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https://github.com/encounter/SDL.git
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Added SDL_DROPTEXT event, for dragging and dropping string data.
This patch is based on work in Unreal Engine 4's fork of SDL, compliments of Epic Games.
This commit is contained in:
@@ -27,20 +27,33 @@
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#include "SDL_dropevents_c.h"
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int
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SDL_SendDropFile(const char *file)
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static int
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SDL_SendDrop(const SDL_EventType evtype, const char *data)
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{
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int posted;
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/* Post the event, if desired */
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posted = 0;
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if (SDL_GetEventState(SDL_DROPFILE) == SDL_ENABLE) {
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if (SDL_GetEventState(evtype) == SDL_ENABLE) {
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SDL_Event event;
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event.type = SDL_DROPFILE;
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event.drop.file = SDL_strdup(file);
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SDL_zero(event);
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event.type = evtype;
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event.drop.file = SDL_strdup(data);
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posted = (SDL_PushEvent(&event) > 0);
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}
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return (posted);
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return posted;
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}
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int
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SDL_SendDropFile(const char *file)
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{
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return SDL_SendDrop(SDL_DROPFILE, file);
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}
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int
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SDL_SendDropText(const char *text)
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{
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return SDL_SendDrop(SDL_DROPTEXT, text);
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}
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/* vi: set ts=4 sw=4 expandtab: */
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@@ -24,6 +24,7 @@
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#define _SDL_dropevents_c_h
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extern int SDL_SendDropFile(const char *file);
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extern int SDL_SendDropText(const char *text);
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#endif /* _SDL_dropevents_c_h */
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