Fixed bug 2263 - Event timestamp members are undocumented

Charles Huber

The event timestamp members should be documented to indicate their meaning and units.

Currently the timestamps are populated using SDL_GetTicks() in SDL_PushEvent() in SDL_events.c.
This commit is contained in:
Sam Lantinga 2017-08-14 21:40:40 -07:00
parent 1d0584d558
commit fb14cb7425
1 changed files with 25 additions and 25 deletions

View File

@ -165,7 +165,7 @@ typedef enum
typedef struct SDL_CommonEvent typedef struct SDL_CommonEvent
{ {
Uint32 type; Uint32 type;
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
} SDL_CommonEvent; } SDL_CommonEvent;
/** /**
@ -174,7 +174,7 @@ typedef struct SDL_CommonEvent
typedef struct SDL_WindowEvent typedef struct SDL_WindowEvent
{ {
Uint32 type; /**< ::SDL_WINDOWEVENT */ Uint32 type; /**< ::SDL_WINDOWEVENT */
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
Uint32 windowID; /**< The associated window */ Uint32 windowID; /**< The associated window */
Uint8 event; /**< ::SDL_WindowEventID */ Uint8 event; /**< ::SDL_WindowEventID */
Uint8 padding1; Uint8 padding1;
@ -190,7 +190,7 @@ typedef struct SDL_WindowEvent
typedef struct SDL_KeyboardEvent typedef struct SDL_KeyboardEvent
{ {
Uint32 type; /**< ::SDL_KEYDOWN or ::SDL_KEYUP */ Uint32 type; /**< ::SDL_KEYDOWN or ::SDL_KEYUP */
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
Uint32 windowID; /**< The window with keyboard focus, if any */ Uint32 windowID; /**< The window with keyboard focus, if any */
Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */ Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
Uint8 repeat; /**< Non-zero if this is a key repeat */ Uint8 repeat; /**< Non-zero if this is a key repeat */
@ -206,7 +206,7 @@ typedef struct SDL_KeyboardEvent
typedef struct SDL_TextEditingEvent typedef struct SDL_TextEditingEvent
{ {
Uint32 type; /**< ::SDL_TEXTEDITING */ Uint32 type; /**< ::SDL_TEXTEDITING */
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
Uint32 windowID; /**< The window with keyboard focus, if any */ Uint32 windowID; /**< The window with keyboard focus, if any */
char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE]; /**< The editing text */ char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE]; /**< The editing text */
Sint32 start; /**< The start cursor of selected editing text */ Sint32 start; /**< The start cursor of selected editing text */
@ -221,7 +221,7 @@ typedef struct SDL_TextEditingEvent
typedef struct SDL_TextInputEvent typedef struct SDL_TextInputEvent
{ {
Uint32 type; /**< ::SDL_TEXTINPUT */ Uint32 type; /**< ::SDL_TEXTINPUT */
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
Uint32 windowID; /**< The window with keyboard focus, if any */ Uint32 windowID; /**< The window with keyboard focus, if any */
char text[SDL_TEXTINPUTEVENT_TEXT_SIZE]; /**< The input text */ char text[SDL_TEXTINPUTEVENT_TEXT_SIZE]; /**< The input text */
} SDL_TextInputEvent; } SDL_TextInputEvent;
@ -232,7 +232,7 @@ typedef struct SDL_TextInputEvent
typedef struct SDL_MouseMotionEvent typedef struct SDL_MouseMotionEvent
{ {
Uint32 type; /**< ::SDL_MOUSEMOTION */ Uint32 type; /**< ::SDL_MOUSEMOTION */
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
