ew-resize";
break;
case SDL_SYSTEM_CURSOR_SIZENS:
cursor_name = "ns-resize";
break;
case SDL_SYSTEM_CURSOR_SIZEALL:
break;
case SDL_SYSTEM_CURSOR_NO:
cursor_name = "not-allowed";
break;
case SDL_SYSTEM_CURSOR_HAND:
cursor_name = "pointer";
break;
default:
SDL_assert(0);
return NULL;
}
cursor = (SDL_Cursor *) SDL_calloc(1, sizeof(*cursor));
if (!cursor) {
SDL_OutOfMemory();
return NULL;
}
curdata = (Emscripten_CursorData *) SDL_calloc(1, sizeof(*curdata));
if (!curdata) {
SDL_OutOfMemory();
SDL_free(cursor);
return NULL;
}
curdata->system_cursor = cursor_name;
cursor->driverdata = curdata;
return cursor;
}
static void
Emscripten_FreeCursor(SDL_Cursor* cursor)
{
Emscripten_CursorData *curdata;
if (cursor) {
curdata = (Emscripten_CursorData *) cursor->driverdata;
if (curdata != NULL) {
SDL_free(cursor->driverdata);
}
SDL_free(cursor);
}
}
static int
Emscripten_ShowCursor(SDL_Cursor* cursor)
{
Emscripten_CursorData *curdata;
if (SDL_GetMouseFocus() != NULL) {
if(cursor && cursor->driverdata) {
curdata = (Emscripten_CursorData *) cursor->driverdata;
if(curdata->system_cursor) {
EM_ASM_INT({
if (Module['canvas']) {
Module['canvas'].style['cursor'] = Module['Pointer_stringify']($0);
}
return 0;
}, curdata->system_cursor);
}
}
else {
EM_ASM(
if (Module['canvas']) {
Module['canvas'].style['cursor'] = 'none';
}
);
}
}
return 0;
}
static void
Emscripten_WarpMouse(SDL_Window* window, int x, int y)
{
SDL_Unsupported();
}
static int
Emscripten_SetRelativeMouseMode(SDL_bool enabled)
{
/* TODO: pointer lock isn't actually enabled yet */
if(enabled) {
if(emscripten_request_pointerlock(NULL, 1) >= EMSCRIPTEN_RESULT_SUCCESS) {
return 0;
}
} else {
if(emscripten_exit_pointerlock() >= EMSCRIPTEN_RESULT_SUCCESS) {
return 0;
}
}
return -1;
}
void
Emscripten_InitMouse()
{
SDL_Mouse* mouse = SDL_GetMouse();
mouse->CreateCursor = Emscripten_CreateCursor;
mouse->ShowCursor = Emscripten_ShowCursor;
mouse->FreeCursor = Emscripten_FreeCursor;
mouse->WarpMouse = Emscripten_WarpMouse;
mouse->CreateSystemCursor = Emscripten_CreateSystemCursor;
mouse->SetRelativeMouseMode = Emscripten_SetRelativeMouseMode;
SDL_SetDefaultCursor(Emscripten_CreateDefaultCursor());
}
void
Emscripten_FiniMouse()
{
SDL_Mouse* mouse = SDL_GetMouse();
Emscripten_FreeCursor(mouse->def_cursor);
mouse->def_cursor = NULL;
mouse->CreateCursor = NULL;
mouse->ShowCursor = NULL;
mouse->FreeCursor = NULL;
mouse->WarpMouse = NULL;
mouse->CreateSystemCursor = NULL;
mouse->SetRelativeMouseMode = NULL;
}
#endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -0,0 +1,39 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_emscriptenmouse_h
#define _SDL_emscriptenmouse_h
typedef struct _Emscripten_CursorData
{
const char *system_cursor;
} Emscripten_CursorData;
extern void
Emscripten_InitMouse();
extern void
Emscripten_FiniMouse();
#endif /* _SDL_emscriptenmouse_h */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -0,0 +1,117 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_EMSCRIPTEN && SDL_VIDEO_OPENGL_EGL
#include <emscripten/emscripten.h>
#include <GLES2/gl2.h>
#include "SDL_emscriptenvideo.h"
#include "SDL_emscriptenopengles.h"
#define LOAD_FUNC(NAME) _this->egl_data->NAME = NAME;
/* EGL implementation of SDL OpenGL support */
int
Emscripten_GLES_LoadLibrary(_THIS, const char *path) {
/*we can't load EGL dynamically*/
_this->egl_data = (struct SDL_EGL_VideoData *) SDL_calloc(1, sizeof(SDL_EGL_VideoData));
if (!_this->egl_data) {
return SDL_OutOfMemory();
}
LOAD_FUNC(eglGetDisplay);
LOAD_FUNC(eglInitialize);
LOAD_FUNC(eglTerminate);
LOAD_FUNC(eglGetProcAddress);
LOAD_FUNC(eglChooseConfig);
LOAD_FUNC(eglGetConfigAttrib);
LOAD_FUNC(eglCreateContext);
LOAD_FUNC(eglDestroyContext);
LOAD_FUNC(eglCreateWindowSurface);
LOAD_FUNC(eglDestroySurface);
LOAD_FUNC(eglMakeCurrent);
LOAD_FUNC(eglSwapBuffers);
LOAD_FUNC(eglSwapInterval);
LOAD_FUNC(eglWaitNative);
LOAD_FUNC(eglWaitGL);
LOAD_FUNC(eglBindAPI);
_this->egl_data->egl_display = _this->egl_data->eglGetDisplay(EGL_DEFAULT_DISPLAY);
if (!_this->egl_data->egl_display) {
return SDL_SetError("Could not get EGL display");
}
if (_this->egl_data->eglInitialize(_this->egl_data->egl_display, NULL, NULL) != EGL_TRUE) {
return SDL_SetError("Could not initialize EGL");
}
_this->gl_config.driver_loaded = 1;
if (path) {
SDL_strlcpy(_this->gl_config.driver_path, path, sizeof(_this->gl_config.driver_path) - 1);
} else {
*_this->gl_config.driver_path = '\0';
}
return 0;
}
void
Emscripten_GLES_DeleteContext(_THIS, SDL_GLContext context)
{
/*
WebGL contexts can't actually be deleted, so we need to reset it.
ES2 renderer resets state on init anyway, clearing the canvas should be enough
*/
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
SDL_EGL_DeleteContext(_this, context);
}
SDL_EGL_CreateContext_impl(Emscripten)
SDL_EGL_SwapWindow_impl(Emscripten)
SDL_EGL_MakeCurrent_impl(Emscripten)
void
Emscripten_GLES_GetDrawableSize(_THIS, SDL_Window * window, int * w, int * h)
{
SDL_WindowData *data;
if (window->driverdata) {
data = (SDL_WindowData *) window->driverdata;
if (w) {
*w = window->w * data->pixel_ratio;
}
if (h) {
*h = window->h * data->pixel_ratio;
}
}
}
#endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN && SDL_VIDEO_OPENGL_EGL */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -0,0 +1,49 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef _SDL_emscriptenopengles_h
#define _SDL_emscriptenopengles_h
#if SDL_VIDEO_DRIVER_EMSCRIPTEN && SDL_VIDEO_OPENGL_EGL
#include "../SDL_sysvideo.h"
#include "../SDL_egl_c.h"
/* OpenGLES functions */
#define Emscripten_GLES_GetAttribute SDL_EGL_GetAttribute
#define Emscripten_GLES_GetProcAddress SDL_EGL_GetProcAddress
#define Emscripten_GLES_UnloadLibrary SDL_EGL_UnloadLibrary
#define Emscripten_GLES_SetSwapInterval SDL_EGL_SetSwapInterval
#define Emscripten_GLES_GetSwapInterval SDL_EGL_GetSwapInterval
extern int Emscripten_GLES_LoadLibrary(_THIS, const char *path);
extern void Emscripten_GLES_DeleteContext(_THIS, SDL_GLContext context);
extern SDL_GLContext Emscripten_GLES_CreateContext(_THIS, SDL_Window * window);
extern void Emscripten_GLES_SwapWindow(_THIS, SDL_Window * window);
extern int Emscripten_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
extern void Emscripten_GLES_GetDrawableSize(_THIS, SDL_Window * window, int * w, int * h);
#endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN && SDL_VIDEO_OPENGL_EGL */
#endif /* _SDL_emscriptenopengles_h */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -0,0 +1,319 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_EMSCRIPTEN
#include "SDL_video.h"
#include "SDL_mouse.h"
#include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h"
#include "../SDL_egl_c.h"
#include "../../events/SDL_events_c.h"
#include "SDL_emscriptenvideo.h"
#include "SDL_emscriptenopengles.h"
#include "SDL_emscriptenframebuffer.h"
#include "SDL_emscriptenevents.h"
#include "SDL_emscriptenmouse.h"
#define EMSCRIPTENVID_DRIVER_NAME "emscripten"
/* Initialization/Query functions */
static int Emscripten_VideoInit(_THIS);
static int Emscripten_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
static void Emscripten_VideoQuit(_THIS);
static int Emscripten_CreateWindow(_THIS, SDL_Window * window);
static void Emscripten_SetWindowSize(_THIS, SDL_Window * window);
static void Emscripten_DestroyWindow(_THIS, SDL_Window * window);
static void Emscripten_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
static void Emscripten_PumpEvents(_THIS);
/* Emscripten driver bootstrap functions */
static int
Emscripten_Available(void)
{
return (1);
}
static void
Emscripten_DeleteDevice(SDL_VideoDevice * device)
{
SDL_free(device);
}
static SDL_VideoDevice *
Emscripten_CreateDevice(int devindex)
{
SDL_VideoDevice *device;
/* Initialize all variables that we clean on shutdown */
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
if (!device) {
SDL_OutOfMemory();
return (0);
}
/* Set the function pointers */
device->VideoInit = Emscripten_VideoInit;
device->VideoQuit = Emscripten_VideoQuit;
device->SetDisplayMode = Emscripten_SetDisplayMode;
device->PumpEvents = Emscripten_PumpEvents;
device->CreateWindow = Emscripten_CreateWindow;
/*device->CreateWindowFrom = Emscripten_CreateWindowFrom;
device->SetWindowTitle = Emscripten_SetWindowTitle;
device->SetWindowIcon = Emscripten_SetWindowIcon;
device->SetWindowPosition = Emscripten_SetWindowPosition;*/
device->SetWindowSize = Emscripten_SetWindowSize;
/*device->ShowWindow = Emscripten_ShowWindow;
device->HideWindow = Emscripten_HideWindow;
device->RaiseWindow = Emscripten_RaiseWindow;
device->MaximizeWindow = Emscripten_MaximizeWindow;
device->MinimizeWindow = Emscripten_MinimizeWindow;
device->RestoreWindow = Emscripten_RestoreWindow;
device->SetWindowGrab = Emscripten_SetWindowGrab;*/
device->DestroyWindow = Emscripten_DestroyWindow;
device->SetWindowFullscreen = Emscripten_SetWindowFullscreen;
device->CreateWindowFramebuffer = Emscripten_CreateWindowFramebuffer;
device->UpdateWindowFramebuffer = Emscripten_UpdateWindowFramebuffer;
device->DestroyWindowFramebuffer = Emscripten_DestroyWindowFramebuffer;
device->GL_LoadLibrary = Emscripten_GLES_LoadLibrary;
device->GL_GetProcAddress = Emscripten_GLES_GetProcAddress;
device->GL_UnloadLibrary = Emscripten_GLES_UnloadLibrary;
device->GL_CreateContext = Emscripten_GLES_CreateContext;
device->GL_MakeCurrent = Emscripten_GLES_MakeCurrent;
device->GL_SetSwapInterval = Emscripten_GLES_SetSwapInterval;
device->GL_GetSwapInterval = Emscripten_GLES_GetSwapInterval;
device->GL_SwapWindow = Emscripten_GLES_SwapWindow;
device->GL_DeleteContext = Emscripten_GLES_DeleteContext;
device->GL_GetDrawableSize = Emscripten_GLES_GetDrawableSize;
device->free = Emscripten_DeleteDevice;
return device;
}
VideoBootStrap Emscripten_bootstrap = {
EMSCRIPTENVID_DRIVER_NAME, "SDL emscripten video driver",
Emscripten_Available, Emscripten_CreateDevice
};
int
Emscripten_VideoInit(_THIS)
{
SDL_DisplayMode mode;
double css_w, css_h;
/* Use a fake 32-bpp desktop mode */
mode.format = SDL_PIXELFORMAT_RGB888;
emscripten_get_element_css_size(NULL, &css_w, &css_h);
mode.w = css_w;
mode.h = css_h;
mode.refresh_rate = 0;
mode.driverdata = NULL;
if (SDL_AddBasicVideoDisplay(&mode) < 0) {
return -1;
}
SDL_zero(mode);
SDL_AddDisplayMode(&_this->displays[0], &mode);
Emscripten_InitMouse();
/* We're done! */
return 0;
}
static int
Emscripten_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
{
/* can't do this */
return 0;
}
static void
Emscripten_VideoQuit(_THIS)
{
Emscripten_FiniMouse();
}
static void
Emscripten_PumpEvents(_THIS)
{
/* do nothing. */
}
static int
Emscripten_CreateWindow(_THIS, SDL_Window * window)
{
SDL_WindowData *wdata;
double scaled_w, scaled_h;
double css_w, css_h;
/* Allocate window internal data */
wdata = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData));
if (wdata == NULL) {
return SDL_OutOfMemory();
}
if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
wdata->pixel_ratio = emscripten_get_device_pixel_ratio();
} else {
wdata->pixel_ratio = 1.0f;
}
scaled_w = SDL_floor(window->w * wdata->pixel_ratio);
scaled_h = SDL_floor(window->h * wdata->pixel_ratio);
emscripten_set_canvas_size(scaled_w, scaled_h);
emscripten_get_element_css_size(NULL, &css_w, &css_h);
wdata->external_size = css_w != scaled_w || css_h != scaled_h;
if ((window->flags & SDL_WINDOW_RESIZABLE) && wdata->external_size) {
/* external css has resized us */
scaled_w = css_w * wdata->pixel_ratio;
scaled_h = css_h * wdata->pixel_ratio;
emscripten_set_canvas_size(scaled_w, scaled_h);
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, css_w, css_h);
}
/* if the size is not being controlled by css, we need to scale down for hidpi */
if (!wdata->external_size) {
if (wdata->pixel_ratio != 1.0f) {
/*scale canvas down*/
emscripten_set_element_css_size(NULL, window->w, window->h);
}
}
wdata->windowed_width = scaled_w;
wdata->windowed_height = scaled_h;
if (window->flags & SDL_WINDOW_OPENGL) {
if (!_this->egl_data) {
if (SDL_GL_LoadLibrary(NULL) < 0) {
return -1;
}
}
wdata->egl_surface = SDL_EGL_CreateSurface(_this, 0);
if (wdata->egl_surface == EGL_NO_SURFACE) {
return SDL_SetError("Could not create GLES window surface");
}
}
wdata->window = window;
/* Setup driver data for this window */
window->driverdata = wdata;
/* One window, it always has focus */
SDL_SetMouseFocus(window);
SDL_SetKeyboardFocus(window);
Emscripten_RegisterEventHandlers(wdata);
/* Window has been successfully created */
return 0;
}
static void Emscripten_SetWindowSize(_THIS, SDL_Window * window)
{
SDL_WindowData *data;
if (window->driverdata) {
data = (SDL_WindowData *) window->driverdata;
emscripten_set_canvas_size(window->w * data->pixel_ratio, window->h * data->pixel_ratio);
/*scale canvas down*/
if (!data->external_size && data->pixel_ratio != 1.0f) {
emscripten_set_element_css_size(NULL, window->w, window->h);
}
}
}
static void
Emscripten_DestroyWindow(_THIS, SDL_Window * window)
{
SDL_WindowData *data;
if(window->driverdata) {
data = (SDL_WindowData *) window->driverdata;
Emscripten_UnregisterEventHandlers(data);
if (data->egl_surface != EGL_NO_SURFACE) {
SDL_EGL_DestroySurface(_this, data->egl_surface);
data->egl_surface = EGL_NO_SURFACE;
}
SDL_free(window->driverdata);
window->driverdata = NULL;
}
}
static void
Emscripten_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen)
{
SDL_WindowData *data;
if(window->driverdata) {
data = (SDL_WindowData *) window->driverdata;
if(fullscreen) {
data->requested_fullscreen_mode = window->flags & (SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN);
/*unset the fullscreen flags as we're not actually fullscreen yet*/
window->flags &= ~(SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN);
EM_ASM({
//reparent canvas (similar to Module.requestFullscreen)
var canvas = Module['canvas'];
if(canvas.parentNode.id != "SDLFullscreenElement") {
var canvasContainer = document.createElement("div");
canvasContainer.id = "SDLFullscreenElement";
canvas.parentNode.insertBefore(canvasContainer, canvas);
canvasContainer.appendChild(canvas);
}
});
int is_fullscreen;
emscripten_get_canvas_size(&data->windowed_width, &data->windowed_height, &is_fullscreen);
emscripten_request_fullscreen("SDLFullscreenElement", 1);
}
else
emscripten_exit_fullscreen();
}
}
#endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -0,0 +1,52 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef _SDL_emscriptenvideo_h
#define _SDL_emscriptenvideo_h
#include "../SDL_sysvideo.h"
#include <emscripten/emscripten.h>
#include <emscripten/html5.h>
#include <EGL/egl.h>
typedef struct SDL_WindowData
{
#if SDL_VIDEO_OPENGL_EGL
EGLSurface egl_surface;
#endif
SDL_Window *window;
SDL_Surface *surface;
int windowed_width;
int windowed_height;
float pixel_ratio;
SDL_bool external_size;
int requested_fullscreen_mode;
} SDL_WindowData;
#endif /* _SDL_emscriptenvideo_h */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -137,7 +137,7 @@ HandleTouchMotion(int device_id, int source_id, float x, float y, float pressure
static void
HandleMouseScroll(SDL_Window* sdl_window, int hscroll, int vscroll)
{
SDL_SendMouseWheel(sdl_window, 0, hscroll, vscroll);
SDL_SendMouseWheel(sdl_window, 0, hscroll, vscroll, SDL_MOUSEWHEEL_NORMAL);
}
static void

