mirror of https://github.com/encounter/SDL.git
Fix format string warnings for width-based integers
The DJGPP compiler emits many warnings for conflicts between print format specifiers and argument types. To fix the warnings, I added `SDL_PRIx32` macros for use with `Sint32` and `Uint32` types. The macros alias those found in <inttypes.h> or fallback to a reasonable default. As an alternative, print arguments could be cast to plain old integers. I opted slightly for the current solution as it felt more technically correct, despite making the format strings more verbose.
This commit is contained in:
parent
5427f4861b
commit
f443a6fc7a
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@ -223,7 +223,7 @@ typedef uint64_t Uint64;
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/* @} *//* Basic data types */
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/* @} *//* Basic data types */
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/* Make sure we have macros for printing 64 bit values.
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/* Make sure we have macros for printing width-based integers.
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* <stdint.h> should define these but this is not true all platforms.
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* <stdint.h> should define these but this is not true all platforms.
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* (for example win32) */
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* (for example win32) */
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#ifndef SDL_PRIs64
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#ifndef SDL_PRIs64
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@ -270,6 +270,34 @@ typedef uint64_t Uint64;
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#define SDL_PRIX64 "llX"
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#define SDL_PRIX64 "llX"
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#endif
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#endif
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#endif
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#endif
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#ifndef SDL_PRIs32
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#ifdef PRId32
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#define SDL_PRIs32 PRId32
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#else
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#define SDL_PRIs32 "d"
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#endif
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#endif
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#ifndef SDL_PRIu32
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#ifdef PRIu32
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#define SDL_PRIu32 PRIu32
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#else
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#define SDL_PRIu32 "u"
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#endif
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#endif
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#ifndef SDL_PRIx32
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#ifdef PRIx32
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#define SDL_PRIx32 PRIx32
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#else
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#define SDL_PRIx32 "x"
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#endif
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#endif
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#ifndef SDL_PRIX32
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#ifdef PRIX32
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#define SDL_PRIX32 PRIX32
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#else
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#define SDL_PRIX32 "X"
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#endif
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#endif
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/* Annotations to help code analysis tools */
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/* Annotations to help code analysis tools */
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#ifdef SDL_DISABLE_ANALYZE_MACROS
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#ifdef SDL_DISABLE_ANALYZE_MACROS
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@ -1871,7 +1871,7 @@ WaveLoad(SDL_RWops *src, WaveFile *file, SDL_AudioSpec *spec, Uint8 **audio_buf,
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while ((Uint64)RIFFend > (Uint64)chunk->position + chunk->length + (chunk->length & 1)) {
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while ((Uint64)RIFFend > (Uint64)chunk->position + chunk->length + (chunk->length & 1)) {
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/* Abort after too many chunks or else corrupt files may waste time. */
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/* Abort after too many chunks or else corrupt files may waste time. */
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if (chunkcount++ >= chunkcountlimit) {
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if (chunkcount++ >= chunkcountlimit) {
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return SDL_SetError("Chunk count in WAVE file exceeds limit of %u", chunkcountlimit);
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return SDL_SetError("Chunk count in WAVE file exceeds limit of %" SDL_PRIu32, chunkcountlimit);
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}
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}
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result = WaveNextChunk(src, chunk);
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result = WaveNextChunk(src, chunk);