Uint32 windowID; /**< The window with mouse focus, if any */ Uint32 windowID; /**< The window with mouse focus, if any */
Uint32 which; /**< The mouse instance id, or SDL_TOUCH_MOUSEID */ Uint32 which; /**< The mouse instance id, or SDL_TOUCH_MOUSEID */
Uint32 state; /**< The current button state */ Uint32 state; /**< The current button state */
@ -248,7 +248,7 @@ typedef struct SDL_MouseMotionEvent
typedef struct SDL_MouseButtonEvent typedef struct SDL_MouseButtonEvent
{ {
Uint32 type; /**< ::SDL_MOUSEBUTTONDOWN or ::SDL_MOUSEBUTTONUP */ Uint32 type; /**< ::SDL_MOUSEBUTTONDOWN or ::SDL_MOUSEBUTTONUP */
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
Uint32 windowID; /**< The window with mouse focus, if any */ Uint32 windowID; /**< The window with mouse focus, if any */
Uint32 which; /**< The mouse instance id, or SDL_TOUCH_MOUSEID */ Uint32 which; /**< The mouse instance id, or SDL_TOUCH_MOUSEID */
Uint8 button; /**< The mouse button index */ Uint8 button; /**< The mouse button index */
@ -265,7 +265,7 @@ typedef struct SDL_MouseButtonEvent
typedef struct SDL_MouseWheelEvent typedef struct SDL_MouseWheelEvent
{ {
Uint32 type; /**< ::SDL_MOUSEWHEEL */ Uint32 type; /**< ::SDL_MOUSEWHEEL */
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
Uint32 windowID; /**< The window with mouse focus, if any */ Uint32 windowID; /**< The window with mouse focus, if any */
Uint32 which; /**< The mouse instance id, or SDL_TOUCH_MOUSEID */ Uint32 which; /**< The mouse instance id, or SDL_TOUCH_MOUSEID */
Sint32 x; /**< The amount scrolled horizontally, positive to the right and negative to the left */ Sint32 x; /**< The amount scrolled horizontally, positive to the right and negative to the left */
@ -279,7 +279,7 @@ typedef struct SDL_MouseWheelEvent
typedef struct SDL_JoyAxisEvent typedef struct SDL_JoyAxisEvent
{ {
Uint32 type; /**< ::SDL_JOYAXISMOTION */ Uint32 type; /**< ::SDL_JOYAXISMOTION */
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
SDL_JoystickID which; /**< The joystick instance id */ SDL_JoystickID which; /**< The joystick instance id */
Uint8 axis; /**< The joystick axis index */ Uint8 axis; /**< The joystick axis index */
Uint8 padding1; Uint8 padding1;
@ -295,7 +295,7 @@ typedef struct SDL_JoyAxisEvent
typedef struct SDL_JoyBallEvent typedef struct SDL_JoyBallEvent
{ {
Uint32 type; /**< ::SDL_JOYBALLMOTION */ Uint32 type; /**< ::SDL_JOYBALLMOTION */
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
SDL_JoystickID which; /**< The joystick instance id */ SDL_JoystickID which; /**< The joystick instance id */
Uint8 ball; /**< The joystick trackball index */ Uint8 ball; /**< The joystick trackball index */
Uint8 padding1; Uint8 padding1;
@ -311,7 +311,7 @@ typedef struct SDL_JoyBallEvent
typedef struct SDL_JoyHatEvent typedef struct SDL_JoyHatEvent
{ {
Uint32 type; /**< ::SDL_JOYHATMOTION */ Uint32 type; /**< ::SDL_JOYHATMOTION */
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
SDL_JoystickID which; /**< The joystick instance id */ SDL_JoystickID which; /**< The joystick instance id */
Uint8 hat; /**< The joystick hat index */ Uint8 hat; /**< The joystick hat index */
Uint8 value; /**< The hat position value. Uint8 value; /**< The hat position value.
