joystick: Use a better heuristic to guess what is a joystick

Previously we only checked for at least one button or key and at least
the X and Y absolute axes, but this has both false positives and false
negatives.

Graphics tablets, trackpads and touchscreens all have buttons and
absolute X and Y axes, but we don't want to detect those as joysticks.
On normal Linux systems ordinary users do not have access to these
device nodes, but members of the 'input' group do.

Conversely, some game controllers only have digital buttons and no
analogue axes (the Nintendo Wiimote is an example), and some have axes
and no buttons (steering wheels or flight simulator rudders might not
have buttons).

Use the more elaborate heuristic factored out from SDL's udev code path
to handle these cases.

In an ideal world we could use exactly the same heuristic as udev's
input_id builtin, but that isn't under a suitable license for inclusion
in SDL, so we have to use a parallel implementation of something
vaguely similar.

Signed-off-by: Simon McVittie <smcv@collabora.com>
This commit is contained in:
Simon McVittie 2020-11-11 19:14:52 -08:00
parent 8db3171b98
commit fdd945f2af
3 changed files with 11 additions and 7 deletions

View File

@ -22,7 +22,7 @@
#include "SDL_evdev_capabilities.h"
#if HAVE_LIBUDEV_H
#if HAVE_LIBUDEV_H || defined(SDL_JOYSTICK_LINUX)
extern int
SDL_EVDEV_GuessDeviceClass(unsigned long bitmask_ev[NBITS(EV_MAX)],

View File

@ -25,7 +25,7 @@
#ifndef SDL_evdev_capabilities_h_
#define SDL_evdev_capabilities_h_
#if HAVE_LIBUDEV_H
#if HAVE_LIBUDEV_H || defined(SDL_JOYSTICK_LINUX)
#include <linux/input.h>
@ -51,7 +51,7 @@ extern int SDL_EVDEV_GuessDeviceClass(unsigned long bitmask_ev[NBITS(EV_MAX)],
unsigned long bitmask_key[NBITS(KEY_MAX)],
unsigned long bitmask_rel[NBITS(REL_MAX)]);
#endif /* HAVE_LIBUDEV_H */
#endif /* HAVE_LIBUDEV_H || defined(SDL_JOYSTICK_LINUX) */
#endif /* SDL_evdev_capabilities_h_ */

View File

@ -160,19 +160,23 @@ GuessIsJoystick(int fd)
unsigned long evbit[NBITS(EV_MAX)] = { 0 };
unsigned long keybit[NBITS(KEY_MAX)] = { 0 };
unsigned long absbit[NBITS(ABS_MAX)] = { 0 };
unsigned long relbit[NBITS(REL_MAX)] = { 0 };
int devclass;
if ((ioctl(fd, EVIOCGBIT(0, sizeof(evbit)), evbit) < 0) ||
(ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) < 0) ||
(ioctl(fd, EVIOCGBIT(EV_REL, sizeof(relbit)), relbit) < 0) ||
(ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) < 0)) {
return (0);
}
if (!(test_bit(EV_KEY, evbit) && test_bit(EV_ABS, evbit) &&
test_bit(ABS_X, absbit) && test_bit(ABS_Y, absbit))) {
return 0;
devclass = SDL_EVDEV_GuessDeviceClass(evbit, absbit, keybit, relbit);
if (devclass & SDL_UDEV_DEVICE_JOYSTICK) {
return 1;
}
return 1;
return 0;
}
static int