mirror of https://github.com/encounter/SDL.git
don't toggle SDL fullscreen state on OSX if we're destroying the window
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@ -1138,6 +1138,12 @@ SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool fullscreen)
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return 0;
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return 0;
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#ifdef __MACOSX__
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#ifdef __MACOSX__
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/* if the window is going away and no resolution change is necessary,
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do nothing, or else we may trigger an ugly double-transition
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*/
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if (window->is_destroying && (window->last_fullscreen_flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN_DESKTOP)
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return 0;
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/* If we're switching between a fullscreen Space and "normal" fullscreen, we need to get back to normal first. */
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/* If we're switching between a fullscreen Space and "normal" fullscreen, we need to get back to normal first. */
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if (fullscreen && ((window->last_fullscreen_flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN_DESKTOP) && ((window->flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN)) {
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if (fullscreen && ((window->last_fullscreen_flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN_DESKTOP) && ((window->flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN)) {
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if (!Cocoa_SetWindowFullscreenSpace(window, SDL_FALSE)) {
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if (!Cocoa_SetWindowFullscreenSpace(window, SDL_FALSE)) {
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