mirror of https://github.com/encounter/SDL.git
riscos: Refactor framebuffer code
This commit is contained in:
parent
25c71748ad
commit
fe9bb74764
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@ -0,0 +1,51 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifndef SDL_riscosdefs_h_
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#define SDL_riscosdefs_h_
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typedef struct sprite_area {
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int size; /* +0 */
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int count; /* +4 */
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int start; /* +8 */
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int end; /* +12 */
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} sprite_area;
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SDL_COMPILE_TIME_ASSERT(sprite_area, sizeof(sprite_area) == 16);
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typedef struct sprite_header {
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int next; /* +0 */
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char name[12]; /* +4 */
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int width; /* +16 */
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int height; /* +20 */
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int first_bit; /* +24 */
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int last_bit; /* +28 */
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int image_offset; /* +32 */
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int mask_offset; /* +36 */
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int mode; /* +40 */
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} sprite_header;
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SDL_COMPILE_TIME_ASSERT(sprite_header, sizeof(sprite_header) == 44);
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#endif /* SDL_riscosdefs_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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@ -25,122 +25,100 @@
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#include "../SDL_sysvideo.h"
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#include "SDL_riscosframebuffer_c.h"
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#include "SDL_riscosvideo.h"
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#include "SDL_riscoswindow.h"
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#include <kernel.h>
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#include <swis.h>
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#define DUMMY_SURFACE "_SDL_DummySurface"
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typedef struct {
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Uint32 size;
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Uint32 count;
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Uint32 start;
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Uint32 end;
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} sprite_area;
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int SDL_RISCOS_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
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int RISCOS_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
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{
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SDL_WindowData *driverdata = (SDL_WindowData *) window->driverdata;
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const char *sprite_name = "display";
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int width, height, size, bytesPerRow;
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unsigned int sprite_mode;
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_kernel_oserror *error;
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_kernel_swi_regs regs;
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sprite_area *buffer;
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Uint32 pixelformat;
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SDL_DisplayMode mode;
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int size;
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/* Free the old framebuffer surface */
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buffer = (sprite_area *) SDL_SetWindowData(window, DUMMY_SURFACE, NULL);
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SDL_free(buffer);
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RISCOS_DestroyWindowFramebuffer(_this, window);
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/* Create a new one */
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SDL_GetWindowSize(window, &width, &height);
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SDL_GetCurrentDisplayMode(SDL_GetWindowDisplayIndex(window), &mode);
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if ((SDL_ISPIXELFORMAT_PACKED(mode.format) || SDL_ISPIXELFORMAT_ARRAY(mode.format))) {
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pixelformat = mode.format;
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*format = mode.format;
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sprite_mode = (unsigned int)mode.driverdata;
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} else {
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pixelformat = SDL_PIXELFORMAT_BGR888;
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*format = SDL_PIXELFORMAT_BGR888;
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sprite_mode = (1 | (90 << 1) | (90 << 14) | (6 << 27));
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}
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bytesPerRow = SDL_BYTESPERPIXEL(pixelformat) * width;
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if ((bytesPerRow & 3) != 0) {
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bytesPerRow += 4 - (bytesPerRow & 3);
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}
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size = 60 + (bytesPerRow * height);
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/* Calculate pitch */
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*pitch = (((window->w * SDL_BYTESPERPIXEL(*format)) + 3) & ~3);
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buffer = SDL_malloc(size);
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if (!buffer) {
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SDL_OutOfMemory();
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return -1;
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/* Allocate the sprite area */
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size = sizeof(sprite_area) + sizeof(sprite_header) + ((*pitch) * window->h);
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driverdata->fb_area = SDL_malloc(size);
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if (!driverdata->fb_area) {
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return SDL_OutOfMemory();
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}
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/* Initialise a sprite area */
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buffer->size = size;
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buffer->start = 16;
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regs.r[0] = 256+9;
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regs.r[1] = (unsigned int)buffer;
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error = _kernel_swi(OS_SpriteOp, ®s, ®s);
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if (error != NULL) {
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SDL_SetError("Unable to initialise sprite area: %s (%i)", error->errmess, error->errnum);
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SDL_free(buffer);
