mirror of https://github.com/encounter/SDL.git
macOS: always use Objective-C ARC (automatic ref counting).
Change Cocoa SDL_VideoData and SDL_WindowData implementations from C structs to Objective-C objects, since bridging between C and ObjC is easier that way.
This commit is contained in:
parent
d35c737f1c
commit
ec8fa57750
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@ -2902,7 +2902,7 @@ if(ANDROID)
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target_include_directories(sdl-build-options INTERFACE "${ANDROID_NDK}/sources/android/cpufeatures")
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endif()
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if(IOS OR TVOS)
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if(APPLE)
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target_compile_options(sdl-build-options INTERFACE "-fobjc-arc")
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endif()
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@ -3469,13 +3469,13 @@
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F395C1A22569C68F00942BFF /* SDL_iokitjoystick.c in Sources */ = {isa = PBXBuildFile; fileRef = F395C1922569C68E00942BFF /* SDL_iokitjoystick.c */; };
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F395C1A32569C68F00942BFF /* SDL_iokitjoystick.c in Sources */ = {isa = PBXBuildFile; fileRef = F395C1922569C68E00942BFF /* SDL_iokitjoystick.c */; };
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F395C1A42569C68F00942BFF /* SDL_iokitjoystick.c in Sources */ = {isa = PBXBuildFile; fileRef = F395C1922569C68E00942BFF /* SDL_iokitjoystick.c */; };
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F395C1B12569C6A000942BFF /* SDL_mfijoystick.m in Sources */ = {isa = PBXBuildFile; fileRef = F395C1AF2569C6A000942BFF /* SDL_mfijoystick.m */; settings = {COMPILER_FLAGS = "-fobjc-arc"; }; };
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F395C1B12569C6A000942BFF /* SDL_mfijoystick.m in Sources */ = {isa = PBXBuildFile; fileRef = F395C1AF2569C6A000942BFF /* SDL_mfijoystick.m */; };
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F395C1B22569C6A000942BFF /* SDL_mfijoystick.m in Sources */ = {isa = PBXBuildFile; fileRef = F395C1AF2569C6A000942BFF /* SDL_mfijoystick.m */; };
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F395C1B32569C6A000942BFF /* SDL_mfijoystick.m in Sources */ = {isa = PBXBuildFile; fileRef = F395C1AF2569C6A000942BFF /* SDL_mfijoystick.m */; };
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F395C1B42569C6A000942BFF /* SDL_mfijoystick.m in Sources */ = {isa = PBXBuildFile; fileRef = F395C1AF2569C6A000942BFF /* SDL_mfijoystick.m */; settings = {COMPILER_FLAGS = "-fobjc-arc"; }; };
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F395C1B42569C6A000942BFF /* SDL_mfijoystick.m in Sources */ = {isa = PBXBuildFile; fileRef = F395C1AF2569C6A000942BFF /* SDL_mfijoystick.m */; };
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F395C1B52569C6A000942BFF /* SDL_mfijoystick.m in Sources */ = {isa = PBXBuildFile; fileRef = F395C1AF2569C6A000942BFF /* SDL_mfijoystick.m */; };
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F395C1B62569C6A000942BFF /* SDL_mfijoystick.m in Sources */ = {isa = PBXBuildFile; fileRef = F395C1AF2569C6A000942BFF /* SDL_mfijoystick.m */; };
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F395C1B72569C6A000942BFF /* SDL_mfijoystick.m in Sources */ = {isa = PBXBuildFile; fileRef = F395C1AF2569C6A000942BFF /* SDL_mfijoystick.m */; settings = {COMPILER_FLAGS = "-fobjc-arc"; }; };
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F395C1B72569C6A000942BFF /* SDL_mfijoystick.m in Sources */ = {isa = PBXBuildFile; fileRef = F395C1AF2569C6A000942BFF /* SDL_mfijoystick.m */; };
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F395C1B82569C6A000942BFF /* SDL_mfijoystick.m in Sources */ = {isa = PBXBuildFile; fileRef = F395C1AF2569C6A000942BFF /* SDL_mfijoystick.m */; };
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F395C1B92569C6A000942BFF /* SDL_mfijoystick.m in Sources */ = {isa = PBXBuildFile; fileRef = F395C1AF2569C6A000942BFF /* SDL_mfijoystick.m */; };
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F395C1BA2569C6A000942BFF /* SDL_mfijoystick_c.h in Headers */ = {isa = PBXBuildFile; fileRef = F395C1B02569C6A000942BFF /* SDL_mfijoystick_c.h */; };
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@ -9188,6 +9188,7 @@
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buildSettings = {
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ALWAYS_SEARCH_USER_PATHS = NO;
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CLANG_ANALYZER_LOCALIZABILITY_NONLOCALIZED = YES;
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CLANG_ENABLE_OBJC_ARC = YES;
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CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
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CLANG_WARN_BOOL_CONVERSION = YES;
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CLANG_WARN_COMMA = YES;
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@ -9273,6 +9274,7 @@
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buildSettings = {
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ALWAYS_SEARCH_USER_PATHS = NO;
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CLANG_ANALYZER_LOCALIZABILITY_NONLOCALIZED = YES;
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CLANG_ENABLE_OBJC_ARC = YES;
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CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
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CLANG_WARN_BOOL_CONVERSION = YES;
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CLANG_WARN_COMMA = YES;
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@ -4041,6 +4041,7 @@
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isa = XCBuildConfiguration;
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buildSettings = {
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ALWAYS_SEARCH_USER_PATHS = NO;
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CLANG_ENABLE_OBJC_ARC = YES;
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FRAMEWORK_SEARCH_PATHS = (
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"$(SRCROOT)/../SDL/build/$(CONFIGURATION)",
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"$(HOME)/Library/Frameworks",
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@ -4168,6 +4169,7 @@
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isa = XCBuildConfiguration;
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buildSettings = {
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ALWAYS_SEARCH_USER_PATHS = NO;
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CLANG_ENABLE_OBJC_ARC = YES;
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FRAMEWORK_SEARCH_PATHS = (
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"$(SRCROOT)/../SDL/build/$(CONFIGURATION)",
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"$(HOME)/Library/Frameworks",
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@ -142,24 +142,6 @@ typedef struct METAL_ShaderPipelines
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@end
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@implementation METAL_RenderData
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#if !__has_feature(objc_arc)
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- (void)dealloc
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{
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[_mtldevice release];
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[_mtlcmdqueue release];
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[_mtlcmdbuffer release];
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[_mtlcmdencoder release];
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[_mtllibrary release];
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[_mtlbackbuffer release];
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[_mtlsamplernearest release];
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[_mtlsamplerlinear release];
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[_mtlbufconstants release];
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[_mtlbufquadindices release];
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[_mtllayer release];
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[_mtlpassdesc release];
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[super dealloc];
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}
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#endif
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@end
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@interface METAL_TextureData : NSObject
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@end
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@implementation METAL_TextureData
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#if !__has_feature(objc_arc)
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- (void)dealloc
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{
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[_mtltexture release];
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[_mtltexture_uv release];
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[_mtlsampler release];
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[_lockedbuffer release];
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[super dealloc];
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}
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#endif
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@end
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static int
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@ -342,13 +314,6 @@ MakePipelineState(METAL_RenderData *data, METAL_PipelineCache *cache,
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METAL_PipelineState *states = SDL_realloc(cache->states, (cache->count + 1) * sizeof(pipeline));
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#if !__has_feature(objc_arc)
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[mtlpipedesc release]; // !!! FIXME: can these be reused for each creation, or does the pipeline obtain it?