View File

@ -357,7 +357,7 @@ void NACL_PumpEvents(_THIS) {
case PP_INPUTEVENT_TYPE_WHEEL:
/* FIXME: GetTicks provides high resolution scroll events */
fp = driverdata->ppb_wheel_input_event->GetDelta(event);
SDL_SendMouseWheel(mouse->focus, mouse->mouseID, (int) fp.x, (int) fp.y);
SDL_SendMouseWheel(mouse->focus, mouse->mouseID, (int) fp.x, (int) fp.y, SDL_MOUSEWHEEL_NORMAL);
break;
case PP_INPUTEVENT_TYPE_MOUSEENTER:

View File

@ -184,7 +184,7 @@ pointer_handle_axis(void *data, struct wl_pointer *pointer,
return;
}
SDL_SendMouseWheel(window->sdlwindow, 0, x, y);
SDL_SendMouseWheel(window->sdlwindow, 0, x, y, SDL_MOUSEWHEEL_NORMAL);
}
}

View File

@ -69,6 +69,6 @@ typedef struct {
uint32_t shm_formats;
} SDL_VideoData;
#endif /* _SDL_nullvideo_h */
#endif /* _SDL_waylandvideo_h */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -498,12 +498,12 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
s_AccumulatedMotion += GET_WHEEL_DELTA_WPARAM(wParam);
if (s_AccumulatedMotion > 0) {
while (s_AccumulatedMotion >= WHEEL_DELTA) {
SDL_SendMouseWheel(data->window, 0, 0, 1);
SDL_SendMouseWheel(data->window, 0, 0, 1, SDL_MOUSEWHEEL_NORMAL);
s_AccumulatedMotion -= WHEEL_DELTA;
}
} else {
while (s_AccumulatedMotion <= -WHEEL_DELTA) {
SDL_SendMouseWheel(data->window, 0, 0, -1);
SDL_SendMouseWheel(data->window, 0, 0, -1, SDL_MOUSEWHEEL_NORMAL);
s_AccumulatedMotion += WHEEL_DELTA;
}
}
@ -517,12 +517,12 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
s_AccumulatedMotion += GET_WHEEL_DELTA_WPARAM(wParam);
if (s_AccumulatedMotion > 0) {
while (s_AccumulatedMotion >= WHEEL_DELTA) {
SDL_SendMouseWheel(data->window, 0, 1, 0);
SDL_SendMouseWheel(data->window, 0, 1, 0, SDL_MOUSEWHEEL_NORMAL);
s_AccumulatedMotion -= WHEEL_DELTA;
}
} else {
while (s_AccumulatedMotion <= -WHEEL_DELTA) {
SDL_SendMouseWheel(data->window, 0, -1, 0);
SDL_SendMouseWheel(data->window, 0, -1, 0, SDL_MOUSEWHEEL_NORMAL);
s_AccumulatedMotion += WHEEL_DELTA;
}
}

View File

@ -315,7 +315,7 @@ WINRT_ProcessPointerWheelChangedEvent(SDL_Window *window, Windows::UI::Input::Po
// FIXME: This may need to accumulate deltas up to WHEEL_DELTA
short motion = pointerPoint->Properties->MouseWheelDelta / WHEEL_DELTA;
SDL_SendMouseWheel(window, 0, 0, motion);
SDL_SendMouseWheel(window, 0, 0, motion, SDL_MOUSEWHEEL_NORMAL);
}
void

View File

@ -990,7 +990,7 @@ X11_DispatchEvent(_THIS)
case ButtonPress:{
int ticks = 0;
if (X11_IsWheelEvent(display,&xevent,&ticks)) {
SDL_SendMouseWheel(data->window, 0, 0, ticks);
SDL_SendMouseWheel(data->window, 0, 0, ticks, SDL_MOUSEWHEEL_NORMAL);
} else {
if(xevent.xbutton.button == Button1) {
if (ProcessHitTest(_this, data, &xevent)) {

View File

@ -196,6 +196,15 @@ testnative$(EXE): $(srcdir)/testnative.c \
$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @XLIB@
endif
#there's probably a better way of doing this
ifeq (@ISMACOSX@,false)
ifeq (@ISWINDOWS@,false)
ifeq (@ISUNIX@,false)
testnative$(EXE): ;
endif
endif
endif
testoverlay2$(EXE): $(srcdir)/testoverlay2.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)

View File

@ -19,8 +19,14 @@
#include <stdlib.h>
#include <string.h>
#ifdef __EMSCRIPTEN__
#include <emscripten/emscripten.h>
#endif
#include "SDL.h"
int done;
/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
quit(int rc)
@ -128,12 +134,37 @@ PrintText(char *text)
SDL_Log("Text (%s): \"%s%s\"\n", expanded, *text == '"' ? "\\" : "", text);
}
void
loop()
{
SDL_Event event;
/* Check for events */
/*SDL_WaitEvent(&event); emscripten does not like waiting*/
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_KEYDOWN:
//case SDL_KEYUP:
PrintKey(&event.key.keysym, (event.key.state == SDL_PRESSED) ? SDL_TRUE : SDL_FALSE, (event.key.repeat) ? SDL_TRUE : SDL_FALSE);
break;
case SDL_TEXTINPUT:
PrintText(event.text.text);
break;
case SDL_MOUSEBUTTONDOWN:
/* Any button press quits the app... */
case SDL_QUIT:
done = 1;
break;
default:
break;
}
}
}
int
main(int argc, char *argv[])
{
SDL_Window *window;
SDL_Event event;
int done;
/* Enable standard application logging */
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
@ -163,26 +194,14 @@ main(int argc, char *argv[])
/* Watch keystrokes */
done = 0;
#ifdef __EMSCRIPTEN__
emscripten_set_main_loop(loop, 0, 1);
#else
while (!done) {
/* Check for events */
SDL_WaitEvent(&event);
switch (event.type) {
case SDL_KEYDOWN:
case SDL_KEYUP:
PrintKey(&event.key.keysym, (event.key.state == SDL_PRESSED) ? SDL_TRUE : SDL_FALSE, (event.key.repeat) ? SDL_TRUE : SDL_FALSE);
break;
case SDL_TEXTINPUT:
PrintText(event.text.text);
break;
case SDL_MOUSEBUTTONDOWN:
/* Any button press quits the app... */
case SDL_QUIT:
done = 1;
break;
default:
break;
}
loop();
}
#endif
SDL_Quit();
return (0);

5
test/configure vendored
View File

@ -2980,6 +2980,11 @@ fi
MATHLIB=""
SYS_GL_LIBS="-lGLES_CM"
;;
*-*-emscripten* )
EXE=".bc"
MATHLIB=""
SYS_GL_LIBS=""
;;
*)
ISUNIX="true"
EXE=""

View File

@ -65,6 +65,12 @@ case "$host" in
MATHLIB=""
SYS_GL_LIBS="-lGLES_CM"
;;
*-*-emscripten* )
dnl This should really be .js, but we need to specify extra flags when compiling to js
EXE=".bc"
MATHLIB=""
SYS_GL_LIBS=""
;;
*)
dnl Oh well, call it Unix...
ISUNIX="true"

View File

@ -191,7 +191,6 @@ WatchJoystick(SDL_Joystick * joystick)
step->button = -1;
step->hat = -1;
step->hat_value = -1;
SDL_SetClipboardText("TESTING TESTING 123");
switch(step->marker) {
case MARKER_AXIS:

View File

@ -0,0 +1,25 @@
Module['arguments'] = ['0'];
//Gamepads don't appear until a button is pressed and the joystick/gamepad tests expect one to be connected
Module['preRun'].push(function()
{
Module['print']("Waiting for gamepad...");
Module['addRunDependency']("gamepad");
window.addEventListener('gamepadconnected', function()
{
//OK, got one
Module['removeRunDependency']("gamepad");
}, false);
//chrome
if(!!navigator.webkitGetGamepads)
{
var timeout = function()
{
if(navigator.webkitGetGamepads()[0] !== undefined)
Module['removeRunDependency']("gamepad");
else
setTimeout(timeout, 100);
}
setTimeout(timeout, 100);
}
});

