vulkan: use "unsigned int" instead of "unsigned"

This commit is contained in:
Ryan C. Gordon
2017-09-06 19:35:36 -04:00
parent 0c892abcd0
commit fb28393200
2 changed files with 3 additions and 3 deletions

View File

@@ -150,7 +150,7 @@ extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void);
* \note \c window should have been created with the \c SDL_WINDOW_VULKAN flag.
*
* \code
* unsigned count;
* unsigned int count;
* // get count of required extensions
* if(!SDL_Vulkan_GetInstanceExtensions(window, &count, NULL))
* handle_error();
@@ -188,7 +188,7 @@ extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void);
*/
extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions(
SDL_Window *window,
unsigned *pCount,
unsigned int *pCount,
const char **pNames);
/**