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[mtlvertfn release];
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[mtlfragfn release];
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[state release];
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#endif
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if (states) {
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states[cache->count++] = pipeline;
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cache->states = states;
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if (yuv || nv12) {
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mtltexture_uv = [data.mtldevice newTextureWithDescriptor:mtltexdesc];
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if (mtltexture_uv == nil) {
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#if !__has_feature(objc_arc)
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[mtltexture release];
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#endif
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return SDL_SetError("Texture allocation failed");
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}
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}
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@ -677,12 +639,6 @@ METAL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
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#endif
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texture->driverdata = (void*)CFBridgingRetain(texturedata);
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#if !__has_feature(objc_arc)
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[texturedata release];
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[mtltexture release];
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[mtltexture_uv release];
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#endif
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return 0;
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}}
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@ -742,10 +698,6 @@ METAL_UpdateTextureInternal(SDL_Renderer * renderer, METAL_TextureData *textured
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return SDL_OutOfMemory();
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}
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#if !__has_feature(objc_arc)
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[stagingtex autorelease];
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#endif
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METAL_UploadTextureData(stagingtex, stagingrect, 0, pixels, pitch);
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if (data.mtlcmdencoder != nil) {
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texturedata.lockedbuffer = lockedbuffer;
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*pixels = [lockedbuffer contents];
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/* METAL_TextureData.lockedbuffer retains. */
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#if !__has_feature(objc_arc)
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[lockedbuffer release];
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#endif
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return 0;
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}}
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@ -1209,13 +1156,8 @@ METAL_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Texture
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typedef struct
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{
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#if __has_feature(objc_arc)
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__unsafe_unretained id<MTLRenderPipelineState> pipeline;
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__unsafe_unretained id<MTLBuffer> vertex_buffer;
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#else
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id<MTLRenderPipelineState> pipeline;
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id<MTLBuffer> vertex_buffer;
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#endif
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size_t constants_offset;
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SDL_Texture *texture;
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SDL_bool cliprect_dirty;
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* TODO: this buffer is also used for constants. Is performance still
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* good for those, or should we have a managed buffer for them? */
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mtlbufvertex = [data.mtldevice newBufferWithLength:vertsize options:MTLResourceStorageModeShared];
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#if !__has_feature(objc_arc)
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[mtlbufvertex autorelease];
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#endif
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mtlbufvertex.label = @"SDL vertex data";
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SDL_memcpy([mtlbufvertex contents], vertices, vertsize);
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}
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if (view == NULL) {
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#if !__has_feature(objc_arc)
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[mtldevice release];
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#endif
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SDL_free(renderer);
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if (changed_window) {
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SDL_RecreateWindow(window, window_flags);
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data = [[METAL_RenderData alloc] init];
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if (data == nil) {
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#if !__has_feature(objc_arc)
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[mtldevice release];
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#endif
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/* Release the metal view instead of destroying it,
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in case we want to use it later (recreating the renderer)
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*/
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data.mtlview = view;
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#ifdef __MACOSX__
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layer = (CAMetalLayer *)[(NSView *)view layer];
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layer = (CAMetalLayer *)[(__bridge NSView *)view layer];
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#else
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layer = (CAMetalLayer *)[(__bridge UIView *)view layer];
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#endif
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id<MTLLibrary> mtllibrary = [data.mtldevice newLibraryWithData:mtllibdata error:&err];
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data.mtllibrary = mtllibrary;
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SDL_assert(err == nil);
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#if !__has_feature(objc_arc)
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dispatch_release(mtllibdata);
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#endif
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data.mtllibrary.label = @"SDL Metal renderer shader library";
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/* Do some shader pipeline state loading up-front rather than on demand. */
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};
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id<MTLBuffer> mtlbufconstantstaging = [data.mtldevice newBufferWithLength:CONSTANTS_LENGTH options:MTLResourceStorageModeShared];
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#if !__has_feature(objc_arc)
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[mtlbufconstantstaging autorelease];
