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WinRT: more renaming of "windowsrt" to "winrt"
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@@ -32,7 +32,7 @@
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#if defined(__WIN32__)
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#include "SDL_config_windows.h"
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#elif defined(__WINRT__)
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#include "SDL_config_windowsrt.h"
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#include "SDL_config_winrt.h"
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#elif defined(__MACOSX__)
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#include "SDL_config_macosx.h"
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#elif defined(__IPHONEOS__)
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@@ -44,7 +44,7 @@
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creating an instance of IFrameworkView in the process.
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Please note that #include'ing SDL_main.h is not enough to get a main()
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function working. The file, src/main/windowsrt/SDL_WinRT_main.cpp, or a copy
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function working. The file, src/main/winrt/SDL_WinRT_main.cpp, or a copy
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of it, must be compiled into the app itself.
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*/
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#define SDL_MAIN_NEEDED
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