View File

@ -24,6 +24,10 @@
#include <signal.h>
#endif
#ifdef __EMSCRIPTEN__
#include <emscripten/emscripten.h>
#endif
#include "SDL.h"
#include "SDL_audio.h"
@ -75,6 +79,15 @@ poked(int sig)
done = 1;
}
#ifdef __EMSCRIPTEN__
void
loop()
{
if(done || (SDL_GetAudioStatus() != SDL_AUDIO_PLAYING))
emscripten_cancel_main_loop();
}
#endif
int
main(int argc, char *argv[])
{
@ -131,8 +144,13 @@ main(int argc, char *argv[])
/* Let the audio run */
SDL_PauseAudio(0);
#ifdef __EMSCRIPTEN__
emscripten_set_main_loop(loop, 0, 1);
#else
while (!done && (SDL_GetAudioStatus() == SDL_AUDIO_PLAYING))
SDL_Delay(1000);
#endif
/* Clean up on signal */
SDL_CloseAudio();

View File

@ -62,7 +62,7 @@ main(int argc, char *argv[])
}
else if (SDL_strcasecmp(argv[i], "--execKey") == 0) {
if (argv[i + 1]) {
SDL_sscanf(argv[i + 1], "%llu", (long long unsigned int *)&userExecKey);
SDL_sscanf(argv[i + 1], "%"SDL_PRIu64, (long long unsigned int *)&userExecKey);
consumed = 2;
}
}

View File

@ -92,11 +92,7 @@ int platform_testEndianessAndSwap(void *arg)
/* Test 64 swap. */
SDLTest_AssertCheck( SDL_Swap64(value64) == swapped64,
#ifdef _MSC_VER
"SDL_Swap64(): 64 bit swapped: 0x%I64X => 0x%I64X",
#else
"SDL_Swap64(): 64 bit swapped: 0x%llX => 0x%llX",
#endif
"SDL_Swap64(): 64 bit swapped: 0x%"SDL_PRIX64" => 0x%"SDL_PRIX64,
value64, SDL_Swap64(value64) );
return TEST_COMPLETED;

View File

@ -105,7 +105,7 @@ _testGenericRWopsValidations(SDL_RWops *rw, int write)
/* Set to start. */
i = SDL_RWseek(rw, 0, RW_SEEK_SET );
SDLTest_AssertPass("Call to SDL_RWseek succeeded");
SDLTest_AssertCheck(i == (Sint64)0, "Verify seek to 0 with SDL_RWseek (RW_SEEK_SET), expected 0, got %lli", i);
SDLTest_AssertCheck(i == (Sint64)0, "Verify seek to 0 with SDL_RWseek (RW_SEEK_SET), expected 0, got %"SDL_PRIs64, i);
/* Test write. */
s = SDL_RWwrite(rw, RWopsHelloWorldTestString, sizeof(RWopsHelloWorldTestString)-1, 1);
@ -120,12 +120,12 @@ _testGenericRWopsValidations(SDL_RWops *rw, int write)
/* Test seek to random position */
i = SDL_RWseek( rw, seekPos, RW_SEEK_SET );
SDLTest_AssertPass("Call to SDL_RWseek succeeded");
SDLTest_AssertCheck(i == (Sint64)seekPos, "Verify seek to %i with SDL_RWseek (RW_SEEK_SET), expected %i, got %lli", seekPos, seekPos, i);
SDLTest_AssertCheck(i == (Sint64)seekPos, "Verify seek to %i with SDL_RWseek (RW_SEEK_SET), expected %i, got %"SDL_PRIs64, seekPos, seekPos, i);
/* Test seek back to start */
i = SDL_RWseek(rw, 0, RW_SEEK_SET );
SDLTest_AssertPass("Call to SDL_RWseek succeeded");
SDLTest_AssertCheck(i == (Sint64)0, "Verify seek to 0 with SDL_RWseek (RW_SEEK_SET), expected 0, got %lli", i);
SDLTest_AssertCheck(i == (Sint64)0, "Verify seek to 0 with SDL_RWseek (RW_SEEK_SET), expected 0, got %"SDL_PRIs64, i);
/* Test read */
s = SDL_RWread( rw, buf, 1, sizeof(RWopsHelloWorldTestString)-1 );
@ -144,7 +144,7 @@ _testGenericRWopsValidations(SDL_RWops *rw, int write)
SDLTest_AssertPass("Call to SDL_RWseek(...,-4,RW_SEEK_CUR) succeeded");
SDLTest_AssertCheck(
i == (Sint64)(sizeof(RWopsHelloWorldTestString)-5),
"Verify seek to -4 with SDL_RWseek (RW_SEEK_CUR), expected %i, got %lli",
"Verify seek to -4 with SDL_RWseek (RW_SEEK_CUR), expected %i, got %"SDL_PRIs64,
sizeof(RWopsHelloWorldTestString)-5,
i);
@ -152,7 +152,7 @@ _testGenericRWopsValidations(SDL_RWops *rw, int write)
SDLTest_AssertPass("Call to SDL_RWseek(...,-1,RW_SEEK_END) succeeded");
SDLTest_AssertCheck(
i == (Sint64)(sizeof(RWopsHelloWorldTestString)-2),
"Verify seek to -1 with SDL_RWseek (RW_SEEK_END), expected %i, got %lli",
"Verify seek to -1 with SDL_RWseek (RW_SEEK_END), expected %i, got %"SDL_PRIs64,
sizeof(RWopsHelloWorldTestString)-2,
i);
@ -161,7 +161,7 @@ _testGenericRWopsValidations(SDL_RWops *rw, int write)
SDLTest_AssertPass("Call to SDL_RWseek(...,0,invalid_whence) succeeded");
SDLTest_AssertCheck(
i == (Sint64)(-1),
"Verify seek with SDL_RWseek (invalid_whence); expected: -1, got %lli",
"Verify seek with SDL_RWseek (invalid_whence); expected: -1, got %"SDL_PRIs64,
i);
}
@ -560,7 +560,7 @@ rwops_testCompareRWFromMemWithRWFromFile(void)
/* Compare */
SDLTest_AssertCheck(rv_mem == rv_file, "Verify returned read blocks matches for mem and file reads; got: rv_mem=%d rv_file=%d", rv_mem, rv_file);
SDLTest_AssertCheck(sv_mem == sv_file, "Verify SEEK_END position matches for mem and file seeks; got: sv_mem=%llu sv_file=%llu", sv_mem, sv_file);
SDLTest_AssertCheck(sv_mem == sv_file, "Verify SEEK_END position matches for mem and file seeks; got: sv_mem=%"SDL_PRIu64" sv_file=%"SDL_PRIu64, sv_mem, sv_file);
SDLTest_AssertCheck(buffer_mem[slen] == 0, "Verify mem buffer termination; expected: 0, got: %d", buffer_mem[slen]);
SDLTest_AssertCheck(buffer_file[slen] == 0, "Verify file buffer termination; expected: 0, got: %d", buffer_file[slen]);
SDLTest_AssertCheck(
@ -668,7 +668,7 @@ rwops_testFileWriteReadEndian(void)
/* Test seek to start */
result = SDL_RWseek( rw, 0, RW_SEEK_SET );
SDLTest_AssertPass("Call to SDL_RWseek succeeded");
SDLTest_AssertCheck(result == 0, "Verify result from position 0 with SDL_RWseek, expected 0, got %lli", result);
SDLTest_AssertCheck(result == 0, "Verify result from position 0 with SDL_RWseek, expected 0, got %"SDL_PRIs64, result);
/* Read test data */
BE16test = SDL_ReadBE16(rw);
@ -679,7 +679,7 @@ rwops_testFileWriteReadEndian(void)
SDLTest_AssertCheck(BE32test == BE32value, "Validate return value from SDL_ReadBE32, expected: %u, got: %u", BE32value, BE32test);
BE64test = SDL_ReadBE64(rw);
SDLTest_AssertPass("Call to SDL_ReadBE64()");
SDLTest_AssertCheck(BE64test == BE64value, "Validate return value from SDL_ReadBE64, expected: %llu, got: %llu", BE64value, BE64test);
SDLTest_AssertCheck(BE64test == BE64value, "Validate return value from SDL_ReadBE64, expected: %"SDL_PRIu64", got: %"SDL_PRIu64, BE64value, BE64test);
LE16test = SDL_ReadLE16(rw);
SDLTest_AssertPass("Call to SDL_ReadLE16()");
SDLTest_AssertCheck(LE16test == LE16value, "Validate return value from SDL_ReadLE16, expected: %hu, got: %hu", LE16value, LE16test);
@ -688,7 +688,7 @@ rwops_testFileWriteReadEndian(void)
SDLTest_AssertCheck(LE32test == LE32value, "Validate return value from SDL_ReadLE32, expected: %u, got: %u", LE32value, LE32test);
LE64test = SDL_ReadLE64(rw);
SDLTest_AssertPass("Call to SDL_ReadLE64()");
SDLTest_AssertCheck(LE64test == LE64value, "Validate return value from SDL_ReadLE64, expected: %llu, got: %llu", LE64value, LE64test);
SDLTest_AssertCheck(LE64test == LE64value, "Validate return value from SDL_ReadLE64, expected: %"SDL_PRIu64", got: %"SDL_PRIu64, LE64value, LE64test);
/* Close handle */
cresult = SDL_RWclose(rw);

