mirror of https://github.com/encounter/SDL.git
arts: Patched to (maybe) compile.
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@ -217,13 +217,13 @@ ARTS_FlushCapture(_THIS)
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arts_stream_t stream = this->hidden->stream;
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int remain = SDL_NAME(arts_stream_get)(stream, ARTS_P_BUFFER_SPACE);
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Uint8 buf[512];
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while (space > 0) {
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while (remain > 0) {
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const int len = SDL_min(sizeof (buf), remain);
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const int br = SDL_NAME(arts_read)(stream, buf, len);
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if (br <= 0) {
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return; /* oh well. */
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}
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space -= br;
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remain -= br;
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}
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}
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