mirror of https://github.com/encounter/SDL.git
nacl: Fixed crash if allocating memory for audio device failed.
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@ -106,8 +106,7 @@ NACLAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture) {
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private = (SDL_PrivateAudioData *) SDL_calloc(1, (sizeof *private));
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if (private == NULL) {
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SDL_OutOfMemory();
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return 0;
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return SDL_OutOfMemory();
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}
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private->mutex = SDL_CreateMutex();
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@ -131,7 +130,7 @@ NACLAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture) {
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/* Start audio playback while we are still on the main thread. */
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ppb_audio->StartPlayback(private->audio);
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return 1;
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return 0;
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}
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static int
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