View File

@ -93,35 +93,35 @@ sdltest_randomNumber(void *arg)
result = (Sint64)SDLTest_RandomUint8();
umax = (1 << 8) - 1;
SDLTest_AssertPass("Call to SDLTest_RandomUint8");
SDLTest_AssertCheck(result >= 0 && result <= (Sint64)umax, "Verify result value, expected: [0,%llu], got: %lld", umax, result);
SDLTest_AssertCheck(result >= 0 && result <= (Sint64)umax, "Verify result value, expected: [0,%"SDL_PRIu64"], got: %"SDL_PRIs64, umax, result);
result = (Sint64)SDLTest_RandomSint8();
min = 0 - (1 << 7);
max = (1 << 7) - 1;
SDLTest_AssertPass("Call to SDLTest_RandomSint8");
SDLTest_AssertCheck(result >= min && result <= max, "Verify result value, expected: [%lld,%lld], got: %lld", min, max, result);
SDLTest_AssertCheck(result >= min && result <= max, "Verify result value, expected: [%"SDL_PRIs64",%"SDL_PRIs64"], got: %"SDL_PRIs64, min, max, result);
result = (Sint64)SDLTest_RandomUint16();
umax = (1 << 16) - 1;
SDLTest_AssertPass("Call to SDLTest_RandomUint16");
SDLTest_AssertCheck(result >= 0 && result <= (Sint64)umax, "Verify result value, expected: [0,%llu], got: %lld", umax, result);
SDLTest_AssertCheck(result >= 0 && result <= (Sint64)umax, "Verify result value, expected: [0,%"SDL_PRIu64"], got: %"SDL_PRIs64, umax, result);
result = (Sint64)SDLTest_RandomSint16();
min = 0 - (1 << 15);
max = (1 << 15) - 1;
SDLTest_AssertPass("Call to SDLTest_RandomSint16");
SDLTest_AssertCheck(result >= min && result <= max, "Verify result value, expected: [%lld,%lld], got: %lld", min, max, result);
SDLTest_AssertCheck(result >= min && result <= max, "Verify result value, expected: [%"SDL_PRIs64",%"SDL_PRIs64"], got: %"SDL_PRIs64, min, max, result);
result = (Sint64)SDLTest_RandomUint32();
umax = ((Uint64)1 << 32) - 1;
SDLTest_AssertPass("Call to SDLTest_RandomUint32");
SDLTest_AssertCheck(result >= 0 && result <= (Sint64)umax, "Verify result value, expected: [0,%llu], got: %lld", umax, result);
SDLTest_AssertCheck(result >= 0 && result <= (Sint64)umax, "Verify result value, expected: [0,%"SDL_PRIu64"], got: %"SDL_PRIs64, umax, result);
result = (Sint64)SDLTest_RandomSint32();
min = 0 - ((Sint64)1 << 31);
max = ((Sint64)1 << 31) - 1;
SDLTest_AssertPass("Call to SDLTest_RandomSint32");
SDLTest_AssertCheck(result >= min && result <= max, "Verify result value, expected: [%lld,%lld], got: %lld", min, max, result);
SDLTest_AssertCheck(result >= min && result <= max, "Verify result value, expected: [%"SDL_PRIs64",%"SDL_PRIs64"], got: %"SDL_PRIs64, min, max, result);
uresult = SDLTest_RandomUint64();
SDLTest_AssertPass("Call to SDLTest_RandomUint64");
@ -166,63 +166,63 @@ sdltest_randomBoundaryNumberUint8(void *arg)
SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
SDLTest_AssertCheck(
uresult == 10,
"Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %lld", uresult);
"Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(10, 11, SDL_TRUE) returns 10, 11 */
uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(10, 11, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
SDLTest_AssertCheck(
uresult == 10 || uresult == 11,
"Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %lld", uresult);
"Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(10, 12, SDL_TRUE) returns 10, 11, 12 */
uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(10, 12, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
SDLTest_AssertCheck(
uresult == 10 || uresult == 11 || uresult == 12,
"Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %lld", uresult);
"Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(10, 13, SDL_TRUE) returns 10, 11, 12, 13 */
uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(10, 13, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
SDLTest_AssertCheck(
uresult == 10 || uresult == 11 || uresult == 12 || uresult == 13,
"Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %lld", uresult);
"Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 */
uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(10, 20, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
SDLTest_AssertCheck(
uresult == 10 || uresult == 11 || uresult == 19 || uresult == 20,
"Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %lld", uresult);
"Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(20, 10, SDL_TRUE) returns 10, 11, 19 or 20 */
uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(20, 10, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
SDLTest_AssertCheck(
uresult == 10 || uresult == 11 || uresult == 19 || uresult == 20,
"Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %lld", uresult);
"Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(1, 20, SDL_FALSE) returns 0, 21 */
uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(1, 20, SDL_FALSE);
SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
SDLTest_AssertCheck(
uresult == 0 || uresult == 21,
"Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %lld", uresult);
"Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(0, 99, SDL_FALSE) returns 100 */
uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(0, 99, SDL_FALSE);
SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
SDLTest_AssertCheck(
uresult == 100,
"Validate result value for parameters (0,99,SDL_FALSE); expected: 100, got: %lld", uresult);
"Validate result value for parameters (0,99,SDL_FALSE); expected: 100, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(1, 0xff, SDL_FALSE) returns 0 (no error) */
uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(1, 255, SDL_FALSE);
SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
SDLTest_AssertCheck(
uresult == 0,
"Validate result value for parameters (1,255,SDL_FALSE); expected: 0, got: %lld", uresult);
"Validate result value for parameters (1,255,SDL_FALSE); expected: 0, got: %"SDL_PRIs64, uresult);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@ -232,7 +232,7 @@ sdltest_randomBoundaryNumberUint8(void *arg)
SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
SDLTest_AssertCheck(
uresult == 0xff,
"Validate result value for parameters (0,254,SDL_FALSE); expected: 0xff, got: %lld", uresult);
"Validate result value for parameters (0,254,SDL_FALSE); expected: 0xff, got: %"SDL_PRIs64, uresult);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@ -242,7 +242,7 @@ sdltest_randomBoundaryNumberUint8(void *arg)
SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
SDLTest_AssertCheck(
uresult == 0,
"Validate result value for parameters(0,255,SDL_FALSE); expected: 0, got: %lld", uresult);
"Validate result value for parameters(0,255,SDL_FALSE); expected: 0, got: %"SDL_PRIs64, uresult);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,
@ -276,63 +276,63 @@ sdltest_randomBoundaryNumberUint16(void *arg)
SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
SDLTest_AssertCheck(
uresult == 10,
"Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %lld", uresult);
"Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(10, 11, SDL_TRUE) returns 10, 11 */
uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(10, 11, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
SDLTest_AssertCheck(
uresult == 10 || uresult == 11,
"Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %lld", uresult);
"Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(10, 12, SDL_TRUE) returns 10, 11, 12 */
uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(10, 12, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
SDLTest_AssertCheck(
uresult == 10 || uresult == 11 || uresult == 12,
"Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %lld", uresult);
"Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(10, 13, SDL_TRUE) returns 10, 11, 12, 13 */
uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(10, 13, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
SDLTest_AssertCheck(
uresult == 10 || uresult == 11 || uresult == 12 || uresult == 13,
"Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %lld", uresult);
"Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 */
uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(10, 20, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
SDLTest_AssertCheck(
uresult == 10 || uresult == 11 || uresult == 19 || uresult == 20,
"Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %lld", uresult);
"Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(20, 10, SDL_TRUE) returns 10, 11, 19 or 20 */
uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(20, 10, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
SDLTest_AssertCheck(
uresult == 10 || uresult == 11 || uresult == 19 || uresult == 20,
"Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %lld", uresult);
"Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(1, 20, SDL_FALSE) returns 0, 21 */
uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(1, 20, SDL_FALSE);
SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
SDLTest_AssertCheck(
uresult == 0 || uresult == 21,
"Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %lld", uresult);
"Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(0, 99, SDL_FALSE) returns 100 */
uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(0, 99, SDL_FALSE);
SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
SDLTest_AssertCheck(
uresult == 100,
"Validate result value for parameters (0,99,SDL_FALSE); expected: 100, got: %lld", uresult);
"Validate result value for parameters (0,99,SDL_FALSE); expected: 100, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(1, 0xffff, SDL_FALSE) returns 0 (no error) */
uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(1, 0xffff, SDL_FALSE);
SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
SDLTest_AssertCheck(
uresult == 0,
"Validate result value for parameters (1,0xffff,SDL_FALSE); expected: 0, got: %lld", uresult);
"Validate result value for parameters (1,0xffff,SDL_FALSE); expected: 0, got: %"SDL_PRIs64, uresult);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@ -342,7 +342,7 @@ sdltest_randomBoundaryNumberUint16(void *arg)
SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
SDLTest_AssertCheck(
uresult == 0xffff,
"Validate result value for parameters (0,0xfffe,SDL_FALSE); expected: 0xffff, got: %lld", uresult);
"Validate result value for parameters (0,0xfffe,SDL_FALSE); expected: 0xffff, got: %"SDL_PRIs64, uresult);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@ -352,7 +352,7 @@ sdltest_randomBoundaryNumberUint16(void *arg)
SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
SDLTest_AssertCheck(
uresult == 0,
"Validate result value for parameters(0,0xffff,SDL_FALSE); expected: 0, got: %lld", uresult);
"Validate result value for parameters(0,0xffff,SDL_FALSE); expected: 0, got: %"SDL_PRIs64, uresult);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,
@ -386,63 +386,63 @@ sdltest_randomBoundaryNumberUint32(void *arg)
SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
SDLTest_AssertCheck(
uresult == 10,
"Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %lld", uresult);
"Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(10, 11, SDL_TRUE) returns 10, 11 */
uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(10, 11, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
SDLTest_AssertCheck(
uresult == 10 || uresult == 11,
"Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %lld", uresult);
"Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(10, 12, SDL_TRUE) returns 10, 11, 12 */
uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(10, 12, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
SDLTest_AssertCheck(
uresult == 10 || uresult == 11 || uresult == 12,
"Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %lld", uresult);
"Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(10, 13, SDL_TRUE) returns 10, 11, 12, 13 */
uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(10, 13, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
SDLTest_AssertCheck(
uresult == 10 || uresult == 11 || uresult == 12 || uresult == 13,
"Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %lld", uresult);
"Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 */
uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(10, 20, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
SDLTest_AssertCheck(
uresult == 10 || uresult == 11 || uresult == 19 || uresult == 20,
"Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %lld", uresult);
"Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(20, 10, SDL_TRUE) returns 10, 11, 19 or 20 */
uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(20, 10, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
SDLTest_AssertCheck(
uresult == 10 || uresult == 11 || uresult == 19 || uresult == 20,
"Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %lld", uresult);
"Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(1, 20, SDL_FALSE) returns 0, 21 */
uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(1, 20, SDL_FALSE);
SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
SDLTest_AssertCheck(
uresult == 0 || uresult == 21,
"Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %lld", uresult);
"Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(0, 99, SDL_FALSE) returns 100 */
uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(0, 99, SDL_FALSE);
SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
SDLTest_AssertCheck(
uresult == 100,
"Validate result value for parameters (0,99,SDL_FALSE); expected: 100, got: %lld", uresult);
"Validate result value for parameters (0,99,SDL_FALSE); expected: 100, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(1, 0xffffffff, SDL_FALSE) returns 0 (no error) */
uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(1, 0xffffffff, SDL_FALSE);
SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
SDLTest_AssertCheck(
uresult == 0,
"Validate result value for parameters (1,0xffffffff,SDL_FALSE); expected: 0, got: %lld", uresult);
"Validate result value for parameters (1,0xffffffff,SDL_FALSE); expected: 0, got: %"SDL_PRIs64, uresult);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@ -452,7 +452,7 @@ sdltest_randomBoundaryNumberUint32(void *arg)
SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
SDLTest_AssertCheck(
uresult == 0xffffffff,
"Validate result value for parameters (0,0xfffffffe,SDL_FALSE); expected: 0xffffffff, got: %lld", uresult);
"Validate result value for parameters (0,0xfffffffe,SDL_FALSE); expected: 0xffffffff, got: %"SDL_PRIs64, uresult);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@ -462,7 +462,7 @@ sdltest_randomBoundaryNumberUint32(void *arg)
SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
SDLTest_AssertCheck(
uresult == 0,
"Validate result value for parameters(0,0xffffffff,SDL_FALSE); expected: 0, got: %lld", uresult);
"Validate result value for parameters(0,0xffffffff,SDL_FALSE); expected: 0, got: %"SDL_PRIs64, uresult);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,
@ -496,63 +496,63 @@ sdltest_randomBoundaryNumberUint64(void *arg)
SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
SDLTest_AssertCheck(
uresult == 10,
"Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %lld", uresult);
"Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(10, 11, SDL_TRUE) returns 10, 11 */
uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(10, 11, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
SDLTest_AssertCheck(
uresult == 10 || uresult == 11,
"Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %lld", uresult);
"Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(10, 12, SDL_TRUE) returns 10, 11, 12 */
uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(10, 12, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
SDLTest_AssertCheck(
uresult == 10 || uresult == 11 || uresult == 12,
"Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %lld", uresult);
"Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(10, 13, SDL_TRUE) returns 10, 11, 12, 13 */
uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(10, 13, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
SDLTest_AssertCheck(
uresult == 10 || uresult == 11 || uresult == 12 || uresult == 13,
"Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %lld", uresult);
"Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 */
uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(10, 20, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
SDLTest_AssertCheck(
uresult == 10 || uresult == 11 || uresult == 19 || uresult == 20,
"Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %lld", uresult);
"Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(20, 10, SDL_TRUE) returns 10, 11, 19 or 20 */
uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(20, 10, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
SDLTest_AssertCheck(
uresult == 10 || uresult == 11 || uresult == 19 || uresult == 20,
"Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %lld", uresult);
"Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(1, 20, SDL_FALSE) returns 0, 21 */
uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(1, 20, SDL_FALSE);
SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
SDLTest_AssertCheck(
uresult == 0 || uresult == 21,
"Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %lld", uresult);
"Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(0, 99, SDL_FALSE) returns 100 */
uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(0, 99, SDL_FALSE);
SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
SDLTest_AssertCheck(
uresult == 100,
"Validate result value for parameters (0,99,SDL_FALSE); expected: 100, got: %lld", uresult);
"Validate result value for parameters (0,99,SDL_FALSE); expected: 100, got: %"SDL_PRIs64, uresult);
/* RandomUintXBoundaryValue(1, 0xffffffffffffffff, SDL_FALSE) returns 0 (no error) */
uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(1, (Uint64)0xffffffffffffffffULL, SDL_FALSE);
SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
SDLTest_AssertCheck(
uresult == 0,
"Validate result value for parameters (1,0xffffffffffffffff,SDL_FALSE); expected: 0, got: %lld", uresult);
"Validate result value for parameters (1,0xffffffffffffffff,SDL_FALSE); expected: 0, got: %"SDL_PRIs64, uresult);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@ -562,7 +562,7 @@ sdltest_randomBoundaryNumberUint64(void *arg)
SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
SDLTest_AssertCheck(
uresult == (Uint64)0xffffffffffffffffULL,
"Validate result value for parameters (0,0xfffffffffffffffe,SDL_FALSE); expected: 0xffffffffffffffff, got: %lld", uresult);
"Validate result value for parameters (0,0xfffffffffffffffe,SDL_FALSE); expected: 0xffffffffffffffff, got: %"SDL_PRIs64, uresult);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@ -572,7 +572,7 @@ sdltest_randomBoundaryNumberUint64(void *arg)
SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
SDLTest_AssertCheck(
uresult == 0,
"Validate result value for parameters(0,0xffffffffffffffff,SDL_FALSE); expected: 0, got: %lld", uresult);
"Validate result value for parameters(0,0xffffffffffffffff,SDL_FALSE); expected: 0, got: %"SDL_PRIs64, uresult);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,
@ -606,63 +606,63 @@ sdltest_randomBoundaryNumberSint8(void *arg)
SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
SDLTest_AssertCheck(
sresult == 10,
"Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %lld", sresult);
"Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(10, 11, SDL_TRUE) returns 10, 11 */
sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(10, 11, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
SDLTest_AssertCheck(
sresult == 10 || sresult == 11,
"Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %lld", sresult);
"Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(10, 12, SDL_TRUE) returns 10, 11, 12 */
sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(10, 12, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
SDLTest_AssertCheck(
sresult == 10 || sresult == 11 || sresult == 12,
"Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %lld", sresult);
"Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(10, 13, SDL_TRUE) returns 10, 11, 12, 13 */
sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(10, 13, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
SDLTest_AssertCheck(
sresult == 10 || sresult == 11 || sresult == 12 || sresult == 13,
"Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %lld", sresult);
"Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 */
sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(10, 20, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
SDLTest_AssertCheck(
sresult == 10 || sresult == 11 || sresult == 19 || sresult == 20,
"Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %lld", sresult);
"Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(20, 10, SDL_TRUE) returns 10, 11, 19 or 20 */
sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(20, 10, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
SDLTest_AssertCheck(
sresult == 10 || sresult == 11 || sresult == 19 || sresult == 20,
"Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %lld", sresult);
"Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(1, 20, SDL_FALSE) returns 0, 21 */
sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(1, 20, SDL_FALSE);
SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
SDLTest_AssertCheck(
sresult == 0 || sresult == 21,
"Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %lld", sresult);
"Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(SCHAR_MIN, 99, SDL_FALSE) returns 100 */
sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(SCHAR_MIN, 99, SDL_FALSE);
SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
SDLTest_AssertCheck(
sresult == 100,
"Validate result value for parameters (SCHAR_MIN,99,SDL_FALSE); expected: 100, got: %lld", sresult);
"Validate result value for parameters (SCHAR_MIN,99,SDL_FALSE); expected: 100, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(SCHAR_MIN + 1, SCHAR_MAX, SDL_FALSE) returns SCHAR_MIN (no error) */
sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(SCHAR_MIN + 1, SCHAR_MAX, SDL_FALSE);
SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
SDLTest_AssertCheck(
sresult == SCHAR_MIN,
"Validate result value for parameters (SCHAR_MIN + 1,SCHAR_MAX,SDL_FALSE); expected: %d, got: %lld", SCHAR_MIN, sresult);
"Validate result value for parameters (SCHAR_MIN + 1,SCHAR_MAX,SDL_FALSE); expected: %d, got: %"SDL_PRIs64, SCHAR_MIN, sresult);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@ -672,7 +672,7 @@ sdltest_randomBoundaryNumberSint8(void *arg)
SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
SDLTest_AssertCheck(
sresult == SCHAR_MAX,
"Validate result value for parameters (SCHAR_MIN,SCHAR_MAX - 1,SDL_FALSE); expected: %d, got: %lld", SCHAR_MAX, sresult);
"Validate result value for parameters (SCHAR_MIN,SCHAR_MAX - 1,SDL_FALSE); expected: %d, got: %"SDL_PRIs64, SCHAR_MAX, sresult);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@ -682,7 +682,7 @@ sdltest_randomBoundaryNumberSint8(void *arg)
SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
SDLTest_AssertCheck(
sresult == SCHAR_MIN,
"Validate result value for parameters(SCHAR_MIN,SCHAR_MAX,SDL_FALSE); expected: %d, got: %lld", SCHAR_MIN, sresult);
"Validate result value for parameters(SCHAR_MIN,SCHAR_MAX,SDL_FALSE); expected: %d, got: %"SDL_PRIs64, SCHAR_MIN, sresult);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,
@ -716,63 +716,63 @@ sdltest_randomBoundaryNumberSint16(void *arg)
SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
SDLTest_AssertCheck(
sresult == 10,
"Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %lld", sresult);
"Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(10, 11, SDL_TRUE) returns 10, 11 */
sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(10, 11, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
SDLTest_AssertCheck(
sresult == 10 || sresult == 11,
"Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %lld", sresult);
"Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(10, 12, SDL_TRUE) returns 10, 11, 12 */
sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(10, 12, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
SDLTest_AssertCheck(
sresult == 10 || sresult == 11 || sresult == 12,
"Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %lld", sresult);
"Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(10, 13, SDL_TRUE) returns 10, 11, 12, 13 */
sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(10, 13, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
SDLTest_AssertCheck(
sresult == 10 || sresult == 11 || sresult == 12 || sresult == 13,
"Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %lld", sresult);
"Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 */
sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(10, 20, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
SDLTest_AssertCheck(
sresult == 10 || sresult == 11 || sresult == 19 || sresult == 20,
"Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %lld", sresult);
"Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(20, 10, SDL_TRUE) returns 10, 11, 19 or 20 */
sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(20, 10, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
SDLTest_AssertCheck(
sresult == 10 || sresult == 11 || sresult == 19 || sresult == 20,
"Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %lld", sresult);
"Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(1, 20, SDL_FALSE) returns 0, 21 */
sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(1, 20, SDL_FALSE);
SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
SDLTest_AssertCheck(
sresult == 0 || sresult == 21,
"Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %lld", sresult);
"Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(SHRT_MIN, 99, SDL_FALSE) returns 100 */
sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(SHRT_MIN, 99, SDL_FALSE);
SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
SDLTest_AssertCheck(
sresult == 100,
"Validate result value for parameters (SHRT_MIN,99,SDL_FALSE); expected: 100, got: %lld", sresult);
"Validate result value for parameters (SHRT_MIN,99,SDL_FALSE); expected: 100, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(SHRT_MIN + 1, SHRT_MAX, SDL_FALSE) returns SHRT_MIN (no error) */
sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(SHRT_MIN + 1, SHRT_MAX, SDL_FALSE);
SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
SDLTest_AssertCheck(
sresult == SHRT_MIN,
"Validate result value for parameters (SHRT_MIN+1,SHRT_MAX,SDL_FALSE); expected: %d, got: %lld", SHRT_MIN, sresult);
"Validate result value for parameters (SHRT_MIN+1,SHRT_MAX,SDL_FALSE); expected: %d, got: %"SDL_PRIs64, SHRT_MIN, sresult);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@ -782,7 +782,7 @@ sdltest_randomBoundaryNumberSint16(void *arg)
SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
SDLTest_AssertCheck(
sresult == SHRT_MAX,
"Validate result value for parameters (SHRT_MIN,SHRT_MAX - 1,SDL_FALSE); expected: %d, got: %lld", SHRT_MAX, sresult);
"Validate result value for parameters (SHRT_MIN,SHRT_MAX - 1,SDL_FALSE); expected: %d, got: %"SDL_PRIs64, SHRT_MAX, sresult);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@ -792,7 +792,7 @@ sdltest_randomBoundaryNumberSint16(void *arg)
SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
SDLTest_AssertCheck(
sresult == SHRT_MIN,
"Validate result value for parameters(SHRT_MIN,SHRT_MAX,SDL_FALSE); expected: %d, got: %lld", SHRT_MIN, sresult);
"Validate result value for parameters(SHRT_MIN,SHRT_MAX,SDL_FALSE); expected: %d, got: %"SDL_PRIs64, SHRT_MIN, sresult);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,
@ -833,63 +833,63 @@ sdltest_randomBoundaryNumberSint32(void *arg)
SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
SDLTest_AssertCheck(
sresult == 10,
"Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %lld", sresult);
"Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(10, 11, SDL_TRUE) returns 10, 11 */
sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(10, 11, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
SDLTest_AssertCheck(
sresult == 10 || sresult == 11,
"Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %lld", sresult);
"Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(10, 12, SDL_TRUE) returns 10, 11, 12 */
sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(10, 12, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
SDLTest_AssertCheck(
sresult == 10 || sresult == 11 || sresult == 12,
"Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %lld", sresult);
"Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(10, 13, SDL_TRUE) returns 10, 11, 12, 13 */
sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(10, 13, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
SDLTest_AssertCheck(
sresult == 10 || sresult == 11 || sresult == 12 || sresult == 13,
"Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %lld", sresult);
"Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 */
sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(10, 20, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
SDLTest_AssertCheck(
sresult == 10 || sresult == 11 || sresult == 19 || sresult == 20,
"Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %lld", sresult);
"Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(20, 10, SDL_TRUE) returns 10, 11, 19 or 20 */
sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(20, 10, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
SDLTest_AssertCheck(
sresult == 10 || sresult == 11 || sresult == 19 || sresult == 20,
"Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %lld", sresult);
"Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(1, 20, SDL_FALSE) returns 0, 21 */
sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(1, 20, SDL_FALSE);
SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
SDLTest_AssertCheck(
sresult == 0 || sresult == 21,
"Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %lld", sresult);
"Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(LONG_MIN, 99, SDL_FALSE) returns 100 */
sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(long_min, 99, SDL_FALSE);
SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
SDLTest_AssertCheck(
sresult == 100,
"Validate result value for parameters (LONG_MIN,99,SDL_FALSE); expected: 100, got: %lld", sresult);
"Validate result value for parameters (LONG_MIN,99,SDL_FALSE); expected: 100, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(LONG_MIN + 1, LONG_MAX, SDL_FALSE) returns LONG_MIN (no error) */
sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(long_min + 1, long_max, SDL_FALSE);
SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
SDLTest_AssertCheck(
sresult == long_min,
"Validate result value for parameters (LONG_MIN+1,LONG_MAX,SDL_FALSE); expected: %d, got: %lld", long_min, sresult);
"Validate result value for parameters (LONG_MIN+1,LONG_MAX,SDL_FALSE); expected: %d, got: %"SDL_PRIs64, long_min, sresult);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@ -899,7 +899,7 @@ sdltest_randomBoundaryNumberSint32(void *arg)
SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
SDLTest_AssertCheck(
sresult == long_max,
"Validate result value for parameters (LONG_MIN,LONG_MAX - 1,SDL_FALSE); expected: %d, got: %lld", long_max, sresult);
"Validate result value for parameters (LONG_MIN,LONG_MAX - 1,SDL_FALSE); expected: %d, got: %"SDL_PRIs64, long_max, sresult);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@ -909,7 +909,7 @@ sdltest_randomBoundaryNumberSint32(void *arg)
SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
SDLTest_AssertCheck(
sresult == long_min,
"Validate result value for parameters(LONG_MIN,LONG_MAX,SDL_FALSE); expected: %d, got: %lld", long_min, sresult);
"Validate result value for parameters(LONG_MIN,LONG_MAX,SDL_FALSE); expected: %d, got: %"SDL_PRIs64, long_min, sresult);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,
@ -943,63 +943,63 @@ sdltest_randomBoundaryNumberSint64(void *arg)
SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
SDLTest_AssertCheck(
sresult == 10,
"Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %lld", sresult);
"Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(10, 11, SDL_TRUE) returns 10, 11 */
sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(10, 11, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
SDLTest_AssertCheck(
sresult == 10 || sresult == 11,
"Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %lld", sresult);
"Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(10, 12, SDL_TRUE) returns 10, 11, 12 */
sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(10, 12, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
SDLTest_AssertCheck(
sresult == 10 || sresult == 11 || sresult == 12,
"Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %lld", sresult);
"Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(10, 13, SDL_TRUE) returns 10, 11, 12, 13 */
sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(10, 13, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
SDLTest_AssertCheck(
sresult == 10 || sresult == 11 || sresult == 12 || sresult == 13,
"Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %lld", sresult);
"Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 */
sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(10, 20, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
SDLTest_AssertCheck(
sresult == 10 || sresult == 11 || sresult == 19 || sresult == 20,
"Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %lld", sresult);
"Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(20, 10, SDL_TRUE) returns 10, 11, 19 or 20 */
sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(20, 10, SDL_TRUE);
SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
SDLTest_AssertCheck(
sresult == 10 || sresult == 11 || sresult == 19 || sresult == 20,
"Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %lld", sresult);
"Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(1, 20, SDL_FALSE) returns 0, 21 */
sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(1, 20, SDL_FALSE);
SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
SDLTest_AssertCheck(
sresult == 0 || sresult == 21,
"Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %lld", sresult);
"Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(LLONG_MIN, 99, SDL_FALSE) returns 100 */
sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(LLONG_MIN, 99, SDL_FALSE);
SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
SDLTest_AssertCheck(
sresult == 100,
"Validate result value for parameters (LLONG_MIN,99,SDL_FALSE); expected: 100, got: %lld", sresult);
"Validate result value for parameters (LLONG_MIN,99,SDL_FALSE); expected: 100, got: %"SDL_PRIs64, sresult);
/* RandomSintXBoundaryValue(LLONG_MIN + 1, LLONG_MAX, SDL_FALSE) returns LLONG_MIN (no error) */
sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(LLONG_MIN + 1, LLONG_MAX, SDL_FALSE);
SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
SDLTest_AssertCheck(
sresult == LLONG_MIN,
"Validate result value for parameters (LLONG_MIN+1,LLONG_MAX,SDL_FALSE); expected: %lld, got: %lld", LLONG_MIN, sresult);
"Validate result value for parameters (LLONG_MIN+1,LLONG_MAX,SDL_FALSE); expected: %"SDL_PRIs64", got: %"SDL_PRIs64, LLONG_MIN, sresult);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@ -1009,7 +1009,7 @@ sdltest_randomBoundaryNumberSint64(void *arg)
SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
SDLTest_AssertCheck(
sresult == LLONG_MAX,
"Validate result value for parameters (LLONG_MIN,LLONG_MAX - 1,SDL_FALSE); expected: %lld, got: %lld", LLONG_MAX, sresult);
"Validate result value for parameters (LLONG_MIN,LLONG_MAX - 1,SDL_FALSE); expected: %"SDL_PRIs64", got: %"SDL_PRIs64, LLONG_MAX, sresult);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@ -1019,7 +1019,7 @@ sdltest_randomBoundaryNumberSint64(void *arg)
SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
SDLTest_AssertCheck(
sresult == LLONG_MIN,
"Validate result value for parameters(LLONG_MIN,LLONG_MAX,SDL_FALSE); expected: %lld, got: %lld", LLONG_MIN, sresult);
"Validate result value for parameters(LLONG_MIN,LLONG_MAX,SDL_FALSE); expected: %"SDL_PRIs64", got: %"SDL_PRIs64, LLONG_MIN, sresult);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,