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@ -751,7 +751,7 @@ SDLTest_PrintRenderer(SDL_RendererInfo * info)
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SDL_Log(" Renderer %s:\n", info->name);
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SDL_Log(" Renderer %s:\n", info->name);
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SDL_snprintf(text, sizeof(text), " Flags: 0x%8.8X", info->flags);
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SDL_snprintf(text, sizeof(text), " Flags: 0x%8.8" SDL_PRIX32, info->flags);
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SDL_snprintfcat(text, sizeof(text), " (");
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SDL_snprintfcat(text, sizeof(text), " (");
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count = 0;
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count = 0;
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for (i = 0; i < sizeof(info->flags) * 8; ++i) {
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for (i = 0; i < sizeof(info->flags) * 8; ++i) {
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@ -767,7 +767,7 @@ SDLTest_PrintRenderer(SDL_RendererInfo * info)
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SDL_snprintfcat(text, sizeof(text), ")");
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SDL_snprintfcat(text, sizeof(text), ")");
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SDL_Log("%s\n", text);
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SDL_Log("%s\n", text);
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SDL_snprintf(text, sizeof(text), " Texture formats (%d): ", info->num_texture_formats);
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SDL_snprintf(text, sizeof(text), " Texture formats (%" SDL_PRIu32 "): ", info->num_texture_formats);
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for (i = 0; i < (int) info->num_texture_formats; ++i) {
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for (i = 0; i < (int) info->num_texture_formats; ++i) {
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if (i > 0) {
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if (i > 0) {
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SDL_snprintfcat(text, sizeof(text), ", ");
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SDL_snprintfcat(text, sizeof(text), ", ");
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@ -948,11 +948,11 @@ SDLTest_CommonInit(SDLTest_CommonState * state)
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mode.w, mode.h, mode.refresh_rate, bpp,
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mode.w, mode.h, mode.refresh_rate, bpp,
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SDL_GetPixelFormatName(mode.format));
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SDL_GetPixelFormatName(mode.format));
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if (Rmask || Gmask || Bmask) {
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if (Rmask || Gmask || Bmask) {
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SDL_Log(" Red Mask = 0x%.8x\n", Rmask);
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SDL_Log(" Red Mask = 0x%.8" SDL_PRIx32 "\n", Rmask);
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SDL_Log(" Green Mask = 0x%.8x\n", Gmask);
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SDL_Log(" Green Mask = 0x%.8" SDL_PRIx32 "\n", Gmask);
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SDL_Log(" Blue Mask = 0x%.8x\n", Bmask);
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SDL_Log(" Blue Mask = 0x%.8" SDL_PRIx32 "\n", Bmask);
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if (Amask)
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if (Amask)
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SDL_Log(" Alpha Mask = 0x%.8x\n", Amask);
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SDL_Log(" Alpha Mask = 0x%.8" SDL_PRIx32 "\n", Amask);
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}
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}
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/* Print available fullscreen video modes */
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/* Print available fullscreen video modes */
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@ -969,14 +969,14 @@ SDLTest_CommonInit(SDLTest_CommonState * state)
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j, mode.w, mode.h, mode.refresh_rate, bpp,
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j, mode.w, mode.h, mode.refresh_rate, bpp,
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SDL_GetPixelFormatName(mode.format));
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SDL_GetPixelFormatName(mode.format));
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if (Rmask || Gmask || Bmask) {
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if (Rmask || Gmask || Bmask) {
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SDL_Log(" Red Mask = 0x%.8x\n",
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SDL_Log(" Red Mask = 0x%.8" SDL_PRIx32 "\n",
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Rmask);
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Rmask);
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SDL_Log(" Green Mask = 0x%.8x\n",
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SDL_Log(" Green Mask = 0x%.8" SDL_PRIx32 "\n",
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Gmask);
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Gmask);
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SDL_Log(" Blue Mask = 0x%.8x\n",
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SDL_Log(" Blue Mask = 0x%.8" SDL_PRIx32 "\n",
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Bmask);
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Bmask);
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if (Amask)
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if (Amask)
