mirror of https://github.com/encounter/SDL.git
Improved detection of third party PS4 and PS5 controllers
This commit is contained in:
parent
7312b93d32
commit
fa2063fb44
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@ -568,7 +568,7 @@ static ControllerMapping_t *SDL_CreateMappingForHIDAPIController(SDL_JoystickGUI
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SDL_GetJoystickGUIDInfo(guid, &vendor, &product, NULL, NULL);
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SDL_GetJoystickGUIDInfo(guid, &vendor, &product, NULL, NULL);
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if ((vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_GAMECUBE_ADAPTER) ||
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if ((vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_GAMECUBE_ADAPTER) ||
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(vendor == USB_VENDOR_SHENZHEN && product == USB_PRODUCT_EVORETRO_GAMECUBE_ADAPTER)) {
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(vendor == USB_VENDOR_DRAGONRISE && product == USB_PRODUCT_EVORETRO_GAMECUBE_ADAPTER)) {
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/* GameCube driver has 12 buttons and 6 axes */
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/* GameCube driver has 12 buttons and 6 axes */
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SDL_strlcat(mapping_string, "a:b0,b:b1,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3,start:b8,x:b2,y:b3,", sizeof(mapping_string));
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SDL_strlcat(mapping_string, "a:b0,b:b1,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3,start:b8,x:b2,y:b3,", sizeof(mapping_string));
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} else if (vendor == USB_VENDOR_NINTENDO &&
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} else if (vendor == USB_VENDOR_NINTENDO &&
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@ -2167,6 +2167,11 @@ SDL_GetJoystickGameControllerTypeFromGUID(SDL_JoystickGUID guid, const char *nam
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if (SDL_IsJoystickVirtual(guid)) {
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if (SDL_IsJoystickVirtual(guid)) {
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return SDL_CONTROLLER_TYPE_VIRTUAL;
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return SDL_CONTROLLER_TYPE_VIRTUAL;
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}
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}
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#ifdef SDL_JOYSTICK_HIDAPI
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if (SDL_IsJoystickHIDAPI(guid)) {
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return HIDAPI_GetGameControllerTypeFromGUID(guid);
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}
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#endif /* SDL_JOYSTICK_HIDAPI */
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}
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}
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return type;
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return type;
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}
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}
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@ -82,7 +82,7 @@ HIDAPI_DriverGameCube_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *n
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/* Nintendo Co., Ltd. Wii U GameCube Controller Adapter */
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/* Nintendo Co., Ltd. Wii U GameCube Controller Adapter */
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return SDL_TRUE;
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return SDL_TRUE;
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}
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}
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if (vendor_id == USB_VENDOR_SHENZHEN && product_id == USB_PRODUCT_EVORETRO_GAMECUBE_ADAPTER) {
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if (vendor_id == USB_VENDOR_DRAGONRISE && product_id == USB_PRODUCT_EVORETRO_GAMECUBE_ADAPTER) {
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/* EVORETRO GameCube Controller Adapter */
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/* EVORETRO GameCube Controller Adapter */
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return SDL_TRUE;
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return SDL_TRUE;
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}
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}
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@ -145,8 +145,6 @@ HIDAPI_DriverGameCube_InitDevice(SDL_HIDAPI_Device *device)
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SDL_EnableGameCubeAdaptors();
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SDL_EnableGameCubeAdaptors();
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#endif
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#endif
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HIDAPI_SetDeviceName(device, "Nintendo GameCube Controller");
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ctx = (SDL_DriverGameCube_Context *)SDL_calloc(1, sizeof(*ctx));
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ctx = (SDL_DriverGameCube_Context *)SDL_calloc(1, sizeof(*ctx));
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if (!ctx) {
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if (!ctx) {
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SDL_OutOfMemory();