View File

@ -8,6 +8,9 @@
#define _CRT_NONSTDC_NO_DEPRECATE
#include <stdio.h>
#ifndef _MSC_VER
#include <unistd.h>
#endif
#include <sys/stat.h>
#include "SDL.h"

View File

@ -42,7 +42,7 @@ timer_getPerformanceCounter(void *arg)
result = SDL_GetPerformanceCounter();
SDLTest_AssertPass("Call to SDL_GetPerformanceCounter()");
SDLTest_AssertCheck(result > 0, "Check result value, expected: >0, got: %llu", result);
SDLTest_AssertCheck(result > 0, "Check result value, expected: >0, got: %"SDL_PRIu64, result);
return TEST_COMPLETED;
}
@ -57,7 +57,7 @@ timer_getPerformanceFrequency(void *arg)
result = SDL_GetPerformanceFrequency();
SDLTest_AssertPass("Call to SDL_GetPerformanceFrequency()");
SDLTest_AssertCheck(result > 0, "Check result value, expected: >0, got: %llu", result);
SDLTest_AssertCheck(result > 0, "Check result value, expected: >0, got: %"SDL_PRIu64, result);
return TEST_COMPLETED;
}

View File

@ -16,6 +16,10 @@
#include <stdio.h>
#include <time.h>
#ifdef __EMSCRIPTEN__
#include <emscripten/emscripten.h>
#endif
#include "SDL_test_common.h"
#define NUM_OBJECTS 100
@ -29,6 +33,8 @@ static int current_alpha = 255;
static int current_color = 255;
static SDL_BlendMode blendMode = SDL_BLENDMODE_NONE;
int done;
void
DrawPoints(SDL_Renderer * renderer)
{
@ -169,11 +175,35 @@ DrawRects(SDL_Renderer * renderer)
}
}
void
loop()
{
int i;
SDL_Event event;
/* Check for events */
while (SDL_PollEvent(&event)) {
SDLTest_CommonEvent(state, &event, &done);
}
for (i = 0; i < state->num_windows; ++i) {
SDL_Renderer *renderer = state->renderers[i];
if (state->windows[i] == NULL)
continue;
SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
SDL_RenderClear(renderer);
DrawRects(renderer);
DrawLines(renderer);
DrawPoints(renderer);
SDL_RenderPresent(renderer);
}
}
int
main(int argc, char *argv[])
{
int i, done;
SDL_Event event;
int i;
Uint32 then, now, frames;
/* Enable standard application logging */
@ -245,26 +275,16 @@ main(int argc, char *argv[])
frames = 0;
then = SDL_GetTicks();
done = 0;
#ifdef __EMSCRIPTEN__
emscripten_set_main_loop(loop, 0, 1);
#else
while (!done) {
/* Check for events */
++frames;
while (SDL_PollEvent(&event)) {
SDLTest_CommonEvent(state, &event, &done);
loop();
}
for (i = 0; i < state->num_windows; ++i) {
SDL_Renderer *renderer = state->renderers[i];
if (state->windows[i] == NULL)
continue;
SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
SDL_RenderClear(renderer);
#endif
DrawRects(renderer);
DrawLines(renderer);
DrawPoints(renderer);
SDL_RenderPresent(renderer);
}
}
SDLTest_CommonQuit(state);

View File

@ -14,8 +14,19 @@
/* Sample program: Draw a Chess Board by using SDL_CreateSoftwareRenderer API */
#include <stdlib.h>
#include <stdio.h>
#ifdef __EMSCRIPTEN__
#include <emscripten/emscripten.h>
#endif
#include "SDL.h"
SDL_Window *window;
SDL_Renderer *renderer;
int done;
void
DrawChessBoard(SDL_Renderer * renderer)
{
@ -44,12 +55,33 @@ DrawChessBoard(SDL_Renderer * renderer)
}
}
void
loop()
{
SDL_Event e;
if (SDL_PollEvent(&e)) {
if (e.type == SDL_QUIT) {
done = 1;
return;
}
if(e.key.keysym.sym == SDLK_ESCAPE) {
done = 1;
return;
}
}
DrawChessBoard(renderer);
/* Got everything on rendering surface,
now Update the drawing image on window screen */
SDL_UpdateWindowSurface(window);
}
int
main(int argc, char *argv[])
{
SDL_Window *window;
SDL_Surface *surface;
SDL_Renderer *renderer;
/* Enable standard application logging */
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
@ -83,24 +115,14 @@ main(int argc, char *argv[])
/* Draw the Image on rendering surface */
while(1)
{
SDL_Event e;
if (SDL_PollEvent(&e)) {
if (e.type == SDL_QUIT)
break;
if(e.key.keysym.sym == SDLK_ESCAPE)
break;
}
DrawChessBoard(renderer);
/* Got everything on rendering surface,
now Update the drawing image on window screen */
SDL_UpdateWindowSurface(window);
done = 0;
#ifdef __EMSCRIPTEN__
emscripten_set_main_loop(loop, 0, 1);
#else
while (!done) {
loop();
}
#endif
return 0;
}

View File

@ -25,6 +25,25 @@ main(int argc, char *argv[])
return 1;
}
char *base_path = SDL_GetBasePath();
if(base_path == NULL){
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't find base path: %s\n",
SDL_GetError());
return 0;
}
SDL_Log("base path: '%s'\n", SDL_GetBasePath());
SDL_free(base_path);
char *pref_path = SDL_GetPrefPath("libsdl", "testfilesystem");
if(pref_path == NULL){
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't find pref path: %s\n",
SDL_GetError());
return 0;
}
SDL_Log("pref path: '%s'\n", SDL_GetPrefPath("libsdl", "testfilesystem"));
SDL_free(pref_path);
SDL_Log("base path: '%s'\n", SDL_GetBasePath());
SDL_Log("pref path: '%s'\n", SDL_GetPrefPath("libsdl", "testfilesystem"));

View File

@ -18,6 +18,10 @@
#include "SDL.h"
#ifdef __EMSCRIPTEN__
#include <emscripten/emscripten.h>
#endif
#ifndef SDL_JOYSTICK_DISABLED
#ifdef __IPHONEOS__
@ -28,6 +32,40 @@
#define SCREEN_HEIGHT 317
#endif
/* This is indexed by SDL_GameControllerButton. */
static const struct { int x; int y; } button_positions[] = {
{387, 167}, /* A */
{431, 132}, /* B */
{342, 132}, /* X */
{389, 101}, /* Y */
{174, 132}, /* BACK */
{233, 132}, /* GUIDE */
{289, 132}, /* START */
{75, 154}, /* LEFTSTICK */
{305, 230}, /* RIGHTSTICK */
{77, 40}, /* LEFTSHOULDER */
{396, 36}, /* RIGHTSHOULDER */
{154, 188}, /* DPAD_UP */
{154, 249}, /* DPAD_DOWN */
{116, 217}, /* DPAD_LEFT */
{186, 217}, /* DPAD_RIGHT */
};
/* This is indexed by SDL_GameControllerAxis. */
static const struct { int x; int y; double angle; } axis_positions[] = {
{75, 154, 0.0}, /* LEFTX */
{75, 154, 90.0}, /* LEFTY */
{305, 230, 0.0}, /* RIGHTX */
{305, 230, 90.0}, /* RIGHTY */
{91, 0, 90.0}, /* TRIGGERLEFT */
{375, 0, 90.0}, /* TRIGGERRIGHT */
};
SDL_Renderer *screen = NULL;
SDL_bool retval = SDL_FALSE;
SDL_bool done = SDL_FALSE;
SDL_Texture *background, *button, *axis;
static SDL_Texture *
LoadTexture(SDL_Renderer *renderer, char *file, SDL_bool transparent)
{
@ -60,50 +98,71 @@ LoadTexture(SDL_Renderer *renderer, char *file, SDL_bool transparent)
return texture;
}
void
loop(void *arg)
{
SDL_Event event;
int i;
SDL_GameController *gamecontroller = (SDL_GameController *)arg;
/* blank screen, set up for drawing this frame. */
SDL_SetRenderDrawColor(screen, 0xFF, 0xFF, 0xFF, SDL_ALPHA_OPAQUE);
SDL_RenderClear(screen);
SDL_RenderCopy(screen, background, NULL, NULL);
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_KEYDOWN:
if (event.key.keysym.sym != SDLK_ESCAPE) {
break;
}
/* Fall through to signal quit */
case SDL_QUIT:
done = SDL_TRUE;
break;
default:
break;
}
}
/* Update visual controller state */
for (i = 0; i < SDL_CONTROLLER_BUTTON_MAX; ++i) {
if (SDL_GameControllerGetButton(gamecontroller, (SDL_GameControllerButton)i) == SDL_PRESSED) {
const SDL_Rect dst = { button_positions[i].x, button_positions[i].y, 50, 50 };
SDL_RenderCopyEx(screen, button, NULL, &dst, 0, NULL, 0);
}
}
for (i = 0; i < SDL_CONTROLLER_AXIS_MAX; ++i) {
const Sint16 deadzone = 8000; /* !!! FIXME: real deadzone */
const Sint16 value = SDL_GameControllerGetAxis(gamecontroller, (SDL_GameControllerAxis)(i));
if (value < -deadzone) {
const SDL_Rect dst = { axis_positions[i].x, axis_positions[i].y, 50, 50 };
const double angle = axis_positions[i].angle;
SDL_RenderCopyEx(screen, axis, NULL, &dst, angle, NULL, 0);
} else if (value > deadzone) {
const SDL_Rect dst = { axis_positions[i].x, axis_positions[i].y, 50, 50 };
const double angle = axis_positions[i].angle + 180.0;
SDL_RenderCopyEx(screen, axis, NULL, &dst, angle, NULL, 0);
}
}
SDL_RenderPresent(screen);
if (!SDL_GameControllerGetAttached(gamecontroller)) {
done = SDL_TRUE;
retval = SDL_TRUE; /* keep going, wait for reattach. */
}
}
SDL_bool
WatchGameController(SDL_GameController * gamecontroller)
{
/* This is indexed by SDL_GameControllerButton. */
static const struct { int x; int y; } button_positions[] = {
{387, 167}, /* A */
{431, 132}, /* B */
{342, 132}, /* X */
{389, 101}, /* Y */
{174, 132}, /* BACK */
{233, 132}, /* GUIDE */
{289, 132}, /* START */
{75, 154}, /* LEFTSTICK */
{305, 230}, /* RIGHTSTICK */
{77, 40}, /* LEFTSHOULDER */
{396, 36}, /* RIGHTSHOULDER */
{154, 188}, /* DPAD_UP */
{154, 249}, /* DPAD_DOWN */
{116, 217}, /* DPAD_LEFT */
{186, 217}, /* DPAD_RIGHT */
};
/* This is indexed by SDL_GameControllerAxis. */
static const struct { int x; int y; double angle; } axis_positions[] = {
{75, 154, 0.0}, /* LEFTX */
{75, 154, 90.0}, /* LEFTY */
{305, 230, 0.0}, /* RIGHTX */
{305, 230, 90.0}, /* RIGHTY */
{91, 0, 90.0}, /* TRIGGERLEFT */
{375, 0, 90.0}, /* TRIGGERRIGHT */
};
const char *name = SDL_GameControllerName(gamecontroller);
const char *basetitle = "Game Controller Test: ";
const size_t titlelen = SDL_strlen(basetitle) + SDL_strlen(name) + 1;
char *title = (char *)SDL_malloc(titlelen);
SDL_Texture *background, *button, *axis;
SDL_Window *window = NULL;
SDL_Renderer *screen = NULL;
SDL_bool retval = SDL_FALSE;
SDL_bool done = SDL_FALSE;
SDL_Event event;
int i;
if (title) {
SDL_snprintf(title, titlelen, "%s%s", basetitle, name);
}
@ -151,56 +210,13 @@ WatchGameController(SDL_GameController * gamecontroller)
SDL_Log("Watching controller %s\n", name ? name : "Unknown Controller");
/* Loop, getting controller events! */
#ifdef __EMSCRIPTEN__
emscripten_set_main_loop_arg(loop, gamecontroller, 0, 1);
#else
while (!done) {
/* blank screen, set up for drawing this frame. */
SDL_SetRenderDrawColor(screen, 0xFF, 0xFF, 0xFF, SDL_ALPHA_OPAQUE);
SDL_RenderClear(screen);
SDL_RenderCopy(screen, background, NULL, NULL);
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_KEYDOWN:
if (event.key.keysym.sym != SDLK_ESCAPE) {
break;
}
/* Fall through to signal quit */
case SDL_QUIT:
done = SDL_TRUE;
break;
default:
break;
}
}
/* Update visual controller state */
for (i = 0; i < SDL_CONTROLLER_BUTTON_MAX; ++i) {
if (SDL_GameControllerGetButton(gamecontroller, (SDL_GameControllerButton)i) == SDL_PRESSED) {
const SDL_Rect dst = { button_positions[i].x, button_positions[i].y, 50, 50 };
SDL_RenderCopyEx(screen, button, NULL, &dst, 0, NULL, 0);
}
}
for (i = 0; i < SDL_CONTROLLER_AXIS_MAX; ++i) {
const Sint16 deadzone = 8000; /* !!! FIXME: real deadzone */
const Sint16 value = SDL_GameControllerGetAxis(gamecontroller, (SDL_GameControllerAxis)(i));
if (value < -deadzone) {
const SDL_Rect dst = { axis_positions[i].x, axis_positions[i].y, 50, 50 };
const double angle = axis_positions[i].angle;
SDL_RenderCopyEx(screen, axis, NULL, &dst, angle, NULL, 0);
} else if (value > deadzone) {
const SDL_Rect dst = { axis_positions[i].x, axis_positions[i].y, 50, 50 };
const double angle = axis_positions[i].angle + 180.0;
SDL_RenderCopyEx(screen, axis, NULL, &dst, angle, NULL, 0);
}
}
SDL_RenderPresent(screen);
if (!SDL_GameControllerGetAttached(gamecontroller)) {
done = SDL_TRUE;
retval = SDL_TRUE; /* keep going, wait for reattach. */
}
loop(gamecontroller);
}
#endif
SDL_DestroyRenderer(screen);
SDL_DestroyWindow(window);