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SDL_Log(" Alpha Mask = 0x%.8x\n",
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SDL_Log(" Alpha Mask = 0x%.8" SDL_PRIx32 "\n",
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Amask);
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Amask);
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}
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}
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}
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}
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@ -1256,10 +1256,11 @@ SDLTest_PrintEvent(SDL_Event * event)
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case SDL_DISPLAYEVENT:
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case SDL_DISPLAYEVENT:
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switch (event->display.event) {
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switch (event->display.event) {
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case SDL_DISPLAYEVENT_ORIENTATION:
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case SDL_DISPLAYEVENT_ORIENTATION:
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SDL_Log("SDL EVENT: Display %d changed orientation to %s", event->display.display, DisplayOrientationName(event->display.data1));
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SDL_Log("SDL EVENT: Display %" SDL_PRIu32 " changed orientation to %s",
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event->display.display, DisplayOrientationName(event->display.data1));
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break;
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break;
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default:
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default:
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SDL_Log("SDL EVENT: Display %d got unknown event 0x%4.4x",
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SDL_Log("SDL EVENT: Display %" SDL_PRIu32 " got unknown event 0x%4.4x",
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event->display.display, event->display.event);
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event->display.display, event->display.event);
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break;
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break;
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}
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}
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@ -1267,123 +1268,120 @@ SDLTest_PrintEvent(SDL_Event * event)
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case SDL_WINDOWEVENT:
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case SDL_WINDOWEVENT:
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switch (event->window.event) {
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switch (event->window.event) {
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case SDL_WINDOWEVENT_SHOWN:
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case SDL_WINDOWEVENT_SHOWN:
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SDL_Log("SDL EVENT: Window %d shown", event->window.windowID);
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SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " shown", event->window.windowID);
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break;
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break;
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case SDL_WINDOWEVENT_HIDDEN:
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case SDL_WINDOWEVENT_HIDDEN:
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SDL_Log("SDL EVENT: Window %d hidden", event->window.windowID);
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SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " hidden", event->window.windowID);
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break;
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break;
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case SDL_WINDOWEVENT_EXPOSED:
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case SDL_WINDOWEVENT_EXPOSED:
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SDL_Log("SDL EVENT: Window %d exposed", event->window.windowID);
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SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " exposed", event->window.windowID);
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break;
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break;
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case SDL_WINDOWEVENT_MOVED:
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case SDL_WINDOWEVENT_MOVED:
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SDL_Log("SDL EVENT: Window %d moved to %d,%d",
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SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " moved to %" SDL_PRIs32 ",%" SDL_PRIs32,
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event->window.windowID, event->window.data1,
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event->window.windowID, event->window.data1, event->window.data2);
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event->window.data2);
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break;
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break;
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case SDL_WINDOWEVENT_RESIZED:
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case SDL_WINDOWEVENT_RESIZED:
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SDL_Log("SDL EVENT: Window %d resized to %dx%d",
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SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " resized to %" SDL_PRIs32 "x%" SDL_PRIs32,
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event->window.windowID, event->window.data1,
