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Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called.
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3
visualtest/testsprite2_sample.actions
Executable file
3
visualtest/testsprite2_sample.actions
Executable file
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00:00:02 SCREENSHOT # Take a screenshot of each window owned by the SUT process
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00:00:05 VERIFY # Verify each screenshot taken with verification images
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00:00:10 QUIT # Gracefully quit the SUT process
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