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#endif
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char *constantdata = [mtlbufconstantstaging contents];
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SDL_memcpy(constantdata + CONSTANTS_OFFSET_IDENTITY, identitytransform, sizeof(identitytransform));
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@ -1845,9 +1772,6 @@ METAL_CreateRenderer(SDL_Window * window, Uint32 flags)
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int quadcount = UINT16_MAX / 4;
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size_t indicessize = sizeof(UInt16) * quadcount * 6;
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id<MTLBuffer> mtlbufquadindicesstaging = [data.mtldevice newBufferWithLength:indicessize options:MTLResourceStorageModeShared];
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#if !__has_feature(objc_arc)
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[mtlbufquadindicesstaging autorelease];
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#endif
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/* Quads in the following vertex order (matches the FillRects vertices):
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* 1---3
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renderer->info.max_texture_width = maxtexsize;
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renderer->info.max_texture_height = maxtexsize;
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#if !__has_feature(objc_arc)
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[mtlcmdqueue release];
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[mtllibrary release];
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[samplerdesc release];
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[mtlsamplernearest release];
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[mtlsamplerlinear release];
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[mtlbufconstants release];
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[mtlbufquadindices release];
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[data release];
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[mtldevice release];
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#endif
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return renderer;
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}}
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@ -24,12 +24,12 @@
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#define SDL_cocoaclipboard_h_
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/* Forward declaration */
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struct SDL_VideoData;
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@class SDL_VideoData;
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extern int Cocoa_SetClipboardText(_THIS, const char *text);
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extern char *Cocoa_GetClipboardText(_THIS);
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extern SDL_bool Cocoa_HasClipboardText(_THIS);
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extern void Cocoa_CheckClipboardUpdate(struct SDL_VideoData * data);
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extern void Cocoa_CheckClipboardUpdate(SDL_VideoData * data);
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#endif /* SDL_cocoaclipboard_h_ */
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@ -29,7 +29,7 @@ int
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Cocoa_SetClipboardText(_THIS, const char *text)
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{ @autoreleasepool
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{
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SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
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SDL_VideoData *data = (__bridge SDL_VideoData *) _this->driverdata;
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NSPasteboard *pasteboard;
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NSString *format = NSPasteboardTypeString;
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NSString *nsstr = [NSString stringWithUTF8String:text];
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}
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pasteboard = [NSPasteboard generalPasteboard];
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data->clipboard_count = [pasteboard declareTypes:[NSArray arrayWithObject:format] owner:nil];
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data.clipboard_count = [pasteboard declareTypes:[NSArray arrayWithObject:format] owner:nil];
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[pasteboard setString:nsstr forType:format];
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return 0;
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@ -86,7 +86,7 @@ Cocoa_HasClipboardText(_THIS)
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}
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void
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Cocoa_CheckClipboardUpdate(struct SDL_VideoData * data)
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Cocoa_CheckClipboardUpdate(SDL_VideoData * data)
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{ @autoreleasepool
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{
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NSPasteboard *pasteboard;
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@ -94,11 +94,11 @@ Cocoa_CheckClipboardUpdate(struct SDL_VideoData * data)
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pasteboard = [NSPasteboard generalPasteboard];
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count = [pasteboard changeCount];
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if (count != data->clipboard_count) {
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if (data->clipboard_count) {
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if (count != data.clipboard_count) {
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if (data.clipboard_count) {
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SDL_SendClipboardUpdate();
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}
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data->clipboard_count = count;
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data.clipboard_count = count;
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}
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}}
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@ -45,7 +45,7 @@ static SDL_Window *FindSDLWindowForNSWindow(NSWindow *win)
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SDL_VideoDevice *device = SDL_GetVideoDevice();
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if (device && device->windows) {
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for (sdlwindow = device->windows; sdlwindow; sdlwindow = sdlwindow->next) {
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NSWindow *nswindow = ((SDL_WindowData *) sdlwindow->driverdata)->nswindow;
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NSWindow *nswindow = ((__bridge SDL_WindowData *) sdlwindow->driverdata).nswindow;
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if (win == nswindow)
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return sdlwindow;
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}
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|
@ -121,7 +121,6 @@ static void Cocoa_DispatchEvent(NSEvent *theEvent)
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[NSNumber numberWithBool:YES], @"ApplePersistenceIgnoreState",
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nil];
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[[NSUserDefaults standardUserDefaults] registerDefaults:appDefaults];
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[appDefaults release];
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}
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@end // SDLApplication
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@ -182,8 +181,6 @@ static void Cocoa_DispatchEvent(NSEvent *theEvent)
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removeEventHandlerForEventClass:kInternetEventClass
