David Ludwig 
							
						 
					 
					
						
						
						
						
							
						
						
							e8eb142748 
							
						 
					 
					
						
						
							
							build fixes for most WinRT-related files  
						
						... 
						
						
						
						Still TODO: getting the D3D11 renderer back up and running in VC 2012. 
						
						
							
						
					 
					
						2014-03-10 21:21:35 -04:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							2c558ca24d 
							
						 
					 
					
						
						
							
							Fixed D3D9 initialization on Windows 8, which doesn't have D3DX  
						
						
						
						
							
						
					 
					
						2014-03-10 17:19:19 -07:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							9c2fb684af 
							
						 
					 
					
						
						
							
							Implemented fullscreen <-> windowed transition on Windows 8  
						
						
						
						
							
						
					 
					
						2014-03-10 15:00:59 -07:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							7e8b25534d 
							
						 
					 
					
						
						
							
							Fixed line endings  
						
						
						
						
							
						
					 
					
						2014-03-10 14:35:37 -07:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							3df586cef5 
							
						 
					 
					
						
						
							
							Fixed creating the rendering context on a specific device  
						
						
						
						
							
						
					 
					
						2014-03-10 12:49:15 -07:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							9aa5b1d457 
							
						 
					 
					
						
						
							
							Implemented YV12 and IYUV texture support for the D3D11 renderer  
						
						
						
						
							
						
					 
					
						2014-03-10 05:44:34 -07:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							cb7a408f47 
							
						 
					 
					
						
						
							
							testoverlay2 depends on SDL2, SDL2main, and SDL2test  
						
						
						
						
							
						
					 
					
						2014-03-10 05:37:25 -07:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							1e6ac69119 
							
						 
					 
					
						
						
							
							Added testoverlay2 to the Visual Studio 2013 solution  
						
						
						
						
							
						
					 
					
						2014-03-10 03:59:47 -07:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							965cdf10d4 
							
						 
					 
					
						
						
							
							Minor style tweaks  
						
						
						
						
							
						
					 
					
						2014-03-10 02:13:44 -07:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							1a35f32b68 
							
						 
					 
					
						
						
							
							Converted David Ludwig's D3D11 renderer to C and optimized it.  
						
						... 
						
						
						
						The D3D11 renderer is now slightly faster than D3D9 on my Windows 8 machine (testsprite2 runs at 3400 FPS vs 3100 FPS)
This will need tweaking to fix the Windows RT build. 
						
						
							
						
					 
					
						2014-03-10 01:51:03 -07:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							a8f540fe4a 
							
						 
					 
					
						
						
							
							Fixed renderer flags to include support for target textures after the renderer is created.  
						
						
						
						
							
						
					 
					
						2014-03-09 22:48:38 -07:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							8c7ee701a1 
							
						 
					 
					
						
						
							
							Removed unused variable.  
						
						
						
						
							
						
					 
					
						2014-03-10 00:48:41 -04:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							8d2dcbc1b7 
							
						 
					 
					
						
						
							
							Updated WinCE readme to note WinRT work.  
						
						
						
						
							
						
					 
					
						2014-03-10 00:31:31 -04:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							ea333d2e6b 
							
						 
					 
					
						
						
							
							Turn off Mir support in the buildbot Raspberry Pi script.  
						
						
						
						
							
						
					 
					
						2014-03-10 00:26:40 -04:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							89648a9a3c 
							
						 
					 
					
						
						
							
							Drop the default requested OpenGL version to 1.2.  
						
						... 
						
						
						
						Fixes default context creation on Mac OS X <= 10.6. 
						
						
							
						
					 
					
						2014-03-10 00:01:14 -04:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							1fe7b27a96 
							
						 
					 
					
						
						
							
							Fixed 64-bit warnings  
						
						
						
						
							
						
					 
					
						2014-03-09 12:27:31 -07:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							e58ee5403b 
							
						 
					 
					
						
						
							
							Fixed compiling with mingw64  
						
						
						
						
							
						
					 
					
						2014-03-09 12:08:07 -07:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							1367bf8748 
							
						 
					 
					
						
						
							
							Integrated David Ludwig's support for Windows RT  
						
						
						
						
							
						
					 
					
						2014-03-09 11:36:47 -07:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							05c23063bb 
							
						 
					 
					
						
						
							
							Fixed line endings on WinRT source code  
						
						
						
						
							
						
					 
					
						2014-03-09 11:06:11 -07:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							c167d1f6a8 
							
						 
					 
					
						
						
							
							Updated SDL to version 2.0.3  
						
						
						
						
							
						
					 
					
						2014-03-09 10:38:30 -07:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							360f1101c3 
							
						 
					 
					
						
						
							
							Visual Studio 2013 project updates  
						
						
						
						
							
						
					 
					
						2014-03-09 10:37:45 -07:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							db568d69d8 
							
						 
					 
					
						
						
							
							Patched to compile with MingW64 on case-sensitive systems (thanks, Martin!).  
						