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SDL_OutOfMemory();
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@ -219,6 +217,8 @@ HIDAPI_DriverGameCube_InitDevice(SDL_HIDAPI_Device *device)
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SDL_AddHintCallback(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS,
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SDL_AddHintCallback(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS,
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SDL_GameControllerButtonReportingHintChanged, ctx);
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SDL_GameControllerButtonReportingHintChanged, ctx);
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HIDAPI_SetDeviceName(device, "Nintendo GameCube Controller");
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return SDL_TRUE;
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return SDL_TRUE;
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}
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}
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@ -77,8 +77,6 @@ HIDAPI_DriverLuna_InitDevice(SDL_HIDAPI_Device *device)
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{
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{
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SDL_DriverLuna_Context *ctx;
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SDL_DriverLuna_Context *ctx;
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HIDAPI_SetDeviceName(device, "Amazon Luna Controller");
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ctx = (SDL_DriverLuna_Context *)SDL_calloc(1, sizeof(*ctx));
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ctx = (SDL_DriverLuna_Context *)SDL_calloc(1, sizeof(*ctx));
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if (!ctx) {
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if (!ctx) {
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SDL_OutOfMemory();
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SDL_OutOfMemory();
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@ -86,6 +84,9 @@ HIDAPI_DriverLuna_InitDevice(SDL_HIDAPI_Device *device)
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}
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}
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device->context = ctx;
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device->context = ctx;
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device->type = SDL_CONTROLLER_TYPE_AMAZON_LUNA;
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HIDAPI_SetDeviceName(device, "Amazon Luna Controller");
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return HIDAPI_JoystickConnected(device, NULL);
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return HIDAPI_JoystickConnected(device, NULL);
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}
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}
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@ -133,13 +133,15 @@ static SDL_bool
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HIDAPI_DriverPS3_InitDevice(SDL_HIDAPI_Device *device)
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HIDAPI_DriverPS3_InitDevice(SDL_HIDAPI_Device *device)
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{
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{
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SDL_DriverPS3_Context *ctx;
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SDL_DriverPS3_Context *ctx;
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SDL_bool is_shanwan = SDL_FALSE;
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if (device->vendor_id == USB_VENDOR_SONY) {
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if (device->vendor_id == USB_VENDOR_SONY &&
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if (SDL_strncasecmp(device->name, "ShanWan", 7) == 0) {
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SDL_strncasecmp(device->name, "ShanWan", 7) == 0) {
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HIDAPI_SetDeviceName(device, "ShanWan PS3 Controller");
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is_shanwan = SDL_TRUE;
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} else {
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}
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HIDAPI_SetDeviceName(device, "PS3 Controller");
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if (device->vendor_id == USB_VENDOR_SHANWAN ||
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}
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device->vendor_id == USB_VENDOR_SHANWAN_ALT) {
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is_shanwan = SDL_TRUE;
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}
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}
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ctx = (SDL_DriverPS3_Context *)SDL_calloc(1, sizeof(*ctx));
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ctx = (SDL_DriverPS3_Context *)SDL_calloc(1, sizeof(*ctx));
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@ -148,13 +150,10 @@ HIDAPI_DriverPS3_InitDevice(SDL_HIDAPI_Device *device)
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return SDL_FALSE;
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return SDL_FALSE;
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}
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}
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ctx->device = device;