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andEventID:kAEGetURL];
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}
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[super dealloc];
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}
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- (void)windowWillClose:(NSNotification *)notification;
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@ -374,9 +371,6 @@ CreateApplicationMenus(void)
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/* Create the main menu bar */
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[NSApp setMainMenu:mainMenu];
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[mainMenu release]; /* we're done with it, let NSApp own it. */
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mainMenu = nil;
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/* Create the application menu */
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appName = GetApplicationName();
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appleMenu = [[NSMenu alloc] initWithTitle:@""];
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@ -396,7 +390,6 @@ CreateApplicationMenus(void)
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[menuItem setSubmenu:serviceMenu];
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[NSApp setServicesMenu:serviceMenu];
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[serviceMenu release];
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[appleMenu addItem:[NSMenuItem separatorItem]];
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@ -417,12 +410,9 @@ CreateApplicationMenus(void)
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menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
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[menuItem setSubmenu:appleMenu];
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[[NSApp mainMenu] addItem:menuItem];
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[menuItem release];
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/* Tell the application object that this is now the application menu */
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[NSApp setAppleMenu:appleMenu];
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[appleMenu release];
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/* Create the window menu */
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windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
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@ -442,18 +432,15 @@ CreateApplicationMenus(void)
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menuItem = [[NSMenuItem alloc] initWithTitle:@"Toggle Full Screen" action:@selector(toggleFullScreen:) keyEquivalent:@"f"];
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[menuItem setKeyEquivalentModifierMask:NSEventModifierFlagControl | NSEventModifierFlagCommand];
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[windowMenu addItem:menuItem];
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[menuItem release];
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}
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/* Put menu into the menubar */
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menuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];
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[menuItem setSubmenu:windowMenu];
|
||||
[[NSApp mainMenu] addItem:menuItem];
|
||||
[menuItem release];
|
||||
|
||||
/* Tell the application object that this is now the window menu */
|
||||
[NSApp setWindowsMenu:windowMenu];
|
||||
[windowMenu release];
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -576,7 +563,7 @@ Cocoa_PumpEvents(_THIS)
|
|||
void Cocoa_SendWakeupEvent(_THIS, SDL_Window *window)
|
||||
{ @autoreleasepool
|
||||
{
|
||||
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
|
||||
NSWindow *nswindow = ((__bridge SDL_WindowData *) window->driverdata).nswindow;
|
||||
|
||||
NSEvent* event = [NSEvent otherEventWithType: NSEventTypeApplicationDefined
|
||||
location: NSMakePoint(0,0)
|
||||
|
@ -595,15 +582,15 @@ void
|
|||
Cocoa_SuspendScreenSaver(_THIS)
|
||||
{ @autoreleasepool
|
||||
{
|
||||
SDL_VideoData *data = (SDL_VideoData *)_this->driverdata;
|
||||
SDL_VideoData *data = (__bridge SDL_VideoData *)_this->driverdata;
|
||||
|
||||
if (!data->screensaver_use_iopm) {
|
||||
if (!data.screensaver_use_iopm) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (data->screensaver_assertion) {
|
||||
IOPMAssertionRelease(data->screensaver_assertion);
|
||||
data->screensaver_assertion = 0;
|
||||
if (data.screensaver_assertion) {
|
||||
IOPMAssertionRelease(data.screensaver_assertion);
|
||||
data.screensaver_assertion = kIOPMNullAssertionID;
|
||||
}
|
||||
|
||||
if (_this->suspend_screensaver) {
|
||||
|
@ -612,11 +599,13 @@ Cocoa_SuspendScreenSaver(_THIS)
|
|||
* seen by OS X power users. there's an additional optional human-readable
|
||||
* (localized) reason parameter which we don't set.
|
||||
*/
|
||||
IOPMAssertionID assertion = kIOPMNullAssertionID;
|
||||
NSString *name = [GetApplicationName() stringByAppendingString:@" using SDL_DisableScreenSaver"];
|
||||
IOPMAssertionCreateWithDescription(kIOPMAssertPreventUserIdleDisplaySleep,
|
||||
(CFStringRef) name,
|
||||
(__bridge CFStringRef) name,
|
||||
NULL, NULL, NULL, 0, NULL,
|
||||
&data->screensaver_assertion);
|
||||
&assertion);
|
||||
data.screensaver_assertion = assertion;
|
||||
}
|
||||
}}
|
||||
|
||||
|
|
|
@ -104,8 +104,7 @@
|
|||
}
|
||||
|
||||
if (_markedText != aString) {
|
||||
[_markedText release];
|
||||
_markedText = [aString retain];
|
||||
_markedText = aString;
|
||||
}
|
||||
|
||||
_selectedRange = selectedRange;
|
||||
|
@ -120,7 +119,6 @@
|
|||
|
||||
- (void)unmarkText
|
||||
{
|
||||
[_markedText release];
|
||||
_markedText = nil;
|
||||
|
||||
SDL_SendEditingText("", 0, 0);
|
||||
|
@ -381,14 +379,14 @@ DoSidedModifiers(unsigned short scancode,
|
|||
static void
|
||||
HandleModifiers(_THIS, unsigned short scancode, unsigned int modifierFlags)
|
||||
{
|
||||
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
|
||||
SDL_VideoData *data = (__bridge SDL_VideoData *) _this->driverdata;
|
||||
|
||||
if (modifierFlags == data->modifierFlags) {
|
||||
if (modifierFlags == data.modifierFlags) {
|
||||
return;
|
||||
}
|
||||
|
||||
DoSidedModifiers(scancode, data->modifierFlags, modifierFlags);
|
||||
data->modifierFlags = modifierFlags;
|
||||
DoSidedModifiers(scancode, data.modifierFlags, modifierFlags);
|
||||
data.modifierFlags = modifierFlags;
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -402,10 +400,10 @@ UpdateKeymap(SDL_VideoData *data, SDL_bool send_event)
|
|||
|
||||
/* See if the keymap needs to be updated */
|
||||
key_layout = TISCopyCurrentKeyboardLayoutInputSource();
|
||||
if (key_layout == data->key_layout) {
|
||||
if (key_layout == data.key_layout) {
|
||||
return;
|
||||
}
|
||||
data->key_layout = key_layout;
|
||||
data.key_layout = key_layout;
|
||||
|
||||
SDL_GetDefaultKeymap(keymap);
|
||||
|
||||
|
@ -461,7 +459,7 @@ cleanup:
|
|||
void
|
||||
Cocoa_InitKeyboard(_THIS)
|
||||
{
|
||||
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
|
||||
SDL_VideoData *data = (__bridge SDL_VideoData *) _this->driverdata;
|
||||
|
||||
UpdateKeymap(data, SDL_FALSE);
|
||||
|
||||
|
@ -473,19 +471,19 @@ Cocoa_InitKeyboard(_THIS)
|
|||
SDL_SetScancodeName(SDL_SCANCODE_RALT, "Right Option");
|
||||
SDL_SetScancodeName(SDL_SCANCODE_RGUI, "Right Command");
|
||||
|
||||
data->modifierFlags = (unsigned int)[NSEvent modifierFlags];
|
||||
SDL_ToggleModState(KMOD_CAPS, (data->modifierFlags & NSEventModifierFlagCapsLock) != 0);
|
||||
data.modifierFlags = (unsigned int)[NSEvent modifierFlags];
|
||||
SDL_ToggleModState(KMOD_CAPS, (data.modifierFlags & NSEventModifierFlagCapsLock) != 0);
|
||||
}
|
||||
|
||||
void
|
||||
Cocoa_StartTextInput(_THIS)
|
||||
{ @autoreleasepool
|
||||
{
|
||||
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
|
||||
SDL_VideoData *data = (__bridge SDL_VideoData *) _this->driverdata;
|
||||
SDL_Window *window = SDL_GetKeyboardFocus();
|
||||
NSWindow *nswindow = nil;
|
||||
if (window) {
|
||||