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event->window.windowID, event->window.data1, event->window.data2);
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event->window.data2);
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break;
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break;
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case SDL_WINDOWEVENT_SIZE_CHANGED:
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case SDL_WINDOWEVENT_SIZE_CHANGED:
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SDL_Log("SDL EVENT: Window %d changed size to %dx%d",
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SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " changed size to %" SDL_PRIs32 "x%" SDL_PRIs32,
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event->window.windowID, event->window.data1,
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event->window.windowID, event->window.data1, event->window.data2);
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event->window.data2);
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break;
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break;
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case SDL_WINDOWEVENT_MINIMIZED:
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case SDL_WINDOWEVENT_MINIMIZED:
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SDL_Log("SDL EVENT: Window %d minimized", event->window.windowID);
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SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " minimized", event->window.windowID);
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break;
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break;
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case SDL_WINDOWEVENT_MAXIMIZED:
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case SDL_WINDOWEVENT_MAXIMIZED:
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SDL_Log("SDL EVENT: Window %d maximized", event->window.windowID);
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SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " maximized", event->window.windowID);
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break;
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break;
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case SDL_WINDOWEVENT_RESTORED:
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case SDL_WINDOWEVENT_RESTORED:
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SDL_Log("SDL EVENT: Window %d restored", event->window.windowID);
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SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " restored", event->window.windowID);
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break;
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break;
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case SDL_WINDOWEVENT_ENTER:
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case SDL_WINDOWEVENT_ENTER:
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SDL_Log("SDL EVENT: Mouse entered window %d",
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SDL_Log("SDL EVENT: Mouse entered window %" SDL_PRIu32 "",
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event->window.windowID);
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event->window.windowID);
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break;
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break;
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case SDL_WINDOWEVENT_LEAVE:
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case SDL_WINDOWEVENT_LEAVE:
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SDL_Log("SDL EVENT: Mouse left window %d", event->window.windowID);
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SDL_Log("SDL EVENT: Mouse left window %" SDL_PRIu32 "", event->window.windowID);
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break;
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break;
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case SDL_WINDOWEVENT_FOCUS_GAINED:
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case SDL_WINDOWEVENT_FOCUS_GAINED:
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SDL_Log("SDL EVENT: Window %d gained keyboard focus",
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SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " gained keyboard focus",
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event->window.windowID);
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event->window.windowID);
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break;
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break;
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case SDL_WINDOWEVENT_FOCUS_LOST:
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case SDL_WINDOWEVENT_FOCUS_LOST:
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SDL_Log("SDL EVENT: Window %d lost keyboard focus",
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SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " lost keyboard focus",
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event->window.windowID);
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event->window.windowID);
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break;
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break;
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case SDL_WINDOWEVENT_CLOSE:
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case SDL_WINDOWEVENT_CLOSE:
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SDL_Log("SDL EVENT: Window %d closed", event->window.windowID);
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SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " closed", event->window.windowID);
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break;
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break;