@ -331,7 +331,7 @@ typedef struct SDL_JoyHatEvent
typedef struct SDL_JoyButtonEvent typedef struct SDL_JoyButtonEvent
{ {
Uint32 type; /**< ::SDL_JOYBUTTONDOWN or ::SDL_JOYBUTTONUP */ Uint32 type; /**< ::SDL_JOYBUTTONDOWN or ::SDL_JOYBUTTONUP */
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
SDL_JoystickID which; /**< The joystick instance id */ SDL_JoystickID which; /**< The joystick instance id */
Uint8 button; /**< The joystick button index */ Uint8 button; /**< The joystick button index */
Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */ Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
@ -345,7 +345,7 @@ typedef struct SDL_JoyButtonEvent
typedef struct SDL_JoyDeviceEvent typedef struct SDL_JoyDeviceEvent
{ {
Uint32 type; /**< ::SDL_JOYDEVICEADDED or ::SDL_JOYDEVICEREMOVED */ Uint32 type; /**< ::SDL_JOYDEVICEADDED or ::SDL_JOYDEVICEREMOVED */
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
Sint32 which; /**< The joystick device index for the ADDED event, instance id for the REMOVED event */ Sint32 which; /**< The joystick device index for the ADDED event, instance id for the REMOVED event */
} SDL_JoyDeviceEvent; } SDL_JoyDeviceEvent;
@ -356,7 +356,7 @@ typedef struct SDL_JoyDeviceEvent
typedef struct SDL_ControllerAxisEvent typedef struct SDL_ControllerAxisEvent
{ {
Uint32 type; /**< ::SDL_CONTROLLERAXISMOTION */ Uint32 type; /**< ::SDL_CONTROLLERAXISMOTION */
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
SDL_JoystickID which; /**< The joystick instance id */ SDL_JoystickID which; /**< The joystick instance id */
Uint8 axis; /**< The controller axis (SDL_GameControllerAxis) */ Uint8 axis; /**< The controller axis (SDL_GameControllerAxis) */
Uint8 padding1; Uint8 padding1;
@ -373,7 +373,7 @@ typedef struct SDL_ControllerAxisEvent
typedef struct SDL_ControllerButtonEvent typedef struct SDL_ControllerButtonEvent
{ {
Uint32 type; /**< ::SDL_CONTROLLERBUTTONDOWN or ::SDL_CONTROLLERBUTTONUP */ Uint32 type; /**< ::SDL_CONTROLLERBUTTONDOWN or ::SDL_CONTROLLERBUTTONUP */
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
SDL_JoystickID which; /**< The joystick instance id */ SDL_JoystickID which; /**< The joystick instance id */
Uint8 button; /**< The controller button (SDL_GameControllerButton) */ Uint8 button; /**< The controller button (SDL_GameControllerButton) */
Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */ Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
@ -388,7 +388,7 @@ typedef struct SDL_ControllerButtonEvent
typedef struct SDL_ControllerDeviceEvent typedef struct SDL_ControllerDeviceEvent
{ {
Uint32 type; /**< ::SDL_CONTROLLERDEVICEADDED, ::SDL_CONTROLLERDEVICEREMOVED, or ::SDL_CONTROLLERDEVICEREMAPPED */ Uint32 type; /**< ::SDL_CONTROLLERDEVICEADDED, ::SDL_CONTROLLERDEVICEREMOVED, or ::SDL_CONTROLLERDEVICEREMAPPED */
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
Sint32 which; /**< The joystick device index for the ADDED event, instance id for the REMOVED or REMAPPED event */ Sint32 which; /**< The joystick device index for the ADDED event, instance id for the REMOVED or REMAPPED event */
} SDL_ControllerDeviceEvent; } SDL_ControllerDeviceEvent;
@ -398,7 +398,7 @@ typedef struct SDL_ControllerDeviceEvent
typedef struct SDL_AudioDeviceEvent typedef struct SDL_AudioDeviceEvent
{ {
Uint32 type; /**< ::SDL_AUDIODEVICEADDED, or ::SDL_AUDIODEVICEREMOVED */ Uint32 type; /**< ::SDL_AUDIODEVICEADDED, or ::SDL_AUDIODEVICEREMOVED */
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
Uint32 which; /**< The audio device index for the ADDED event (valid until next SDL_GetNumAudioDevices() call), SDL_AudioDeviceID for the REMOVED event */ Uint32 which; /**< The audio device index for the ADDED event (valid until next SDL_GetNumAudioDevices() call), SDL_AudioDeviceID for the REMOVED event */
Uint8 iscapture; /**< zero if an output device, non-zero if a capture device. */ Uint8 iscapture; /**< zero if an output device, non-zero if a capture device. */
