evdev: Report a unique ID for each mouse device

This commit is contained in:
Cameron Gutman 2022-07-31 13:10:43 -05:00
parent 574db63c8e
commit f9d1f34b6c
1 changed files with 4 additions and 4 deletions

View File

@ -287,9 +287,9 @@ SDL_EVDEV_Poll(void)
if (events[i].code >= BTN_MOUSE && events[i].code < BTN_MOUSE + SDL_arraysize(EVDEV_MouseButtons)) { if (events[i].code >= BTN_MOUSE && events[i].code < BTN_MOUSE + SDL_arraysize(EVDEV_MouseButtons)) {
mouse_button = events[i].code - BTN_MOUSE; mouse_button = events[i].code - BTN_MOUSE;
if (events[i].value == 0) { if (events[i].value == 0) {
SDL_SendMouseButton(mouse->focus, mouse->mouseID, SDL_RELEASED, EVDEV_MouseButtons[mouse_button]); SDL_SendMouseButton(mouse->focus, (SDL_MouseID)item->fd, SDL_RELEASED, EVDEV_MouseButtons[mouse_button]);
} else if (events[i].value == 1) { } else if (events[i].value == 1) {
SDL_SendMouseButton(mouse->focus, mouse->mouseID, SDL_PRESSED, EVDEV_MouseButtons[mouse_button]); SDL_SendMouseButton(mouse->focus, (SDL_MouseID)item->fd, SDL_PRESSED, EVDEV_MouseButtons[mouse_button]);
} }
break; break;
} }
@ -419,11 +419,11 @@ SDL_EVDEV_Poll(void)
case SYN_REPORT: case SYN_REPORT:
/* Send mouse axis changes together to ensure consistency and reduce event processing overhead */ /* Send mouse axis changes together to ensure consistency and reduce event processing overhead */
if (item->mouse_x != 0 || item->mouse_y != 0) { if (item->mouse_x != 0 || item->mouse_y != 0) {
SDL_SendMouseMotion(mouse->focus, mouse->mouseID, item->relative_mouse, item->mouse_x, item->mouse_y); SDL_SendMouseMotion(mouse->focus, (SDL_MouseID)item->fd, item->relative_mouse, item->mouse_x, item->mouse_y);
item->mouse_x = item->mouse_y = 0; item->mouse_x = item->mouse_y = 0;
} }
if (item->mouse_wheel != 0 || item->mouse_hwheel != 0) { if (item->mouse_wheel != 0 || item->mouse_hwheel != 0) {
SDL_SendMouseWheel(mouse->focus, mouse->mouseID, SDL_SendMouseWheel(mouse->focus, (SDL_MouseID)item->fd,
item->mouse_hwheel / (item->high_res_hwheel ? 120.0f : 1.0f), item->mouse_hwheel / (item->high_res_hwheel ? 120.0f : 1.0f),
item->mouse_wheel / (item->high_res_wheel ? 120.0f : 1.0f), item->mouse_wheel / (item->high_res_wheel ? 120.0f : 1.0f),
SDL_MOUSEWHEEL_NORMAL); SDL_MOUSEWHEEL_NORMAL);