View File

@ -15,12 +15,11 @@
* l to load all touches from "./gestureSave"
*/
#include <stdio.h>
#include <math.h>
#include "SDL.h"
#include "SDL_touch.h"
#include "SDL_gesture.h"
#ifdef __EMSCRIPTEN__
#include <emscripten/emscripten.h>
#endif
#define WIDTH 640
#define HEIGHT 480
@ -33,13 +32,16 @@
#define VERBOSE 0
static SDL_Window *window;
static SDL_Event events[EVENT_BUF_SIZE];
static int eventWrite;
static int colors[7] = {0xFF,0xFF00,0xFF0000,0xFFFF00,0x00FFFF,0xFF00FF,0xFFFFFF};
SDL_Surface *screen;
SDL_Window *window;
SDL_bool quitting = SDL_FALSE;
typedef struct {
float x,y;
} Point;
@ -51,18 +53,6 @@ typedef struct {
static Knob knob;
void handler (int sig)
{
SDL_Log ("exiting...(%d)", sig);
exit (0);
}
void perror_exit (char *error)
{
perror (error);
handler (9);
}
void setpix(SDL_Surface *screen, float _x, float _y, unsigned int col)
{
Uint32 *pixmem32;
@ -104,7 +94,7 @@ void drawCircle(SDL_Surface* screen,float x,float y,float r,unsigned int c)
float tx,ty;
float xr;
for(ty = (float)-SDL_fabs(r);ty <= (float)SDL_fabs((int)r);ty++) {
xr = (float)sqrt(r*r - ty*ty);
xr = (float)SDL_sqrt(r*r - ty*ty);
if(r > 0) { /* r > 0 ==> filled circle */
for(tx=-xr+.5f;tx<=xr-.5;tx++) {
setpix(screen,x+tx,y+ty,c);
@ -123,7 +113,7 @@ void drawKnob(SDL_Surface* screen,Knob k) {
(k.p.y+k.r/2*SDL_sinf(k.ang))*screen->h,k.r/4*screen->w,0);
}
void DrawScreen(SDL_Surface* screen)
void DrawScreen(SDL_Surface* screen, SDL_Window* window)
{
int i;
#if 1
@ -165,44 +155,24 @@ void DrawScreen(SDL_Surface* screen)
SDL_UpdateWindowSurface(window);
}
SDL_Surface* initScreen(int width,int height)
/* Returns a new SDL_Window if window is NULL or window if not. */
SDL_Window* initWindow(SDL_Window *window, int width,int height)
{
if (!window) {
window = SDL_CreateWindow("Gesture Test",
SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
width, height, SDL_WINDOW_RESIZABLE);
}
if (!window) {
return NULL;
}
return SDL_GetWindowSurface(window);
return window;
}
int main(int argc, char* argv[])
void loop()
{
SDL_Surface *screen;
SDL_Event event;
SDL_bool quitting = SDL_FALSE;
SDL_RWops *stream;
SDL_Event event;
SDL_RWops *stream;
/* Enable standard application logging */
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
/* gesture variables */
knob.r = .1f;
knob.ang = 0;
if (SDL_Init(SDL_INIT_VIDEO) < 0 ) return 1;
if (!(screen = initScreen(WIDTH,HEIGHT)))
{
SDL_Quit();
return 1;
}
while(!quitting) {
while(SDL_PollEvent(&event))
{
{
/* Record _all_ events */
events[eventWrite & (EVENT_BUF_SIZE-1)] = event;
eventWrite++;
@ -244,10 +214,11 @@ int main(int argc, char* argv[])
break;
case SDL_WINDOWEVENT:
if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
if (!(screen = initScreen(event.window.data1, event.window.data2)))
if (!(window = initWindow(window, event.window.data1, event.window.data2)) ||
!(screen = SDL_GetWindowSurface(window)))
{
SDL_Quit();
return 1;
exit(1);
}
}
break;
@ -292,9 +263,40 @@ int main(int argc, char* argv[])
SDL_Log("Recorded gesture: %"SDL_PRIs64"",event.dgesture.gestureId);
break;
}
}
DrawScreen(screen);
}
DrawScreen(screen, window);
}
int main(int argc, char* argv[])
{
window = NULL;
screen = NULL;
quitting = SDL_FALSE;
/* Enable standard application logging */
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
/* gesture variables */
knob.r = .1f;
knob.ang = 0;
if (SDL_Init(SDL_INIT_VIDEO) < 0 ) return 1;
if (!(window = initWindow(window, WIDTH, HEIGHT)) ||
!(screen = SDL_GetWindowSurface(window)))
{
SDL_Quit();
return 1;
}
#ifdef __EMSCRIPTEN__
emscripten_set_main_loop(loop, 0, 1);
#else
while(!quitting) {
loop();
}
#endif
SDL_Quit();
return 0;
}

View File

@ -14,6 +14,10 @@
#include <string.h>
#include <math.h>
#ifdef __EMSCRIPTEN__
#include <emscripten/emscripten.h>
#endif
#include "SDL_test_common.h"
#if defined(__IPHONEOS__) || defined(__ANDROID__) || defined(__NACL__)
@ -408,17 +412,72 @@ Render(unsigned int width, unsigned int height, shader_data* data)
GL_CHECK(ctx.glDrawArrays(GL_TRIANGLES, 0, 36));
}
int done;
Uint32 frames;
shader_data *datas;
void loop()
{
SDL_Event event;
int i;
int status;
/* Check for events */
++frames;
while (SDL_PollEvent(&event) && !done) {
switch (event.type) {
case SDL_WINDOWEVENT:
switch (event.window.event) {
case SDL_WINDOWEVENT_RESIZED:
for (i = 0; i < state->num_windows; ++i) {
if (event.window.windowID == SDL_GetWindowID(state->windows[i])) {
int w, h;
status = SDL_GL_MakeCurrent(state->windows[i], context[i]);
if (status) {
SDL_Log("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
break;
}
/* Change view port to the new window dimensions */
SDL_GL_GetDrawableSize(state->windows[i], &w, &h);
ctx.glViewport(0, 0, w, h);
state->window_w = event.window.data1;
state->window_h = event.window.data2;
/* Update window content */
Render(event.window.data1, event.window.data2, &datas[i]);
SDL_GL_SwapWindow(state->windows[i]);
break;
}
}
break;
}
}
SDLTest_CommonEvent(state, &event, &done);
}
if (!done) {
for (i = 0; i < state->num_windows; ++i) {
status = SDL_GL_MakeCurrent(state->windows[i], context[i]);
if (status) {
SDL_Log("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
/* Continue for next window */
continue;
}
Render(state->window_w, state->window_h, &datas[i]);
SDL_GL_SwapWindow(state->windows[i]);
}
}
}
int
main(int argc, char *argv[])
{
int fsaa, accel;
int value;
int i, done;
int i;
SDL_DisplayMode mode;
SDL_Event event;
Uint32 then, now, frames;
Uint32 then, now;
int status;
shader_data *datas, *data;
shader_data *data;
/* Initialize parameters */
fsaa = 0;
@ -581,6 +640,7 @@ main(int argc, char *argv[])
/* Set rendering settings for each context */
for (i = 0; i < state->num_windows; ++i) {
int w, h;
status = SDL_GL_MakeCurrent(state->windows[i], context[i]);
if (status) {
SDL_Log("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
@ -588,7 +648,8 @@ main(int argc, char *argv[])
/* Continue for next window */
continue;
}
ctx.glViewport(0, 0, state->window_w, state->window_h);
SDL_GL_GetDrawableSize(state->windows[i], &w, &h);
ctx.glViewport(0, 0, w, h);
data = &datas[i];
data->angle_x = 0; data->angle_y = 0; data->angle_z = 0;
@ -630,48 +691,14 @@ main(int argc, char *argv[])
frames = 0;
then = SDL_GetTicks();
done = 0;
while (!done) {
/* Check for events */
++frames;
while (SDL_PollEvent(&event) && !done) {
switch (event.type) {
case SDL_WINDOWEVENT:
switch (event.window.event) {
case SDL_WINDOWEVENT_RESIZED:
for (i = 0; i < state->num_windows; ++i) {
if (event.window.windowID == SDL_GetWindowID(state->windows[i])) {
status = SDL_GL_MakeCurrent(state->windows[i], context[i]);
if (status) {
SDL_Log("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
break;
}
/* Change view port to the new window dimensions */
ctx.glViewport(0, 0, event.window.data1, event.window.data2);
/* Update window content */
Render(event.window.data1, event.window.data2, &datas[i]);
SDL_GL_SwapWindow(state->windows[i]);
break;
}
}
break;
}
}
SDLTest_CommonEvent(state, &event, &done);
}
if (!done) {
for (i = 0; i < state->num_windows; ++i) {
status = SDL_GL_MakeCurrent(state->windows[i], context[i]);
if (status) {
SDL_Log("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
/* Continue for next window */
continue;
}
Render(state->window_w, state->window_h, &datas[i]);
SDL_GL_SwapWindow(state->windows[i]);
}
}
#ifdef __EMSCRIPTEN__
emscripten_set_main_loop(loop, 0, 1);
#else
while (!done) {
loop();
}
#endif
/* Print out some timing information */
now = SDL_GetTicks();

View File

@ -16,6 +16,10 @@
#include <stdio.h>
#include <time.h>
#ifdef __EMSCRIPTEN__
#include <emscripten/emscripten.h>
#endif
#include "SDL_test_common.h"
#define SWAP(typ,a,b) do{typ t=a;a=b;b=t;}while(0)
@ -30,6 +34,9 @@ static int current_alpha = 255;
static int current_color = 255;
static SDL_BlendMode blendMode = SDL_BLENDMODE_NONE;
int mouse_begin_x = -1, mouse_begin_y = -1;
int done;
void
DrawPoints(SDL_Renderer * renderer)
{
@ -191,12 +198,71 @@ DrawRectRectIntersections(SDL_Renderer * renderer)
}
}
void
loop()
{
int i;
SDL_Event event;
/* Check for events */
while (SDL_PollEvent(&event)) {
SDLTest_CommonEvent(state, &event, &done);
switch (event.type) {
case SDL_MOUSEBUTTONDOWN:
mouse_begin_x = event.button.x;
mouse_begin_y = event.button.y;
break;
case SDL_MOUSEBUTTONUP:
if (event.button.button == 3)
add_line(mouse_begin_x, mouse_begin_y, event.button.x,
event.button.y);
if (event.button.button == 1)
add_rect(mouse_begin_x, mouse_begin_y, event.button.x,
event.button.y);
break;
case SDL_KEYDOWN:
switch (event.key.keysym.sym) {
case 'l':
if (event.key.keysym.mod & KMOD_SHIFT)
num_lines = 0;
else
add_line(rand() % 640, rand() % 480, rand() % 640,
rand() % 480);
break;
case 'r':
if (event.key.keysym.mod & KMOD_SHIFT)
num_rects = 0;
else
add_rect(rand() % 640, rand() % 480, rand() % 640,
rand() % 480);
break;
}
break;
default:
break;
}
}
for (i = 0; i < state->num_windows; ++i) {
SDL_Renderer *renderer = state->renderers[i];
if (state->windows[i] == NULL)
continue;
SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
SDL_RenderClear(renderer);
DrawRects(renderer);
DrawPoints(renderer);
DrawRectRectIntersections(renderer);
DrawLines(renderer);
DrawRectLineIntersections(renderer);
SDL_RenderPresent(renderer);
}
}
int
main(int argc, char *argv[])
{
int mouse_begin_x = -1, mouse_begin_y = -1;
int i, done;
SDL_Event event;
int i;
Uint32 then, now, frames;
/* Enable standard application logging */
@ -268,62 +334,15 @@ main(int argc, char *argv[])
frames = 0;
then = SDL_GetTicks();
done = 0;
#ifdef __EMSCRIPTEN__
emscripten_set_main_loop(loop, 0, 1);
#else
while (!done) {
/* Check for events */
++frames;
while (SDL_PollEvent(&event)) {
SDLTest_CommonEvent(state, &event, &done);
switch (event.type) {
case SDL_MOUSEBUTTONDOWN:
mouse_begin_x = event.button.x;
mouse_begin_y = event.button.y;
break;
case SDL_MOUSEBUTTONUP:
if (event.button.button == 3)
add_line(mouse_begin_x, mouse_begin_y, event.button.x,
event.button.y);
if (event.button.button == 1)
add_rect(mouse_begin_x, mouse_begin_y, event.button.x,
event.button.y);
break;
case SDL_KEYDOWN:
switch (event.key.keysym.sym) {
case 'l':
if (event.key.keysym.mod & KMOD_SHIFT)
num_lines = 0;
else
add_line(rand() % 640, rand() % 480, rand() % 640,
rand() % 480);
break;
case 'r':
if (event.key.keysym.mod & KMOD_SHIFT)
num_rects = 0;
else
add_rect(rand() % 640, rand() % 480, rand() % 640,
rand() % 480);
break;
}
break;
default:
break;
}
}
for (i = 0; i < state->num_windows; ++i) {
SDL_Renderer *renderer = state->renderers[i];
if (state->windows[i] == NULL)
continue;
SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
SDL_RenderClear(renderer);
DrawRects(renderer);
DrawPoints(renderer);
DrawRectRectIntersections(renderer);
DrawLines(renderer);
DrawRectLineIntersections(renderer);
SDL_RenderPresent(renderer);
}
loop();
}
#endif
SDLTest_CommonQuit(state);