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case SDL_WINDOWEVENT_TAKE_FOCUS:
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case SDL_WINDOWEVENT_TAKE_FOCUS:
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SDL_Log("SDL EVENT: Window %d take focus", event->window.windowID);
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SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " take focus", event->window.windowID);
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break;
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break;
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case SDL_WINDOWEVENT_HIT_TEST:
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case SDL_WINDOWEVENT_HIT_TEST:
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SDL_Log("SDL EVENT: Window %d hit test", event->window.windowID);
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SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " hit test", event->window.windowID);
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break;
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break;
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default:
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default:
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SDL_Log("SDL EVENT: Window %d got unknown event 0x%4.4x",
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SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " got unknown event 0x%4.4x",
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event->window.windowID, event->window.event);
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event->window.windowID, event->window.event);
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break;
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break;
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}
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}
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break;
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break;
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case SDL_KEYDOWN:
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case SDL_KEYDOWN:
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SDL_Log("SDL EVENT: Keyboard: key pressed in window %d: scancode 0x%08X = %s, keycode 0x%08X = %s",
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SDL_Log("SDL EVENT: Keyboard: key pressed in window %" SDL_PRIu32 ": scancode 0x%08X = %s, keycode 0x%08" SDL_PRIX32 " = %s",
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event->key.windowID,
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event->key.windowID,
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event->key.keysym.scancode,
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event->key.keysym.scancode,
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SDL_GetScancodeName(event->key.keysym.scancode),
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SDL_GetScancodeName(event->key.keysym.scancode),
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event->key.keysym.sym, SDL_GetKeyName(event->key.keysym.sym));
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event->key.keysym.sym, SDL_GetKeyName(event->key.keysym.sym));
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break;
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break;
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case SDL_KEYUP:
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case SDL_KEYUP:
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SDL_Log("SDL EVENT: Keyboard: key released in window %d: scancode 0x%08X = %s, keycode 0x%08X = %s",
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SDL_Log("SDL EVENT: Keyboard: key released in window %" SDL_PRIu32 ": scancode 0x%08X = %s, keycode 0x%08" SDL_PRIX32 " = %s",
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event->key.windowID,
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event->key.windowID,
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event->key.keysym.scancode,
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event->key.keysym.scancode,
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SDL_GetScancodeName(event->key.keysym.scancode),
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SDL_GetScancodeName(event->key.keysym.scancode),
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event->key.keysym.sym, SDL_GetKeyName(event->key.keysym.sym));
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event->key.keysym.sym, SDL_GetKeyName(event->key.keysym.sym));
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break;
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break;
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case SDL_TEXTEDITING:
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case SDL_TEXTEDITING:
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SDL_Log("SDL EVENT: Keyboard: text editing \"%s\" in window %d",
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SDL_Log("SDL EVENT: Keyboard: text editing \"%s\" in window %" SDL_PRIu32,
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event->edit.text, event->edit.windowID);
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event->edit.text, event->edit.windowID);
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break;
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break;
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case SDL_TEXTINPUT:
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case SDL_TEXTINPUT:
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SDL_Log("SDL EVENT: Keyboard: text input \"%s\" in window %d",
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SDL_Log("SDL EVENT: Keyboard: text input \"%s\" in window %" SDL_PRIu32,
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event->text.text, event->text.windowID);
