mirror of https://github.com/encounter/SDL.git
Fixed bug 4669: Android software renderer, black screen when window resizes
Using the software SDL_Renderer on Android leads to GL errors & black screen when window resizes
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@ -732,7 +732,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeResize)(
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if (Android_Window)
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if (Android_Window)
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{
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{
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Android_SendResize(Android_Window);
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Android_send_resize = 1;
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}
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}
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SDL_UnlockMutex(Android_ActivityMutex);
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SDL_UnlockMutex(Android_ActivityMutex);
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@ -66,6 +66,11 @@ android_egl_context_restore(SDL_Window *window)
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event.type = SDL_RENDER_DEVICE_RESET;
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event.type = SDL_RENDER_DEVICE_RESET;
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SDL_PushEvent(&event);
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SDL_PushEvent(&event);
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}
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}
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if (Android_send_resize) {
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Android_send_resize = 0;
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Android_SendResize(window);
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}
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}
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}
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}
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}
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@ -69,6 +69,7 @@ static int Android_ScreenRate = 0;
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SDL_sem *Android_PauseSem = NULL;
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SDL_sem *Android_PauseSem = NULL;
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SDL_sem *Android_ResumeSem = NULL;
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SDL_sem *Android_ResumeSem = NULL;
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SDL_mutex *Android_ActivityMutex = NULL;
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SDL_mutex *Android_ActivityMutex = NULL;
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int Android_send_resize = 0;
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static int
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static int
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Android_Available(void)
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Android_Available(void)
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@ -44,6 +44,7 @@ extern int Android_SurfaceWidth;
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extern int Android_SurfaceHeight;
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extern int Android_SurfaceHeight;
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extern SDL_sem *Android_PauseSem, *Android_ResumeSem;
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extern SDL_sem *Android_PauseSem, *Android_ResumeSem;
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extern SDL_mutex *Android_ActivityMutex;
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extern SDL_mutex *Android_ActivityMutex;
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extern int Android_send_resize;
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#endif /* SDL_androidvideo_h_ */
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#endif /* SDL_androidvideo_h_ */
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