nswindow = ((SDL_WindowData*)window->driverdata)->nswindow;
|
||||
nswindow = ((__bridge SDL_WindowData*)window->driverdata).nswindow;
|
||||
}
|
||||
|
||||
NSView *parentView = [nswindow contentView];
|
||||
|
@ -495,16 +493,16 @@ Cocoa_StartTextInput(_THIS)
|
|||
* than one copy. When we switched to another window and requesting for
|
||||
* text input, simply remove the field editor from its superview then add
|
||||
* it to the front most window's content view */
|
||||
if (!data->fieldEdit) {
|
||||
data->fieldEdit =
|
||||
if (!data.fieldEdit) {
|
||||
data.fieldEdit =
|
||||
[[SDLTranslatorResponder alloc] initWithFrame: NSMakeRect(0.0, 0.0, 0.0, 0.0)];
|
||||
}
|
||||
|
||||
if (![[data->fieldEdit superview] isEqual:parentView]) {
|
||||
if (![[data.fieldEdit superview] isEqual:parentView]) {
|
||||
/* DEBUG_IME(@"add fieldEdit to window contentView"); */
|
||||
[data->fieldEdit removeFromSuperview];
|
||||
[parentView addSubview: data->fieldEdit];
|
||||
[nswindow makeFirstResponder: data->fieldEdit];
|
||||
[data.fieldEdit removeFromSuperview];
|
||||
[parentView addSubview: data.fieldEdit];
|
||||
[nswindow makeFirstResponder: data.fieldEdit];
|
||||
}
|
||||
}}
|
||||
|
||||
|
@ -512,32 +510,31 @@ void
|
|||
Cocoa_StopTextInput(_THIS)
|
||||
{ @autoreleasepool
|
||||
{
|
||||
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
|
||||
SDL_VideoData *data = (__bridge SDL_VideoData *) _this->driverdata;
|
||||
|
||||
if (data && data->fieldEdit) {
|
||||
[data->fieldEdit removeFromSuperview];
|
||||
[data->fieldEdit release];
|
||||
data->fieldEdit = nil;
|
||||
if (data && data.fieldEdit) {
|
||||
[data.fieldEdit removeFromSuperview];
|
||||
data.fieldEdit = nil;
|
||||
}
|
||||
}}
|
||||
|
||||
void
|
||||
Cocoa_SetTextInputRect(_THIS, SDL_Rect *rect)
|
||||
{
|
||||
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
|
||||
SDL_VideoData *data = (__bridge SDL_VideoData *) _this->driverdata;
|
||||
|
||||
if (!rect) {
|
||||
SDL_InvalidParamError("rect");
|
||||
return;
|
||||
}
|
||||
|
||||
[data->fieldEdit setInputRect:rect];
|
||||
[data.fieldEdit setInputRect:rect];
|
||||
}
|
||||
|
||||
void
|
||||
Cocoa_HandleKeyEvent(_THIS, NSEvent *event)
|
||||
{
|
||||
SDL_VideoData *data = _this ? ((SDL_VideoData *) _this->driverdata) : NULL;
|
||||
SDL_VideoData *data = _this ? ((__bridge SDL_VideoData *) _this->driverdata) : nil;
|
||||
if (!data) {
|
||||
return; /* can happen when returning from fullscreen Space on shutdown */
|
||||
}
|
||||
|
@ -575,7 +572,7 @@ Cocoa_HandleKeyEvent(_THIS, NSEvent *event)
|
|||
#endif
|
||||
if (SDL_EventState(SDL_TEXTINPUT, SDL_QUERY)) {
|
||||
/* FIXME CW 2007-08-16: only send those events to the field editor for which we actually want text events, not e.g. esc or function keys. Arrow keys in particular seem to produce crashes sometimes. */
|
||||
[data->fieldEdit interpretKeyEvents:[NSArray arrayWithObject:event]];
|
||||
[data.fieldEdit interpretKeyEvents:[NSArray arrayWithObject:event]];
|
||||
#if 0
|
||||
text = [[event characters] UTF8String];
|
||||
if(text && *text) {
|
||||
|
|
|
@ -45,9 +45,9 @@
|
|||
|
||||
/* Retain the NSWindow because we'll show the alert later on the main thread */
|
||||
if (window) {
|
||||
nswindow = [((SDL_WindowData *) window->driverdata)->nswindow retain];
|
||||
nswindow = ((__bridge SDL_WindowData *) window->driverdata).nswindow;
|
||||
} else {
|
||||
nswindow = NULL;
|
||||
nswindow = nil;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -60,7 +60,7 @@
|
|||
#ifdef MAC_OS_X_VERSION_10_9
|
||||
if ([alert respondsToSelector:@selector(beginSheetModalForWindow:completionHandler:)]) {
|
||||
[alert beginSheetModalForWindow:nswindow completionHandler:^(NSModalResponse returnCode) {
|
||||
clicked = returnCode;
|
||||
self->clicked = returnCode;
|
||||
}];
|
||||
} else
|
||||
#endif
|
||||
|
@ -75,7 +75,7 @@
|
|||
SDL_Delay(100);
|
||||
}
|
||||
|
||||
[nswindow release];
|
||||
nswindow = nil;
|
||||
} else {
|
||||
clicked = [alert runModal];
|
||||
}
|
||||
|
@ -94,7 +94,7 @@ Cocoa_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, int *buttonid
|
|||
{
|
||||
Cocoa_RegisterApp();
|
||||
|
||||
NSAlert* alert = [[[NSAlert alloc] init] autorelease];
|
||||
NSAlert* alert = [[NSAlert alloc] init];
|
||||
|
||||
if (messageboxdata->flags & SDL_MESSAGEBOX_ERROR) {
|
||||
[alert setAlertStyle:NSAlertStyleCritical];
|
||||
|
@ -129,7 +129,7 @@ Cocoa_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, int *buttonid
|
|||
}
|
||||
}
|
||||
|
||||
SDLMessageBoxPresenter* presenter = [[[SDLMessageBoxPresenter alloc] initWithParentWindow:messageboxdata->window] autorelease];
|
||||
SDLMessageBoxPresenter* presenter = [[SDLMessageBoxPresenter alloc] initWithParentWindow:messageboxdata->window];
|
||||
|
||||
[presenter showAlert:alert];
|
||||
|
||||
|
|
|
@ -89,7 +89,7 @@ SDL_MetalViewEventWatch(void *userdata, SDL_Event *event)
|
|||
/* Allow resize. */
|
||||
self.autoresizingMask = NSViewWidthSizable | NSViewHeightSizable;
|
||||
|
||||
SDL_AddEventWatch(SDL_MetalViewEventWatch, self);
|
||||
SDL_AddEventWatch(SDL_MetalViewEventWatch, (__bridge void *)(self));
|
||||
|
||||
[self updateDrawableSize];
|
||||
}
|
||||
|
@ -99,8 +99,7 @@ SDL_MetalViewEventWatch(void *userdata, SDL_Event *event)
|
|||
|
||||
- (void)dealloc
|
||||
{
|
||||
SDL_DelEventWatch(SDL_MetalViewEventWatch, self);
|
||||
[super dealloc];
|
||||
SDL_DelEventWatch(SDL_MetalViewEventWatch, (__bridge void *)(self));
|
||||
}
|
||||
|
||||
- (NSInteger)tag
|
||||
|
@ -135,7 +134,7 @@ SDL_MetalView
|
|||
Cocoa_Metal_CreateView(_THIS, SDL_Window * window)
|
||||
{ @autoreleasepool {
|
||||
SDL_WindowData* data = (__bridge SDL_WindowData *)window->driverdata;
|
||||
NSView *view = data->nswindow.contentView;
|
||||
NSView *view = data.nswindow.contentView;
|
||||
BOOL highDPI = (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) != 0;
|
||||
Uint32 windowID = SDL_GetWindowID(window);
|
||||
SDL_cocoametalview *newview;
|
||||
|
@ -151,7 +150,6 @@ Cocoa_Metal_CreateView(_THIS, SDL_Window * window)
|
|||
[view addSubview:newview];
|
||||
|
||||
metalview = (SDL_MetalView)CFBridgingRetain(newview);
|
||||
[newview release];
|
||||
|
||||
return metalview;
|
||||
}}
|
||||
|
@ -174,7 +172,7 @@ void
|
|||
Cocoa_Metal_GetDrawableSize(_THIS, SDL_Window * window, int * w, int * h)
|
||||
{ @autoreleasepool {
|
||||
SDL_WindowData *data = (__bridge SDL_WindowData *)window->driverdata;
|
||||
NSView *contentView = data->sdlContentView;
|
||||
NSView *contentView = data.sdlContentView;
|
||||
SDL_cocoametalview* metalview = [contentView viewWithTag:SDL_METALVIEW_TAG];
|
||||
if (metalview) {
|
||||
CAMetalLayer *layer = (CAMetalLayer*)metalview.layer;
|
||||
|
|
|
@ -306,7 +306,7 @@ Cocoa_GetDisplayName(CGDirectDisplayID displayID)
|
|||
/* This API is deprecated in 10.9 with no good replacement (as of 10.15). */
|
||||
io_service_t servicePort = CGDisplayIOServicePort(displayID);
|
||||
CFDictionaryRef deviceInfo = IODisplayCreateInfoDictionary(servicePort, kIODisplayOnlyPreferredName);
|
||||
NSDictionary *localizedNames = [(NSDictionary *)deviceInfo objectForKey:[NSString stringWithUTF8String:kDisplayProductName]];
|
||||
NSDictionary *localizedNames = [(__bridge NSDictionary *)deviceInfo objectForKey:[NSString stringWithUTF8String:kDisplayProductName]];
|
||||
const char* displayName = NULL;
|
||||
|
||||
if ([localizedNames count] > 0) {
|
||||
|
|
|
@ -53,7 +53,7 @@
|
|||
NSData *cursorData = [NSData dataWithBytesNoCopy:&cursorBytes[0]
|
||||
length:sizeof(cursorBytes)
|
||||
freeWhenDone:NO];
|
||||
NSImage *cursorImage = [[[NSImage alloc] initWithData:cursorData] autorelease];
|
||||
NSImage *cursorImage = [[NSImage alloc] initWithData:cursorData];
|
||||
invisibleCursor = [[NSCursor alloc] initWithImage:cursorImage
|
||||
hotSpot:NSZeroPoint];
|
||||
}
|
||||
|
@ -75,8 +75,7 @@ Cocoa_CreateDefaultCursor()
|
|||
if (nscursor) {
|
||||
cursor = SDL_calloc(1, sizeof(*cursor));
|
||||
if (cursor) {
|
||||
cursor->driverdata = nscursor;
|
||||
[nscursor retain];
|
||||
cursor->driverdata = (void *)CFBridgingRetain(nscursor);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -99,9 +98,7 @@ Cocoa_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y)
|
|||
if (nscursor) {
|
||||
cursor = SDL_calloc(1, sizeof(*cursor));
|
||||
if (cursor) {
|
||||
cursor->driverdata = nscursor;
|
||||
} else {
|
||||
[nscursor release];
|
||||
cursor->driverdata = (void *)CFBridgingRetain(nscursor);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -159,8 +156,7 @@ Cocoa_CreateSystemCursor(SDL_SystemCursor id)
|
|||
cursor = SDL_calloc(1, sizeof(*cursor));
|
||||
if (cursor) {
|
||||
/* We'll free it later, so retain it here */
|
||||
[nscursor retain];
|
||||
cursor->driverdata = nscursor;
|
||||
cursor->driverdata = (void *)CFBridgingRetain(nscursor);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -171,9 +167,7 @@ static void
|
|||
Cocoa_FreeCursor(SDL_Cursor * cursor)
|
||||
{ @autoreleasepool
|
||||
{
|
||||
NSCursor *nscursor = (NSCursor *)cursor->driverdata;
|
||||
|
||||
[nscursor release];
|
||||
CFBridgingRelease(cursor->driverdata);
|
||||
SDL_free(cursor);
|
||||
}}
|
||||
|
||||
|
@ -184,11 +178,11 @@ Cocoa_ShowCursor(SDL_Cursor * cursor)
|
|||
SDL_VideoDevice *device = SDL_GetVideoDevice();
|
||||
SDL_Window *window = (device ? device->windows : NULL);
|
||||
for (; window != NULL; window = window->next) {
|
||||
SDL_WindowData *driverdata = (SDL_WindowData *)window->driverdata;
|
||||
SDL_WindowData *driverdata = (__bridge SDL_WindowData *)window->driverdata;
|
||||
if (driverdata) {
|
||||
[driverdata->nswindow performSelectorOnMainThread:@selector(invalidateCursorRectsForView:)
|
||||
withObject:[driverdata->nswindow contentView]
|
||||
waitUntilDone:NO];
|
||||
[driverdata.nswindow performSelectorOnMainThread:@selector(invalidateCursorRectsForView:)
|
||||
withObject:[driverdata.nswindow contentView]
|
||||
waitUntilDone:NO];
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
|
@ -214,10 +208,10 @@ Cocoa_WarpMouseGlobal(int x, int y)
|
|||
{
|
||||
SDL_Mouse *mouse = SDL_GetMouse();
|
||||
if (mouse->focus) {
|
||||
SDL_WindowData *data = (SDL_WindowData *) mouse->focus->driverdata;
|
||||
if ([data->listener isMovingOrFocusClickPending]) {
|
||||
SDL_WindowData *data = (__bridge SDL_WindowData *) mouse->focus->driverdata;
|
||||
if ([data.listener isMovingOrFocusClickPending]) {
|
||||
DLog("Postponing warp, window being moved or focused.");
|
||||
[data->listener setPendingMoveX:x Y:y];
|
||||
[data.listener setPendingMoveX:x Y:y];
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
@ -282,8 +276,8 @@ Cocoa_SetRelativeMouseMode(SDL_bool enabled)
|
|||
/* We will re-apply the non-relative mode when the window finishes being moved,
|
||||
* if it is being moved right now.
|
||||
*/
|
||||
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
|
||||
if ([data->listener isMovingOrFocusClickPending]) {
|
||||
SDL_WindowData *data = (__bridge SDL_WindowData *) window->driverdata;
|
||||
if ([data.listener isMovingOrFocusClickPending]) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -360,18 +354,18 @@ Cocoa_HandleTitleButtonEvent(_THIS, NSEvent *event)
|
|||
NSWindow *nswindow = [event window];
|
||||
|
||||
for (window = _this->windows; window; window = window->next) {
|
||||
SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
|
||||
if (data && data->nswindow == nswindow) {
|
||||
SDL_WindowData *data = (__bridge SDL_WindowData *)window->driverdata;
|
||||
if (data && data.nswindow == nswindow) {
|
||||
switch ([event type]) {
|
||||
case NSEventTypeLeftMouseDown:
|
||||
case NSEventTypeRightMouseDown:
|
||||
case NSEventTypeOtherMouseDown:
|
||||
[data->listener setFocusClickPending:[event buttonNumber]];
|
||||
[data.listener setFocusClickPending:[event buttonNumber]];
|
||||
break;
|
||||
case NSEventTypeLeftMouseUp:
|
||||
case NSEventTypeRightMouseUp:
|
||||
case NSEventTypeOtherMouseUp:
|
||||
[data->listener clearFocusClickPending:[event buttonNumber]];
|
||||
[data.listener clearFocusClickPending:[event buttonNumber]];
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
|
|
@ -82,10 +82,10 @@
|
|||
- (void)setWindow:(SDL_Window *)newWindow
|
||||
{
|
||||
if (self->window) {
|
||||
SDL_WindowData *oldwindowdata = (SDL_WindowData *)self->window->driverdata;
|
||||
SDL_WindowData *oldwindowdata = (__bridge SDL_WindowData *)self->window->driverdata;
|
||||
|
||||
/* Make sure to remove us from the old window's context list, or we'll get scheduled updates from it too. */
|
||||
NSMutableArray *contexts = oldwindowdata->nscontexts;
|
||||
NSMutableArray *contexts = oldwindowdata.nscontexts;
|
||||
@synchronized (contexts) {
|
||||
[contexts removeObject:self];
|
||||
}
|
||||
|
@ -94,11 +94,11 @@
|
|||
self->window = newWindow;
|
||||
|
||||
if (newWindow) {
|
||||
SDL_WindowData *windowdata = (SDL_WindowData *)newWindow->driverdata;
|
||||
NSView *contentview = windowdata->sdlContentView;
|
||||
SDL_WindowData *windowdata = (__bridge SDL_WindowData *)newWindow->driverdata;
|
||||
NSView *contentview = windowdata.sdlContentView;
|
||||
|
||||
/* Now sign up for scheduled updates for the new window. */
|
||||
NSMutableArray *contexts = windowdata->nscontexts;
|
||||
NSMutableArray *contexts = windowdata.nscontexts;
|
||||
@synchronized (contexts) {
|
||||
[contexts addObject:self];
|
||||
}
|
||||
|
@ -184,6 +184,7 @@ Cocoa_GL_CreateContext(_THIS, SDL_Window * window)
|
|||
NSOpenGLPixelFormatAttribute attr[32];
|
||||
NSOpenGLPixelFormat *fmt;
|
||||
SDLOpenGLContext *context;
|
||||
SDL_GLContext sdlcontext;
|
||||
NSOpenGLContext *share_context = nil;
|
||||
int i = 0;
|
||||
const char *glversion;
|
||||
|
@ -288,20 +289,20 @@ Cocoa_GL_CreateContext(_THIS, SDL_Window * window)
|
|||
}
|
||||
|
||||
if (_this->gl_config.share_with_current_context) {
|
||||
share_context = (NSOpenGLContext*)SDL_GL_GetCurrentContext();
|
||||
share_context = (__bridge NSOpenGLContext*)SDL_GL_GetCurrentContext();
|
||||
}
|
||||
|
||||
context = [[SDLOpenGLContext alloc] initWithFormat:fmt shareContext:share_context];
|
||||
|
||||
[fmt release];
|
||||
|
||||
if (context == nil) {
|
||||
SDL_SetError("Failed creating OpenGL context");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if ( Cocoa_GL_MakeCurrent(_this, window, context) < 0 ) {
|
||||
Cocoa_GL_DeleteContext(_this, context);
|
||||
sdlcontext = (SDL_GLContext)CFBridgingRetain(context);
|
||||
|
||||
if ( Cocoa_GL_MakeCurrent(_this, window, (__bridge SDL_GLContext)context) < 0 ) {
|
||||
Cocoa_GL_DeleteContext(_this, (__bridge SDL_GLContext)context);
|
||||
SDL_SetError("Failed making OpenGL context current");
|
||||
return NULL;
|
||||
}
|
||||
|
@ -315,27 +316,27 @@ Cocoa_GL_CreateContext(_THIS, SDL_Window * window)
|
|||
|
||||
glGetStringFunc = (const GLubyte *(APIENTRY *)(GLenum)) SDL_GL_GetProcAddress("glGetString");
|
||||
if (!glGetStringFunc) {
|
||||
Cocoa_GL_DeleteContext(_this, context);
|
||||
Cocoa_GL_DeleteContext(_this, (__bridge SDL_GLContext)context);
|
||||
SDL_SetError ("Failed getting OpenGL glGetString entry point");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
glversion = (const char *)glGetStringFunc(GL_VERSION);
|
||||
if (glversion == NULL) {
|
||||
Cocoa_GL_DeleteContext(_this, context);
|
||||
Cocoa_GL_DeleteContext(_this, (__bridge SDL_GLContext)context);
|
||||
SDL_SetError ("Failed getting OpenGL context version");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (SDL_sscanf(glversion, "%d.%d", &glversion_major, &glversion_minor) != 2) {
|
||||
Cocoa_GL_DeleteContext(_this, context);
|
||||
Cocoa_GL_DeleteContext(_this, (__bridge SDL_GLContext)context);
|
||||
SDL_SetError ("Failed parsing OpenGL context version");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if ((glversion_major < _this->gl_config.major_version) ||
|
||||
((glversion_major == _this->gl_config.major_version) && (glversion_minor < _this->gl_config.minor_version))) {
|
||||
Cocoa_GL_DeleteContext(_this, context);
|
||||
Cocoa_GL_DeleteContext(_this, (__bridge SDL_GLContext)context);
|
||||
SDL_SetError ("Failed creating OpenGL context at version requested");
|
||||
return NULL;
|
||||
}
|
||||
|
@ -346,7 +347,7 @@ Cocoa_GL_CreateContext(_THIS, SDL_Window * window)
|
|||
/*_this->gl_config.major_version = glversion_major;*/
|
||||
/*_this->gl_config.minor_version = glversion_minor;*/
|
||||
}
|
||||
return context;
|
||||
return sdlcontext;
|
||||
}}
|
||||
|
||||
int
|
||||
|
