Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called.

This commit is contained in:
Alex Szpakowski
2015-04-10 23:30:31 -03:00
commit fe6c797cad
1638 changed files with 474295 additions and 0 deletions

View File

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--exit-code, integer, [-1 1], false, [] # The exit code returned by the executable
--crash, boolean, [], false, [] # Crashes the SUT executable
--hang, boolean, [], false, [] # Runs the SUT in the infinite loop and ignores all events