View File

@ -18,6 +18,10 @@
#include "SDL.h"
#ifdef __EMSCRIPTEN__
#include <emscripten/emscripten.h>
#endif
#ifndef SDL_JOYSTICK_DISABLED
#ifdef __IPHONEOS__
@ -28,6 +32,9 @@
#define SCREEN_HEIGHT 480
#endif
SDL_Renderer *screen = NULL;
SDL_bool retval = SDL_FALSE;
SDL_bool done = SDL_FALSE;
static void
DrawRect(SDL_Renderer *r, const int x, const int y, const int w, const int h)
@ -36,50 +43,15 @@ DrawRect(SDL_Renderer *r, const int x, const int y, const int w, const int h)
SDL_RenderFillRect(r, &area);
}
static SDL_bool
WatchJoystick(SDL_Joystick * joystick)
void
loop(void *arg)
{
SDL_Window *window = NULL;
SDL_Renderer *screen = NULL;
const char *name = NULL;
SDL_bool retval = SDL_FALSE;
SDL_bool done = SDL_FALSE;
SDL_Event event;
int i;
SDL_Joystick *joystick = (SDL_Joystick *)arg;
/* Create a window to display joystick axis position */
window = SDL_CreateWindow("Joystick Test", SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED, SCREEN_WIDTH,
SCREEN_HEIGHT, 0);
if (window == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create window: %s\n", SDL_GetError());
return SDL_FALSE;
}
screen = SDL_CreateRenderer(window, -1, 0);
if (screen == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create renderer: %s\n", SDL_GetError());
SDL_DestroyWindow(window);
return SDL_FALSE;
}
SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE);
SDL_RenderClear(screen);
SDL_RenderPresent(screen);
SDL_RaiseWindow(window);
/* Print info about the joystick we are watching */
name = SDL_JoystickName(joystick);
SDL_Log("Watching joystick %d: (%s)\n", SDL_JoystickInstanceID(joystick),
name ? name : "Unknown Joystick");
SDL_Log("Joystick has %d axes, %d hats, %d balls, and %d buttons\n",
SDL_JoystickNumAxes(joystick), SDL_JoystickNumHats(joystick),
SDL_JoystickNumBalls(joystick), SDL_JoystickNumButtons(joystick));
/* Loop, getting joystick events! */
while (!done) {
/* blank screen, set up for drawing this frame. */
SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE);
SDL_SetRenderDrawColor(screen, 0x0, 0x0, 0x0, SDL_ALPHA_OPAQUE);
SDL_RenderClear(screen);
while (SDL_PollEvent(&event)) {
@ -197,8 +169,53 @@ WatchJoystick(SDL_Joystick * joystick)
done = SDL_TRUE;
retval = SDL_TRUE; /* keep going, wait for reattach. */
}
}
static SDL_bool
WatchJoystick(SDL_Joystick * joystick)
{
SDL_Window *window = NULL;
const char *name = NULL;
/* Create a window to display joystick axis position */
window = SDL_CreateWindow("Joystick Test", SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED, SCREEN_WIDTH,
SCREEN_HEIGHT, 0);
if (window == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create window: %s\n", SDL_GetError());
return SDL_FALSE;
}
screen = SDL_CreateRenderer(window, -1, 0);
if (screen == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create renderer: %s\n", SDL_GetError());
SDL_DestroyWindow(window);
return SDL_FALSE;
}
SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE);
SDL_RenderClear(screen);
SDL_RenderPresent(screen);
SDL_RaiseWindow(window);
/* Print info about the joystick we are watching */
name = SDL_JoystickName(joystick);
SDL_Log("Watching joystick %d: (%s)\n", SDL_JoystickInstanceID(joystick),
name ? name : "Unknown Joystick");
SDL_Log("Joystick has %d axes, %d hats, %d balls, and %d buttons\n",
SDL_JoystickNumAxes(joystick), SDL_JoystickNumHats(joystick),
SDL_JoystickNumBalls(joystick), SDL_JoystickNumButtons(joystick));
/* Loop, getting joystick events! */
#ifdef __EMSCRIPTEN__
emscripten_set_main_loop_arg(loop, joystick, 0, 1);
#else
while (!done) {
loop(joystick);
}
#endif
SDL_DestroyRenderer(screen);
SDL_DestroyWindow(window);
return retval;

View File

@ -13,6 +13,10 @@
#include <stdio.h> /* for fflush() and stdout */
#ifdef __EMSCRIPTEN__
#include <emscripten/emscripten.h>
#endif
static SDL_AudioSpec spec;
static Uint8 *sound = NULL; /* Pointer to wave data */
static Uint32 soundlen = 0; /* Length of wave data */
@ -24,6 +28,8 @@ typedef struct
volatile int done;
} callback_data;
callback_data cbd[64];
void SDLCALL
play_through_once(void *arg, Uint8 * stream, int len)
{
@ -44,16 +50,30 @@ play_through_once(void *arg, Uint8 * stream, int len)
}
}
void
loop()
{
if(cbd[0].done) {
#ifdef __EMSCRIPTEN__
emscripten_cancel_main_loop();
#endif
SDL_PauseAudioDevice(cbd[0].dev, 1);
SDL_CloseAudioDevice(cbd[0].dev);
SDL_FreeWAV(sound);
SDL_Quit();
}
}
static void
test_multi_audio(int devcount)
{
callback_data cbd[64];
int keep_going = 1;
int i;
#ifdef __ANDROID__
SDL_Event event;
/* Create a Window to get fully initialized event processing for testing pause on Android. */
SDL_CreateWindow("testmultiaudio", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 320, 240, 0);
#endif
@ -77,13 +97,19 @@ test_multi_audio(int devcount)
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Open device failed: %s\n", SDL_GetError());
} else {
SDL_PauseAudioDevice(cbd[0].dev, 0);
while (!cbd[0].done) {
#ifdef __ANDROID__
#ifdef __EMSCRIPTEN__
emscripten_set_main_loop(loop, 0, 1);
#else
while (!cbd[0].done)
{
#ifdef __ANDROID__
/* Empty queue, some application events would prevent pause. */
while (SDL_PollEvent(&event)){}
#endif
#endif
SDL_Delay(100);
}
SDL_PauseAudioDevice(cbd[0].dev, 1);
#endif
SDL_Log("done.\n");
SDL_CloseAudioDevice(cbd[0].dev);
}
@ -114,12 +140,15 @@ test_multi_audio(int devcount)
keep_going = 1;
}
}
#ifdef __ANDROID__
#ifdef __ANDROID__
/* Empty queue, some application events would prevent pause. */
while (SDL_PollEvent(&event)){}
#endif
#endif
SDL_Delay(100);
}
#ifndef __EMSCRIPTEN__
for (i = 0; i < devcount; i++) {
if (cbd[i].dev) {
SDL_PauseAudioDevice(cbd[i].dev, 1);
@ -128,6 +157,7 @@ test_multi_audio(int devcount)
}
SDL_Log("All done!\n");
#endif
}

View File

@ -20,6 +20,10 @@
#include <stdio.h>
#include <string.h>
#ifdef __EMSCRIPTEN__
#include <emscripten/emscripten.h>
#endif
#include "SDL.h"
#define MOOSEPIC_W 64
@ -135,6 +139,18 @@ SDL_Color MooseColors[84] = {
, {239, 206, 173}
};
Uint8 MooseFrame[MOOSEFRAMES_COUNT][MOOSEFRAME_SIZE*2];
SDL_Texture *MooseTexture;
SDL_Rect displayrect;
int window_w;
int window_h;
SDL_Window *window;
SDL_Renderer *renderer;
int paused = 0;
int i;
SDL_bool done = SDL_FALSE;
Uint32 pixel_format = SDL_PIXELFORMAT_YV12;
int fpsdelay;
/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
@ -246,21 +262,65 @@ PrintUsage(char *argv0)
SDL_Log("\n");
}
void
loop()
{
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_WINDOWEVENT:
if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
SDL_RenderSetViewport(renderer, NULL);
displayrect.w = window_w = event.window.data1;
displayrect.h = window_h = event.window.data2;
}
break;
case SDL_MOUSEBUTTONDOWN:
displayrect.x = event.button.x - window_w / 2;
displayrect.y = event.button.y - window_h / 2;
break;
case SDL_MOUSEMOTION:
if (event.motion.state) {
displayrect.x = event.motion.x - window_w / 2;
displayrect.y = event.motion.y - window_h / 2;
}
break;
case SDL_KEYDOWN:
if (event.key.keysym.sym == SDLK_SPACE) {
paused = !paused;
break;
}
if (event.key.keysym.sym != SDLK_ESCAPE) {
break;
}
case SDL_QUIT:
done = SDL_TRUE;
break;
}
}
#ifndef __EMSCRIPTEN__
SDL_Delay(fpsdelay);
#endif
if (!paused) {
i = (i + 1) % MOOSEFRAMES_COUNT;
SDL_UpdateTexture(MooseTexture, NULL, MooseFrame[i], MOOSEPIC_W*SDL_BYTESPERPIXEL(pixel_format));
}
SDL_RenderClear(renderer);
SDL_RenderCopy(renderer, MooseTexture, NULL, &displayrect);
SDL_RenderPresent(renderer);
}
int
main(int argc, char **argv)
{
Uint8 *RawMooseData;
SDL_RWops *handle;
int window_w;
int window_h;
SDL_Window *window;
SDL_Renderer *renderer;
Uint8 MooseFrame[MOOSEFRAMES_COUNT][MOOSEFRAME_SIZE*2];
SDL_Texture *MooseTexture;
SDL_Rect displayrect;
SDL_Event event;
int paused = 0;
int i, j;
int j;
int fps = 12;
int fpsdelay;
int nodelay = 0;
@ -270,7 +330,6 @@ main(int argc, char **argv)
Uint32 pixel_format = SDL_PIXELFORMAT_YV12;
#endif
int scale = 5;
SDL_bool done = SDL_FALSE;
/* Enable standard application logging */
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
@ -430,50 +489,14 @@ main(int argc, char **argv)
SDL_EventState(SDL_KEYUP, SDL_IGNORE);
/* Loop, waiting for QUIT or RESIZE */
#ifdef __EMSCRIPTEN__
emscripten_set_main_loop(loop, nodelay ? 0 : fps, 1);
#else
while (!done) {
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_WINDOWEVENT:
if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
SDL_RenderSetViewport(renderer, NULL);
displayrect.w = window_w = event.window.data1;
displayrect.h = window_h = event.window.data2;
}
break;
case SDL_MOUSEBUTTONDOWN:
displayrect.x = event.button.x - window_w / 2;
displayrect.y = event.button.y - window_h / 2;
break;
case SDL_MOUSEMOTION:
if (event.motion.state) {
displayrect.x = event.motion.x - window_w / 2;
displayrect.y = event.motion.y - window_h / 2;
}
break;
case SDL_KEYDOWN:
if (event.key.keysym.sym == SDLK_SPACE) {
paused = !paused;
break;
}
if (event.key.keysym.sym != SDLK_ESCAPE) {
break;
}
case SDL_QUIT:
done = SDL_TRUE;
break;
loop();
}
}
SDL_Delay(fpsdelay);
#endif
if (!paused) {
i = (i + 1) % MOOSEFRAMES_COUNT;
SDL_UpdateTexture(MooseTexture, NULL, MooseFrame[i], MOOSEPIC_W*SDL_BYTESPERPIXEL(pixel_format));
}
SDL_RenderClear(renderer);
SDL_RenderCopy(renderer, MooseTexture, NULL, &displayrect);
SDL_RenderPresent(renderer);
}
SDL_DestroyRenderer(renderer);
quit(0);
return 0;

View File

@ -119,14 +119,8 @@ TestEndian(SDL_bool verbose)
++error;
}
if (verbose) {
#ifdef _MSC_VER
SDL_Log("Value 64 = 0x%I64X, swapped = 0x%I64X\n", value64,
SDL_Log("Value 64 = 0x%"SDL_PRIX64", swapped = 0x%"SDL_PRIX64"\n", value64,
SDL_Swap64(value64));
#else
SDL_Log("Value 64 = 0x%llX, swapped = 0x%llX\n",
(unsigned long long) value64,
(unsigned long long) SDL_Swap64(value64));
#endif
}
if (SDL_Swap64(value64) != swapped64) {
if (verbose) {

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