mirror of https://github.com/encounter/SDL.git
Update the orientation and display modes when the display settings change on Windows
Fixes https://github.com/libsdl-org/SDL/issues/1061
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@ -341,6 +341,7 @@ struct SDL_VideoDevice
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Uint8 window_magic;
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Uint32 next_object_id;
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char *clipboard_text;
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SDL_bool setting_display_mode;
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/* * * */
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/* Data used by the GL drivers */
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@ -459,6 +460,9 @@ extern int SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode);
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extern int SDL_AddVideoDisplay(const SDL_VideoDisplay * display, SDL_bool send_event);
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extern void SDL_DelVideoDisplay(int index);
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extern SDL_bool SDL_AddDisplayMode(SDL_VideoDisplay *display, const SDL_DisplayMode * mode);
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extern void SDL_SetCurrentDisplayMode(SDL_VideoDisplay *display, const SDL_DisplayMode * mode);
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extern void SDL_SetDesktopDisplayMode(SDL_VideoDisplay *display, const SDL_DisplayMode * mode);
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extern void SDL_ResetDisplayModes(int displayIndex);
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extern int SDL_GetIndexOfDisplay(SDL_VideoDisplay *display);
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extern SDL_VideoDisplay *SDL_GetDisplay(int displayIndex);
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extern SDL_VideoDisplay *SDL_GetDisplayForWindow(SDL_Window *window);
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@ -796,7 +796,7 @@ SDL_GetDisplayOrientation(int displayIndex)
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}
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SDL_bool
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SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
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SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
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{
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SDL_DisplayMode *modes;
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int i, nmodes;
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@ -831,6 +831,18 @@ SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
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return SDL_TRUE;
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}
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void
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SDL_SetCurrentDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
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{
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SDL_memcpy(&display->current_mode, mode, sizeof(*mode));
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}
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void
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SDL_SetDesktopDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
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{
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SDL_memcpy(&display->desktop_mode, mode, sizeof(*mode));
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}
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static int
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SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display)
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{
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@ -850,6 +862,25 @@ SDL_GetNumDisplayModes(int displayIndex)
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return SDL_GetNumDisplayModesForDisplay(&_this->displays[displayIndex]);
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}
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void
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SDL_ResetDisplayModes(int displayIndex)
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{
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SDL_VideoDisplay *display;
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int i;
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CHECK_DISPLAY_INDEX(displayIndex,);
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display = &_this->displays[displayIndex];
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for (i = display->num_display_modes; i--;) {
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SDL_free(display->display_modes[i].driverdata);
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display->display_modes[i].driverdata = NULL;
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}
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SDL_free(display->display_modes);
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display->display_modes = NULL;
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display->num_display_modes = 0;
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display->max_display_modes = 0;
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}
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int
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SDL_GetDisplayMode(int displayIndex, int index, SDL_DisplayMode * mode)
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{
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@ -1021,6 +1052,7 @@ SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode *
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{
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SDL_DisplayMode display_mode;
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SDL_DisplayMode current_mode;
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int result;
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if (mode) {
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display_mode = *mode;
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@ -1058,10 +1090,13 @@ SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode *
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if (!_this->SetDisplayMode) {
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return SDL_SetError("SDL video driver doesn't support changing display mode");
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}
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if (_this->SetDisplayMode(_this, display, &display_mode) < 0) {
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_this->setting_display_mode = SDL_TRUE;
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result = _this->SetDisplayMode(_this, display, &display_mode);
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_this->setting_display_mode = SDL_FALSE;
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if (result < 0) {
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return -1;
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}
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display->current_mode = display_mode;
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SDL_SetCurrentDisplayMode(display, &display_mode);
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return 0;
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}
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@ -3157,7 +3192,7 @@ SDL_DisableScreenSaver()
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void
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SDL_VideoQuit(void)
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{
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int i, j;
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int i;
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if (!_this) {
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return;
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@ -3179,12 +3214,7 @@ SDL_VideoQuit(void)
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for (i = 0; i < _this->num_displays; ++i) {
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SDL_VideoDisplay *display = &_this->displays[i];
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for (j = display->num_display_modes; j--;) {
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SDL_free(display->display_modes[j].driverdata);
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display->display_modes[j].driverdata = NULL;
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}
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SDL_free(display->display_modes);
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display->display_modes = NULL;
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SDL_ResetDisplayModes(i);
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SDL_free(display->desktop_mode.driverdata);
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display->desktop_mode.driverdata = NULL;
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SDL_free(display->driverdata);
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@ -23,6 +23,7 @@
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#if SDL_VIDEO_DRIVER_WINDOWS
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#include "SDL_windowsvideo.h"
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#include "../../events/SDL_displayevents_c.h"
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/* Windows CE compatibility */
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#ifndef CDS_FULLSCREEN
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@ -211,6 +212,13 @@ WIN_AddDisplay(_THIS, HMONITOR hMonitor, const MONITORINFOEXW *info, SDL_bool se
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if (SDL_wcscmp(driverdata->DeviceName, info->szDevice) == 0) {
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driverdata->MonitorHandle = hMonitor;
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driverdata->IsValid = SDL_TRUE;
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if (!_this->setting_display_mode) {
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SDL_ResetDisplayModes(i);
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SDL_SetCurrentDisplayMode(&_this->displays[i], &mode);
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SDL_SetDesktopDisplayMode(&_this->displays[i], &mode);
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SDL_SendDisplayEvent(&_this->displays[i], SDL_DISPLAYEVENT_ORIENTATION, orientation);
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}
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return SDL_FALSE;
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}
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}
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@ -405,7 +413,7 @@ WIN_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
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DWORD i;
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SDL_DisplayMode mode;
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for (i = 0;; ++i) {
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for (i = 0; ; ++i) {
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if (!WIN_GetDisplayMode(_this, data->DeviceName, i, &mode, NULL)) {
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break;
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}
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