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event->text.text, event->text.windowID);
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break;
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break;
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case SDL_KEYMAPCHANGED:
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case SDL_KEYMAPCHANGED:
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SDL_Log("SDL EVENT: Keymap changed");
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SDL_Log("SDL EVENT: Keymap changed");
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break;
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break;
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case SDL_MOUSEMOTION:
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case SDL_MOUSEMOTION:
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SDL_Log("SDL EVENT: Mouse: moved to %d,%d (%d,%d) in window %d",
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SDL_Log("SDL EVENT: Mouse: moved to %" SDL_PRIs32 ",%" SDL_PRIs32 " (%" SDL_PRIs32 ",%" SDL_PRIs32 ") in window %" SDL_PRIu32,
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event->motion.x, event->motion.y,
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event->motion.x, event->motion.y,
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event->motion.xrel, event->motion.yrel,
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event->motion.xrel, event->motion.yrel,
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event->motion.windowID);
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event->motion.windowID);
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break;
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break;
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case SDL_MOUSEBUTTONDOWN:
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case SDL_MOUSEBUTTONDOWN:
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SDL_Log("SDL EVENT: Mouse: button %d pressed at %d,%d with click count %d in window %d",
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SDL_Log("SDL EVENT: Mouse: button %d pressed at %" SDL_PRIs32 ",%" SDL_PRIs32 " with click count %d in window %" SDL_PRIu32,
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event->button.button, event->button.x, event->button.y, event->button.clicks,
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event->button.button, event->button.x, event->button.y, event->button.clicks,
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event->button.windowID);
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event->button.windowID);
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break;
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break;
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case SDL_MOUSEBUTTONUP:
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case SDL_MOUSEBUTTONUP:
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SDL_Log("SDL EVENT: Mouse: button %d released at %d,%d with click count %d in window %d",
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SDL_Log("SDL EVENT: Mouse: button %d released at %" SDL_PRIs32 ",%" SDL_PRIs32 " with click count %d in window %" SDL_PRIu32,
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event->button.button, event->button.x, event->button.y, event->button.clicks,
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event->button.button, event->button.x, event->button.y, event->button.clicks,
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event->button.windowID);
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event->button.windowID);
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break;
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break;
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case SDL_MOUSEWHEEL:
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case SDL_MOUSEWHEEL:
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SDL_Log("SDL EVENT: Mouse: wheel scrolled %d in x and %d in y (reversed: %d) in window %d",
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SDL_Log("SDL EVENT: Mouse: wheel scrolled %" SDL_PRIs32 " in x and %" SDL_PRIs32 " in y (reversed: %" SDL_PRIu32 ") in window %" SDL_PRIu32,
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event->wheel.x, event->wheel.y, event->wheel.direction, event->wheel.windowID);
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event->wheel.x, event->wheel.y, event->wheel.direction, event->wheel.windowID);
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break;
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break;
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case SDL_JOYDEVICEADDED:
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case SDL_JOYDEVICEADDED:
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SDL_Log("SDL EVENT: Joystick index %d attached",
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SDL_Log("SDL EVENT: Joystick index %" SDL_PRIs32 " attached",
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event->jdevice.which);
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event->jdevice.which);
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break;
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break;
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case SDL_JOYDEVICEREMOVED:
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case SDL_JOYDEVICEREMOVED:
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SDL_Log("SDL EVENT: Joystick %d removed",
|
SDL_Log("SDL EVENT: Joystick %" SDL_PRIs32 " removed",
|
||||||
event->jdevice.which);
|
event->jdevice.which);
|
||||||
break;
|
break;
|
||||||
case SDL_JOYBALLMOTION:
|
case SDL_JOYBALLMOTION:
|
||||||
SDL_Log("SDL EVENT: Joystick %d: ball %d moved by %d,%d",
|
SDL_Log("SDL EVENT: Joystick %" SDL_PRIs32 ": ball %d moved by %d,%d",
|
||||||
event->jball.which, event->jball.ball, event->jball.xrel,