@ -354,7 +355,7 @@ Cocoa_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
|
|||
{ @autoreleasepool
|
||||
{
|
||||
if (context) {
|
||||
SDLOpenGLContext *nscontext = (SDLOpenGLContext *)context;
|
||||
SDLOpenGLContext *nscontext = (__bridge SDLOpenGLContext *)context;
|
||||
if ([nscontext window] != window) {
|
||||
[nscontext setWindow:window];
|
||||
[nscontext updateIfNeeded];
|
||||
|
@ -369,9 +370,10 @@ Cocoa_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
|
|||
|
||||
void
|
||||
Cocoa_GL_GetDrawableSize(_THIS, SDL_Window * window, int * w, int * h)
|
||||
{ @autoreleasepool
|
||||
{
|
||||
SDL_WindowData *windata = (SDL_WindowData *) window->driverdata;
|
||||
NSView *contentView = windata->sdlContentView;
|
||||
SDL_WindowData *windata = (__bridge SDL_WindowData *) window->driverdata;
|
||||
NSView *contentView = windata.sdlContentView;
|
||||
NSRect viewport = [contentView bounds];
|
||||
|
||||
if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
|
||||
|
@ -389,7 +391,7 @@ Cocoa_GL_GetDrawableSize(_THIS, SDL_Window * window, int * w, int * h)
|
|||
if (h) {
|
||||
*h = viewport.size.height;
|
||||
}
|
||||
}
|
||||
}}
|
||||
|
||||
int
|
||||
Cocoa_GL_SetSwapInterval(_THIS, int interval)
|
||||
|
@ -403,7 +405,7 @@ Cocoa_GL_SetSwapInterval(_THIS, int interval)
|
|||
return SDL_SetError("Late swap tearing currently unsupported");
|
||||
}
|
||||
|
||||
nscontext = (NSOpenGLContext*)SDL_GL_GetCurrentContext();
|
||||
nscontext = (__bridge NSOpenGLContext*)SDL_GL_GetCurrentContext();
|
||||
if (nscontext != nil) {
|
||||
value = interval;
|
||||
[nscontext setValues:&value forParameter:NSOpenGLCPSwapInterval];
|
||||
|
@ -423,7 +425,7 @@ Cocoa_GL_GetSwapInterval(_THIS)
|
|||
GLint value;
|
||||
int status = 0;
|
||||
|
||||
nscontext = (NSOpenGLContext*)SDL_GL_GetCurrentContext();
|
||||
nscontext = (__bridge NSOpenGLContext*)SDL_GL_GetCurrentContext();
|
||||
if (nscontext != nil) {
|
||||
[nscontext getValues:&value forParameter:NSOpenGLCPSwapInterval];
|
||||
status = (int)value;
|
||||
|
@ -436,15 +438,15 @@ int
|
|||
Cocoa_GL_SwapWindow(_THIS, SDL_Window * window)
|
||||
{ @autoreleasepool
|
||||
{
|
||||
SDLOpenGLContext* nscontext = (SDLOpenGLContext*)SDL_GL_GetCurrentContext();
|
||||
SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
|
||||
SDLOpenGLContext* nscontext = (__bridge SDLOpenGLContext*)SDL_GL_GetCurrentContext();
|
||||
SDL_VideoData *videodata = (__bridge SDL_VideoData *) _this->driverdata;
|
||||
|
||||
/* on 10.14 ("Mojave") and later, this deadlocks if two contexts in two
|
||||
threads try to swap at the same time, so put a mutex around it. */
|
||||
SDL_LockMutex(videodata->swaplock);
|
||||
SDL_LockMutex(videodata.swaplock);
|
||||
[nscontext flushBuffer];
|
||||
[nscontext updateIfNeeded];
|
||||
SDL_UnlockMutex(videodata->swaplock);
|
||||
SDL_UnlockMutex(videodata.swaplock);
|
||||
return 0;
|
||||
}}
|
||||
|
||||
|
@ -452,10 +454,8 @@ void
|
|||
Cocoa_GL_DeleteContext(_THIS, SDL_GLContext context)
|
||||
{ @autoreleasepool
|
||||
{
|
||||
SDLOpenGLContext *nscontext = (SDLOpenGLContext *)context;
|
||||
|
||||
SDLOpenGLContext *nscontext = (SDLOpenGLContext *)CFBridgingRelease(context);
|
||||
[nscontext setWindow:NULL];
|
||||
[nscontext release];
|
||||
}}
|
||||
|
||||
/* We still support OpenGL as long as Apple offers it, deprecated or not, so disable deprecation warnings about it. */
|
||||
|
|
|
@ -29,8 +29,8 @@
|
|||
/* EGL implementation of SDL OpenGL support */
|
||||
|
||||
int
|
||||
Cocoa_GLES_LoadLibrary(_THIS, const char *path) {
|
||||
|
||||
Cocoa_GLES_LoadLibrary(_THIS, const char *path)
|
||||
{
|
||||
/* If the profile requested is not GL ES, switch over to WIN_GL functions */
|
||||
if (_this->gl_config.profile_mask != SDL_GL_CONTEXT_PROFILE_ES) {
|
||||
#if SDL_VIDEO_OPENGL_CGL
|
||||
|
@ -59,9 +59,10 @@ Cocoa_GLES_LoadLibrary(_THIS, const char *path) {
|
|||
|
||||
SDL_GLContext
|
||||
Cocoa_GLES_CreateContext(_THIS, SDL_Window * window)
|
||||
{ @autoreleasepool
|
||||
{
|
||||
SDL_GLContext context;
|
||||
SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
|
||||
SDL_WindowData *data = (__bridge SDL_WindowData *)window->driverdata;
|
||||
|
||||
#if SDL_VIDEO_OPENGL_CGL
|
||||
if (_this->gl_config.profile_mask != SDL_GL_CONTEXT_PROFILE_ES) {
|
||||
|
@ -85,25 +86,37 @@ Cocoa_GLES_CreateContext(_THIS, SDL_Window * window)
|
|||
}
|
||||
#endif
|
||||
|
||||
context = SDL_EGL_CreateContext(_this, data->egl_surface);
|
||||
context = SDL_EGL_CreateContext(_this, data.egl_surface);
|
||||
return context;
|
||||
}
|
||||
}}
|
||||
|
||||
void
|
||||
Cocoa_GLES_DeleteContext(_THIS, SDL_GLContext context)
|
||||
{ @autoreleasepool
|
||||
{
|
||||
SDL_EGL_DeleteContext(_this, context);
|
||||
Cocoa_GLES_UnloadLibrary(_this);
|
||||
}
|
||||
}}
|
||||
|
||||
SDL_EGL_SwapWindow_impl(Cocoa)
|
||||
SDL_EGL_MakeCurrent_impl(Cocoa)
|
||||
int
|
||||
Cocoa_GLES_SwapWindow(_THIS, SDL_Window * window)
|
||||
{ @autoreleasepool
|
||||
{
|
||||
return SDL_EGL_SwapBuffers(_this, ((__bridge SDL_WindowData *) window->driverdata).egl_surface);
|
||||
}}
|
||||
|
||||
int
|
||||
Cocoa_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
|
||||
{ @autoreleasepool
|
||||
{
|
||||
return SDL_EGL_MakeCurrent(_this, window ? ((__bridge SDL_WindowData *) window->driverdata).egl_surface : EGL_NO_SURFACE, context);
|
||||
}}
|
||||
|
||||
int
|
||||
Cocoa_GLES_SetupWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
/* The current context is lost in here; save it and reset it. */
|
||||
SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata;
|
||||
SDL_WindowData *windowdata = (__bridge SDL_WindowData *) window->driverdata;
|
||||
SDL_Window *current_win = SDL_GL_GetCurrentWindow();
|
||||
SDL_GLContext current_ctx = SDL_GL_GetCurrentContext();
|
||||
|
||||
|
@ -121,10 +134,10 @@ Cocoa_GLES_SetupWindow(_THIS, SDL_Window * window)
|
|||
}
|
||||
|
||||
/* Create the GLES window surface */
|
||||
NSView* v = windowdata->nswindow.contentView;
|
||||
windowdata->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType)[v layer]);
|
||||
NSView* v = windowdata.nswindow.contentView;
|
||||
windowdata.egl_surface = SDL_EGL_CreateSurface(_this, (__bridge NativeWindowType)[v layer]);
|
||||
|
||||
if (windowdata->egl_surface == EGL_NO_SURFACE) {
|
||||
if (windowdata.egl_surface == EGL_NO_SURFACE) {
|
||||
return SDL_SetError("Could not create GLES window surface");
|
||||
}
|
||||
|
||||
|
|
|
@ -29,11 +29,12 @@
|
|||
|
||||
SDL_WindowShaper*
|
||||
Cocoa_CreateShaper(SDL_Window* window)
|
||||
{ @autoreleasepool
|
||||
{
|
||||
SDL_WindowData* windata = (SDL_WindowData*)window->driverdata;
|
||||
[windata->nswindow setOpaque:NO];
|
||||
SDL_WindowData* windata = (__bridge SDL_WindowData*)window->driverdata;
|
||||
[windata.nswindow setOpaque:NO];
|
||||
|
||||
[windata->nswindow setStyleMask:NSWindowStyleMaskBorderless];
|
||||
[windata.nswindow setStyleMask:NSWindowStyleMaskBorderless];
|
||||
|
||||
SDL_WindowShaper* result = (SDL_WindowShaper *)SDL_malloc(sizeof(SDL_WindowShaper));
|
||||
result->window = window;
|
||||
|
@ -44,14 +45,14 @@ Cocoa_CreateShaper(SDL_Window* window)
|
|||
|
||||
SDL_ShapeData* data = (SDL_ShapeData *)SDL_malloc(sizeof(SDL_ShapeData));
|
||||
result->driverdata = data;
|
||||
data->context = [windata->nswindow graphicsContext];
|
||||
data->context = [windata.nswindow graphicsContext];
|
||||
data->saved = SDL_FALSE;
|
||||
data->shape = NULL;
|
||||
|
||||
int resized_properly = Cocoa_ResizeWindowShape(window);
|
||||
SDL_assert(resized_properly == 0);
|
||||
return result;
|
||||
}
|
||||
}}
|
||||
|
||||
typedef struct {
|
||||
NSView* view;
|
||||
|
@ -74,7 +75,7 @@ Cocoa_SetWindowShape(SDL_WindowShaper *shaper, SDL_Surface *shape, SDL_WindowSha
|
|||
{ @autoreleasepool
|
||||
{
|
||||
SDL_ShapeData* data = (SDL_ShapeData*)shaper->driverdata;
|
||||
SDL_WindowData* windata = (SDL_WindowData*)shaper->window->driverdata;
|
||||
SDL_WindowData* windata = (__bridge SDL_WindowData*)shaper->window->driverdata;
|
||||
SDL_CocoaClosure closure;
|
||||
if(data->saved == SDL_TRUE) {
|
||||
[data->context restoreGraphicsState];
|
||||
|
@ -86,10 +87,10 @@ Cocoa_SetWindowShape(SDL_WindowShaper *shaper, SDL_Surface *shape, SDL_WindowSha
|
|||