Uint8 padding1; Uint8 padding1;
@ -413,7 +413,7 @@ typedef struct SDL_AudioDeviceEvent
typedef struct SDL_TouchFingerEvent typedef struct SDL_TouchFingerEvent
{ {
Uint32 type; /**< ::SDL_FINGERMOTION or ::SDL_FINGERDOWN or ::SDL_FINGERUP */ Uint32 type; /**< ::SDL_FINGERMOTION or ::SDL_FINGERDOWN or ::SDL_FINGERUP */
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
SDL_TouchID touchId; /**< The touch device id */ SDL_TouchID touchId; /**< The touch device id */
SDL_FingerID fingerId; SDL_FingerID fingerId;
float x; /**< Normalized in the range 0...1 */ float x; /**< Normalized in the range 0...1 */
@ -430,7 +430,7 @@ typedef struct SDL_TouchFingerEvent
typedef struct SDL_MultiGestureEvent typedef struct SDL_MultiGestureEvent
{ {
Uint32 type; /**< ::SDL_MULTIGESTURE */ Uint32 type; /**< ::SDL_MULTIGESTURE */
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
SDL_TouchID touchId; /**< The touch device id */ SDL_TouchID touchId; /**< The touch device id */
float dTheta; float dTheta;
float dDist; float dDist;
@ -447,7 +447,7 @@ typedef struct SDL_MultiGestureEvent
typedef struct SDL_DollarGestureEvent typedef struct SDL_DollarGestureEvent
{ {
Uint32 type; /**< ::SDL_DOLLARGESTURE or ::SDL_DOLLARRECORD */ Uint32 type; /**< ::SDL_DOLLARGESTURE or ::SDL_DOLLARRECORD */
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
SDL_TouchID touchId; /**< The touch device id */ SDL_TouchID touchId; /**< The touch device id */
SDL_GestureID gestureId; SDL_GestureID gestureId;
Uint32 numFingers; Uint32 numFingers;
@ -465,7 +465,7 @@ typedef struct SDL_DollarGestureEvent
typedef struct SDL_DropEvent typedef struct SDL_DropEvent
{ {
Uint32 type; /**< ::SDL_DROPBEGIN or ::SDL_DROPFILE or ::SDL_DROPTEXT or ::SDL_DROPCOMPLETE */ Uint32 type; /**< ::SDL_DROPBEGIN or ::SDL_DROPFILE or ::SDL_DROPTEXT or ::SDL_DROPCOMPLETE */
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
char *file; /**< The file name, which should be freed with SDL_free(), is NULL on begin/complete */ char *file; /**< The file name, which should be freed with SDL_free(), is NULL on begin/complete */
Uint32 windowID; /**< The window that was dropped on, if any */ Uint32 windowID; /**< The window that was dropped on, if any */
} SDL_DropEvent; } SDL_DropEvent;
@ -477,7 +477,7 @@ typedef struct SDL_DropEvent
typedef struct SDL_QuitEvent typedef struct SDL_QuitEvent
{ {
Uint32 type; /**< ::SDL_QUIT */ Uint32 type; /**< ::SDL_QUIT */
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
} SDL_QuitEvent; } SDL_QuitEvent;
/** /**
@ -486,7 +486,7 @@ typedef struct SDL_QuitEvent
typedef struct SDL_OSEvent typedef struct SDL_OSEvent
{ {
Uint32 type; /**< ::SDL_QUIT */ Uint32 type; /**< ::SDL_QUIT */
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
} SDL_OSEvent; } SDL_OSEvent;
/** /**
@ -495,7 +495,7 @@ typedef struct SDL_OSEvent
typedef struct SDL_UserEvent typedef struct SDL_UserEvent
{ {
Uint32 type; /**< ::SDL_USEREVENT through ::SDL_LASTEVENT-1 */ Uint32 type; /**< ::SDL_USEREVENT through ::SDL_LASTEVENT-1 */
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
Uint32 windowID; /**< The associated window if any */ Uint32 windowID; /**< The associated window if any */
Sint32 code; /**< User defined event code */ Sint32 code; /**< User defined event code */
void *data1; /**< User defined data pointer */ void *data1; /**< User defined data pointer */
@ -515,7 +515,7 @@ typedef struct SDL_SysWMmsg SDL_SysWMmsg;
typedef struct SDL_SysWMEvent typedef struct SDL_SysWMEvent
{ {
Uint32 type; /**< ::SDL_SYSWMEVENT */ Uint32 type; /**< ::SDL_SYSWMEVENT */
Uint32 timestamp; Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
SDL_SysWMmsg *msg; /**< driver dependent data, defined in SDL_syswm.h */ SDL_SysWMmsg *msg; /**< driver dependent data, defined in SDL_syswm.h */
} SDL_SysWMEvent; } SDL_SysWMEvent;