mirror of https://github.com/encounter/SDL.git
wayland: Drop SwapWindow calls for hidden windows
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37d35a3e34
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@ -114,6 +114,18 @@ Wayland_GLES_SwapWindow(_THIS, SDL_Window *window)
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SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
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SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
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const int swap_interval = _this->egl_data->egl_swapinterval;
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const int swap_interval = _this->egl_data->egl_swapinterval;
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/* For windows that we know are hidden, skip swaps entirely, if we don't do
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* this compositors will intentionally stall us indefinitely and there's no
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* way for an end user to show the window, unlike other situations (i.e.
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* the window is minimized, behind another window, etc.).
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*
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* FIXME: Request EGL_WAYLAND_swap_buffers_with_timeout.
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* -flibit
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*/
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if (window->flags & SDL_WINDOW_HIDDEN) {
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return 0;
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}
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/* Control swap interval ourselves. See comments on Wayland_GLES_SetSwapInterval */
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/* Control swap interval ourselves. See comments on Wayland_GLES_SetSwapInterval */
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if (swap_interval != 0) {
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if (swap_interval != 0) {
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struct wl_display *display = ((SDL_VideoData *)_this->driverdata)->display;
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struct wl_display *display = ((SDL_VideoData *)_this->driverdata)->display;
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