[NSGraphicsContext setCurrentContext:data->context];
|
||||
|
||||
[[NSColor clearColor] set];
|
||||
NSRectFill([windata->sdlContentView frame]);
|
||||
NSRectFill([windata.sdlContentView frame]);
|
||||
data->shape = SDL_CalculateShapeTree(*shape_mode,shape);
|
||||
|
||||
closure.view = windata->sdlContentView;
|
||||
closure.view = windata.sdlContentView;
|
||||
closure.path = [NSBezierPath bezierPath];
|
||||
closure.window = shaper->window;
|
||||
SDL_TraverseShapeTree(data->shape,&ConvertRects,&closure);
|
||||
|
|
|
@ -97,18 +97,17 @@ DECLARE_ALERT_STYLE(Critical);
|
|||
|
||||
@class SDLTranslatorResponder;
|
||||
|
||||
typedef struct SDL_VideoData
|
||||
{
|
||||
int allow_spaces;
|
||||
unsigned int modifierFlags;
|
||||
void *key_layout;
|
||||
SDLTranslatorResponder *fieldEdit;
|
||||
NSInteger clipboard_count;
|
||||
Uint32 screensaver_activity;
|
||||
BOOL screensaver_use_iopm;
|
||||
IOPMAssertionID screensaver_assertion;
|
||||
SDL_mutex *swaplock;
|
||||
} SDL_VideoData;
|
||||
@interface SDL_VideoData : NSObject
|
||||
@property (nonatomic) int allow_spaces;
|
||||
@property (nonatomic) unsigned int modifierFlags;
|
||||
@property (nonatomic) void *key_layout;
|
||||
@property (nonatomic) SDLTranslatorResponder *fieldEdit;
|
||||
@property (nonatomic) NSInteger clipboard_count;
|
||||
@property (nonatomic) Uint32 screensaver_activity;
|
||||
@property (nonatomic) BOOL screensaver_use_iopm;
|
||||
@property (nonatomic) IOPMAssertionID screensaver_assertion;
|
||||
@property (nonatomic) SDL_mutex *swaplock;
|
||||
@end
|
||||
|
||||
/* Utility functions */
|
||||
extern NSImage * Cocoa_CreateImage(SDL_Surface * surface);
|
||||
|
|
|
@ -22,6 +22,10 @@
|
|||
|
||||
#if SDL_VIDEO_DRIVER_COCOA
|
||||
|
||||
#if !__has_feature(objc_arc)
|
||||
#error SDL must be built with Objective-C ARC (automatic reference counting) enabled
|
||||
#endif
|
||||
|
||||
#include "SDL.h"
|
||||
#include "SDL_endian.h"
|
||||
#include "SDL_cocoavideo.h"
|
||||
|
@ -29,6 +33,10 @@
|
|||
#include "SDL_cocoavulkan.h"
|
||||
#include "SDL_cocoametalview.h"
|
||||
|
||||
@implementation SDL_VideoData
|
||||
|
||||
@end
|
||||
|
||||
/* Initialization/Query functions */
|
||||
static int Cocoa_VideoInit(_THIS);
|
||||
static void Cocoa_VideoQuit(_THIS);
|
||||
|
@ -37,16 +45,18 @@ static void Cocoa_VideoQuit(_THIS);
|
|||
|
||||
static void
|
||||
Cocoa_DeleteDevice(SDL_VideoDevice * device)
|
||||
{ @autoreleasepool
|
||||
{
|
||||
if (device->wakeup_lock) {
|
||||
SDL_DestroyMutex(device->wakeup_lock);
|
||||
}
|
||||
SDL_free(device->driverdata);
|
||||
CFBridgingRelease(device->driverdata);
|
||||
SDL_free(device);
|
||||
}
|
||||
}}
|
||||
|
||||
static SDL_VideoDevice *
|
||||
Cocoa_CreateDevice(int devindex)
|
||||
{ @autoreleasepool
|
||||
{
|
||||
SDL_VideoDevice *device;
|
||||
SDL_VideoData *data;
|
||||
|
@ -56,16 +66,16 @@ Cocoa_CreateDevice(int devindex)
|
|||
/* Initialize all variables that we clean on shutdown */
|
||||
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
|
||||
if (device) {
|
||||
data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
|
||||
data = [[SDL_VideoData alloc] init];
|
||||
} else {
|
||||
data = NULL;
|
||||
data = nil;
|
||||
}
|
||||
if (!data) {
|
||||
SDL_OutOfMemory();
|
||||
SDL_free(device);
|
||||
return NULL;
|
||||
}
|
||||
device->driverdata = data;
|
||||
device->driverdata = (void *)CFBridgingRetain(data);
|
||||
device->wakeup_lock = SDL_CreateMutex();
|
||||
|
||||
/* Set the function pointers */
|
||||
|
@ -166,7 +176,7 @@ Cocoa_CreateDevice(int devindex)
|
|||
device->free = Cocoa_DeleteDevice;
|
||||
|
||||
return device;
|
||||
}
|
||||
}}
|
||||
|
||||
VideoBootStrap COCOA_bootstrap = {
|
||||
"cocoa", "SDL Cocoa video driver",
|
||||
|
@ -176,8 +186,9 @@ VideoBootStrap COCOA_bootstrap = {
|
|||
|
||||
int
|
||||
Cocoa_VideoInit(_THIS)
|
||||
{ @autoreleasepool
|
||||
{
|
||||
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
|
||||
SDL_VideoData *data = (__bridge SDL_VideoData *) _this->driverdata;
|
||||
|
||||
Cocoa_InitModes(_this);
|
||||
Cocoa_InitKeyboard(_this);
|
||||
|
@ -185,29 +196,30 @@ Cocoa_VideoInit(_THIS)
|
|||
return -1;
|
||||
}
|
||||
|
||||
data->allow_spaces = ((floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6) && SDL_GetHintBoolean(SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES, SDL_TRUE));
|
||||
data.allow_spaces = ((floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6) && SDL_GetHintBoolean(SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES, SDL_TRUE));
|
||||
|
||||
/* The IOPM assertion API can disable the screensaver as of 10.7. */
|
||||
data->screensaver_use_iopm = floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6;
|
||||
data.screensaver_use_iopm = floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6;
|
||||
|
||||
data->swaplock = SDL_CreateMutex();
|
||||
if (!data->swaplock) {
|
||||
data.swaplock = SDL_CreateMutex();
|
||||
if (!data.swaplock) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
}}
|
||||
|
||||
void
|
||||
Cocoa_VideoQuit(_THIS)
|
||||
{ @autoreleasepool
|
||||
{
|
||||
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
|
||||
SDL_VideoData *data = (__bridge SDL_VideoData *) _this->driverdata;
|
||||
Cocoa_QuitModes(_this);
|
||||
Cocoa_QuitKeyboard(_this);
|
||||
Cocoa_QuitMouse(_this);
|
||||
SDL_DestroyMutex(data->swaplock);
|
||||
data->swaplock = NULL;
|
||||
}
|
||||
SDL_DestroyMutex(data.swaplock);
|
||||
data.swaplock = NULL;
|
||||
}}
|
||||
|
||||
/* This function assumes that it's called from within an autorelease pool */
|
||||
NSImage *
|
||||
|
@ -224,7 +236,7 @@ Cocoa_CreateImage(SDL_Surface * surface)
|
|||
return nil;
|
||||
}
|
||||
|
||||
imgrep = [[[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL
|
||||
imgrep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL
|
||||
pixelsWide: converted->w
|
||||
pixelsHigh: converted->h
|
||||
bitsPerSample: 8
|
||||
|
@ -233,7 +245,7 @@ Cocoa_CreateImage(SDL_Surface * surface)
|
|||
isPlanar: NO
|
||||
colorSpaceName: NSDeviceRGBColorSpace
|
||||
bytesPerRow: converted->pitch
|
||||
bitsPerPixel: converted->format->BitsPerPixel] autorelease];
|
||||
bitsPerPixel: converted->format->BitsPerPixel];
|
||||
if (imgrep == nil) {
|
||||
SDL_FreeSurface(converted);
|
||||
return nil;
|
||||
|
@ -253,7 +265,7 @@ Cocoa_CreateImage(SDL_Surface * surface)
|
|||
pixels += 4;
|
||||
}
|
||||
|
||||
img = [[[NSImage alloc] initWithSize: NSMakeSize(surface->w, surface->h)] autorelease];
|
||||
img = [[NSImage alloc] initWithSize: NSMakeSize(surface->w, surface->h)];
|
||||
if (img != nil) {
|
||||
[img addRepresentation: imgrep];
|
||||
}
|
||||
|
|
|
@ -29,7 +29,7 @@
|
|||
#include "../SDL_egl_c.h"
|
||||
#endif
|
||||
|
||||
typedef struct SDL_WindowData SDL_WindowData;
|
||||
@class SDL_WindowData;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
|
@ -114,22 +114,22 @@ typedef enum
|
|||
/* *INDENT-ON* */
|
||||
|
||||
@class SDLOpenGLContext;
|
||||
@class SDL_VideoData;
|
||||
|
||||
struct SDL_WindowData
|
||||
{
|
||||
SDL_Window *window;
|
||||
NSWindow *nswindow;
|
||||
NSView *sdlContentView;
|
||||
NSMutableArray *nscontexts;
|
||||
SDL_bool created;
|
||||
SDL_bool inWindowFullscreenTransition;
|
||||
NSInteger flash_request;
|
||||
Cocoa_WindowListener *listener;
|
||||
struct SDL_VideoData *videodata;
|
||||
@interface SDL_WindowData : NSObject
|
||||
@property (nonatomic) SDL_Window *window;
|
||||
@property (nonatomic) NSWindow *nswindow;
|
||||
@property (nonatomic) NSView *sdlContentView;
|
||||
@property (nonatomic) NSMutableArray *nscontexts;
|
||||
@property (nonatomic) SDL_bool created;
|
||||
@property (nonatomic) SDL_bool inWindowFullscreenTransition;
|
||||
@property (nonatomic) NSInteger flash_request;
|
||||
@property (nonatomic) Cocoa_WindowListener *listener;
|
||||
@property (nonatomic) SDL_VideoData *videodata;
|
||||
#if SDL_VIDEO_OPENGL_EGL
|
||||
EGLSurface egl_surface;
|
||||
@property (nonatomic) EGLSurface egl_surface;
|
||||
#endif
|
||||
};
|
||||
@end
|
||||
|
||||
extern int Cocoa_CreateWindow(_THIS, SDL_Window * window);
|
||||
extern int Cocoa_CreateWindowFrom(_THIS, SDL_Window * window,
|
||||
|
|
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Reference in New Issue