						... 
						
						
						
						Fixes Bugzilla #2440 . 
						
						
							
						
					 
					
						2014-03-09 11:52:52 -04:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							5755fa4b9e 
							
						 
					 
					
						
						
							
							Patched to compile on C89 compilers.  
						
						
						
						
							
						
					 
					
						2014-03-08 15:34:54 -05:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							0f1a72c012 
							
						 
					 
					
						
						
							
							Enable Wayland and Mir in configure/cmake scripts, now that 2.0.2 has shipped.  
						
						
						
						
							
						
					 
					
						2014-03-08 15:32:12 -05:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							20dc4214e2 
							
						 
					 
					
						
						
							
							Added tag release-2.0.2 for changeset c20e24653d40  
						
						
						
						
							
						
					 
					
						2014-03-07 23:16:24 -08:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							2b92d9b431 
							
						 
					 
					
						
						
							
							CMake: Don't use /NODEFAULTLIB on Windows unless we're Visual Studio.  
						
						
						
						
							
 
						
					 
					
						2014-03-07 00:18:37 -05:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							e9eb7ecd08 
							
						 
					 
					
						
						
							
							Fixed bug 2430 - Missing initialization of the variable 'centroid' inside SDL_GestureAddTouch  
						
						... 
						
						
						
						klose
File: SDL_gesture.c
Method: SDL_GestureAddTouch
When a new SDL_GestureTouch element is added to the global SDL_gestureTouch array the variable 'centroid' of the new element is not initialized.
The problem is that this variable is read isndie SDL_GestureProcessEvent when a SDL_FINGERDOWN event occurs. 
						
						
							
						
					 
					
						2014-03-06 20:02:17 -08:00 
						 
				 
			
				
					
						
							
							
								David Ludwig 
							
						 
					 
					
						
						
						
						
							
						
						
							61ae0c1b50 
							
						 
					 
					
						
						
							
							WinRT: emit SDL_APP_TERMINATING  
						
						
						
						
							
						
					 
					
						2014-03-04 19:49:11 -05:00 
						 
				 
			
				
					
						
							
							
								David Ludwig 
							
						 
					 
					
						
						
						
						
							
						
						
							844ad50018 
							
						 
					 
					
						
						
							
							WinRT: emit SDL_APP_WILLENTER* and SDL_APP_DIDENTER* events  
						
						
						
						
							
						
					 
					
						2014-03-04 19:30:36 -05:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							9e67444a36 
							
						 
					 
					
						
						
							
							Mac: Added a hint to opt-out of new Spaces code.  
						
						
						
						
							
						
					 
					
						2014-03-03 21:25:16 -05:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							3889d47887 
							
						 
					 
					
						
						
							
							Removed unused variable.  
						
						
						
						
							
						
					 
					
						2014-03-02 22:55:12 -05:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							0e5cc8dff4 
							
						 
					 
					
						
						
							
							Mac: Don't lose the menu/dock when switching back to a resizable window Space.  
						
						
						
						
							
						
					 
					
						2014-03-02 22:51:31 -05:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							86be83215a 
							
						 
					 
					
						
						
							
							Mac: only programmatically create Spaces if we're FULLSCREEN_DESKTOP.  
						
						... 
						
						
						
						(coming back from fullscreen in any state is okay). 
						
						
							
						
					 
					
						2014-03-02 22:16:49 -05:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							460f97ff96 
							
						 
					 
					
						
						
							
							A bunch of fixes for the new Spaces code.  
						
						
						
						
							
						
					 
					
						2014-03-02 16:36:40 -05:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							da324233e2 
							
						 
					 
					
						
						
							
							Fixed dictionary initialization  
						
						
						
						
							
						
					 
					
						2014-03-02 13:06:51 -08:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							0f9bb0cda6 
							
						 
					 
					
						
						
							
							Updated to build on Mac OS X 10.7 with Xcode 4.6  
						
						
						
						
							
						
					 
					
						2014-03-02 12:58:00 -08:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							5eccbac4b9 
							
						 
					 
					
						
						
							
							Mac: Manage menubar and dock as FULLSCREEN_DESKTOP windows become/resign key.  
						