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return -1;
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}
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driverdata->fb_area->size = size;
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driverdata->fb_area->count = 0;
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driverdata->fb_area->start = 16;
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driverdata->fb_area->end = 16;
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/* Create the actual image */
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regs.r[0] = 256+15;
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regs.r[1] = (unsigned int)buffer;
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regs.r[2] = (unsigned int)sprite_name;
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regs.r[1] = (int)driverdata->fb_area;
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regs.r[2] = (int)sprite_name;
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regs.r[3] = 0;
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regs.r[4] = width;
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regs.r[5] = height;
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regs.r[4] = window->w;
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regs.r[5] = window->h;
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regs.r[6] = sprite_mode;
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error = _kernel_swi(OS_SpriteOp, ®s, ®s);
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if (error != NULL) {
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SDL_SetError("Unable to create sprite: %s (%i)", error->errmess, error->errnum);
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SDL_free(buffer);
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return -1;
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SDL_free(driverdata->fb_area);
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return SDL_SetError("Unable to create sprite: %s (%i)", error->errmess, error->errnum);
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}
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/* Save the info and return! */
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SDL_SetWindowData(window, DUMMY_SURFACE, buffer);
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*format = pixelformat;
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*pixels = ((Uint8 *)buffer) + 60;
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*pitch = bytesPerRow;
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driverdata->fb_sprite = (sprite_header *)(((Uint8 *)driverdata->fb_area) + driverdata->fb_area->start);
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*pixels = ((Uint8 *)driverdata->fb_sprite) + driverdata->fb_sprite->image_offset;
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return 0;
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}
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int SDL_RISCOS_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects)
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int RISCOS_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects)
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{
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SDL_WindowData *driverdata = (SDL_WindowData *) window->driverdata;
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_kernel_swi_regs regs;
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sprite_area *buffer;
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buffer = (sprite_area *) SDL_GetWindowData(window, DUMMY_SURFACE);
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if (!buffer) {
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return SDL_SetError("Couldn't find sprite for window");
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}
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_kernel_oserror *error;
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regs.r[0] = 512+52;
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regs.r[1] = (unsigned int)buffer;
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regs.r[2] = (unsigned int)buffer + buffer->start;
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regs.r[3] = window->x * 2;
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regs.r[4] = window->y * 2;
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regs.r[1] = (int)driverdata->fb_area;
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regs.r[2] = (int)driverdata->fb_sprite;
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regs.r[3] = window->x << 1;
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regs.r[4] = window->y << 1;
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regs.r[5] = 0x50;
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regs.r[6] = 0;
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regs.r[7] = 0;
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_kernel_swi(OS_SpriteOp, ®s, ®s);
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error = _kernel_swi(OS_SpriteOp, ®s, ®s);
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if (error != NULL) {
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return SDL_SetError("OS_SpriteOp 52 failed: %s (%i)", error->errmess, error->errnum);
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}
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return 0;
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}
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void SDL_RISCOS_DestroyWindowFramebuffer(_THIS, SDL_Window * window)
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void RISCOS_DestroyWindowFramebuffer(_THIS, SDL_Window * window)
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{
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sprite_area *buffer = (sprite_area *) SDL_SetWindowData(window, DUMMY_SURFACE, NULL);
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SDL_free(buffer);
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SDL_WindowData *driverdata = (SDL_WindowData *) window->driverdata;
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if (driverdata->fb_area) {
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SDL_free(driverdata->fb_area);
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driverdata->fb_area = NULL;
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}
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driverdata->fb_sprite = NULL;
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}
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#endif /* SDL_VIDEO_DRIVER_RISCOS */
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@ -24,9 +24,9 @@
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#include "../../SDL_internal.h"
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extern int SDL_RISCOS_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch);
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extern int SDL_RISCOS_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects);
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extern void SDL_RISCOS_DestroyWindowFramebuffer(_THIS, SDL_Window * window);
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extern int RISCOS_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch);
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extern int RISCOS_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects);
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extern void RISCOS_DestroyWindowFramebuffer(_THIS, SDL_Window * window);
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#endif /* SDL_riscosframebuffer_c_h_ */
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@ -37,10 +37,8 @@
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* SDL video driver. Renamed to "DUMMY" by Sam Lantinga.
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*/
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#include "SDL_version.h"
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#include "SDL_video.h"
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#include "SDL_mouse.h"
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#include "SDL_syswm.h"
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#include "../SDL_sysvideo.h"
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#include "../SDL_pixels_c.h"
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#include "../../events/SDL_events_c.h"
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#include "SDL_riscosvideo.h"
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#include "SDL_riscosevents_c.h"
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#include "SDL_riscosframebuffer_c.h"
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#include "SDL_riscoswindow.h"
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#include <kernel.h>
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#include <swis.h>
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static int RISCOS_VideoInit(_THIS);
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static int RISCOS_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
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static void RISCOS_VideoQuit(_THIS);
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SDL_bool RISCOS_GetWindowWMInfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info);
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/* RISC OS driver bootstrap functions */
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device->SetDisplayMode = RISCOS_SetDisplayMode;
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device->PumpEvents = RISCOS_PumpEvents;
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device->CreateSDLWindow = RISCOS_CreateWindow;
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device->DestroyWindow = RISCOS_DestroyWindow;
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device->GetWindowWMInfo = RISCOS_GetWindowWMInfo;
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device->CreateWindowFramebuffer = SDL_RISCOS_CreateWindowFramebuffer;
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device->UpdateWindowFramebuffer = SDL_RISCOS_UpdateWindowFramebuffer;
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device->DestroyWindowFramebuffer = SDL_RISCOS_DestroyWindowFramebuffer;
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device->CreateWindowFramebuffer = RISCOS_CreateWindowFramebuffer;
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device->UpdateWindowFramebuffer = RISCOS_UpdateWindowFramebuffer;
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device->DestroyWindowFramebuffer = RISCOS_DestroyWindowFramebuffer;
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device->free = RISCOS_DeleteDevice;
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{
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}
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SDL_bool RISCOS_GetWindowWMInfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info) {
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if (info->version.major == SDL_MAJOR_VERSION &&
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info->version.minor == SDL_MINOR_VERSION) {
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info->subsystem = SDL_SYSWM_RISCOS;
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return SDL_TRUE;
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} else {
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SDL_SetError("Application not compiled with SDL %d.%d",
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SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
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return SDL_FALSE;
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}
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}
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#endif /* SDL_VIDEO_DRIVER_RISCOS */
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/* vi: set ts=4 sw=4 expandtab: */
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@ -0,0 +1,76 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if SDL_VIDEO_DRIVER_RISCOS
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#include "SDL_version.h"
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#include "SDL_syswm.h"
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#include "../SDL_sysvideo.h"
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#include "SDL_riscosvideo.h"
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#include "SDL_riscoswindow.h"
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int
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RISCOS_CreateWindow(_THIS, SDL_Window * window)
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{
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SDL_WindowData *driverdata;
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driverdata = (SDL_WindowData *) SDL_calloc(1, sizeof(*driverdata));
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if (!driverdata) {
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return SDL_OutOfMemory();
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}
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driverdata->window = window;
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/* All done! */
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window->driverdata = driverdata;
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return 0;
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}
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void
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RISCOS_DestroyWindow(_THIS, SDL_Window * window)
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{
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SDL_WindowData *driverdata = (SDL_WindowData *) window->driverdata;
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if (!driverdata)
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return;
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SDL_free(driverdata);
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window->driverdata = NULL;
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}
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SDL_bool
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RISCOS_GetWindowWMInfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info)
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{
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if (info->version.major == SDL_MAJOR_VERSION &&
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info->version.minor == SDL_MINOR_VERSION) {
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info->subsystem = SDL_SYSWM_RISCOS;
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return SDL_TRUE;
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} else {
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SDL_SetError("Application not compiled with SDL %d.%d",
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SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
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return SDL_FALSE;
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}
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}
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#endif /* SDL_VIDEO_DRIVER_RISCOS */
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/* vi: set ts=4 sw=4 expandtab: */
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@ -0,0 +1,42 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
|
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arising from the use of this software.
|
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|
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Permission is granted to anyone to use this software for any purpose,
|
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including commercial applications, and to alter it and redistribute it
|
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freely, subject to the following restrictions:
|
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|
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1. The origin of this software must not be misrepresented; you must not
|
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claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
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2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
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3. This notice may not be removed or altered from any source distribution.
|
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*/
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#include "../../SDL_internal.h"
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#ifndef SDL_riscoswindow_h_
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#define SDL_riscoswindow_h_
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#include "SDL_riscosdefs.h"
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typedef struct
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{
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SDL_Window *window;
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sprite_area *fb_area;
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sprite_header *fb_sprite;
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} SDL_WindowData;
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extern int RISCOS_CreateWindow(_THIS, SDL_Window * window);
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extern void RISCOS_DestroyWindow(_THIS, SDL_Window * window);
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extern SDL_bool RISCOS_GetWindowWMInfo(_THIS, SDL_Window * window,
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struct SDL_SysWMinfo *info);
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#endif /* SDL_riscoswindow_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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