mirror of https://github.com/encounter/SDL.git
Fix build error in SDL_render_metal.m (bug #4916.)
Patch provided by Konrad. Error was introduced by commit 522164980828 for bug #4914.
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@ -949,6 +949,7 @@ METAL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
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static void
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static void
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METAL_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture, SDL_ScaleMode scaleMode)
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METAL_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture, SDL_ScaleMode scaleMode)
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{ @autoreleasepool {
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{ @autoreleasepool {
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METAL_RenderData *data = (__bridge METAL_RenderData *) renderer->driverdata;
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METAL_TextureData *texturedata = (__bridge METAL_TextureData *)texture->driverdata;
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METAL_TextureData *texturedata = (__bridge METAL_TextureData *)texture->driverdata;
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if (scaleMode == SDL_ScaleModeNearest) {
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if (scaleMode == SDL_ScaleModeNearest) {
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