mirror of https://github.com/encounter/SDL.git
Refactored SDL_EGL_CreateContext: It now supports context flags and OpenGL ES 3+ contexts, and its behavior more closely matches the GLX and WGL context creation code.
Improved the code style consistency of SDL_egl.c. Fixes bugzilla #2865.
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5919a859b4
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f1a7c00d06
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@ -31,6 +31,13 @@
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#include "SDL_loadso.h"
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#include "SDL_hints.h"
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#ifdef EGL_KHR_create_context
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/* EGL_OPENGL_ES3_BIT_KHR was added in version 13 of the extension. */
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#ifndef EGL_OPENGL_ES3_BIT_KHR
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#define EGL_OPENGL_ES3_BIT_KHR 0x00000040
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#endif
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#endif /* EGL_KHR_create_context */
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#if SDL_VIDEO_DRIVER_RPI
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/* Raspbian places the OpenGL ES/EGL binaries in a non standard path */
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#define DEFAULT_EGL "/opt/vc/lib/libEGL.so"
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@ -81,19 +88,18 @@ static int SDL_EGL_HasExtension(_THIS, const char *ext)
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ext_len = SDL_strlen(ext);
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exts = _this->egl_data->eglQueryString(_this->egl_data->egl_display, EGL_EXTENSIONS);
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if(exts) {
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if (exts) {
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ext_word = exts;
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for(i = 0; exts[i] != 0; i++) {
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if(exts[i] == ' ') {
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if(ext_len == len && !SDL_strncmp(ext_word, ext, len)) {
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for (i = 0; exts[i] != 0; i++) {
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if (exts[i] == ' ') {
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if (ext_len == len && !SDL_strncmp(ext_word, ext, len)) {
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return 1;
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}
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len = 0;
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ext_word = &exts[i + 1];
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}
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else {
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} else {
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len++;
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}
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}
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@ -190,12 +196,11 @@ SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_displa
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}
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if (egl_dll_handle == NULL) {
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if(_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES) {
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if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES) {
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if (_this->gl_config.major_version > 1) {
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path = DEFAULT_OGL_ES2;
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egl_dll_handle = SDL_LoadObject(path);
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}
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else {
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} else {
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path = DEFAULT_OGL_ES;
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egl_dll_handle = SDL_LoadObject(path);
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if (egl_dll_handle == NULL) {
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@ -336,15 +341,20 @@ SDL_EGL_ChooseConfig(_THIS)
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}
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attribs[i++] = EGL_RENDERABLE_TYPE;
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if(_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES) {
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if (_this->gl_config.major_version == 2) {
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if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES) {
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#ifdef EGL_KHR_create_context
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if (_this->gl_config.major_version >= 3 &&
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SDL_EGL_HasExtension(_this, "EGL_KHR_create_context")) {
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attribs[i++] = EGL_OPENGL_ES3_BIT_KHR;
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} else
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#endif
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if (_this->gl_config.major_version >= 2) {
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attribs[i++] = EGL_OPENGL_ES2_BIT;
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} else {
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attribs[i++] = EGL_OPENGL_ES_BIT;
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}
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_this->egl_data->eglBindAPI(EGL_OPENGL_ES_API);
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}
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else {
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} else {
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attribs[i++] = EGL_OPENGL_BIT;
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_this->egl_data->eglBindAPI(EGL_OPENGL_API);
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}
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@ -362,7 +372,7 @@ SDL_EGL_ChooseConfig(_THIS)
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/* eglChooseConfig returns a number of configurations that match or exceed the requested attribs. */
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/* From those, we select the one that matches our requirements more closely via a makeshift algorithm */
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for ( i=0; i<found_configs; i++ ) {
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for (i = 0; i < found_configs; i++ ) {
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bitdiff = 0;
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for (j = 0; j < SDL_arraysize(attribs) - 1; j += 2) {
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if (attribs[j] == EGL_NONE) {
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@ -387,7 +397,9 @@ SDL_EGL_ChooseConfig(_THIS)
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best_bitdiff = bitdiff;
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}
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if (bitdiff == 0) break; /* we found an exact match! */
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if (bitdiff == 0) {
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break; /* we found an exact match! */
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}
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}
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return 0;
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@ -396,17 +408,12 @@ SDL_EGL_ChooseConfig(_THIS)
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SDL_GLContext
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SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface)
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{
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EGLint context_attrib_list[] = {
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EGL_CONTEXT_CLIENT_VERSION,
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1,
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EGL_NONE,
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EGL_NONE,
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EGL_NONE,
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EGL_NONE,
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EGL_NONE
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};
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/* max 14 values plus terminator. */
