mirror of https://github.com/encounter/SDL.git
Handle audio interruptions on iOS/tvOS. Fixes bugs 2569 and 2960.
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@ -34,6 +34,7 @@
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#include <CoreServices/CoreServices.h>
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#else
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#import <AVFoundation/AVFoundation.h>
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#import <UIKit/UIApplication.h>
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#endif
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#include <AudioToolbox/AudioToolbox.h>
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@ -56,6 +57,9 @@ struct SDL_PrivateAudioData
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SDL_atomic_t shutdown;
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#if MACOSX_COREAUDIO
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AudioDeviceID deviceID;
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#else
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SDL_bool interrupted;
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CFTypeRef interruption_listener;
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#endif
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};
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@ -273,10 +273,58 @@ static int open_playback_devices = 0;
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static int open_capture_devices = 0;
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#if !MACOSX_COREAUDIO
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static BOOL update_audio_session()
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static void interruption_begin(_THIS)
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{
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if (this != NULL && this->hidden->audioQueue != NULL) {
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this->hidden->interrupted = SDL_TRUE;
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AudioQueuePause(this->hidden->audioQueue);
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}
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}
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static void interruption_end(_THIS)
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{
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if (this != NULL && this->hidden != NULL && this->hidden->audioQueue != NULL
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&& this->hidden->interrupted) {
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this->hidden->interrupted = SDL_FALSE;
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AudioQueueStart(this->hidden->audioQueue, NULL);
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}
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}
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@interface SDLInterruptionListener : NSObject
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@property (nonatomic, assign) SDL_AudioDevice *device;
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@end
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@implementation SDLInterruptionListener
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- (void)audioSessionInterruption:(NSNotification *)note
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{
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@synchronized (self) {
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NSNumber *type = note.userInfo[AVAudioSessionInterruptionTypeKey];
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if (type.unsignedIntegerValue == AVAudioSessionInterruptionTypeBegan) {
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interruption_begin(self.device);
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} else {
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interruption_end(self.device);
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}
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}
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}
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- (void)applicationBecameActive:(NSNotification *)note
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{
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@synchronized (self) {
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interruption_end(self.device);
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}
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}
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@end
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static BOOL update_audio_session(_THIS, SDL_bool open)
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{
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@autoreleasepool {
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AVAudioSession *session = [AVAudioSession sharedInstance];
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NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
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NSString *category;
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NSError *err = nil;
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@ -291,6 +339,12 @@ static BOOL update_audio_session()
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category = AVAudioSessionCategoryAmbient;
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}
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if (![session setCategory:category error:&err]) {
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NSString *desc = err.description;
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SDL_SetError("Could not set Audio Session category: %s", desc.UTF8String);
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return NO;
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}
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if (open_playback_devices + open_capture_devices == 1) {
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if (![session setActive:YES error:&err]) {
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NSString *desc = err.description;
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@ -301,10 +355,38 @@ static BOOL update_audio_session()
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[session setActive:NO error:nil];
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}
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if (![session setCategory:category error:&err]) {
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NSString *desc = err.description;
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SDL_SetError("Could not set Audio Session category: %s", desc.UTF8String);
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return NO;
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if (open) {
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SDLInterruptionListener *listener = [SDLInterruptionListener new];
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listener.device = this;
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[center addObserver:listener
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selector:@selector(audioSessionInterruption:)
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name:AVAudioSessionInterruptionNotification
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object:session];
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/* An interruption end notification is not guaranteed to be sent if
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we were previously interrupted... resuming if needed when the app
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becomes active seems to be the way to go. */
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[center addObserver:listener
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selector:@selector(applicationBecameActive:)
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name:UIApplicationDidBecomeActiveNotification
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object:session];
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[center addObserver:listener
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selector:@selector(applicationBecameActive:)
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name:UIApplicationWillEnterForegroundNotification
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object:session];
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this->hidden->interruption_listener = CFBridgingRetain(listener);
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} else {
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if (this->hidden->interruption_listener != NULL) {
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SDLInterruptionListener *listener = nil;
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listener = (SDLInterruptionListener *) CFBridgingRelease(this->hidden->interruption_listener);
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@synchronized (listener) {
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listener.device = NULL;
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}
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[center removeObserver:listener];
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}
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}
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}
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@ -441,6 +523,10 @@ COREAUDIO_CloseDevice(_THIS)
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AudioObjectRemovePropertyListener(this->hidden->deviceID, &alive_address, device_unplugged, this);
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#endif
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#if !MACOSX_COREAUDIO
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update_audio_session(this, SDL_FALSE);
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#endif
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if (this->hidden->thread) {
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SDL_AtomicSet(&this->hidden->shutdown, 1);
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SDL_WaitThread(this->hidden->thread, NULL);
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@ -468,10 +554,6 @@ COREAUDIO_CloseDevice(_THIS)
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} else {
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open_playback_devices--;
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}
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#if !MACOSX_COREAUDIO
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update_audio_session();
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#endif
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}
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#if MACOSX_COREAUDIO
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@ -649,7 +731,7 @@ COREAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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}
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#if !MACOSX_COREAUDIO
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if (!update_audio_session()) {
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if (!update_audio_session(this, SDL_TRUE)) {
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return -1;
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}
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#endif
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