mirror of https://github.com/encounter/SDL.git
WinRT build fix for ARM platforms
The _xgetbv intrinsic was being used in ARM builds of SDL/WinRT, which was leading to linker errors. This commit limits _xgetbv use to the platforms on which it is available, x86 and x64.
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@ -246,7 +246,7 @@ CPU_OSSavesYMM(void)
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a = 0;
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a = 0;
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#if defined(__GNUC__) && (defined(i386) || defined(__x86_64__))
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#if defined(__GNUC__) && (defined(i386) || defined(__x86_64__))
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asm(".byte 0x0f, 0x01, 0xd0" : "=a" (a) : "c" (0) : "%edx");
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asm(".byte 0x0f, 0x01, 0xd0" : "=a" (a) : "c" (0) : "%edx");
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#elif defined(_MSC_VER) && (_MSC_FULL_VER >= 160040219) /* VS2010 SP1 */
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#elif defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64)) && (_MSC_FULL_VER >= 160040219) /* VS2010 SP1 */
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a = (int)_xgetbv(0);
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a = (int)_xgetbv(0);
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#elif (defined(_MSC_VER) && defined(_M_IX86)) || defined(__WATCOMC__)
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#elif (defined(_MSC_VER) && defined(_M_IX86)) || defined(__WATCOMC__)
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__asm
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__asm
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