						
						
						
							
						
					 
					
						2014-03-02 15:35:24 -05:00 
						 
				 
			
				
					
						
							
							
								Bastien Nocera 
							
						 
					 
					
						
						
						
						
							
						
						
							4ca76b3e59 
							
						 
					 
					
						
						
							
							Add support for the freedesktop.org Idle Inhibition specification,  
						
						... 
						
						
						
						as per:
http://people.freedesktop.org/~hadess/idle-inhibition-spec/ 
This makes screensaver inhibition work with GNOME 3 and other
desktop environments that implement the specification.
https://bugzilla.libsdl.org/show_bug.cgi?id=2169  
						
						
							
						
					 
					
						2014-03-02 14:59:06 -05:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							c2c08f68e4 
							
						 
					 
					
						
						
							
							Backed out changeset 9357a2ca3473  
						
						
						
						
							
						
					 
					
						2014-03-02 11:10:00 -08:00 
						 
				 
			
				
					
						
							
							
								Sam Lantinga 
							
						 
					 
					
						
						
						
						
							
						
						
							2cf453dd3e 
							
						 
					 
					
						
						
							
							Make sure we return version 0 if XInput detection fails  
						
						
						
						
							
						
					 
					
						2014-03-02 11:08:05 -08:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							51faf449bb 
							
						 
					 
					
						
						
							
							Reworked fullscreen policy on Mac OS X.  
						
						... 
						
						
						
						- SDL_WINDOW_FULLSCREEN works as always (change resolution, lock to window).
- SDL_WINDOW_FULLSCREEN_DESKTOP now puts the window in its own Space, and
  hides the menu bar, but you can slide between Spaces and Command-Tab between
  apps without the window minimizing, etc.
- SDL_WINDOW_RESIZABLE windows will get the new 10.7+ "toggle fullscreen"
  window decoration and menubar item. As far as the app is concerned, this is
  no different than resizing a window, but it gives the end-user more power.
- The hint for putting fullscreen windows into the Spaces system is gone,
  since Spaces can't enforce the requested resolution. It's a perfect match
  for FULLSCREEN_DESKTOP, though, so this is all automated now. 
						
						
							
						
					 
					
						2014-03-02 12:45:51 -05:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							afc74d9843 
							
						 
					 
					
						
						
							
							Better attempt to detect available X11 XInput2 features.  
						
						... 
						
						
						
						Fixes Bugzilla #2306 . 
						
						
							
						
					 
					
						2014-03-02 02:00:40 -05:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							fc0daeba75 
							
						 
					 
					
						
						
							
							Fixed X11 XInput2 multitouch test to work in configure script.  
						
						... 
						
						
						
						configure wraps this C code in a main() function, so you can't declare a
function body in there. Besides, I'm not sure why we declared a function
that's part of the multitouch API anyhow.
Now we just reference a type that only exists if the headers have multitouch
support and call it a day. 
						
						
							
						
					 
					
						2014-03-02 01:59:25 -05:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							1005c93402 
							
						 
					 
					
						
						
							
							Windows: Fixed crash if quitting without closing an XInput haptic device.  
						
						
						
						
							
						
					 
					
						2014-03-02 00:02:56 -05:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							754067db7e 
							
						 
					 
					
						
						
							
							Added a FIXME.  
						
						
						
						
							
						
					 
					
						2014-03-01 22:27:21 -05:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							7fa4eece25 
							
						 
					 
					
						
						
							
							Fixed a typo in a comment.  
						
						
						
						
							
						
					 
					
						2014-03-01 22:27:13 -05:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							bafa4c7ae8 
							
						 
					 
					
						
						
							
							Dynamically load glGetString(), to avoid direct dependency on OpenGL.  
						
						
						
						
							
						
					 
					
						2014-03-01 21:33:48 -05:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							73936208b0 
							
						 
					 
					
						
						
							
							Added some FIXMEs.  
						
						
						
						
							
						
					 
					
						2014-03-01 20:59:43 -05:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							99583397e6 
							
						 
					 
					
						
						
							
							Mac OS X: Make OpenGL context selection more robust, avoid software fallback.  
						
						... 
						
						
						
						Fixes Bugzilla #2197 . 
						
						
							
						
					 
					
						2014-03-01 20:46:45 -05:00 
						 
				 
			
				
					
						
							
							
								Ryan C. Gordon 
							
						 
					 
					
						
						
						
						
							
						
						
							3e541f306d 
							
						 
					 
					
						
						
							
							Force Windows version of SDL_GetPrefPath() to Unicode, create missing dirs.  
						
						... 
						
						
						
						Fixes Bugzilla #2273 . 
						
						
							
						
					 
					
						2014-03-01 20:28:40 -05:00