Fixed building on Mac OS X on the command line and with an older macOS SDK

This commit is contained in:
Sam Lantinga 2020-11-21 14:13:26 -08:00
parent 1df593fb16
commit fd89446782
9 changed files with 104 additions and 86 deletions

View File

@ -14,12 +14,6 @@
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@ -7142,6 +7142,7 @@
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@ -7299,6 +7300,7 @@
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F395C1BE2569C6A000942BFF /* SDL_mfijoystick_c.h in Headers */,
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@ -7313,9 +7315,7 @@
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A7D8B57323E2514300DCD162 /* usb_ids.h in Headers */,
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@ -7472,7 +7472,7 @@
A7D8AAD423E2514100DCD162 /* SDL_syshaptic.h in Headers */,
A7D8AAE023E2514100DCD162 /* SDL_syshaptic_c.h in Headers */,
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A7D8B57B23E2514300DCD162 /* SDL_sysjoystick_c.h in Headers */,
F395C1932569C68F00942BFF /* SDL_iokitjoystick_c.h in Headers */,
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@ -7535,7 +7535,6 @@
AA7557FC1595D4D800BBD41B /* close_code.h in Headers */,
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A7D8BB4B23E2514500DCD162 /* default_cursor.h in Headers */,
5563A8722559F25300722F7F /* SDL_sysjoystick_c.h in Headers */,
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@ -7556,6 +7555,7 @@
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A7D8B25423E2514200DCD162 /* vk_icd.h in Headers */,
A7D8B24E23E2514200DCD162 /* vk_layer.h in Headers */,
F395C1BA2569C6A000942BFF /* SDL_mfijoystick_c.h in Headers */,
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A7D8B2AE23E2514200DCD162 /* vk_sdk_platform.h in Headers */,
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@ -7633,6 +7633,7 @@
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@ -7694,7 +7695,6 @@
AA75582B1595D4D800BBD41B /* SDL_mouse.h in Headers */,
560572192473688C00B46B66 /* SDL_syslocale.h in Headers */,
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5563A87D2559F25400722F7F /* SDL_sysjoystick_c.h in Headers */,
A7D8B3B323E2514200DCD162 /* SDL_yuv_c.h in Headers */,
A7D8BBA223E2514500DCD162 /* scancodes_xfree86.h in Headers */,
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@ -7791,6 +7791,7 @@
A7D8BB1E23E2514500DCD162 /* SDL_mouse_c.h in Headers */,
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A7D8AD2023E2514100DCD162 /* SDL_vulkan_internal.h in Headers */,
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@ -7805,7 +7806,6 @@
5616CA57252BB35C005D5928 /* SDL_sysurl.h in Headers */,
A7D8B57223E2514300DCD162 /* usb_ids.h in Headers */,
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A7D8B57E23E2514300DCD162 /* SDL_sysjoystick_c.h in Headers */,
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@ -7876,6 +7876,7 @@
A7D8BA0623E2514400DCD162 /* SDL_blendfillrect.h in Headers */,
DB313FFB17554B71006C0E22 /* SDL_gamecontroller.h in Headers */,
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F395C1992569C68F00942BFF /* SDL_iokitjoystick_c.h in Headers */,
A7D8B2C523E2514200DCD162 /* SDL_pixels_c.h in Headers */,
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@ -7937,7 +7938,6 @@
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5605721B2473688D00B46B66 /* SDL_syslocale.h in Headers */,
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@ -8034,6 +8034,7 @@