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ctx->device = device;
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ctx->is_shanwan = is_shanwan;
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device->context = ctx;
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device->context = ctx;
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if (SDL_strncasecmp(device->name, "ShanWan", 7) == 0) {
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ctx->is_shanwan = SDL_TRUE;
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}
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/* Set the controller into report mode over Bluetooth */
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/* Set the controller into report mode over Bluetooth */
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{
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{
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Uint8 data[] = { 0xf4, 0x42, 0x03, 0x00, 0x00 };
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Uint8 data[] = { 0xf4, 0x42, 0x03, 0x00, 0x00 };
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@ -189,6 +188,9 @@ HIDAPI_DriverPS3_InitDevice(SDL_HIDAPI_Device *device)
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}
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}
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}
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}
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device->type = SDL_CONTROLLER_TYPE_PS3;
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HIDAPI_SetDeviceName(device, "PS3 Controller");
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return HIDAPI_JoystickConnected(device, NULL);
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return HIDAPI_JoystickConnected(device, NULL);
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}
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}
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@ -168,12 +168,6 @@ HIDAPI_DriverPS4_IsEnabled(void)
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SDL_HIDAPI_DEFAULT));
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SDL_HIDAPI_DEFAULT));
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}
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}
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static SDL_bool
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HIDAPI_DriverPS4_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
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{
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return (type == SDL_CONTROLLER_TYPE_PS4) ? SDL_TRUE : SDL_FALSE;
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}
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static int ReadFeatureReport(SDL_hid_device *dev, Uint8 report_id, Uint8 *report, size_t length)
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static int ReadFeatureReport(SDL_hid_device *dev, Uint8 report_id, Uint8 *report, size_t length)
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{
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{
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SDL_memset(report, 0, length);
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SDL_memset(report, 0, length);
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@ -181,6 +175,21 @@ static int ReadFeatureReport(SDL_hid_device *dev, Uint8 report_id, Uint8 *report
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return SDL_hid_get_feature_report(dev, report, length);
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return SDL_hid_get_feature_report(dev, report, length);
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}
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}
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static SDL_bool
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HIDAPI_DriverPS4_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
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{
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Uint8 data[USB_PACKET_LENGTH];
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int size;
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if (device && SONY_THIRDPARTY_VENDOR(device->vendor_id) &&
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(size = ReadFeatureReport(device->dev, k_ePS4FeatureReportIdCapabilities, data, sizeof(data))) == 48 &&
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data[2] == 0x27) {
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/* Supported third party controller */
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return SDL_TRUE;
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}
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return (type == SDL_CONTROLLER_TYPE_PS4) ? SDL_TRUE : SDL_FALSE;
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}
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static void
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static void
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SetLedsForPlayerIndex(DS4EffectsState_t *effects, int player_index)
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SetLedsForPlayerIndex(DS4EffectsState_t *effects, int player_index)
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{
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{
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@ -216,10 +225,6 @@ HIDAPI_DriverPS4_InitDevice(SDL_HIDAPI_Device *device)
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int size;
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int size;
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char serial[18];
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char serial[18];
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if (device->vendor_id == USB_VENDOR_SONY) {
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HIDAPI_SetDeviceName(device, "PS4 Controller");
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}
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ctx = (SDL_DriverPS4_Context *)SDL_calloc(1, sizeof(*ctx));
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ctx = (SDL_DriverPS4_Context *)SDL_calloc(1, sizeof(*ctx));
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if (!ctx) {
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if (!ctx) {
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SDL_OutOfMemory();
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SDL_OutOfMemory();
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@ -309,6 +314,10 @@ HIDAPI_DriverPS4_InitDevice(SDL_HIDAPI_Device *device)
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}
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}
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}
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}
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device->type = SDL_CONTROLLER_TYPE_PS4;
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if (device->vendor_id == USB_VENDOR_SONY) {
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HIDAPI_SetDeviceName(device, "PS4 Controller");
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}
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HIDAPI_SetDeviceSerial(device, serial);
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HIDAPI_SetDeviceSerial(device, serial);
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return HIDAPI_JoystickConnected(device, NULL);
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return HIDAPI_JoystickConnected(device, NULL);
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@ -250,12 +250,6 @@ HIDAPI_DriverPS5_IsEnabled(void)
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SDL_HIDAPI_DEFAULT));
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SDL_HIDAPI_DEFAULT));
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}
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}
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static SDL_bool
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HIDAPI_DriverPS5_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
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{
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return (type == SDL_CONTROLLER_TYPE_PS5) ? SDL_TRUE : SDL_FALSE;
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}
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static int ReadFeatureReport(SDL_hid_device *dev, Uint8 report_id, Uint8 *report, size_t length)
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static int ReadFeatureReport(SDL_hid_device *dev, Uint8 report_id, Uint8 *report, size_t length)
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{
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{
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SDL_memset(report, 0, length);
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SDL_memset(report, 0, length);
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@ -263,6 +257,21 @@ static int ReadFeatureReport(SDL_hid_device *dev, Uint8 report_id, Uint8 *report
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return SDL_hid_get_feature_report(dev, report, length);
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return SDL_hid_get_feature_report(dev, report, length);
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}
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}
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static SDL_bool
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HIDAPI_DriverPS5_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
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{
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Uint8 data[USB_PACKET_LENGTH];
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int size;
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if (device && SONY_THIRDPARTY_VENDOR(device->vendor_id) &&
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(size = ReadFeatureReport(device->dev, k_EPS5FeatureReportIdCapabilities, data, sizeof(data))) == 48 &&
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data[2] == 0x28) {
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/* Supported third party controller */
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return SDL_TRUE;
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}
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return (type == SDL_CONTROLLER_TYPE_PS5) ? SDL_TRUE : SDL_FALSE;
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}
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static void
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static void
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SetLedsForPlayerIndex(DS5EffectsState_t *effects, int player_index)
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SetLedsForPlayerIndex(DS5EffectsState_t *effects, int player_index)
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{
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{
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@ -317,10 +326,6 @@ HIDAPI_DriverPS5_InitDevice(SDL_HIDAPI_Device *device)
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int size;
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int size;
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char serial[18];
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char serial[18];
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if (device->vendor_id == USB_VENDOR_SONY) {
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HIDAPI_SetDeviceName(device, "PS5 Controller");
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}
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ctx = (SDL_DriverPS5_Context *)SDL_calloc(1, sizeof(*ctx));
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ctx = (SDL_DriverPS5_Context *)SDL_calloc(1, sizeof(*ctx));
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if (!ctx) {
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if (!ctx) {
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SDL_OutOfMemory();
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SDL_OutOfMemory();
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@ -416,6 +421,10 @@ HIDAPI_DriverPS5_InitDevice(SDL_HIDAPI_Device *device)
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ctx->use_alternate_report = SDL_TRUE;
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ctx->use_alternate_report = SDL_TRUE;
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}
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}
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device->type = SDL_CONTROLLER_TYPE_PS5;
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if (device->vendor_id == USB_VENDOR_SONY) {
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HIDAPI_SetDeviceName(device, "PS5 Controller");
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}
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HIDAPI_SetDeviceSerial(device, serial);
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HIDAPI_SetDeviceSerial(device, serial);
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return HIDAPI_JoystickConnected(device, NULL);
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return HIDAPI_JoystickConnected(device, NULL);
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@ -112,8 +112,6 @@ HIDAPI_DriverShield_InitDevice(SDL_HIDAPI_Device *device)
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{
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{
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SDL_DriverShield_Context *ctx;
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SDL_DriverShield_Context *ctx;
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HIDAPI_SetDeviceName(device, "NVIDIA SHIELD Controller");
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ctx = (SDL_DriverShield_Context *)SDL_calloc(1, sizeof(*ctx));
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ctx = (SDL_DriverShield_Context *)SDL_calloc(1, sizeof(*ctx));
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if (!ctx) {
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if (!ctx) {
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SDL_OutOfMemory();
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SDL_OutOfMemory();
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@ -121,6 +119,9 @@ HIDAPI_DriverShield_InitDevice(SDL_HIDAPI_Device *device)
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}
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}
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device->context = ctx;
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device->context = ctx;
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device->type = SDL_CONTROLLER_TYPE_NVIDIA_SHIELD;
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HIDAPI_SetDeviceName(device, "NVIDIA SHIELD Controller");
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return HIDAPI_JoystickConnected(device, NULL);
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return HIDAPI_JoystickConnected(device, NULL);
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}
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}
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@ -78,8 +78,6 @@ HIDAPI_DriverStadia_InitDevice(SDL_HIDAPI_Device *device)
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{
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{
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SDL_DriverStadia_Context *ctx;
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SDL_DriverStadia_Context *ctx;
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HIDAPI_SetDeviceName(device, "Google Stadia Controller");
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ctx = (SDL_DriverStadia_Context *)SDL_calloc(1, sizeof(*ctx));
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ctx = (SDL_DriverStadia_Context *)SDL_calloc(1, sizeof(*ctx));
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if (!ctx) {
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if (!ctx) {
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SDL_OutOfMemory();
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SDL_OutOfMemory();
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@ -87,6 +85,9 @@ HIDAPI_DriverStadia_InitDevice(SDL_HIDAPI_Device *device)
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}
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}
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device->context = ctx;
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device->context = ctx;
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device->type = SDL_CONTROLLER_TYPE_GOOGLE_STADIA;
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HIDAPI_SetDeviceName(device, "Google Stadia Controller");
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return HIDAPI_JoystickConnected(device, NULL);
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return HIDAPI_JoystickConnected(device, NULL);
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}
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}
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@ -1027,8 +1027,6 @@ HIDAPI_DriverSteam_InitDevice(SDL_HIDAPI_Device *device)
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{
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{
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SDL_DriverSteam_Context *ctx;
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SDL_DriverSteam_Context *ctx;
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HIDAPI_SetDeviceName(device, "Steam Controller");
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ctx = (SDL_DriverSteam_Context *)SDL_calloc(1, sizeof(*ctx));
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ctx = (SDL_DriverSteam_Context *)SDL_calloc(1, sizeof(*ctx));
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if (!ctx) {
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if (!ctx) {
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SDL_OutOfMemory();
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SDL_OutOfMemory();
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@ -1036,6 +1034,8 @@ HIDAPI_DriverSteam_InitDevice(SDL_HIDAPI_Device *device)
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}
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}
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device->context = ctx;
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device->context = ctx;
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|
HIDAPI_SetDeviceName(device, "Steam Controller");
|
||||||
|
|
||||||
return HIDAPI_JoystickConnected(device, NULL);
|
return HIDAPI_JoystickConnected(device, NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1161,32 +1161,40 @@ UpdateDeviceIdentity(SDL_HIDAPI_Device *device)
|
||||||
case k_eSwitchDeviceInfoControllerType_JoyConLeft:
|
case k_eSwitchDeviceInfoControllerType_JoyConLeft:
|
||||||
HIDAPI_SetDeviceName(device, "Nintendo Switch Joy-Con (L)");
|
HIDAPI_SetDeviceName(device, "Nintendo Switch Joy-Con (L)");
|
||||||
HIDAPI_SetDeviceProduct(device, USB_PRODUCT_NINTENDO_SWITCH_JOYCON_LEFT);
|
HIDAPI_SetDeviceProduct(device, USB_PRODUCT_NINTENDO_SWITCH_JOYCON_LEFT);
|
||||||
|
device->type = SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT;
|
||||||
break;
|
break;
|
||||||
case k_eSwitchDeviceInfoControllerType_JoyConRight:
|
case k_eSwitchDeviceInfoControllerType_JoyConRight:
|
||||||
HIDAPI_SetDeviceName(device, "Nintendo Switch Joy-Con (R)");
|
HIDAPI_SetDeviceName(device, "Nintendo Switch Joy-Con (R)");
|
||||||
HIDAPI_SetDeviceProduct(device, USB_PRODUCT_NINTENDO_SWITCH_JOYCON_RIGHT);
|
HIDAPI_SetDeviceProduct(device, USB_PRODUCT_NINTENDO_SWITCH_JOYCON_RIGHT);
|
||||||
|
device->type = SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT;
|
||||||
break;
|
break;
|
||||||
case k_eSwitchDeviceInfoControllerType_ProController:
|
case k_eSwitchDeviceInfoControllerType_ProController:
|
||||||
HIDAPI_SetDeviceName(device, "Nintendo Switch Pro Controller");
|
HIDAPI_SetDeviceName(device, "Nintendo Switch Pro Controller");
|
||||||
HIDAPI_SetDeviceProduct(device, USB_PRODUCT_NINTENDO_SWITCH_PRO);
|
HIDAPI_SetDeviceProduct(device, USB_PRODUCT_NINTENDO_SWITCH_PRO);
|
||||||
|
device->type = SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO;
|
||||||
break;
|
break;
|
||||||
case k_eSwitchDeviceInfoControllerType_NESLeft:
|
case k_eSwitchDeviceInfoControllerType_NESLeft:
|
||||||
HIDAPI_SetDeviceName(device, "Nintendo NES Controller (L)");
|
HIDAPI_SetDeviceName(device, "Nintendo NES Controller (L)");
|
||||||
|
device->type = SDL_CONTROLLER_TYPE_UNKNOWN;
|
||||||
break;
|
break;
|
||||||
case k_eSwitchDeviceInfoControllerType_NESRight:
|
case k_eSwitchDeviceInfoControllerType_NESRight:
|
||||||
HIDAPI_SetDeviceName(device, "Nintendo NES Controller (R)");
|
HIDAPI_SetDeviceName(device, "Nintendo NES Controller (R)");
|
||||||
|
device->type = SDL_CONTROLLER_TYPE_UNKNOWN;
|
||||||
break;
|
break;
|
||||||
case k_eSwitchDeviceInfoControllerType_SNES:
|
case k_eSwitchDeviceInfoControllerType_SNES:
|
||||||
HIDAPI_SetDeviceName(device, "Nintendo SNES Controller");
|
HIDAPI_SetDeviceName(device, "Nintendo SNES Controller");
|
||||||
HIDAPI_SetDeviceProduct(device, USB_PRODUCT_NINTENDO_SNES_CONTROLLER);
|
HIDAPI_SetDeviceProduct(device, USB_PRODUCT_NINTENDO_SNES_CONTROLLER);
|
||||||
|
device->type = SDL_CONTROLLER_TYPE_UNKNOWN;
|
||||||
break;
|
break;
|
||||||
case k_eSwitchDeviceInfoControllerType_N64:
|
case k_eSwitchDeviceInfoControllerType_N64:
|
||||||
HIDAPI_SetDeviceName(device, "Nintendo N64 Controller");
|
HIDAPI_SetDeviceName(device, "Nintendo N64 Controller");
|
||||||
HIDAPI_SetDeviceProduct(device, USB_PRODUCT_NINTENDO_N64_CONTROLLER);
|
HIDAPI_SetDeviceProduct(device, USB_PRODUCT_NINTENDO_N64_CONTROLLER);
|
||||||
|
device->type = SDL_CONTROLLER_TYPE_UNKNOWN;
|
||||||
break;
|
break;
|
||||||
case k_eSwitchDeviceInfoControllerType_SEGA_Genesis:
|
case k_eSwitchDeviceInfoControllerType_SEGA_Genesis:
|
||||||
HIDAPI_SetDeviceName(device, "Nintendo SEGA Genesis Controller");
|
HIDAPI_SetDeviceName(device, "Nintendo SEGA Genesis Controller");
|
||||||
HIDAPI_SetDeviceProduct(device, USB_PRODUCT_NINTENDO_SEGA_GENESIS_CONTROLLER);
|
HIDAPI_SetDeviceProduct(device, USB_PRODUCT_NINTENDO_SEGA_GENESIS_CONTROLLER);
|
||||||
|
device->type = SDL_CONTROLLER_TYPE_UNKNOWN;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
|
|
|
@ -157,6 +157,8 @@ HIDAPI_DriverXbox360_InitDevice(SDL_HIDAPI_Device *device)
|
||||||
|
|
||||||
device->context = ctx;
|
device->context = ctx;
|
||||||
|
|
||||||
|
device->type = SDL_CONTROLLER_TYPE_XBOX360;
|
||||||
|
|
||||||
return HIDAPI_JoystickConnected(device, NULL);
|
return HIDAPI_JoystickConnected(device, NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -159,6 +159,8 @@ HIDAPI_DriverXbox360W_InitDevice(SDL_HIDAPI_Device *device)
|
||||||
return SDL_FALSE;
|
return SDL_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
device->type = SDL_CONTROLLER_TYPE_XBOX360;
|
||||||
|
|
||||||
return SDL_TRUE;
|
return SDL_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -340,6 +340,8 @@ HIDAPI_DriverXboxOne_InitDevice(SDL_HIDAPI_Device *device)
|
||||||
SDL_Log("Controller version: %d (0x%.4x)\n", device->version, device->version);
|
SDL_Log("Controller version: %d (0x%.4x)\n", device->version, device->version);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
device->type = SDL_CONTROLLER_TYPE_XBOXONE;
|
||||||
|
|
||||||
return HIDAPI_JoystickConnected(device, NULL);
|
return HIDAPI_JoystickConnected(device, NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -235,7 +235,6 @@ HIDAPI_GetDeviceDriver(SDL_HIDAPI_Device *device)
|
||||||
const Uint16 USAGE_GAMEPAD = 0x0005;
|
const Uint16 USAGE_GAMEPAD = 0x0005;
|
||||||
const Uint16 USAGE_MULTIAXISCONTROLLER = 0x0008;
|
const Uint16 USAGE_MULTIAXISCONTROLLER = 0x0008;
|
||||||
int i;
|
int i;
|
||||||
SDL_GameControllerType type;
|
|
||||||
|
|
||||||
if (device->num_children > 0) {
|
if (device->num_children > 0) {
|
||||||
return &SDL_HIDAPI_DriverCombined;
|
return &SDL_HIDAPI_DriverCombined;
|
||||||
|
@ -254,10 +253,9 @@ HIDAPI_GetDeviceDriver(SDL_HIDAPI_Device *device)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
type = SDL_GetJoystickGameControllerProtocol(device->name, device->vendor_id, device->product_id, device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol);
|
|
||||||
for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
|
for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
|
||||||
SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
|
SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
|
||||||
if (driver->enabled && driver->IsSupportedDevice(device, device->name, type, device->vendor_id, device->product_id, device->version, device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol)) {
|
if (driver->enabled && driver->IsSupportedDevice(device, device->name, device->type, device->vendor_id, device->product_id, device->version, device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol)) {
|
||||||
return driver;
|
return driver;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -690,6 +688,7 @@ HIDAPI_AddDevice(const struct SDL_hid_device_info *info, int num_children, SDL_H
|
||||||
|
|
||||||
/* FIXME: Is there any way to tell whether this is a Bluetooth device? */
|
/* FIXME: Is there any way to tell whether this is a Bluetooth device? */
|
||||||
device->guid = SDL_CreateJoystickGUID(SDL_HARDWARE_BUS_USB, device->vendor_id, device->product_id, device->version, device->name, 'h', 0);
|
device->guid = SDL_CreateJoystickGUID(SDL_HARDWARE_BUS_USB, device->vendor_id, device->product_id, device->version, device->name, 'h', 0);
|
||||||
|
device->type = SDL_GetJoystickGameControllerProtocol(device->name, device->vendor_id, device->product_id, device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol);
|
||||||
|
|
||||||
if (num_children > 0) {
|
if (num_children > 0) {
|
||||||
int i;
|
int i;
|
||||||
|
@ -914,14 +913,13 @@ HIDAPI_IsEquivalentToDevice(Uint16 vendor_id, Uint16 product_id, SDL_HIDAPI_Devi
|
||||||
|
|
||||||
/* If we're looking for the raw input Xbox One controller, match it against any other Xbox One controller */
|
/* If we're looking for the raw input Xbox One controller, match it against any other Xbox One controller */
|
||||||
if (product_id == USB_PRODUCT_XBOX_ONE_XBOXGIP_CONTROLLER &&
|
if (product_id == USB_PRODUCT_XBOX_ONE_XBOXGIP_CONTROLLER &&
|
||||||
SDL_GetJoystickGameControllerProtocol(device->name, device->vendor_id, device->product_id, device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol) == SDL_CONTROLLER_TYPE_XBOXONE) {
|
device->type == SDL_CONTROLLER_TYPE_XBOXONE) {
|
||||||
return SDL_TRUE;
|
return SDL_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* If we're looking for an XInput controller, match it against any other Xbox controller */
|
/* If we're looking for an XInput controller, match it against any other Xbox controller */
|
||||||
if (product_id == USB_PRODUCT_XBOX_ONE_XINPUT_CONTROLLER) {
|
if (product_id == USB_PRODUCT_XBOX_ONE_XINPUT_CONTROLLER) {
|
||||||
SDL_GameControllerType type = SDL_GetJoystickGameControllerProtocol(device->name, device->vendor_id, device->product_id, device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol);
|
if (device->type == SDL_CONTROLLER_TYPE_XBOX360 || device->type == SDL_CONTROLLER_TYPE_XBOXONE) {
|
||||||
if (type == SDL_CONTROLLER_TYPE_XBOX360 || type == SDL_CONTROLLER_TYPE_XBOXONE) {
|
|
||||||
return SDL_TRUE;
|
return SDL_TRUE;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -947,8 +945,7 @@ HIDAPI_IsDeviceTypePresent(SDL_GameControllerType type)
|
||||||
|
|
||||||
SDL_LockJoysticks();
|
SDL_LockJoysticks();
|
||||||
for (device = SDL_HIDAPI_devices; device; device = device->next) {
|
for (device = SDL_HIDAPI_devices; device; device = device->next) {
|
||||||
if (device->driver &&
|
if (device->driver && device->type == type) {
|
||||||
SDL_GetJoystickGameControllerProtocol(device->name, device->vendor_id, device->product_id, device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol) == type) {
|
|
||||||
result = SDL_TRUE;
|
result = SDL_TRUE;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -1013,6 +1010,24 @@ HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, cons
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
SDL_GameControllerType
|
||||||
|
HIDAPI_GetGameControllerTypeFromGUID(SDL_JoystickGUID guid)
|
||||||
|
{
|
||||||
|
SDL_HIDAPI_Device *device;
|
||||||
|
SDL_GameControllerType type = SDL_CONTROLLER_TYPE_UNKNOWN;
|
||||||
|
|
||||||
|
SDL_LockJoysticks();
|
||||||
|
for (device = SDL_HIDAPI_devices; device; device = device->next) {
|
||||||
|
if (SDL_memcmp(&guid, &device->guid, sizeof(guid)) == 0) {
|
||||||
|
type = device->type;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
SDL_UnlockJoysticks();
|
||||||
|
|
||||||
|
return type;
|
||||||
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
HIDAPI_JoystickDetect(void)
|
HIDAPI_JoystickDetect(void)
|
||||||
{
|
{
|
||||||
|
|
|
@ -73,6 +73,7 @@ typedef struct _SDL_HIDAPI_Device
|
||||||
int interface_protocol;
|
int interface_protocol;
|
||||||
Uint16 usage_page; /* Available on Windows and Mac OS X */
|
Uint16 usage_page; /* Available on Windows and Mac OS X */
|
||||||
Uint16 usage; /* Available on Windows and Mac OS X */
|
Uint16 usage; /* Available on Windows and Mac OS X */
|
||||||
|
SDL_GameControllerType type;
|
||||||
|
|
||||||
struct _SDL_HIDAPI_DeviceDriver *driver;
|
struct _SDL_HIDAPI_DeviceDriver *driver;
|
||||||
void *context;
|
void *context;
|
||||||
|
@ -144,6 +145,9 @@ extern SDL_bool HIDAPI_IsDeviceTypePresent(SDL_GameControllerType type);
|
||||||
/* Return true if a HID device is present and supported as a joystick */
|
/* Return true if a HID device is present and supported as a joystick */
|
||||||
extern SDL_bool HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name);
|
extern SDL_bool HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name);
|
||||||
|
|
||||||
|
/* Return the type of a game controller if it's present and supported */
|
||||||
|
extern SDL_GameControllerType HIDAPI_GetGameControllerTypeFromGUID(SDL_JoystickGUID guid);
|
||||||
|
|
||||||
extern void HIDAPI_UpdateDevices(void);
|
extern void HIDAPI_UpdateDevices(void);
|
||||||
extern void HIDAPI_SetDeviceName(SDL_HIDAPI_Device *device, const char *name);
|
extern void HIDAPI_SetDeviceName(SDL_HIDAPI_Device *device, const char *name);
|
||||||
extern void HIDAPI_SetDeviceProduct(SDL_HIDAPI_Device *device, Uint16 product_id);
|
extern void HIDAPI_SetDeviceProduct(SDL_HIDAPI_Device *device, Uint16 product_id);
|
||||||
|
|
|
@ -27,21 +27,41 @@
|
||||||
#define USB_VENDOR_8BITDO 0x2dc8
|
#define USB_VENDOR_8BITDO 0x2dc8
|
||||||
#define USB_VENDOR_AMAZON 0x1949
|
#define USB_VENDOR_AMAZON 0x1949
|
||||||
#define USB_VENDOR_APPLE 0x05ac
|
#define USB_VENDOR_APPLE 0x05ac
|
||||||
|
#define USB_VENDOR_DRAGONRISE 0x0079
|
||||||
#define USB_VENDOR_GOOGLE 0x18d1
|
#define USB_VENDOR_GOOGLE 0x18d1
|
||||||
#define USB_VENDOR_HORI 0x0f0d
|
#define USB_VENDOR_HORI 0x0f0d
|
||||||
#define USB_VENDOR_HYPERKIN 0x2e24
|
#define USB_VENDOR_HYPERKIN 0x2e24
|
||||||
|
#define USB_VENDOR_MADCATZ 0x0738
|
||||||
#define USB_VENDOR_MICROSOFT 0x045e
|
#define USB_VENDOR_MICROSOFT 0x045e
|
||||||
|
#define USB_VENDOR_NACON 0x146b
|
||||||
#define USB_VENDOR_NINTENDO 0x057e
|
#define USB_VENDOR_NINTENDO 0x057e
|
||||||
#define USB_VENDOR_NVIDIA 0x0955
|
#define USB_VENDOR_NVIDIA 0x0955
|
||||||
#define USB_VENDOR_PDP 0x0e6f
|
#define USB_VENDOR_PDP 0x0e6f
|
||||||
#define USB_VENDOR_POWERA 0x24c6
|
#define USB_VENDOR_POWERA 0x24c6
|
||||||
#define USB_VENDOR_POWERA_ALT 0x20d6
|
#define USB_VENDOR_POWERA_ALT 0x20d6
|
||||||
|
#define USB_VENDOR_QANBA 0x2c22
|
||||||
#define USB_VENDOR_RAZER 0x1532
|
#define USB_VENDOR_RAZER 0x1532
|
||||||
#define USB_VENDOR_SHANWAN 0x2563
|
#define USB_VENDOR_SHANWAN 0x2563
|
||||||
#define USB_VENDOR_SHENZHEN 0x0079
|
#define USB_VENDOR_SHANWAN_ALT 0x20bc
|
||||||
#define USB_VENDOR_SONY 0x054c
|
#define USB_VENDOR_SONY 0x054c
|
||||||
|
#define USB_VENDOR_THRUSTMASTER 0x044f
|
||||||
#define USB_VENDOR_VALVE 0x28de
|
#define USB_VENDOR_VALVE 0x28de
|
||||||
|
|
||||||
|
#define SONY_THIRDPARTY_VENDOR(X) \
|
||||||
|
(X == USB_VENDOR_DRAGONRISE || \
|
||||||
|
X == USB_VENDOR_HORI || \
|
||||||
|
X == USB_VENDOR_MADCATZ || \
|
||||||
|
X == USB_VENDOR_NACON || \
|
||||||
|
X == USB_VENDOR_PDP || \
|
||||||
|
X == USB_VENDOR_POWERA || \
|
||||||
|
X == USB_VENDOR_POWERA_ALT || \
|
||||||
|
X == USB_VENDOR_QANBA || \
|
||||||
|
X == USB_VENDOR_RAZER || \
|
||||||
|
X == USB_VENDOR_SHANWAN || \
|
||||||
|
X == USB_VENDOR_SHANWAN_ALT || \
|
||||||
|
X == USB_VENDOR_THRUSTMASTER || \
|
||||||
|
X == 0x7545 /* SZ-MYPOWER */)
|
||||||
|
|
||||||
#define USB_PRODUCT_8BITDO_XBOX_CONTROLLER 0x2002
|
#define USB_PRODUCT_8BITDO_XBOX_CONTROLLER 0x2002
|
||||||
#define USB_PRODUCT_AMAZON_LUNA_CONTROLLER 0x0419
|
#define USB_PRODUCT_AMAZON_LUNA_CONTROLLER 0x0419
|
||||||
#define USB_PRODUCT_GOOGLE_STADIA_CONTROLLER 0x9400
|
#define USB_PRODUCT_GOOGLE_STADIA_CONTROLLER 0x9400
|
||||||
|
|
Loading…
Reference in New Issue