Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called.

This commit is contained in:
Alex Szpakowski
2015-04-10 23:30:31 -03:00
commit fe6c797cad
1638 changed files with 474295 additions and 0 deletions

View File

@@ -0,0 +1,33 @@
#!/bin/sh
testsTotal=0
testsPassed=0
testsFailed=0
testsSkipped=0
function build() {
testsTotal=$(($testsTotal + 1))
if [ -d "tests/$1" ]; then
"xcodebuild" ARCHS=x86_64 ONLY_ACTIVE_ARCH=NO -workspace ./SDL.xcworkspace/ -scheme "$1"
if [ $? -ne 0 ]; then
testsFailed=$(($testsFailed + 1))
else
testsPassed=$(($testsPassed + 1))
fi
echo "\033]0;Building: $1\007"
else
testsSkipped=$(($testsSkipped + 1))
fi
}
# change to directory above command file
cd `dirname $0`/..
# build all of the tests
for d in ./tests/*; do
build `basename $d`
done
echo "Build Summary: Total=$testsTotal Passed=$testsPassed Failed=$testsFailed Skipped=$testsSkipped"
cd ..