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@ -8048,7 +8049,6 @@
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DB313FF817554B71006C0E22 /* SDL_video.h in Headers */,
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@ -8598,6 +8598,7 @@
A75FCE4723E25AB700529352 /* SDL_x11shape.c in Sources */,
A75FCE4823E25AB700529352 /* imKStoUCS.c in Sources */,
A75FCE4923E25AB700529352 /* SDL_shaders_metal.metal in Sources */,
F395C1B82569C6A000942BFF /* SDL_mfijoystick.m in Sources */,
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A75FCE4B23E25AB700529352 /* SDL_render.c in Sources */,
A75FCE4C23E25AB700529352 /* SDL_stretch.c in Sources */,
@ -8629,7 +8630,6 @@
A75FCE6623E25AB700529352 /* SDL_x11opengles.c in Sources */,
A75FCE6723E25AB700529352 /* SDL_cocoamodes.m in Sources */,
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@ -8668,11 +8668,11 @@
A75FCE8D23E25AB700529352 /* SDL_steamcontroller.c in Sources */,
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A75FCE9323E25AB700529352 /* SDL_dataqueue.c in Sources */,
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A75FCE9523E25AB700529352 /* SDL_cpuinfo.c in Sources */,
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@ -8799,6 +8799,7 @@
A75FD00023E25AC700529352 /* SDL_x11shape.c in Sources */,
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@ -8830,7 +8831,6 @@
A75FD01F23E25AC700529352 /* SDL_x11opengles.c in Sources */,
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@ -8869,11 +8869,11 @@
A75FD04623E25AC700529352 /* SDL_steamcontroller.c in Sources */,
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@ -9086,6 +9084,7 @@
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@ -9155,7 +9155,6 @@
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A7D8B3C023E2514200DCD162 /* yuv_rgb.c in Sources */,
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A7D8BBB723E254E400DCD162 /* SDL_sysjoystick.m in Sources */,
A7D8B43523E2514300DCD162 /* SDL_systhread.c in Sources */,
A7D8BB3423E2514500DCD162 /* SDL_windowevents.c in Sources */,
A7D8BABC23E2514400DCD162 /* s_scalbn.c in Sources */,
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A7D8B99323E2514400DCD162 /* SDL_shaders_metal.metal in Sources */,
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A7D8BAFE23E2514500DCD162 /* s_floor.c in Sources */,
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A7D8B4B323E2514300DCD162 /* SDL_sysjoystick.c in Sources */,
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A7D8B3E123E2514300DCD162 /* SDL_cpuinfo.c in Sources */,
A7D8A99423E2514000DCD162 /* SDL_sensor.c in Sources */,
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@ -9427,6 +9427,7 @@
A7D8B99423E2514400DCD162 /* SDL_shaders_metal.metal in Sources */,
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A7D8B16023E2514200DCD162 /* SDL_x11vulkan.c in Sources */,
A75FDBD023EA380300529352 /* SDL_hidapi_rumble.c in Sources */,
A7D8B8AA23E2514400DCD162 /* SDL_diskaudio.c in Sources */,
A7D8B4E423E2514300DCD162 /* SDL_sysjoystick.m in Sources */,
A7D8AFC223E2514200DCD162 /* SDL_egl.c in Sources */,
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A7D8B20223E2514200DCD162 /* SDL_x11opengles.c in Sources */,
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A7D8B4B423E2514300DCD162 /* SDL_sysjoystick.c in Sources */,
F395C19E2569C68F00942BFF /* SDL_iokitjoystick.c in Sources */,
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A7D8BB0D23E2514500DCD162 /* k_tan.c in Sources */,
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A7D8B4E623E2514300DCD162 /* SDL_sysjoystick.m in Sources */,
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A7D8B20423E2514200DCD162 /* SDL_x11opengles.c in Sources */,
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A7D8BAA723E2514400DCD162 /* k_rem_pio2.c in Sources */,
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A7D8B43223E2514300DCD162 /* SDL_syscond.c in Sources */,
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A7D8BAE923E2514500DCD162 /* e_exp.c in Sources */,
F395C1A02569C68F00942BFF /* SDL_iokitjoystick.c in Sources */,
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@ -9712,6 +9711,7 @@
A7D8B1CE23E2514200DCD162 /* edid-parse.c in Sources */,
A7D8AB4D23E2514100DCD162 /* SDL_systimer.c in Sources */,
A7D8BA2923E2514400DCD162 /* SDL_drawpoint.c in Sources */,
F395C1B52569C6A000942BFF /* SDL_mfijoystick.m in Sources */,
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A7D8AEB023E2514100DCD162 /* SDL_cocoavideo.m in Sources */,
A7D8A94F23E2514000DCD162 /* SDL.c in Sources */,
@ -9786,7 +9786,6 @@
A7D8AF0C23E2514100DCD162 /* SDL_cocoaclipboard.m in Sources */,
A7D8BBE523E2574800DCD162 /* SDL_uikitview.m in Sources */,
A7D8BBE923E2574800DCD162 /* SDL_uikitvulkan.m in Sources */,
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A7D8BA9723E2514400DCD162 /* s_copysign.c in Sources */,
A7D8AAB623E2514100DCD162 /* SDL_haptic.c in Sources */,
@ -9831,6 +9830,7 @@
A7D8B95023E2514400DCD162 /* SDL_iconv.c in Sources */,
A7D8BA9D23E2514400DCD162 /* s_fabs.c in Sources */,
A7D8B1E223E2514200DCD162 /* SDL_x11shape.c in Sources */,
F395C1B12569C6A000942BFF /* SDL_mfijoystick.m in Sources */,
A7D8B19423E2514200DCD162 /* imKStoUCS.c in Sources */,
A7D8B99223E2514400DCD162 /* SDL_shaders_metal.metal in Sources */,
A7D8B97A23E2514400DCD162 /* SDL_render.c in Sources */,
@ -9862,7 +9862,6 @@
A7D8B20023E2514200DCD162 /* SDL_x11opengles.c in Sources */,
A7D8AE9423E2514100DCD162 /* SDL_cocoamodes.m in Sources */,
A7D8BAA323E2514400DCD162 /* k_rem_pio2.c in Sources */,
A7D8B57523E2514300DCD162 /* SDL_sysjoystick.c in Sources */,
A7D8BB9923E2514500DCD162 /* SDL_gesture.c in Sources */,
A7D8B95623E2514400DCD162 /* SDL_getenv.c in Sources */,
A7D8B56323E2514300DCD162 /* SDL_hidapi_gamecube.c in Sources */,
@ -9905,6 +9904,7 @@
A7D8BB1523E2514500DCD162 /* SDL_mouse.c in Sources */,
A7D8BAD923E2514500DCD162 /* e_rem_pio2.c in Sources */,
A7D8BB0F23E2514500DCD162 /* SDL_dataqueue.c in Sources */,
F395C19C2569C68F00942BFF /* SDL_iokitjoystick.c in Sources */,
A7D8B4B223E2514300DCD162 /* SDL_sysjoystick.c in Sources */,
A7D8B3E023E2514300DCD162 /* SDL_cpuinfo.c in Sources */,
A7D8A99323E2514000DCD162 /* SDL_sensor.c in Sources */,
@ -10031,6 +10031,7 @@
A7D8B19723E2514200DCD162 /* imKStoUCS.c in Sources */,
A7D8B99523E2514400DCD162 /* SDL_shaders_metal.metal in Sources */,
A7D8B97D23E2514400DCD162 /* SDL_render.c in Sources */,
F395C1B42569C6A000942BFF /* SDL_mfijoystick.m in Sources */,
A7D8ABD623E2514100DCD162 /* SDL_stretch.c in Sources */,
A7D8BB0023E2514500DCD162 /* s_floor.c in Sources */,
A7D8AC3C23E2514100DCD162 /* SDL_blit_copy.c in Sources */,
@ -10061,7 +10062,6 @@
A7D8B20323E2514200DCD162 /* SDL_x11opengles.c in Sources */,
A7D8AE9723E2514100DCD162 /* SDL_cocoamodes.m in Sources */,
A7D8BAA623E2514400DCD162 /* k_rem_pio2.c in Sources */,
A7D8B57823E2514300DCD162 /* SDL_sysjoystick.c in Sources */,
A7D8BB9C23E2514500DCD162 /* SDL_gesture.c in Sources */,
A7D8B95923E2514400DCD162 /* SDL_getenv.c in Sources */,
A7D8B56623E2514300DCD162 /* SDL_hidapi_gamecube.c in Sources */,
@ -10106,6 +10106,7 @@
A7D8BADC23E2514500DCD162 /* e_rem_pio2.c in Sources */,
A7D8BB1223E2514500DCD162 /* SDL_dataqueue.c in Sources */,
A7D8B4B523E2514300DCD162 /* SDL_sysjoystick.c in Sources */,
F395C19F2569C68F00942BFF /* SDL_iokitjoystick.c in Sources */,
A7D8B3E323E2514300DCD162 /* SDL_cpuinfo.c in Sources */,
A7D8A99623E2514000DCD162 /* SDL_sensor.c in Sources */,
A7D8B18B23E2514200DCD162 /* SDL_x11window.c in Sources */,
@ -10118,7 +10119,6 @@
A7D8A94E23E2514000DCD162 /* SDL.c in Sources */,
A7D8B15B23E2514200DCD162 /* SDL_x11opengl.c in Sources */,
A7D8BBF823E2574800DCD162 /* SDL_uikitmodes.m in Sources */,
557D0CC6254582A9003913E3 /* SDL_sysjoystick.m in Sources */,
A7D8AEA323E2514100DCD162 /* SDL_cocoavulkan.m in Sources */,
A7D8AB6423E2514100DCD162 /* SDL_offscreenwindow.c in Sources */,
);
@ -10232,6 +10232,7 @@
A7D8B1E723E2514200DCD162 /* SDL_x11shape.c in Sources */,
A7D8B19923E2514200DCD162 /* imKStoUCS.c in Sources */,
A7D8B99723E2514400DCD162 /* SDL_shaders_metal.metal in Sources */,
F395C1B72569C6A000942BFF /* SDL_mfijoystick.m in Sources */,
A7D8AC5023E2514100DCD162 /* SDL_uikitwindow.m in Sources */,
A7D8B97F23E2514400DCD162 /* SDL_render.c in Sources */,
A7D8ABD823E2514100DCD162 /* SDL_stretch.c in Sources */,
@ -10263,7 +10264,6 @@
A7D8B20523E2514200DCD162 /* SDL_x11opengles.c in Sources */,
A7D8AE9923E2514100DCD162 /* SDL_cocoamodes.m in Sources */,
A7D8BAA823E2514400DCD162 /* k_rem_pio2.c in Sources */,
A7D8B57A23E2514300DCD162 /* SDL_sysjoystick.c in Sources */,
A7D8BB9E23E2514500DCD162 /* SDL_gesture.c in Sources */,
A7D8B95B23E2514400DCD162 /* SDL_getenv.c in Sources */,
A7D8B56823E2514300DCD162 /* SDL_hidapi_gamecube.c in Sources */,
@ -10307,6 +10307,7 @@
A7D8BADE23E2514500DCD162 /* e_rem_pio2.c in Sources */,
A7D8BB1423E2514500DCD162 /* SDL_dataqueue.c in Sources */,
A7D8B4B723E2514300DCD162 /* SDL_sysjoystick.c in Sources */,
F395C1A22569C68F00942BFF /* SDL_iokitjoystick.c in Sources */,
A7D8B3E523E2514300DCD162 /* SDL_cpuinfo.c in Sources */,
A7D8A99823E2514000DCD162 /* SDL_sensor.c in Sources */,
A7D8B18D23E2514200DCD162 /* SDL_x11window.c in Sources */,
@ -10319,7 +10320,6 @@
A7D8A95023E2514000DCD162 /* SDL.c in Sources */,
A7D8B15D23E2514200DCD162 /* SDL_x11opengl.c in Sources */,
A7D8AEA523E2514100DCD162 /* SDL_cocoavulkan.m in Sources */,
557D0CD1254582AA003913E3 /* SDL_sysjoystick.m in Sources */,
A7D8AC6823E2514100DCD162 /* SDL_uikitappdelegate.m in Sources */,
A7D8AB6623E2514100DCD162 /* SDL_offscreenwindow.c in Sources */,
);
@ -10391,7 +10391,7 @@
INFOPLIST_FILE = "Info-Framework.plist";
IPHONEOS_DEPLOYMENT_TARGET = 8.0;
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks @loader_path/Frameworks";
MACOSX_DEPLOYMENT_TARGET = 10.9;
MACOSX_DEPLOYMENT_TARGET = 10.6;
PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL2;
PRODUCT_NAME = SDL2;
STRIP_STYLE = "non-global";
@ -10470,7 +10470,7 @@
INFOPLIST_FILE = "Info-Framework.plist";
IPHONEOS_DEPLOYMENT_TARGET = 8.0;
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks @loader_path/Frameworks";
MACOSX_DEPLOYMENT_TARGET = 10.9;
MACOSX_DEPLOYMENT_TARGET = 10.6;
ONLY_ACTIVE_ARCH = YES;
PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL2;
PRODUCT_NAME = SDL2;