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EGLint attribs[15];
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int attr = 0;
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EGLContext egl_context, share_context = EGL_NO_CONTEXT;
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EGLint profile_mask = _this->gl_config.profile_mask;
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if (!_this->egl_data) {
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/* The EGL library wasn't loaded, SDL_GetError() should have info */
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@ -417,47 +424,56 @@ SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface)
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share_context = (EGLContext)SDL_GL_GetCurrentContext();
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}
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/* Bind the API */
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if(_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES) {
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_this->egl_data->eglBindAPI(EGL_OPENGL_ES_API);
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if (_this->gl_config.major_version) {
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context_attrib_list[1] = _this->gl_config.major_version;
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/* Set the context version and other attributes. */
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if (_this->gl_config.major_version < 3 && _this->gl_config.flags == 0 &&
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(profile_mask == 0 || profile_mask == SDL_GL_CONTEXT_PROFILE_ES)) {
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/* Create a context without using EGL_KHR_create_context attribs. */
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if (profile_mask == SDL_GL_CONTEXT_PROFILE_ES) {
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attribs[attr++] = EGL_CONTEXT_CLIENT_VERSION;
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attribs[attr++] = SDL_max(_this->gl_config.major_version, 1);
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}
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egl_context = _this->egl_data->eglCreateContext(_this->egl_data->egl_display,
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_this->egl_data->egl_config,
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share_context, context_attrib_list);
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}
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else {
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_this->egl_data->eglBindAPI(EGL_OPENGL_API);
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} else {
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#ifdef EGL_KHR_create_context
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if(SDL_EGL_HasExtension(_this, "EGL_KHR_create_context")) {
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context_attrib_list[0] = EGL_CONTEXT_MAJOR_VERSION_KHR;
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context_attrib_list[1] = _this->gl_config.major_version;
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context_attrib_list[2] = EGL_CONTEXT_MINOR_VERSION_KHR;
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context_attrib_list[3] = _this->gl_config.minor_version;
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context_attrib_list[4] = EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR;
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switch(_this->gl_config.profile_mask) {
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case SDL_GL_CONTEXT_PROFILE_COMPATIBILITY:
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context_attrib_list[5] = EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR;
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break;
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/* The Major/minor version, context profiles, and context flags can
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* only be specified when this extension is available.
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*/
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if (SDL_EGL_HasExtension(_this, "EGL_KHR_create_context")) {
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attribs[attr++] = EGL_CONTEXT_MAJOR_VERSION_KHR;
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attribs[attr++] = _this->gl_config.major_version;
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attribs[attr++] = EGL_CONTEXT_MINOR_VERSION_KHR;
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attribs[attr++] = _this->gl_config.minor_version;
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case SDL_GL_CONTEXT_PROFILE_CORE:
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default:
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context_attrib_list[5] = EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR;
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break;
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/* SDL profile bits match EGL profile bits. */
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if (profile_mask != 0 && profile_mask != SDL_GL_CONTEXT_PROFILE_ES) {
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attribs[attr++] = EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR;
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attribs[attr++] = profile_mask;
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}
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/* SDL flags match EGL flags. */
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if (_this->gl_config.flags != 0) {
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attribs[attr++] = EGL_CONTEXT_FLAGS_KHR;
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attribs[attr++] = _this->gl_config.flags;
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}
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else {
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context_attrib_list[0] = EGL_NONE;
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}
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#else /* EGL_KHR_create_context */
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context_attrib_list[0] = EGL_NONE;
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} else
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#endif /* EGL_KHR_create_context */
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{
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SDL_SetError("Could not create EGL context (context attributes are not supported)");
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return NULL;
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}
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}
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attribs[attr++] = EGL_NONE;
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/* Bind the API */
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if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES) {
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_this->egl_data->eglBindAPI(EGL_OPENGL_ES_API);
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} else {
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_this->egl_data->eglBindAPI(EGL_OPENGL_API);
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}
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egl_context = _this->egl_data->eglCreateContext(_this->egl_data->egl_display,
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_this->egl_data->egl_config,
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share_context, context_attrib_list);
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}
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share_context, attribs);
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if (egl_context == EGL_NO_CONTEXT) {
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SDL_SetError("Could not create EGL context");
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*/
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if (!egl_context || !egl_surface) {
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_this->egl_data->eglMakeCurrent(_this->egl_data->egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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}
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else {
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} else {
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if (!_this->egl_data->eglMakeCurrent(_this->egl_data->egl_display,
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egl_surface, egl_surface, egl_context)) {
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return SDL_SetError("Unable to make EGL context current");
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