mirror of https://github.com/encounter/SDL.git
SDL_hidapi_ps4.c: add HAVE_ENDPOINTVOLUME_H check to win32 volume code.
this makes it build with my old toolchain with mingw-w64 1.0.10 headers
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@ -140,7 +140,7 @@ static Uint32 crc32(Uint32 crc, const void *data, int count)
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return crc;
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return crc;
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}
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}
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#ifdef __WIN32__
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#if defined(__WIN32__) && defined(HAVE_ENDPOINTVOLUME_H)
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#include "../../core/windows/SDL_windows.h"
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#include "../../core/windows/SDL_windows.h"
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#ifndef NTDDI_VISTA
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#ifndef NTDDI_VISTA
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@ -173,7 +173,7 @@ static float GetSystemVolume(void)
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{
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{
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float volume = -1.0f; /* Return this if we can't get system volume */
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float volume = -1.0f; /* Return this if we can't get system volume */
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#ifdef __WIN32__
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#if defined(__WIN32__) && defined(HAVE_ENDPOINTVOLUME_H)
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HRESULT hr = WIN_CoInitialize();
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HRESULT hr = WIN_CoInitialize();
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if (SUCCEEDED(hr)) {
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if (SUCCEEDED(hr)) {
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IMMDeviceEnumerator *pEnumerator;
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IMMDeviceEnumerator *pEnumerator;
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