5
configure vendored
View File

@ -25394,7 +25394,12 @@ $as_echo "#define SDL_AUDIO_DRIVER_COREAUDIO 1" >>confdefs.h
$as_echo "#define SDL_JOYSTICK_IOKIT 1" >>confdefs.h
$as_echo "#define SDL_JOYSTICK_MFI 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/joystick/darwin/*.c"
SOURCES="$SOURCES $srcdir/src/joystick/iphoneos/*.m"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-weak_framework,CoreHaptics -Wl,-weak_framework,GameController"
have_joystick=yes
fi
# Set up files for the haptic library

View File

@ -4053,7 +4053,10 @@ AS_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
# Set up files for the joystick library
if test x$enable_joystick = xyes; then
AC_DEFINE(SDL_JOYSTICK_IOKIT, 1, [ ])
AC_DEFINE(SDL_JOYSTICK_MFI, 1, [ ])
SOURCES="$SOURCES $srcdir/src/joystick/darwin/*.c"
SOURCES="$SOURCES $srcdir/src/joystick/iphoneos/*.m"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-weak_framework,CoreHaptics -Wl,-weak_framework,GameController"
have_joystick=yes
fi
# Set up files for the haptic library

View File

@ -289,6 +289,7 @@
#undef SDL_JOYSTICK_XINPUT
#undef SDL_JOYSTICK_DUMMY
#undef SDL_JOYSTICK_IOKIT
#undef SDL_JOYSTICK_MFI
#undef SDL_JOYSTICK_LINUX
#undef SDL_JOYSTICK_ANDROID
#undef SDL_JOYSTICK_WINMM

View File

@ -28,7 +28,7 @@
#include "../SDL_syshaptic.h"
#include "SDL_joystick.h"
#include "../../joystick/SDL_sysjoystick.h" /* For the real SDL_Joystick */
#include "../../joystick/darwin/SDL_sysjoystick_c.h" /* For joystick hwdata */
#include "../../joystick/darwin/SDL_iokitjoystick_c.h" /* For joystick hwdata */
#include "SDL_syshaptic_c.h"
#include <IOKit/IOKitLib.h>

View File

@ -26,7 +26,7 @@
#include "SDL_joystick.h"
#include "../SDL_sysjoystick.h"
#include "../SDL_joystick_c.h"
#include "SDL_sysjoystick_c.h"
#include "SDL_iokitjoystick_c.h"
#include "../hidapi/SDL_hidapijoystick_c.h"
#include "../../haptic/darwin/SDL_syshaptic_c.h" /* For haptic hot plugging */

View File

@ -21,7 +21,7 @@
#include "../../SDL_internal.h"
/* This is the iOS implementation of the SDL joystick API */
#include "SDL_sysjoystick_c.h"
#include "SDL_mfijoystick_c.h"
#if !TARGET_OS_OSX
/* needed for SDL_IPHONE_MAX_GFORCE macro */
@ -46,6 +46,10 @@
#import <CoreMotion/CoreMotion.h>
#endif
#if TARGET_OS_OSX
#include <IOKit/hid/IOHIDManager.h>
#endif
#ifdef SDL_JOYSTICK_MFI
#import <GameController/GameController.h>
@ -58,6 +62,11 @@ static id disconnectObserver = nil;
/* remove compilation warnings for strict builds by defining these selectors, even though
* they are only ever used indirectly through objc_msgSend
*/
@interface GCController (SDL)
#if TARGET_OS_OSX && (__MAC_OS_X_VERSION_MAX_ALLOWED <= 101600)
+ (BOOL)supportsHIDDevice:(IOHIDDeviceRef)device;
#endif
@end
@interface GCExtendedGamepad (SDL)
#if !((__IPHONE_OS_VERSION_MAX_ALLOWED >= 121000) || (__APPLETV_OS_VERSION_MAX_ALLOWED >= 121000) || (__MAC_OS_VERSION_MAX_ALLOWED >= 1401000))
@property (nonatomic, readonly, nullable) GCControllerButtonInput *leftThumbstickButton;