|
event->jball.which, event->jball.ball, event->jball.xrel,
|
||||||
event->jball.yrel);
|
event->jball.yrel);
|
||||||
break;
|
break;
|
||||||
|
@ -1419,40 +1417,40 @@ SDLTest_PrintEvent(SDL_Event * event)
|
||||||
position = "LEFTUP";
|
position = "LEFTUP";
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
SDL_Log("SDL EVENT: Joystick %d: hat %d moved to %s", event->jhat.which,
|
SDL_Log("SDL EVENT: Joystick %" SDL_PRIs32 ": hat %d moved to %s",
|
||||||
event->jhat.hat, position);
|
event->jhat.which, event->jhat.hat, position);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case SDL_JOYBUTTONDOWN:
|
case SDL_JOYBUTTONDOWN:
|
||||||
SDL_Log("SDL EVENT: Joystick %d: button %d pressed",
|
SDL_Log("SDL EVENT: Joystick %" SDL_PRIs32 ": button %d pressed",
|
||||||
event->jbutton.which, event->jbutton.button);
|
event->jbutton.which, event->jbutton.button);
|
||||||
break;
|
break;
|
||||||
case SDL_JOYBUTTONUP:
|
case SDL_JOYBUTTONUP:
|
||||||
SDL_Log("SDL EVENT: Joystick %d: button %d released",
|
SDL_Log("SDL EVENT: Joystick %" SDL_PRIs32 ": button %d released",
|
||||||
event->jbutton.which, event->jbutton.button);
|
event->jbutton.which, event->jbutton.button);
|
||||||
break;
|
break;
|
||||||
case SDL_CONTROLLERDEVICEADDED:
|
case SDL_CONTROLLERDEVICEADDED:
|
||||||
SDL_Log("SDL EVENT: Controller index %d attached",
|
SDL_Log("SDL EVENT: Controller index %" SDL_PRIs32 " attached",
|
||||||
event->cdevice.which);
|
event->cdevice.which);
|
||||||
break;
|
break;
|
||||||
case SDL_CONTROLLERDEVICEREMOVED:
|
case SDL_CONTROLLERDEVICEREMOVED:
|
||||||
SDL_Log("SDL EVENT: Controller %d removed",
|
SDL_Log("SDL EVENT: Controller %" SDL_PRIs32 " removed",
|
||||||
event->cdevice.which);
|
event->cdevice.which);
|
||||||
break;
|
break;
|
||||||
case SDL_CONTROLLERAXISMOTION:
|
case SDL_CONTROLLERAXISMOTION:
|
||||||
SDL_Log("SDL EVENT: Controller %d axis %d ('%s') value: %d",
|
SDL_Log("SDL EVENT: Controller %" SDL_PRIs32 " axis %d ('%s') value: %d",
|
||||||
event->caxis.which,
|
event->caxis.which,
|
||||||
event->caxis.axis,
|
event->caxis.axis,
|
||||||
ControllerAxisName((SDL_GameControllerAxis)event->caxis.axis),
|
ControllerAxisName((SDL_GameControllerAxis)event->caxis.axis),
|
||||||
event->caxis.value);
|
event->caxis.value);
|
||||||
break;
|
break;
|
||||||
case SDL_CONTROLLERBUTTONDOWN:
|
case SDL_CONTROLLERBUTTONDOWN:
|
||||||
SDL_Log("SDL EVENT: Controller %d button %d ('%s') down",
|
SDL_Log("SDL EVENT: Controller %" SDL_PRIs32 "button %d ('%s') down",
|
||||||
event->cbutton.which, event->cbutton.button,
|
event->cbutton.which, event->cbutton.button,
|
||||||
ControllerButtonName((SDL_GameControllerButton)event->cbutton.button));
|
ControllerButtonName((SDL_GameControllerButton)event->cbutton.button));
|
||||||
break;
|
break;
|
||||||
case SDL_CONTROLLERBUTTONUP:
|
case SDL_CONTROLLERBUTTONUP:
|
||||||
SDL_Log("SDL EVENT: Controller %d button %d ('%s') up",
|
SDL_Log("SDL EVENT: Controller %" SDL_PRIs32 " button %d ('%s') up",
|
||||||
event->cbutton.which, event->cbutton.button,
|
event->cbutton.which, event->cbutton.button,
|
||||||
ControllerButtonName((SDL_GameControllerButton)event->cbutton.button));
|
ControllerButtonName((SDL_GameControllerButton)event->cbutton.button));
|
||||||
break;
|
break;
|
||||||
|
@ -1527,10 +1525,10 @@ SDLTest_PrintEvent(SDL_Event * event)
|
||||||
SDL_Log("SDL EVENT: Quit requested");
|
SDL_Log("SDL EVENT: Quit requested");
|
||||||
break;
|
break;
|
||||||
case SDL_USEREVENT:
|
case SDL_USEREVENT:
|
||||||
SDL_Log("SDL EVENT: User event %d", event->user.code);
|
SDL_Log("SDL EVENT: User event %" SDL_PRIs32, event->user.code);
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
SDL_Log("Unknown event 0x%4.4x", event->type);
|
SDL_Log("Unknown event 0x%4.4" SDL_PRIu32, event->type);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1911,7 +1909,8 @@ SDLTest_CommonEvent(SDLTest_CommonState * state, SDL_Event * event, int *done)
|
||||||
char message[256];
|
char message[256];
|
||||||
SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
|
SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
|
||||||
|
|
||||||
SDL_snprintf(message, sizeof(message), "(%i, %i), rel (%i, %i)\n", lastEvent.x, lastEvent.y, lastEvent.xrel, lastEvent.yrel);
|
SDL_snprintf(message, sizeof(message), "(%" SDL_PRIs32 ", %" SDL_PRIs32 "), rel (%" SDL_PRIs32 ", %" SDL_PRIs32 ")\n",
|
||||||
|
lastEvent.x, lastEvent.y, lastEvent.xrel, lastEvent.yrel);
|
||||||
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION, "Last mouse position", message, window);
|
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION, "Last mouse position", message, window);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
|
@ -306,7 +306,7 @@ SDL_LoadBMP_RW(SDL_RWops * src, int freesrc)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (biWidth <= 0 || biHeight == 0) {
|
if (biWidth <= 0 || biHeight == 0) {
|
||||||
SDL_SetError("BMP file with bad dimensions (%dx%d)", biWidth, biHeight);
|
SDL_SetError("BMP file with bad dimensions (%" SDL_PRIs32 "x%" SDL_PRIs32 ")", biWidth, biHeight);
|
||||||
was_error = SDL_TRUE;
|
was_error = SDL_TRUE;
|
||||||
goto done;
|
goto done;
|
||||||
}
|
}
|
||||||
|
|
|
@ -69,7 +69,7 @@ int SDL_DUMMY_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect
|
||||||
/* Send the data to the display */
|
/* Send the data to the display */
|
||||||
if (SDL_getenv("SDL_VIDEO_DUMMY_SAVE_FRAMES")) {
|
if (SDL_getenv("SDL_VIDEO_DUMMY_SAVE_FRAMES")) {
|
||||||
char file[128];
|
char file[128];
|
||||||
SDL_snprintf(file, sizeof(file), "SDL_window%d-%8.8d.bmp",
|
SDL_snprintf(file, sizeof(file), "SDL_window%" SDL_PRIu32 "-%8.8d.bmp",
|
||||||
SDL_GetWindowID(window), ++frame_number);
|
SDL_GetWindowID(window), ++frame_number);
|
||||||
SDL_SaveBMP(surface, file);
|
SDL_SaveBMP(surface, file);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue