mirror of https://github.com/encounter/SDL.git
WinRT: made bug 3202/3213's fix apply for WinRT apps
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@ -218,7 +218,17 @@ WINRT_ProcessWindowSizeChange() // TODO: Pass an SDL_Window-identifying thing in
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}
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#endif
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WINRT_UpdateWindowFlags(window, SDL_WINDOW_MAXIMIZED | SDL_WINDOW_FULLSCREEN_DESKTOP);
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const Uint32 latestFlags = WINRT_DetectWindowFlags(window);
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if (latestFlags & SDL_WINDOW_MAXIMIZED) {
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/* SDL_SendWindowEvent, as of this writing (2015-Dec-27), *won't* actually
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send events if the associated flag is already set. This is taken
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advantage of here. The below call is only meant to send a
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window event, if and when it is needed!
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*/
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SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MAXIMIZED, 0, 0);
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}
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WINRT_UpdateWindowFlags(window, SDL_WINDOW_FULLSCREEN_DESKTOP);
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/* The window can move during a resize event, such as when maximizing
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or resizing from a corner */
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